summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorEric Laurent <elaurent@google.com>2012-03-16 19:30:04 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2012-03-16 19:30:04 -0700
commit2cb034ebbf5eb4f9ead26150d288bf6d90dc2fee (patch)
treeeb43c79a303df3ff10d2ded15f9432ee7a71f672
parentf8c151d780923d0481980c016ac935ebfe9fc79b (diff)
parentb0fa2d75092de983db445f565862325919d4e4f2 (diff)
downloaddevice_samsung_tuna-2cb034ebbf5eb4f9ead26150d288bf6d90dc2fee.zip
device_samsung_tuna-2cb034ebbf5eb4f9ead26150d288bf6d90dc2fee.tar.gz
device_samsung_tuna-2cb034ebbf5eb4f9ead26150d288bf6d90dc2fee.tar.bz2
am 467c02b6: am 78a7609d: audio: fix audio drop when speaker is selected
* commit 'b0fa2d75092de983db445f565862325919d4e4f2': audio: fix audio drop when speaker is selected
-rwxr-xr-xaudio/audio_hw.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/audio/audio_hw.c b/audio/audio_hw.c
index bbd849a..850a1b1 100755
--- a/audio/audio_hw.c
+++ b/audio/audio_hw.c
@@ -1415,12 +1415,24 @@ static int out_set_parameters(struct audio_stream *stream, const char *kvpairs)
}
/* force standby if moving to/from HDMI/SPDIF or if the output
* device changes when in HDMI/SPDIF mode */
+
+ /* FIXME workaround for audio being dropped when switching path without forcing standby
+ * (several hundred ms of audio can be lost: e.g beginning of a ringtone. We must understand
+ * the root cause in audio HAL, driver or ABE.
if (((val & AUDIO_DEVICE_OUT_AUX_DIGITAL) ^
(adev->devices & AUDIO_DEVICE_OUT_AUX_DIGITAL)) ||
((val & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET) ^
(adev->devices & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET)) ||
(adev->devices & (AUDIO_DEVICE_OUT_AUX_DIGITAL |
AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET)))
+ */
+ if (((val & AUDIO_DEVICE_OUT_AUX_DIGITAL) ^
+ (adev->devices & AUDIO_DEVICE_OUT_AUX_DIGITAL)) ||
+ ((val & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET) ^
+ (adev->devices & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET)) ||
+ (adev->devices & (AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET)) ||
+ (val == AUDIO_DEVICE_OUT_SPEAKER))
do_output_standby(out);
}
adev->devices &= ~AUDIO_DEVICE_OUT_ALL;