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+/* findcmd.c -- Functions to search for commands by name. */
+
+/* Copyright (C) 1997-2009 Free Software Foundation, Inc.
+
+ This file is part of GNU Bash, the Bourne Again SHell.
+
+ Bash is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ Bash is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Bash. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "config.h"
+
+#include <stdio.h>
+#include "chartypes.h"
+#include "bashtypes.h"
+#if !defined (_MINIX) && defined (HAVE_SYS_FILE_H)
+# include <sys/file.h>
+#endif
+#include "filecntl.h"
+#include "posixstat.h"
+
+#if defined (HAVE_UNISTD_H)
+# include <unistd.h>
+#endif
+
+#include "bashansi.h"
+
+#include "memalloc.h"
+#include "shell.h"
+#include "flags.h"
+#include "hashlib.h"
+#include "pathexp.h"
+#include "hashcmd.h"
+#include "findcmd.h" /* matching prototypes and declarations */
+
+extern int posixly_correct;
+
+/* Static functions defined and used in this file. */
+static char *_find_user_command_internal __P((const char *, int));
+static char *find_user_command_internal __P((const char *, int));
+static char *find_user_command_in_path __P((const char *, char *, int));
+static char *find_in_path_element __P((const char *, char *, int, int, struct stat *));
+static char *find_absolute_program __P((const char *, int));
+
+static char *get_next_path_element __P((char *, int *));
+
+/* The file name which we would try to execute, except that it isn't
+ possible to execute it. This is the first file that matches the
+ name that we are looking for while we are searching $PATH for a
+ suitable one to execute. If we cannot find a suitable executable
+ file, then we use this one. */
+static char *file_to_lose_on;
+
+/* Non-zero if we should stat every command found in the hash table to
+ make sure it still exists. */
+int check_hashed_filenames;
+
+/* DOT_FOUND_IN_SEARCH becomes non-zero when find_user_command ()
+ encounters a `.' as the directory pathname while scanning the
+ list of possible pathnames; i.e., if `.' comes before the directory
+ containing the file of interest. */
+int dot_found_in_search = 0;
+
+/* Return some flags based on information about this file.
+ The EXISTS bit is non-zero if the file is found.
+ The EXECABLE bit is non-zero the file is executble.
+ Zero is returned if the file is not found. */
+int
+file_status (name)
+ const char *name;
+{
+ struct stat finfo;
+ int r;
+
+ /* Determine whether this file exists or not. */
+ if (stat (name, &finfo) < 0)
+ return (0);
+
+ /* If the file is a directory, then it is not "executable" in the
+ sense of the shell. */
+ if (S_ISDIR (finfo.st_mode))
+ return (FS_EXISTS|FS_DIRECTORY);
+
+ r = FS_EXISTS;
+
+#if defined (HAVE_EACCESS)
+ /* Use eaccess(2) if we have it to take things like ACLs and other
+ file access mechanisms into account. eaccess uses the effective
+ user and group IDs, not the real ones. We could use sh_eaccess,
+ but we don't want any special treatment for /dev/fd. */
+ if (eaccess (name, X_OK) == 0)
+ r |= FS_EXECABLE;
+ if (eaccess (name, R_OK) == 0)
+ r |= FS_READABLE;
+
+ return r;
+#elif defined (AFS)
+ /* We have to use access(2) to determine access because AFS does not
+ support Unix file system semantics. This may produce wrong
+ answers for non-AFS files when ruid != euid. I hate AFS. */
+ if (access (name, X_OK) == 0)
+ r |= FS_EXECABLE;
+ if (access (name, R_OK) == 0)
+ r |= FS_READABLE;
+
+ return r;
+#else /* !HAVE_EACCESS && !AFS */
+
+ /* Find out if the file is actually executable. By definition, the
+ only other criteria is that the file has an execute bit set that
+ we can use. The same with whether or not a file is readable. */
+
+ /* Root only requires execute permission for any of owner, group or
+ others to be able to exec a file, and can read any file. */
+ if (current_user.euid == (uid_t)0)
+ {
+ r |= FS_READABLE;
+ if (finfo.st_mode & S_IXUGO)
+ r |= FS_EXECABLE;
+ return r;
+ }
+
+ /* If we are the owner of the file, the owner bits apply. */
+ if (current_user.euid == finfo.st_uid)
+ {
+ if (finfo.st_mode & S_IXUSR)
+ r |= FS_EXECABLE;
+ if (finfo.st_mode & S_IRUSR)
+ r |= FS_READABLE;
+ }
+
+ /* If we are in the owning group, the group permissions apply. */
+ else if (group_member (finfo.st_gid))
+ {
+ if (finfo.st_mode & S_IXGRP)
+ r |= FS_EXECABLE;
+ if (finfo.st_mode & S_IRGRP)
+ r |= FS_READABLE;
+ }
+
+ /* Else we check whether `others' have permission to execute the file */
+ else
+ {
+ if (finfo.st_mode & S_IXOTH)
+ r |= FS_EXECABLE;
+ if (finfo.st_mode & S_IROTH)
+ r |= FS_READABLE;
+ }
+
+ return r;
+#endif /* !AFS */
+}
+
+/* Return non-zero if FILE exists and is executable.
+ Note that this function is the definition of what an
+ executable file is; do not change this unless YOU know
+ what an executable file is. */
+int
+executable_file (file)
+ const char *file;
+{
+ int s;
+
+ s = file_status (file);
+ return ((s & FS_EXECABLE) && ((s & FS_DIRECTORY) == 0));
+}
+
+int
+is_directory (file)
+ const char *file;
+{
+ return (file_status (file) & FS_DIRECTORY);
+}
+
+int
+executable_or_directory (file)
+ const char *file;
+{
+ int s;
+
+ s = file_status (file);
+ return ((s & FS_EXECABLE) || (s & FS_DIRECTORY));
+}
+
+/* Locate the executable file referenced by NAME, searching along
+ the contents of the shell PATH variable. Return a new string
+ which is the full pathname to the file, or NULL if the file
+ couldn't be found. If a file is found that isn't executable,
+ and that is the only match, then return that. */
+char *
+find_user_command (name)
+ const char *name;
+{
+ return (find_user_command_internal (name, FS_EXEC_PREFERRED|FS_NODIRS));
+}
+
+/* Locate the file referenced by NAME, searching along the contents
+ of the shell PATH variable. Return a new string which is the full
+ pathname to the file, or NULL if the file couldn't be found. This
+ returns the first readable file found; designed to be used to look
+ for shell scripts or files to source. */
+char *
+find_path_file (name)
+ const char *name;
+{
+ return (find_user_command_internal (name, FS_READABLE));
+}
+
+static char *
+_find_user_command_internal (name, flags)
+ const char *name;
+ int flags;
+{
+ char *path_list, *cmd;
+ SHELL_VAR *var;
+
+ /* Search for the value of PATH in both the temporary environments and
+ in the regular list of variables. */
+ if (var = find_variable_internal ("PATH", 1)) /* XXX could be array? */
+ path_list = value_cell (var);
+ else
+ path_list = (char *)NULL;
+
+ if (path_list == 0 || *path_list == '\0')
+ return (savestring (name));
+
+ cmd = find_user_command_in_path (name, path_list, flags);
+
+ return (cmd);
+}
+
+static char *
+find_user_command_internal (name, flags)
+ const char *name;
+ int flags;
+{
+#ifdef __WIN32__
+ char *res, *dotexe;
+
+ dotexe = (char *)xmalloc (strlen (name) + 5);
+ strcpy (dotexe, name);
+ strcat (dotexe, ".exe");
+ res = _find_user_command_internal (dotexe, flags);
+ free (dotexe);
+ if (res == 0)
+ res = _find_user_command_internal (name, flags);
+ return res;
+#else
+ return (_find_user_command_internal (name, flags));
+#endif
+}
+
+/* Return the next element from PATH_LIST, a colon separated list of
+ paths. PATH_INDEX_POINTER is the address of an index into PATH_LIST;
+ the index is modified by this function.
+ Return the next element of PATH_LIST or NULL if there are no more. */
+static char *
+get_next_path_element (path_list, path_index_pointer)
+ char *path_list;
+ int *path_index_pointer;
+{
+ char *path;
+
+ path = extract_colon_unit (path_list, path_index_pointer);
+
+ if (path == 0)
+ return (path);
+
+ if (*path == '\0')
+ {
+ free (path);
+ path = savestring (".");
+ }
+
+ return (path);
+}
+
+/* Look for PATHNAME in $PATH. Returns either the hashed command
+ corresponding to PATHNAME or the first instance of PATHNAME found
+ in $PATH. Returns a newly-allocated string. */
+char *
+search_for_command (pathname)
+ const char *pathname;
+{
+ char *hashed_file, *command;
+ int temp_path, st;
+ SHELL_VAR *path;
+
+ hashed_file = command = (char *)NULL;
+
+ /* If PATH is in the temporary environment for this command, don't use the
+ hash table to search for the full pathname. */
+ path = find_variable_internal ("PATH", 1);
+ temp_path = path && tempvar_p (path);
+ if (temp_path == 0 && path)
+ path = (SHELL_VAR *)NULL;
+
+ /* Don't waste time trying to find hashed data for a pathname
+ that is already completely specified or if we're using a command-
+ specific value for PATH. */
+ if (path == 0 && absolute_program (pathname) == 0)
+ hashed_file = phash_search (pathname);
+
+ /* If a command found in the hash table no longer exists, we need to
+ look for it in $PATH. Thank you Posix.2. This forces us to stat
+ every command found in the hash table. */
+
+ if (hashed_file && (posixly_correct || check_hashed_filenames))
+ {
+ st = file_status (hashed_file);
+ if ((st & (FS_EXISTS|FS_EXECABLE)) != (FS_EXISTS|FS_EXECABLE))
+ {
+ phash_remove (pathname);
+ free (hashed_file);
+ hashed_file = (char *)NULL;
+ }
+ }
+
+ if (hashed_file)
+ command = hashed_file;
+ else if (absolute_program (pathname))
+ /* A command containing a slash is not looked up in PATH or saved in
+ the hash table. */
+ command = savestring (pathname);
+ else
+ {
+ /* If $PATH is in the temporary environment, we've already retrieved
+ it, so don't bother trying again. */
+ if (temp_path)
+ {
+ command = find_user_command_in_path (pathname, value_cell (path),
+ FS_EXEC_PREFERRED|FS_NODIRS);
+ }
+ else
+ command = find_user_command (pathname);
+ if (command && hashing_enabled && temp_path == 0)
+ phash_insert ((char *)pathname, command, dot_found_in_search, 1); /* XXX fix const later */
+ }
+ return (command);
+}
+
+char *
+user_command_matches (name, flags, state)
+ const char *name;
+ int flags, state;
+{
+ register int i;
+ int path_index, name_len;
+ char *path_list, *path_element, *match;
+ struct stat dotinfo;
+ static char **match_list = NULL;
+ static int match_list_size = 0;
+ static int match_index = 0;
+
+ if (state == 0)
+ {
+ /* Create the list of matches. */
+ if (match_list == 0)
+ {
+ match_list_size = 5;
+ match_list = strvec_create (match_list_size);
+ }
+
+ /* Clear out the old match list. */
+ for (i = 0; i < match_list_size; i++)
+ match_list[i] = 0;
+
+ /* We haven't found any files yet. */
+ match_index = 0;
+
+ if (absolute_program (name))
+ {
+ match_list[0] = find_absolute_program (name, flags);
+ match_list[1] = (char *)NULL;
+ path_list = (char *)NULL;
+ }
+ else
+ {
+ name_len = strlen (name);
+ file_to_lose_on = (char *)NULL;
+ dot_found_in_search = 0;
+ stat (".", &dotinfo);
+ path_list = get_string_value ("PATH");
+ path_index = 0;
+ }
+
+ while (path_list && path_list[path_index])
+ {
+ path_element = get_next_path_element (path_list, &path_index);
+
+ if (path_element == 0)
+ break;
+
+ match = find_in_path_element (name, path_element, flags, name_len, &dotinfo);
+
+ free (path_element);
+
+ if (match == 0)
+ continue;
+
+ if (match_index + 1 == match_list_size)
+ {
+ match_list_size += 10;
+ match_list = strvec_resize (match_list, (match_list_size + 1));
+ }
+
+ match_list[match_index++] = match;
+ match_list[match_index] = (char *)NULL;
+ FREE (file_to_lose_on);
+ file_to_lose_on = (char *)NULL;
+ }
+
+ /* We haven't returned any strings yet. */
+ match_index = 0;
+ }
+
+ match = match_list[match_index];
+
+ if (match)
+ match_index++;
+
+ return (match);
+}
+
+static char *
+find_absolute_program (name, flags)
+ const char *name;
+ int flags;
+{
+ int st;
+
+ st = file_status (name);
+
+ /* If the file doesn't exist, quit now. */
+ if ((st & FS_EXISTS) == 0)
+ return ((char *)NULL);
+
+ /* If we only care about whether the file exists or not, return
+ this filename. Otherwise, maybe we care about whether this
+ file is executable. If it is, and that is what we want, return it. */
+ if ((flags & FS_EXISTS) || ((flags & FS_EXEC_ONLY) && (st & FS_EXECABLE)))
+ return (savestring (name));
+
+ return (NULL);
+}
+
+static char *
+find_in_path_element (name, path, flags, name_len, dotinfop)
+ const char *name;
+ char *path;
+ int flags, name_len;
+ struct stat *dotinfop;
+{
+ int status;
+ char *full_path, *xpath;
+
+ xpath = (*path == '~') ? bash_tilde_expand (path, 0) : path;
+
+ /* Remember the location of "." in the path, in all its forms
+ (as long as they begin with a `.', e.g. `./.') */
+ if (dot_found_in_search == 0 && *xpath == '.')
+ dot_found_in_search = same_file (".", xpath, dotinfop, (struct stat *)NULL);
+
+ full_path = sh_makepath (xpath, name, 0);
+
+ status = file_status (full_path);
+
+ if (xpath != path)
+ free (xpath);
+
+ if ((status & FS_EXISTS) == 0)
+ {
+ free (full_path);
+ return ((char *)NULL);
+ }
+
+ /* The file exists. If the caller simply wants the first file, here it is. */
+ if (flags & FS_EXISTS)
+ return (full_path);
+
+ /* If we have a readable file, and the caller wants a readable file, this
+ is it. */
+ if ((flags & FS_READABLE) && (status & FS_READABLE))
+ return (full_path);
+
+ /* If the file is executable, then it satisfies the cases of
+ EXEC_ONLY and EXEC_PREFERRED. Return this file unconditionally. */
+ if ((status & FS_EXECABLE) && (flags & (FS_EXEC_ONLY|FS_EXEC_PREFERRED)) &&
+ (((flags & FS_NODIRS) == 0) || ((status & FS_DIRECTORY) == 0)))
+ {
+ FREE (file_to_lose_on);
+ file_to_lose_on = (char *)NULL;
+ return (full_path);
+ }
+
+ /* The file is not executable, but it does exist. If we prefer
+ an executable, then remember this one if it is the first one
+ we have found. */
+ if ((flags & FS_EXEC_PREFERRED) && file_to_lose_on == 0)
+ file_to_lose_on = savestring (full_path);
+
+ /* If we want only executable files, or we don't want directories and
+ this file is a directory, or we want a readable file and this file
+ isn't readable, fail. */
+ if ((flags & (FS_EXEC_ONLY|FS_EXEC_PREFERRED)) ||
+ ((flags & FS_NODIRS) && (status & FS_DIRECTORY)) ||
+ ((flags & FS_READABLE) && (status & FS_READABLE) == 0))
+ {
+ free (full_path);
+ return ((char *)NULL);
+ }
+ else
+ return (full_path);
+}
+
+/* This does the dirty work for find_user_command_internal () and
+ user_command_matches ().
+ NAME is the name of the file to search for.
+ PATH_LIST is a colon separated list of directories to search.
+ FLAGS contains bit fields which control the files which are eligible.
+ Some values are:
+ FS_EXEC_ONLY: The file must be an executable to be found.
+ FS_EXEC_PREFERRED: If we can't find an executable, then the
+ the first file matching NAME will do.
+ FS_EXISTS: The first file found will do.
+ FS_NODIRS: Don't find any directories.
+*/
+static char *
+find_user_command_in_path (name, path_list, flags)
+ const char *name;
+ char *path_list;
+ int flags;
+{
+ char *full_path, *path;
+ int path_index, name_len;
+ struct stat dotinfo;
+
+ /* We haven't started looking, so we certainly haven't seen
+ a `.' as the directory path yet. */
+ dot_found_in_search = 0;
+
+ if (absolute_program (name))
+ {
+ full_path = find_absolute_program (name, flags);
+ return (full_path);
+ }
+
+ if (path_list == 0 || *path_list == '\0')
+ return (savestring (name)); /* XXX */
+
+ file_to_lose_on = (char *)NULL;
+ name_len = strlen (name);
+ stat (".", &dotinfo);
+ path_index = 0;
+
+ while (path_list[path_index])
+ {
+ /* Allow the user to interrupt out of a lengthy path search. */
+ QUIT;
+
+ path = get_next_path_element (path_list, &path_index);
+ if (path == 0)
+ break;
+
+ /* Side effects: sets dot_found_in_search, possibly sets
+ file_to_lose_on. */
+ full_path = find_in_path_element (name, path, flags, name_len, &dotinfo);
+ free (path);
+
+ /* This should really be in find_in_path_element, but there isn't the
+ right combination of flags. */
+ if (full_path && is_directory (full_path))
+ {
+ free (full_path);
+ continue;
+ }
+
+ if (full_path)
+ {
+ FREE (file_to_lose_on);
+ return (full_path);
+ }
+ }
+
+ /* We didn't find exactly what the user was looking for. Return
+ the contents of FILE_TO_LOSE_ON which is NULL when the search
+ required an executable, or non-NULL if a file was found and the
+ search would accept a non-executable as a last resort. If the
+ caller specified FS_NODIRS, and file_to_lose_on is a directory,
+ return NULL. */
+ if (file_to_lose_on && (flags & FS_NODIRS) && is_directory (file_to_lose_on))
+ {
+ free (file_to_lose_on);
+ file_to_lose_on = (char *)NULL;
+ }
+
+ return (file_to_lose_on);
+}