| Commit message (Collapse) | Author | Age | Files | Lines |
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Reduces need to build with drm_gralloc headers elsewhere in tree.
Returning to system/graphics.h approach.
Change-Id: I26717cfe0a9a83ab263c26803e2849eb55560696
Depends-Change-Id: I405398b172fab19949fef33c89a60132b1bd0ea9
Signed-off-by: Sean V Kelley <sean.v.kelley@intel.com>
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Change-Id: Ifdf23b59542152c364d3ed010a4cc82bbf1a0103
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
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This is done so that we should not have to do it dynamically during
composition. This information will be used later with hwcomposer module
when using planes for composition.
Change-Id: I2b6716fe9a8da81050645900c6c0955385946991
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
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This patch reverts earlier cca14cfd... and introduces a new hw
specific hook to query yuv components offsets which can vary
between different hw, decoders, cameras etc.
Change-Id: Ib60bc8ee28df7bc9425b6d7934294fe36fc55354
Depends-Change-Id: I1aa5368b21e588d5d711c1005fff2a5296e143a0
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
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Patch adds add api for mesa to query component offsets for
yuv buffer handles.
Change-Id: Ib477627ad812f5b6352665d00fb2bb3b10fe5b8e
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
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