diff options
author | Dan Gohman <gohman@apple.com> | 2009-06-27 21:22:48 +0000 |
---|---|---|
committer | Dan Gohman <gohman@apple.com> | 2009-06-27 21:22:48 +0000 |
commit | 9b0abfe769b6e8ebddba457ac2d1631df204c8ad (patch) | |
tree | 7a6435cbcafd6e8867ec89dfa8ab90f371f323bd | |
parent | c6475cbe49a1f956e001a7cc5b695a92f6603aee (diff) | |
download | external_llvm-9b0abfe769b6e8ebddba457ac2d1631df204c8ad.zip external_llvm-9b0abfe769b6e8ebddba457ac2d1631df204c8ad.tar.gz external_llvm-9b0abfe769b6e8ebddba457ac2d1631df204c8ad.tar.bz2 |
Eliminate a layer of indirection in LoopInfo and MachineLoopInfo.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74394 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | include/llvm/Analysis/LoopInfo.h | 52 | ||||
-rw-r--r-- | include/llvm/CodeGen/MachineLoopInfo.h | 48 | ||||
-rw-r--r-- | lib/Analysis/LoopInfo.cpp | 2 | ||||
-rw-r--r-- | lib/CodeGen/MachineLoopInfo.cpp | 2 |
4 files changed, 52 insertions, 52 deletions
diff --git a/include/llvm/Analysis/LoopInfo.h b/include/llvm/Analysis/LoopInfo.h index 9e5f57e..8b293cb 100644 --- a/include/llvm/Analysis/LoopInfo.h +++ b/include/llvm/Analysis/LoopInfo.h @@ -662,7 +662,9 @@ class LoopInfoBase { std::map<BlockT*, LoopBase<BlockT>*> BBMap; std::vector<LoopBase<BlockT>*> TopLevelLoops; friend class LoopBase<BlockT>; - + + void operator=(const LoopInfoBase &); // do not implement + LoopInfoBase(const LoopInfo &); // do not implement public: LoopInfoBase() { } ~LoopInfoBase() { releaseMemory(); } @@ -962,61 +964,59 @@ public: }; class LoopInfo : public FunctionPass { - LoopInfoBase<BasicBlock>* LI; + LoopInfoBase<BasicBlock> LI; friend class LoopBase<BasicBlock>; - + + void operator=(const LoopInfo &); // do not implement + LoopInfo(const LoopInfo &); // do not implement public: static char ID; // Pass identification, replacement for typeid - LoopInfo() : FunctionPass(&ID) { - LI = new LoopInfoBase<BasicBlock>(); - } - - ~LoopInfo() { delete LI; } + LoopInfo() : FunctionPass(&ID) {} - LoopInfoBase<BasicBlock>& getBase() { return *LI; } + LoopInfoBase<BasicBlock>& getBase() { return LI; } /// iterator/begin/end - The interface to the top-level loops in the current /// function. /// - typedef std::vector<Loop*>::const_iterator iterator; - inline iterator begin() const { return LI->begin(); } - inline iterator end() const { return LI->end(); } - bool empty() const { return LI->empty(); } + typedef LoopInfoBase<BasicBlock>::iterator iterator; + inline iterator begin() const { return LI.begin(); } + inline iterator end() const { return LI.end(); } + bool empty() const { return LI.empty(); } /// getLoopFor - Return the inner most loop that BB lives in. If a basic /// block is in no loop (for example the entry node), null is returned. /// inline Loop *getLoopFor(const BasicBlock *BB) const { - return LI->getLoopFor(BB); + return LI.getLoopFor(BB); } /// operator[] - same as getLoopFor... /// inline const Loop *operator[](const BasicBlock *BB) const { - return LI->getLoopFor(BB); + return LI.getLoopFor(BB); } /// getLoopDepth - Return the loop nesting level of the specified block. A /// depth of 0 means the block is not inside any loop. /// inline unsigned getLoopDepth(const BasicBlock *BB) const { - return LI->getLoopDepth(BB); + return LI.getLoopDepth(BB); } // isLoopHeader - True if the block is a loop header node inline bool isLoopHeader(BasicBlock *BB) const { - return LI->isLoopHeader(BB); + return LI.isLoopHeader(BB); } /// runOnFunction - Calculate the natural loop information. /// virtual bool runOnFunction(Function &F); - virtual void releaseMemory() { LI->releaseMemory(); } + virtual void releaseMemory() { LI.releaseMemory(); } virtual void print(std::ostream &O, const Module* M = 0) const { - if (O) LI->print(O, M); + LI.print(O, M); } virtual void getAnalysisUsage(AnalysisUsage &AU) const; @@ -1024,32 +1024,32 @@ public: /// removeLoop - This removes the specified top-level loop from this loop info /// object. The loop is not deleted, as it will presumably be inserted into /// another loop. - inline Loop *removeLoop(iterator I) { return LI->removeLoop(I); } + inline Loop *removeLoop(iterator I) { return LI.removeLoop(I); } /// changeLoopFor - Change the top-level loop that contains BB to the /// specified loop. This should be used by transformations that restructure /// the loop hierarchy tree. inline void changeLoopFor(BasicBlock *BB, Loop *L) { - LI->changeLoopFor(BB, L); + LI.changeLoopFor(BB, L); } /// changeTopLevelLoop - Replace the specified loop in the top-level loops /// list with the indicated loop. inline void changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop) { - LI->changeTopLevelLoop(OldLoop, NewLoop); + LI.changeTopLevelLoop(OldLoop, NewLoop); } /// addTopLevelLoop - This adds the specified loop to the collection of /// top-level loops. inline void addTopLevelLoop(Loop *New) { - LI->addTopLevelLoop(New); + LI.addTopLevelLoop(New); } /// removeBlock - This method completely removes BB from all data structures, /// including all of the Loop objects it is nested in and our mapping from /// BasicBlocks to loops. void removeBlock(BasicBlock *BB) { - LI->removeBlock(BB); + LI.removeBlock(BB); } }; @@ -1057,7 +1057,7 @@ public: // Allow clients to walk the list of nested loops... template <> struct GraphTraits<const Loop*> { typedef const Loop NodeType; - typedef std::vector<Loop*>::const_iterator ChildIteratorType; + typedef LoopInfo::iterator ChildIteratorType; static NodeType *getEntryNode(const Loop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { @@ -1070,7 +1070,7 @@ template <> struct GraphTraits<const Loop*> { template <> struct GraphTraits<Loop*> { typedef Loop NodeType; - typedef std::vector<Loop*>::const_iterator ChildIteratorType; + typedef LoopInfo::iterator ChildIteratorType; static NodeType *getEntryNode(Loop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { diff --git a/include/llvm/CodeGen/MachineLoopInfo.h b/include/llvm/CodeGen/MachineLoopInfo.h index 8c96308..2d19d7a 100644 --- a/include/llvm/CodeGen/MachineLoopInfo.h +++ b/include/llvm/CodeGen/MachineLoopInfo.h @@ -70,88 +70,88 @@ inline bool LoopBase<MachineBasicBlock>::isLCSSAForm() const { typedef LoopBase<MachineBasicBlock> MachineLoop; class MachineLoopInfo : public MachineFunctionPass { - LoopInfoBase<MachineBasicBlock>* LI; + LoopInfoBase<MachineBasicBlock> LI; friend class LoopBase<MachineBasicBlock>; - - LoopInfoBase<MachineBasicBlock>& getBase() { return *LI; } + + void operator=(const MachineLoopInfo &); // do not implement + MachineLoopInfo(const MachineLoopInfo &); // do not implement + + LoopInfoBase<MachineBasicBlock>& getBase() { return LI; } + public: static char ID; // Pass identification, replacement for typeid - MachineLoopInfo() : MachineFunctionPass(&ID) { - LI = new LoopInfoBase<MachineBasicBlock>(); - } - - ~MachineLoopInfo() { delete LI; } + MachineLoopInfo() : MachineFunctionPass(&ID) {} /// iterator/begin/end - The interface to the top-level loops in the current /// function. /// - typedef std::vector<MachineLoop*>::const_iterator iterator; - inline iterator begin() const { return LI->begin(); } - inline iterator end() const { return LI->end(); } - bool empty() const { return LI->empty(); } + typedef LoopInfoBase<MachineBasicBlock>::iterator iterator; + inline iterator begin() const { return LI.begin(); } + inline iterator end() const { return LI.end(); } + bool empty() const { return LI.empty(); } /// getLoopFor - Return the inner most loop that BB lives in. If a basic /// block is in no loop (for example the entry node), null is returned. /// inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { - return LI->getLoopFor(BB); + return LI.getLoopFor(BB); } /// operator[] - same as getLoopFor... /// inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { - return LI->getLoopFor(BB); + return LI.getLoopFor(BB); } /// getLoopDepth - Return the loop nesting level of the specified block... /// inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { - return LI->getLoopDepth(BB); + return LI.getLoopDepth(BB); } // isLoopHeader - True if the block is a loop header node inline bool isLoopHeader(MachineBasicBlock *BB) const { - return LI->isLoopHeader(BB); + return LI.isLoopHeader(BB); } /// runOnFunction - Calculate the natural loop information. /// virtual bool runOnMachineFunction(MachineFunction &F); - virtual void releaseMemory() { LI->releaseMemory(); } + virtual void releaseMemory() { LI.releaseMemory(); } virtual void getAnalysisUsage(AnalysisUsage &AU) const; /// removeLoop - This removes the specified top-level loop from this loop info /// object. The loop is not deleted, as it will presumably be inserted into /// another loop. - inline MachineLoop *removeLoop(iterator I) { return LI->removeLoop(I); } + inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); } /// changeLoopFor - Change the top-level loop that contains BB to the /// specified loop. This should be used by transformations that restructure /// the loop hierarchy tree. inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { - LI->changeLoopFor(BB, L); + LI.changeLoopFor(BB, L); } /// changeTopLevelLoop - Replace the specified loop in the top-level loops /// list with the indicated loop. inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { - LI->changeTopLevelLoop(OldLoop, NewLoop); + LI.changeTopLevelLoop(OldLoop, NewLoop); } /// addTopLevelLoop - This adds the specified loop to the collection of /// top-level loops. inline void addTopLevelLoop(MachineLoop *New) { - LI->addTopLevelLoop(New); + LI.addTopLevelLoop(New); } /// removeBlock - This method completely removes BB from all data structures, /// including all of the Loop objects it is nested in and our mapping from /// MachineBasicBlocks to loops. void removeBlock(MachineBasicBlock *BB) { - LI->removeBlock(BB); + LI.removeBlock(BB); } }; @@ -159,7 +159,7 @@ public: // Allow clients to walk the list of nested loops... template <> struct GraphTraits<const MachineLoop*> { typedef const MachineLoop NodeType; - typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType; + typedef MachineLoopInfo::iterator ChildIteratorType; static NodeType *getEntryNode(const MachineLoop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { @@ -172,7 +172,7 @@ template <> struct GraphTraits<const MachineLoop*> { template <> struct GraphTraits<MachineLoop*> { typedef MachineLoop NodeType; - typedef std::vector<MachineLoop*>::const_iterator ChildIteratorType; + typedef MachineLoopInfo::iterator ChildIteratorType; static NodeType *getEntryNode(MachineLoop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { diff --git a/lib/Analysis/LoopInfo.cpp b/lib/Analysis/LoopInfo.cpp index a0d3974..bb53589 100644 --- a/lib/Analysis/LoopInfo.cpp +++ b/lib/Analysis/LoopInfo.cpp @@ -39,7 +39,7 @@ X("loops", "Natural Loop Information", true, true); // bool LoopInfo::runOnFunction(Function &) { releaseMemory(); - LI->Calculate(getAnalysis<DominatorTree>().getBase()); // Update + LI.Calculate(getAnalysis<DominatorTree>().getBase()); // Update return false; } diff --git a/lib/CodeGen/MachineLoopInfo.cpp b/lib/CodeGen/MachineLoopInfo.cpp index 68ddb7b..ff56f4d 100644 --- a/lib/CodeGen/MachineLoopInfo.cpp +++ b/lib/CodeGen/MachineLoopInfo.cpp @@ -30,7 +30,7 @@ const PassInfo *const llvm::MachineLoopInfoID = &X; bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) { releaseMemory(); - LI->Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update + LI.Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update return false; } |