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author | Michael J. Spencer <bigcheesegs@gmail.com> | 2010-12-17 17:22:36 +0000 |
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committer | Michael J. Spencer <bigcheesegs@gmail.com> | 2010-12-17 17:22:36 +0000 |
commit | cc2a8fefb6f23e4002d686ff1fda1c16766c7d6f (patch) | |
tree | 141f033dfd3854ced47839e4c900208485cfe2e7 | |
parent | 285b3e5b61af15f11e59a7700375aefa2a326bd8 (diff) | |
download | external_llvm-cc2a8fefb6f23e4002d686ff1fda1c16766c7d6f.zip external_llvm-cc2a8fefb6f23e4002d686ff1fda1c16766c7d6f.tar.gz external_llvm-cc2a8fefb6f23e4002d686ff1fda1c16766c7d6f.tar.bz2 |
Support: Rename Path.h to PathV1.h and add a new Path.h that includes both V1 and V2.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122065 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | include/llvm/Support/Path.h | 727 | ||||
-rw-r--r-- | include/llvm/Support/PathV1.h | 733 |
2 files changed, 738 insertions, 722 deletions
diff --git a/include/llvm/Support/Path.h b/include/llvm/Support/Path.h index 879f013..196eecc 100644 --- a/include/llvm/Support/Path.h +++ b/include/llvm/Support/Path.h @@ -1,4 +1,4 @@ -//===- llvm/Support/Path.h - Path Operating System Concept -------*- C++ -*-===// +//===- llvm/Support/Path.h - Path Operating System Concept ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // @@ -7,727 +7,10 @@ // //===----------------------------------------------------------------------===// // -// This file declares the llvm::sys::Path class. +// This file currently includes both PathV1 and PathV2 to facilitate moving +// clients over to the new interface. // //===----------------------------------------------------------------------===// -#ifndef LLVM_SYSTEM_PATH_H -#define LLVM_SYSTEM_PATH_H - -#include "llvm/ADT/StringRef.h" -#include "llvm/Support/TimeValue.h" -#include <set> -#include <string> -#include <vector> - -namespace llvm { -namespace sys { - - /// This structure provides basic file system information about a file. It - /// is patterned after the stat(2) Unix operating system call but made - /// platform independent and eliminates many of the unix-specific fields. - /// However, to support llvm-ar, the mode, user, and group fields are - /// retained. These pertain to unix security and may not have a meaningful - /// value on non-Unix platforms. However, the other fields should - /// always be applicable on all platforms. The structure is filled in by - /// the PathWithStatus class. - /// @brief File status structure - class FileStatus { - public: - uint64_t fileSize; ///< Size of the file in bytes - TimeValue modTime; ///< Time of file's modification - uint32_t mode; ///< Mode of the file, if applicable - uint32_t user; ///< User ID of owner, if applicable - uint32_t group; ///< Group ID of owner, if applicable - uint64_t uniqueID; ///< A number to uniquely ID this file - bool isDir : 1; ///< True if this is a directory. - bool isFile : 1; ///< True if this is a file. - - FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999), - group(999), uniqueID(0), isDir(false), isFile(false) { } - - TimeValue getTimestamp() const { return modTime; } - uint64_t getSize() const { return fileSize; } - uint32_t getMode() const { return mode; } - uint32_t getUser() const { return user; } - uint32_t getGroup() const { return group; } - uint64_t getUniqueID() const { return uniqueID; } - }; - - /// This class provides an abstraction for the path to a file or directory - /// in the operating system's filesystem and provides various basic operations - /// on it. Note that this class only represents the name of a path to a file - /// or directory which may or may not be valid for a given machine's file - /// system. The class is patterned after the java.io.File class with various - /// extensions and several omissions (not relevant to LLVM). A Path object - /// ensures that the path it encapsulates is syntactically valid for the - /// operating system it is running on but does not ensure correctness for - /// any particular file system. That is, a syntactically valid path might - /// specify path components that do not exist in the file system and using - /// such a Path to act on the file system could produce errors. There is one - /// invalid Path value which is permitted: the empty path. The class should - /// never allow a syntactically invalid non-empty path name to be assigned. - /// Empty paths are required in order to indicate an error result in some - /// situations. If the path is empty, the isValid operation will return - /// false. All operations will fail if isValid is false. Operations that - /// change the path will either return false if it would cause a syntactically - /// invalid path name (in which case the Path object is left unchanged) or - /// throw an std::string exception indicating the error. The methods are - /// grouped into four basic categories: Path Accessors (provide information - /// about the path without accessing disk), Disk Accessors (provide - /// information about the underlying file or directory), Path Mutators - /// (change the path information, not the disk), and Disk Mutators (change - /// the disk file/directory referenced by the path). The Disk Mutator methods - /// all have the word "disk" embedded in their method name to reinforce the - /// notion that the operation modifies the file system. - /// @since 1.4 - /// @brief An abstraction for operating system paths. - class Path { - /// @name Constructors - /// @{ - public: - /// Construct a path to the root directory of the file system. The root - /// directory is a top level directory above which there are no more - /// directories. For example, on UNIX, the root directory is /. On Windows - /// it is file:///. Other operating systems may have different notions of - /// what the root directory is or none at all. In that case, a consistent - /// default root directory will be used. - static Path GetRootDirectory(); - - /// Construct a path to a unique temporary directory that is created in - /// a "standard" place for the operating system. The directory is - /// guaranteed to be created on exit from this function. If the directory - /// cannot be created, the function will throw an exception. - /// @returns an invalid path (empty) on error - /// @param ErrMsg Optional place for an error message if an error occurs - /// @brief Constrct a path to an new, unique, existing temporary - /// directory. - static Path GetTemporaryDirectory(std::string* ErrMsg = 0); - - /// Construct a vector of sys::Path that contains the "standard" system - /// library paths suitable for linking into programs. - /// @brief Construct a path to the system library directory - static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths); - - /// Construct a vector of sys::Path that contains the "standard" bitcode - /// library paths suitable for linking into an llvm program. This function - /// *must* return the value of LLVM_LIB_SEARCH_PATH as well as the value - /// of LLVM_LIBDIR. It also must provide the System library paths as - /// returned by GetSystemLibraryPaths. - /// @see GetSystemLibraryPaths - /// @brief Construct a list of directories in which bitcode could be - /// found. - static void GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths); - - /// Find the path to a library using its short name. Use the system - /// dependent library paths to locate the library. - /// @brief Find a library. - static Path FindLibrary(std::string& short_name); - - /// Construct a path to the default LLVM configuration directory. The - /// implementation must ensure that this is a well-known (same on many - /// systems) directory in which llvm configuration files exist. For - /// example, on Unix, the /etc/llvm directory has been selected. - /// @brief Construct a path to the default LLVM configuration directory - static Path GetLLVMDefaultConfigDir(); - - /// Construct a path to the LLVM installed configuration directory. The - /// implementation must ensure that this refers to the "etc" directory of - /// the LLVM installation. This is the location where configuration files - /// will be located for a particular installation of LLVM on a machine. - /// @brief Construct a path to the LLVM installed configuration directory - static Path GetLLVMConfigDir(); - - /// Construct a path to the current user's home directory. The - /// implementation must use an operating system specific mechanism for - /// determining the user's home directory. For example, the environment - /// variable "HOME" could be used on Unix. If a given operating system - /// does not have the concept of a user's home directory, this static - /// constructor must provide the same result as GetRootDirectory. - /// @brief Construct a path to the current user's "home" directory - static Path GetUserHomeDirectory(); - - /// Construct a path to the current directory for the current process. - /// @returns The current working directory. - /// @brief Returns the current working directory. - static Path GetCurrentDirectory(); - - /// Return the suffix commonly used on file names that contain an - /// executable. - /// @returns The executable file suffix for the current platform. - /// @brief Return the executable file suffix. - static StringRef GetEXESuffix(); - - /// Return the suffix commonly used on file names that contain a shared - /// object, shared archive, or dynamic link library. Such files are - /// linked at runtime into a process and their code images are shared - /// between processes. - /// @returns The dynamic link library suffix for the current platform. - /// @brief Return the dynamic link library suffix. - static StringRef GetDLLSuffix(); - - /// GetMainExecutable - Return the path to the main executable, given the - /// value of argv[0] from program startup and the address of main itself. - /// In extremis, this function may fail and return an empty path. - static Path GetMainExecutable(const char *argv0, void *MainAddr); - - /// This is one of the very few ways in which a path can be constructed - /// with a syntactically invalid name. The only *legal* invalid name is an - /// empty one. Other invalid names are not permitted. Empty paths are - /// provided so that they can be used to indicate null or error results in - /// other lib/System functionality. - /// @brief Construct an empty (and invalid) path. - Path() : path() {} - Path(const Path &that) : path(that.path) {} - - /// This constructor will accept a char* or std::string as a path. No - /// checking is done on this path to determine if it is valid. To - /// determine validity of the path, use the isValid method. - /// @param p The path to assign. - /// @brief Construct a Path from a string. - explicit Path(StringRef p); - - /// This constructor will accept a character range as a path. No checking - /// is done on this path to determine if it is valid. To determine - /// validity of the path, use the isValid method. - /// @param StrStart A pointer to the first character of the path name - /// @param StrLen The length of the path name at StrStart - /// @brief Construct a Path from a string. - Path(const char *StrStart, unsigned StrLen); - - /// @} - /// @name Operators - /// @{ - public: - /// Makes a copy of \p that to \p this. - /// @returns \p this - /// @brief Assignment Operator - Path &operator=(const Path &that) { - path = that.path; - return *this; - } - - /// Makes a copy of \p that to \p this. - /// @param that A StringRef denoting the path - /// @returns \p this - /// @brief Assignment Operator - Path &operator=(StringRef that); - - /// Compares \p this Path with \p that Path for equality. - /// @returns true if \p this and \p that refer to the same thing. - /// @brief Equality Operator - bool operator==(const Path &that) const; - - /// Compares \p this Path with \p that Path for inequality. - /// @returns true if \p this and \p that refer to different things. - /// @brief Inequality Operator - bool operator!=(const Path &that) const { return !(*this == that); } - - /// Determines if \p this Path is less than \p that Path. This is required - /// so that Path objects can be placed into ordered collections (e.g. - /// std::map). The comparison is done lexicographically as defined by - /// the std::string::compare method. - /// @returns true if \p this path is lexicographically less than \p that. - /// @brief Less Than Operator - bool operator<(const Path& that) const; - - /// @} - /// @name Path Accessors - /// @{ - public: - /// This function will use an operating system specific algorithm to - /// determine if the current value of \p this is a syntactically valid - /// path name for the operating system. The path name does not need to - /// exist, validity is simply syntactical. Empty paths are always invalid. - /// @returns true iff the path name is syntactically legal for the - /// host operating system. - /// @brief Determine if a path is syntactically valid or not. - bool isValid() const; - - /// This function determines if the contents of the path name are empty. - /// That is, the path name has a zero length. This does NOT determine if - /// if the file is empty. To get the length of the file itself, Use the - /// PathWithStatus::getFileStatus() method and then the getSize() method - /// on the returned FileStatus object. - /// @returns true iff the path is empty. - /// @brief Determines if the path name is empty (invalid). - bool isEmpty() const { return path.empty(); } - - /// This function returns the last component of the path name. The last - /// component is the file or directory name occuring after the last - /// directory separator. If no directory separator is present, the entire - /// path name is returned (i.e. same as toString). - /// @returns StringRef containing the last component of the path name. - /// @brief Returns the last component of the path name. - StringRef getLast() const; - - /// This function strips off the path and suffix of the file or directory - /// name and returns just the basename. For example /a/foo.bar would cause - /// this function to return "foo". - /// @returns StringRef containing the basename of the path - /// @brief Get the base name of the path - StringRef getBasename() const; - - /// This function strips off the suffix of the path beginning with the - /// path separator ('/' on Unix, '\' on Windows) and returns the result. - StringRef getDirname() const; - - /// This function strips off the path and basename(up to and - /// including the last dot) of the file or directory name and - /// returns just the suffix. For example /a/foo.bar would cause - /// this function to return "bar". - /// @returns StringRef containing the suffix of the path - /// @brief Get the suffix of the path - StringRef getSuffix() const; - - /// Obtain a 'C' string for the path name. - /// @returns a 'C' string containing the path name. - /// @brief Returns the path as a C string. - const char *c_str() const { return path.c_str(); } - const std::string &str() const { return path; } - - - /// size - Return the length in bytes of this path name. - size_t size() const { return path.size(); } - - /// empty - Returns true if the path is empty. - unsigned empty() const { return path.empty(); } - - /// @} - /// @name Disk Accessors - /// @{ - public: - /// This function determines if the path name is absolute, as opposed to - /// relative. - /// @brief Determine if the path is absolute. - bool isAbsolute() const; - - /// This function determines if the path name is absolute, as opposed to - /// relative. - /// @brief Determine if the path is absolute. - static bool isAbsolute(const char *NameStart, unsigned NameLen); - - /// This function opens the file associated with the path name provided by - /// the Path object and reads its magic number. If the magic number at the - /// start of the file matches \p magic, true is returned. In all other - /// cases (file not found, file not accessible, etc.) it returns false. - /// @returns true if the magic number of the file matches \p magic. - /// @brief Determine if file has a specific magic number - bool hasMagicNumber(StringRef magic) const; - - /// This function retrieves the first \p len bytes of the file associated - /// with \p this. These bytes are returned as the "magic number" in the - /// \p Magic parameter. - /// @returns true if the Path is a file and the magic number is retrieved, - /// false otherwise. - /// @brief Get the file's magic number. - bool getMagicNumber(std::string& Magic, unsigned len) const; - - /// This function determines if the path name in the object references an - /// archive file by looking at its magic number. - /// @returns true if the file starts with the magic number for an archive - /// file. - /// @brief Determine if the path references an archive file. - bool isArchive() const; - - /// This function determines if the path name in the object references an - /// LLVM Bitcode file by looking at its magic number. - /// @returns true if the file starts with the magic number for LLVM - /// bitcode files. - /// @brief Determine if the path references a bitcode file. - bool isBitcodeFile() const; - - /// This function determines if the path name in the object references a - /// native Dynamic Library (shared library, shared object) by looking at - /// the file's magic number. The Path object must reference a file, not a - /// directory. - /// @returns true if the file starts with the magic number for a native - /// shared library. - /// @brief Determine if the path references a dynamic library. - bool isDynamicLibrary() const; - - /// This function determines if the path name in the object references a - /// native object file by looking at it's magic number. The term object - /// file is defined as "an organized collection of separate, named - /// sequences of binary data." This covers the obvious file formats such - /// as COFF and ELF, but it also includes llvm ir bitcode, archives, - /// libraries, etc... - /// @returns true if the file starts with the magic number for an object - /// file. - /// @brief Determine if the path references an object file. - bool isObjectFile() const; - - /// This function determines if the path name references an existing file - /// or directory in the file system. - /// @returns true if the pathname references an existing file or - /// directory. - /// @brief Determines if the path is a file or directory in - /// the file system. - bool exists() const; - - /// This function determines if the path name references an - /// existing directory. - /// @returns true if the pathname references an existing directory. - /// @brief Determines if the path is a directory in the file system. - bool isDirectory() const; - - /// This function determines if the path name references an - /// existing symbolic link. - /// @returns true if the pathname references an existing symlink. - /// @brief Determines if the path is a symlink in the file system. - bool isSymLink() const; - - /// This function determines if the path name references a readable file - /// or directory in the file system. This function checks for - /// the existence and readability (by the current program) of the file - /// or directory. - /// @returns true if the pathname references a readable file. - /// @brief Determines if the path is a readable file or directory - /// in the file system. - bool canRead() const; - - /// This function determines if the path name references a writable file - /// or directory in the file system. This function checks for the - /// existence and writability (by the current program) of the file or - /// directory. - /// @returns true if the pathname references a writable file. - /// @brief Determines if the path is a writable file or directory - /// in the file system. - bool canWrite() const; - - /// This function checks that what we're trying to work only on a regular - /// file. Check for things like /dev/null, any block special file, or - /// other things that aren't "regular" regular files. - /// @returns true if the file is S_ISREG. - /// @brief Determines if the file is a regular file - bool isRegularFile() const; - - /// This function determines if the path name references an executable - /// file in the file system. This function checks for the existence and - /// executability (by the current program) of the file. - /// @returns true if the pathname references an executable file. - /// @brief Determines if the path is an executable file in the file - /// system. - bool canExecute() const; - - /// This function builds a list of paths that are the names of the - /// files and directories in a directory. - /// @returns true if an error occurs, true otherwise - /// @brief Build a list of directory's contents. - bool getDirectoryContents( - std::set<Path> &paths, ///< The resulting list of file & directory names - std::string* ErrMsg ///< Optional place to return an error message. - ) const; - - /// @} - /// @name Path Mutators - /// @{ - public: - /// The path name is cleared and becomes empty. This is an invalid - /// path name but is the *only* invalid path name. This is provided - /// so that path objects can be used to indicate the lack of a - /// valid path being found. - /// @brief Make the path empty. - void clear() { path.clear(); } - - /// This method sets the Path object to \p unverified_path. This can fail - /// if the \p unverified_path does not pass the syntactic checks of the - /// isValid() method. If verification fails, the Path object remains - /// unchanged and false is returned. Otherwise true is returned and the - /// Path object takes on the path value of \p unverified_path - /// @returns true if the path was set, false otherwise. - /// @param unverified_path The path to be set in Path object. - /// @brief Set a full path from a StringRef - bool set(StringRef unverified_path); - - /// One path component is removed from the Path. If only one component is - /// present in the path, the Path object becomes empty. If the Path object - /// is empty, no change is made. - /// @returns false if the path component could not be removed. - /// @brief Removes the last directory component of the Path. - bool eraseComponent(); - - /// The \p component is added to the end of the Path if it is a legal - /// name for the operating system. A directory separator will be added if - /// needed. - /// @returns false if the path component could not be added. - /// @brief Appends one path component to the Path. - bool appendComponent(StringRef component); - - /// A period and the \p suffix are appended to the end of the pathname. - /// When the \p suffix is empty, no action is performed. - /// @brief Adds a period and the \p suffix to the end of the pathname. - void appendSuffix(StringRef suffix); - - /// The suffix of the filename is erased. The suffix begins with and - /// includes the last . character in the filename after the last directory - /// separator and extends until the end of the name. If no . character is - /// after the last directory separator, then the file name is left - /// unchanged (i.e. it was already without a suffix) but the function - /// returns false. - /// @returns false if there was no suffix to remove, true otherwise. - /// @brief Remove the suffix from a path name. - bool eraseSuffix(); - - /// The current Path name is made unique in the file system. Upon return, - /// the Path will have been changed to make a unique file in the file - /// system or it will not have been changed if the current path name is - /// already unique. - /// @throws std::string if an unrecoverable error occurs. - /// @brief Make the current path name unique in the file system. - bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg ); - - /// The current Path name is made absolute by prepending the - /// current working directory if necessary. - void makeAbsolute(); - - /// @} - /// @name Disk Mutators - /// @{ - public: - /// This method attempts to make the file referenced by the Path object - /// available for reading so that the canRead() method will return true. - /// @brief Make the file readable; - bool makeReadableOnDisk(std::string* ErrMsg = 0); - - /// This method attempts to make the file referenced by the Path object - /// available for writing so that the canWrite() method will return true. - /// @brief Make the file writable; - bool makeWriteableOnDisk(std::string* ErrMsg = 0); - - /// This method attempts to make the file referenced by the Path object - /// available for execution so that the canExecute() method will return - /// true. - /// @brief Make the file readable; - bool makeExecutableOnDisk(std::string* ErrMsg = 0); - - /// This method allows the last modified time stamp and permission bits - /// to be set on the disk object referenced by the Path. - /// @throws std::string if an error occurs. - /// @returns true on error. - /// @brief Set the status information. - bool setStatusInfoOnDisk(const FileStatus &SI, - std::string *ErrStr = 0) const; - - /// This method attempts to create a directory in the file system with the - /// same name as the Path object. The \p create_parents parameter controls - /// whether intermediate directories are created or not. if \p - /// create_parents is true, then an attempt will be made to create all - /// intermediate directories, as needed. If \p create_parents is false, - /// then only the final directory component of the Path name will be - /// created. The created directory will have no entries. - /// @returns true if the directory could not be created, false otherwise - /// @brief Create the directory this Path refers to. - bool createDirectoryOnDisk( - bool create_parents = false, ///< Determines whether non-existent - ///< directory components other than the last one (the "parents") - ///< are created or not. - std::string* ErrMsg = 0 ///< Optional place to put error messages. - ); - - /// This method attempts to create a file in the file system with the same - /// name as the Path object. The intermediate directories must all exist - /// at the time this method is called. Use createDirectoriesOnDisk to - /// accomplish that. The created file will be empty upon return from this - /// function. - /// @returns true if the file could not be created, false otherwise. - /// @brief Create the file this Path refers to. - bool createFileOnDisk( - std::string* ErrMsg = 0 ///< Optional place to put error messages. - ); - - /// This is like createFile except that it creates a temporary file. A - /// unique temporary file name is generated based on the contents of - /// \p this before the call. The new name is assigned to \p this and the - /// file is created. Note that this will both change the Path object - /// *and* create the corresponding file. This function will ensure that - /// the newly generated temporary file name is unique in the file system. - /// @returns true if the file couldn't be created, false otherwise. - /// @brief Create a unique temporary file - bool createTemporaryFileOnDisk( - bool reuse_current = false, ///< When set to true, this parameter - ///< indicates that if the current file name does not exist then - ///< it will be used without modification. - std::string* ErrMsg = 0 ///< Optional place to put error messages - ); - - /// This method renames the file referenced by \p this as \p newName. The - /// file referenced by \p this must exist. The file referenced by - /// \p newName does not need to exist. - /// @returns true on error, false otherwise - /// @brief Rename one file as another. - bool renamePathOnDisk(const Path& newName, std::string* ErrMsg); - - /// This method attempts to destroy the file or directory named by the - /// last component of the Path. If the Path refers to a directory and the - /// \p destroy_contents is false, an attempt will be made to remove just - /// the directory (the final Path component). If \p destroy_contents is - /// true, an attempt will be made to remove the entire contents of the - /// directory, recursively. If the Path refers to a file, the - /// \p destroy_contents parameter is ignored. - /// @param destroy_contents Indicates whether the contents of a destroyed - /// @param Err An optional string to receive an error message. - /// directory should also be destroyed (recursively). - /// @returns false if the file/directory was destroyed, true on error. - /// @brief Removes the file or directory from the filesystem. - bool eraseFromDisk(bool destroy_contents = false, - std::string *Err = 0) const; - - - /// MapInFilePages - This is a low level system API to map in the file - /// that is currently opened as FD into the current processes' address - /// space for read only access. This function may return null on failure - /// or if the system cannot provide the following constraints: - /// 1) The pages must be valid after the FD is closed, until - /// UnMapFilePages is called. - /// 2) Any padding after the end of the file must be zero filled, if - /// present. - /// 3) The pages must be contiguous. - /// - /// This API is not intended for general use, clients should use - /// MemoryBuffer::getFile instead. - static const char *MapInFilePages(int FD, uint64_t FileSize); - - /// UnMapFilePages - Free pages mapped into the current process by - /// MapInFilePages. - /// - /// This API is not intended for general use, clients should use - /// MemoryBuffer::getFile instead. - static void UnMapFilePages(const char *Base, uint64_t FileSize); - - /// @} - /// @name Data - /// @{ - protected: - // Our win32 implementation relies on this string being mutable. - mutable std::string path; ///< Storage for the path name. - - - /// @} - }; - - /// This class is identical to Path class except it allows you to obtain the - /// file status of the Path as well. The reason for the distinction is one of - /// efficiency. First, the file status requires additional space and the space - /// is incorporated directly into PathWithStatus without an additional malloc. - /// Second, obtaining status information is an expensive operation on most - /// operating systems so we want to be careful and explicity about where we - /// allow this operation in LLVM. - /// @brief Path with file status class. - class PathWithStatus : public Path { - /// @name Constructors - /// @{ - public: - /// @brief Default constructor - PathWithStatus() : Path(), status(), fsIsValid(false) {} - - /// @brief Copy constructor - PathWithStatus(const PathWithStatus &that) - : Path(static_cast<const Path&>(that)), status(that.status), - fsIsValid(that.fsIsValid) {} - - /// This constructor allows construction from a Path object - /// @brief Path constructor - PathWithStatus(const Path &other) - : Path(other), status(), fsIsValid(false) {} - - /// This constructor will accept a char* or std::string as a path. No - /// checking is done on this path to determine if it is valid. To - /// determine validity of the path, use the isValid method. - /// @brief Construct a Path from a string. - explicit PathWithStatus( - StringRef p ///< The path to assign. - ) : Path(p), status(), fsIsValid(false) {} - - /// This constructor will accept a character range as a path. No checking - /// is done on this path to determine if it is valid. To determine - /// validity of the path, use the isValid method. - /// @brief Construct a Path from a string. - explicit PathWithStatus( - const char *StrStart, ///< Pointer to the first character of the path - unsigned StrLen ///< Length of the path. - ) : Path(StrStart, StrLen), status(), fsIsValid(false) {} - - /// Makes a copy of \p that to \p this. - /// @returns \p this - /// @brief Assignment Operator - PathWithStatus &operator=(const PathWithStatus &that) { - static_cast<Path&>(*this) = static_cast<const Path&>(that); - status = that.status; - fsIsValid = that.fsIsValid; - return *this; - } - - /// Makes a copy of \p that to \p this. - /// @returns \p this - /// @brief Assignment Operator - PathWithStatus &operator=(const Path &that) { - static_cast<Path&>(*this) = static_cast<const Path&>(that); - fsIsValid = false; - return *this; - } - - /// @} - /// @name Methods - /// @{ - public: - /// This function returns status information about the file. The type of - /// path (file or directory) is updated to reflect the actual contents - /// of the file system. - /// @returns 0 on failure, with Error explaining why (if non-zero) - /// @returns a pointer to a FileStatus structure on success. - /// @brief Get file status. - const FileStatus *getFileStatus( - bool forceUpdate = false, ///< Force an update from the file system - std::string *Error = 0 ///< Optional place to return an error msg. - ) const; - - /// @} - /// @name Data - /// @{ - private: - mutable FileStatus status; ///< Status information. - mutable bool fsIsValid; ///< Whether we've obtained it or not - - /// @} - }; - - /// This enumeration delineates the kinds of files that LLVM knows about. - enum LLVMFileType { - Unknown_FileType = 0, ///< Unrecognized file - Bitcode_FileType, ///< Bitcode file - Archive_FileType, ///< ar style archive file - ELF_Relocatable_FileType, ///< ELF Relocatable object file - ELF_Executable_FileType, ///< ELF Executable image - ELF_SharedObject_FileType, ///< ELF dynamically linked shared lib - ELF_Core_FileType, ///< ELF core image - Mach_O_Object_FileType, ///< Mach-O Object file - Mach_O_Executable_FileType, ///< Mach-O Executable - Mach_O_FixedVirtualMemorySharedLib_FileType, ///< Mach-O Shared Lib, FVM - Mach_O_Core_FileType, ///< Mach-O Core File - Mach_O_PreloadExecutable_FileType, ///< Mach-O Preloaded Executable - Mach_O_DynamicallyLinkedSharedLib_FileType, ///< Mach-O dynlinked shared lib - Mach_O_DynamicLinker_FileType, ///< The Mach-O dynamic linker - Mach_O_Bundle_FileType, ///< Mach-O Bundle file - Mach_O_DynamicallyLinkedSharedLibStub_FileType, ///< Mach-O Shared lib stub - COFF_FileType ///< COFF object file or lib - }; - - /// This utility function allows any memory block to be examined in order - /// to determine its file type. - LLVMFileType IdentifyFileType(const char*magic, unsigned length); - - /// This function can be used to copy the file specified by Src to the - /// file specified by Dest. If an error occurs, Dest is removed. - /// @returns true if an error occurs, false otherwise - /// @brief Copy one file to another. - bool CopyFile(const Path& Dest, const Path& Src, std::string* ErrMsg); - - /// This is the OS-specific path separator: a colon on Unix or a semicolon - /// on Windows. - extern const char PathSeparator; -} - -} - -#endif +#include "llvm/Support/PathV1.h" +#include "llvm/Support/PathV2.h" diff --git a/include/llvm/Support/PathV1.h b/include/llvm/Support/PathV1.h new file mode 100644 index 0000000..74215cb --- /dev/null +++ b/include/llvm/Support/PathV1.h @@ -0,0 +1,733 @@ +//===- llvm/Support/PathV1.h - Path Operating System Concept ----*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file declares the llvm::sys::Path class. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_SYSTEM_PATH_H +#define LLVM_SYSTEM_PATH_H + +#include "llvm/ADT/StringRef.h" +#include "llvm/Support/TimeValue.h" +#include <set> +#include <string> +#include <vector> + +namespace llvm { +namespace sys { + + /// This structure provides basic file system information about a file. It + /// is patterned after the stat(2) Unix operating system call but made + /// platform independent and eliminates many of the unix-specific fields. + /// However, to support llvm-ar, the mode, user, and group fields are + /// retained. These pertain to unix security and may not have a meaningful + /// value on non-Unix platforms. However, the other fields should + /// always be applicable on all platforms. The structure is filled in by + /// the PathWithStatus class. + /// @brief File status structure + class FileStatus { + public: + uint64_t fileSize; ///< Size of the file in bytes + TimeValue modTime; ///< Time of file's modification + uint32_t mode; ///< Mode of the file, if applicable + uint32_t user; ///< User ID of owner, if applicable + uint32_t group; ///< Group ID of owner, if applicable + uint64_t uniqueID; ///< A number to uniquely ID this file + bool isDir : 1; ///< True if this is a directory. + bool isFile : 1; ///< True if this is a file. + + FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999), + group(999), uniqueID(0), isDir(false), isFile(false) { } + + TimeValue getTimestamp() const { return modTime; } + uint64_t getSize() const { return fileSize; } + uint32_t getMode() const { return mode; } + uint32_t getUser() const { return user; } + uint32_t getGroup() const { return group; } + uint64_t getUniqueID() const { return uniqueID; } + }; + + /// This class provides an abstraction for the path to a file or directory + /// in the operating system's filesystem and provides various basic operations + /// on it. Note that this class only represents the name of a path to a file + /// or directory which may or may not be valid for a given machine's file + /// system. The class is patterned after the java.io.File class with various + /// extensions and several omissions (not relevant to LLVM). A Path object + /// ensures that the path it encapsulates is syntactically valid for the + /// operating system it is running on but does not ensure correctness for + /// any particular file system. That is, a syntactically valid path might + /// specify path components that do not exist in the file system and using + /// such a Path to act on the file system could produce errors. There is one + /// invalid Path value which is permitted: the empty path. The class should + /// never allow a syntactically invalid non-empty path name to be assigned. + /// Empty paths are required in order to indicate an error result in some + /// situations. If the path is empty, the isValid operation will return + /// false. All operations will fail if isValid is false. Operations that + /// change the path will either return false if it would cause a syntactically + /// invalid path name (in which case the Path object is left unchanged) or + /// throw an std::string exception indicating the error. The methods are + /// grouped into four basic categories: Path Accessors (provide information + /// about the path without accessing disk), Disk Accessors (provide + /// information about the underlying file or directory), Path Mutators + /// (change the path information, not the disk), and Disk Mutators (change + /// the disk file/directory referenced by the path). The Disk Mutator methods + /// all have the word "disk" embedded in their method name to reinforce the + /// notion that the operation modifies the file system. + /// @since 1.4 + /// @brief An abstraction for operating system paths. + class Path { + /// @name Constructors + /// @{ + public: + /// Construct a path to the root directory of the file system. The root + /// directory is a top level directory above which there are no more + /// directories. For example, on UNIX, the root directory is /. On Windows + /// it is file:///. Other operating systems may have different notions of + /// what the root directory is or none at all. In that case, a consistent + /// default root directory will be used. + static Path GetRootDirectory(); + + /// Construct a path to a unique temporary directory that is created in + /// a "standard" place for the operating system. The directory is + /// guaranteed to be created on exit from this function. If the directory + /// cannot be created, the function will throw an exception. + /// @returns an invalid path (empty) on error + /// @param ErrMsg Optional place for an error message if an error occurs + /// @brief Constrct a path to an new, unique, existing temporary + /// directory. + static Path GetTemporaryDirectory(std::string* ErrMsg = 0); + + /// Construct a vector of sys::Path that contains the "standard" system + /// library paths suitable for linking into programs. + /// @brief Construct a path to the system library directory + static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths); + + /// Construct a vector of sys::Path that contains the "standard" bitcode + /// library paths suitable for linking into an llvm program. This function + /// *must* return the value of LLVM_LIB_SEARCH_PATH as well as the value + /// of LLVM_LIBDIR. It also must provide the System library paths as + /// returned by GetSystemLibraryPaths. + /// @see GetSystemLibraryPaths + /// @brief Construct a list of directories in which bitcode could be + /// found. + static void GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths); + + /// Find the path to a library using its short name. Use the system + /// dependent library paths to locate the library. + /// @brief Find a library. + static Path FindLibrary(std::string& short_name); + + /// Construct a path to the default LLVM configuration directory. The + /// implementation must ensure that this is a well-known (same on many + /// systems) directory in which llvm configuration files exist. For + /// example, on Unix, the /etc/llvm directory has been selected. + /// @brief Construct a path to the default LLVM configuration directory + static Path GetLLVMDefaultConfigDir(); + + /// Construct a path to the LLVM installed configuration directory. The + /// implementation must ensure that this refers to the "etc" directory of + /// the LLVM installation. This is the location where configuration files + /// will be located for a particular installation of LLVM on a machine. + /// @brief Construct a path to the LLVM installed configuration directory + static Path GetLLVMConfigDir(); + + /// Construct a path to the current user's home directory. The + /// implementation must use an operating system specific mechanism for + /// determining the user's home directory. For example, the environment + /// variable "HOME" could be used on Unix. If a given operating system + /// does not have the concept of a user's home directory, this static + /// constructor must provide the same result as GetRootDirectory. + /// @brief Construct a path to the current user's "home" directory + static Path GetUserHomeDirectory(); + + /// Construct a path to the current directory for the current process. + /// @returns The current working directory. + /// @brief Returns the current working directory. + static Path GetCurrentDirectory(); + + /// Return the suffix commonly used on file names that contain an + /// executable. + /// @returns The executable file suffix for the current platform. + /// @brief Return the executable file suffix. + static StringRef GetEXESuffix(); + + /// Return the suffix commonly used on file names that contain a shared + /// object, shared archive, or dynamic link library. Such files are + /// linked at runtime into a process and their code images are shared + /// between processes. + /// @returns The dynamic link library suffix for the current platform. + /// @brief Return the dynamic link library suffix. + static StringRef GetDLLSuffix(); + + /// GetMainExecutable - Return the path to the main executable, given the + /// value of argv[0] from program startup and the address of main itself. + /// In extremis, this function may fail and return an empty path. + static Path GetMainExecutable(const char *argv0, void *MainAddr); + + /// This is one of the very few ways in which a path can be constructed + /// with a syntactically invalid name. The only *legal* invalid name is an + /// empty one. Other invalid names are not permitted. Empty paths are + /// provided so that they can be used to indicate null or error results in + /// other lib/System functionality. + /// @brief Construct an empty (and invalid) path. + Path() : path() {} + Path(const Path &that) : path(that.path) {} + + /// This constructor will accept a char* or std::string as a path. No + /// checking is done on this path to determine if it is valid. To + /// determine validity of the path, use the isValid method. + /// @param p The path to assign. + /// @brief Construct a Path from a string. + explicit Path(StringRef p); + + /// This constructor will accept a character range as a path. No checking + /// is done on this path to determine if it is valid. To determine + /// validity of the path, use the isValid method. + /// @param StrStart A pointer to the first character of the path name + /// @param StrLen The length of the path name at StrStart + /// @brief Construct a Path from a string. + Path(const char *StrStart, unsigned StrLen); + + /// @} + /// @name Operators + /// @{ + public: + /// Makes a copy of \p that to \p this. + /// @returns \p this + /// @brief Assignment Operator + Path &operator=(const Path &that) { + path = that.path; + return *this; + } + + /// Makes a copy of \p that to \p this. + /// @param that A StringRef denoting the path + /// @returns \p this + /// @brief Assignment Operator + Path &operator=(StringRef that); + + /// Compares \p this Path with \p that Path for equality. + /// @returns true if \p this and \p that refer to the same thing. + /// @brief Equality Operator + bool operator==(const Path &that) const; + + /// Compares \p this Path with \p that Path for inequality. + /// @returns true if \p this and \p that refer to different things. + /// @brief Inequality Operator + bool operator!=(const Path &that) const { return !(*this == that); } + + /// Determines if \p this Path is less than \p that Path. This is required + /// so that Path objects can be placed into ordered collections (e.g. + /// std::map). The comparison is done lexicographically as defined by + /// the std::string::compare method. + /// @returns true if \p this path is lexicographically less than \p that. + /// @brief Less Than Operator + bool operator<(const Path& that) const; + + /// @} + /// @name Path Accessors + /// @{ + public: + /// This function will use an operating system specific algorithm to + /// determine if the current value of \p this is a syntactically valid + /// path name for the operating system. The path name does not need to + /// exist, validity is simply syntactical. Empty paths are always invalid. + /// @returns true iff the path name is syntactically legal for the + /// host operating system. + /// @brief Determine if a path is syntactically valid or not. + bool isValid() const; + + /// This function determines if the contents of the path name are empty. + /// That is, the path name has a zero length. This does NOT determine if + /// if the file is empty. To get the length of the file itself, Use the + /// PathWithStatus::getFileStatus() method and then the getSize() method + /// on the returned FileStatus object. + /// @returns true iff the path is empty. + /// @brief Determines if the path name is empty (invalid). + bool isEmpty() const { return path.empty(); } + + /// This function returns the last component of the path name. The last + /// component is the file or directory name occuring after the last + /// directory separator. If no directory separator is present, the entire + /// path name is returned (i.e. same as toString). + /// @returns StringRef containing the last component of the path name. + /// @brief Returns the last component of the path name. + StringRef getLast() const; + + /// This function strips off the path and suffix of the file or directory + /// name and returns just the basename. For example /a/foo.bar would cause + /// this function to return "foo". + /// @returns StringRef containing the basename of the path + /// @brief Get the base name of the path + StringRef getBasename() const; + + /// This function strips off the suffix of the path beginning with the + /// path separator ('/' on Unix, '\' on Windows) and returns the result. + StringRef getDirname() const; + + /// This function strips off the path and basename(up to and + /// including the last dot) of the file or directory name and + /// returns just the suffix. For example /a/foo.bar would cause + /// this function to return "bar". + /// @returns StringRef containing the suffix of the path + /// @brief Get the suffix of the path + StringRef getSuffix() const; + + /// Obtain a 'C' string for the path name. + /// @returns a 'C' string containing the path name. + /// @brief Returns the path as a C string. + const char *c_str() const { return path.c_str(); } + const std::string &str() const { return path; } + + + /// size - Return the length in bytes of this path name. + size_t size() const { return path.size(); } + + /// empty - Returns true if the path is empty. + unsigned empty() const { return path.empty(); } + + /// @} + /// @name Disk Accessors + /// @{ + public: + /// This function determines if the path name is absolute, as opposed to + /// relative. + /// @brief Determine if the path is absolute. + bool isAbsolute() const; + + /// This function determines if the path name is absolute, as opposed to + /// relative. + /// @brief Determine if the path is absolute. + static bool isAbsolute(const char *NameStart, unsigned NameLen); + + /// This function opens the file associated with the path name provided by + /// the Path object and reads its magic number. If the magic number at the + /// start of the file matches \p magic, true is returned. In all other + /// cases (file not found, file not accessible, etc.) it returns false. + /// @returns true if the magic number of the file matches \p magic. + /// @brief Determine if file has a specific magic number + bool hasMagicNumber(StringRef magic) const; + + /// This function retrieves the first \p len bytes of the file associated + /// with \p this. These bytes are returned as the "magic number" in the + /// \p Magic parameter. + /// @returns true if the Path is a file and the magic number is retrieved, + /// false otherwise. + /// @brief Get the file's magic number. + bool getMagicNumber(std::string& Magic, unsigned len) const; + + /// This function determines if the path name in the object references an + /// archive file by looking at its magic number. + /// @returns true if the file starts with the magic number for an archive + /// file. + /// @brief Determine if the path references an archive file. + bool isArchive() const; + + /// This function determines if the path name in the object references an + /// LLVM Bitcode file by looking at its magic number. + /// @returns true if the file starts with the magic number for LLVM + /// bitcode files. + /// @brief Determine if the path references a bitcode file. + bool isBitcodeFile() const; + + /// This function determines if the path name in the object references a + /// native Dynamic Library (shared library, shared object) by looking at + /// the file's magic number. The Path object must reference a file, not a + /// directory. + /// @returns true if the file starts with the magic number for a native + /// shared library. + /// @brief Determine if the path references a dynamic library. + bool isDynamicLibrary() const; + + /// This function determines if the path name in the object references a + /// native object file by looking at it's magic number. The term object + /// file is defined as "an organized collection of separate, named + /// sequences of binary data." This covers the obvious file formats such + /// as COFF and ELF, but it also includes llvm ir bitcode, archives, + /// libraries, etc... + /// @returns true if the file starts with the magic number for an object + /// file. + /// @brief Determine if the path references an object file. + bool isObjectFile() const; + + /// This function determines if the path name references an existing file + /// or directory in the file system. + /// @returns true if the pathname references an existing file or + /// directory. + /// @brief Determines if the path is a file or directory in + /// the file system. + bool exists() const; + + /// This function determines if the path name references an + /// existing directory. + /// @returns true if the pathname references an existing directory. + /// @brief Determines if the path is a directory in the file system. + bool isDirectory() const; + + /// This function determines if the path name references an + /// existing symbolic link. + /// @returns true if the pathname references an existing symlink. + /// @brief Determines if the path is a symlink in the file system. + bool isSymLink() const; + + /// This function determines if the path name references a readable file + /// or directory in the file system. This function checks for + /// the existence and readability (by the current program) of the file + /// or directory. + /// @returns true if the pathname references a readable file. + /// @brief Determines if the path is a readable file or directory + /// in the file system. + bool canRead() const; + + /// This function determines if the path name references a writable file + /// or directory in the file system. This function checks for the + /// existence and writability (by the current program) of the file or + /// directory. + /// @returns true if the pathname references a writable file. + /// @brief Determines if the path is a writable file or directory + /// in the file system. + bool canWrite() const; + + /// This function checks that what we're trying to work only on a regular + /// file. Check for things like /dev/null, any block special file, or + /// other things that aren't "regular" regular files. + /// @returns true if the file is S_ISREG. + /// @brief Determines if the file is a regular file + bool isRegularFile() const; + + /// This function determines if the path name references an executable + /// file in the file system. This function checks for the existence and + /// executability (by the current program) of the file. + /// @returns true if the pathname references an executable file. + /// @brief Determines if the path is an executable file in the file + /// system. + bool canExecute() const; + + /// This function builds a list of paths that are the names of the + /// files and directories in a directory. + /// @returns true if an error occurs, true otherwise + /// @brief Build a list of directory's contents. + bool getDirectoryContents( + std::set<Path> &paths, ///< The resulting list of file & directory names + std::string* ErrMsg ///< Optional place to return an error message. + ) const; + + /// @} + /// @name Path Mutators + /// @{ + public: + /// The path name is cleared and becomes empty. This is an invalid + /// path name but is the *only* invalid path name. This is provided + /// so that path objects can be used to indicate the lack of a + /// valid path being found. + /// @brief Make the path empty. + void clear() { path.clear(); } + + /// This method sets the Path object to \p unverified_path. This can fail + /// if the \p unverified_path does not pass the syntactic checks of the + /// isValid() method. If verification fails, the Path object remains + /// unchanged and false is returned. Otherwise true is returned and the + /// Path object takes on the path value of \p unverified_path + /// @returns true if the path was set, false otherwise. + /// @param unverified_path The path to be set in Path object. + /// @brief Set a full path from a StringRef + bool set(StringRef unverified_path); + + /// One path component is removed from the Path. If only one component is + /// present in the path, the Path object becomes empty. If the Path object + /// is empty, no change is made. + /// @returns false if the path component could not be removed. + /// @brief Removes the last directory component of the Path. + bool eraseComponent(); + + /// The \p component is added to the end of the Path if it is a legal + /// name for the operating system. A directory separator will be added if + /// needed. + /// @returns false if the path component could not be added. + /// @brief Appends one path component to the Path. + bool appendComponent(StringRef component); + + /// A period and the \p suffix are appended to the end of the pathname. + /// When the \p suffix is empty, no action is performed. + /// @brief Adds a period and the \p suffix to the end of the pathname. + void appendSuffix(StringRef suffix); + + /// The suffix of the filename is erased. The suffix begins with and + /// includes the last . character in the filename after the last directory + /// separator and extends until the end of the name. If no . character is + /// after the last directory separator, then the file name is left + /// unchanged (i.e. it was already without a suffix) but the function + /// returns false. + /// @returns false if there was no suffix to remove, true otherwise. + /// @brief Remove the suffix from a path name. + bool eraseSuffix(); + + /// The current Path name is made unique in the file system. Upon return, + /// the Path will have been changed to make a unique file in the file + /// system or it will not have been changed if the current path name is + /// already unique. + /// @throws std::string if an unrecoverable error occurs. + /// @brief Make the current path name unique in the file system. + bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg ); + + /// The current Path name is made absolute by prepending the + /// current working directory if necessary. + void makeAbsolute(); + + /// @} + /// @name Disk Mutators + /// @{ + public: + /// This method attempts to make the file referenced by the Path object + /// available for reading so that the canRead() method will return true. + /// @brief Make the file readable; + bool makeReadableOnDisk(std::string* ErrMsg = 0); + + /// This method attempts to make the file referenced by the Path object + /// available for writing so that the canWrite() method will return true. + /// @brief Make the file writable; + bool makeWriteableOnDisk(std::string* ErrMsg = 0); + + /// This method attempts to make the file referenced by the Path object + /// available for execution so that the canExecute() method will return + /// true. + /// @brief Make the file readable; + bool makeExecutableOnDisk(std::string* ErrMsg = 0); + + /// This method allows the last modified time stamp and permission bits + /// to be set on the disk object referenced by the Path. + /// @throws std::string if an error occurs. + /// @returns true on error. + /// @brief Set the status information. + bool setStatusInfoOnDisk(const FileStatus &SI, + std::string *ErrStr = 0) const; + + /// This method attempts to create a directory in the file system with the + /// same name as the Path object. The \p create_parents parameter controls + /// whether intermediate directories are created or not. if \p + /// create_parents is true, then an attempt will be made to create all + /// intermediate directories, as needed. If \p create_parents is false, + /// then only the final directory component of the Path name will be + /// created. The created directory will have no entries. + /// @returns true if the directory could not be created, false otherwise + /// @brief Create the directory this Path refers to. + bool createDirectoryOnDisk( + bool create_parents = false, ///< Determines whether non-existent + ///< directory components other than the last one (the "parents") + ///< are created or not. + std::string* ErrMsg = 0 ///< Optional place to put error messages. + ); + + /// This method attempts to create a file in the file system with the same + /// name as the Path object. The intermediate directories must all exist + /// at the time this method is called. Use createDirectoriesOnDisk to + /// accomplish that. The created file will be empty upon return from this + /// function. + /// @returns true if the file could not be created, false otherwise. + /// @brief Create the file this Path refers to. + bool createFileOnDisk( + std::string* ErrMsg = 0 ///< Optional place to put error messages. + ); + + /// This is like createFile except that it creates a temporary file. A + /// unique temporary file name is generated based on the contents of + /// \p this before the call. The new name is assigned to \p this and the + /// file is created. Note that this will both change the Path object + /// *and* create the corresponding file. This function will ensure that + /// the newly generated temporary file name is unique in the file system. + /// @returns true if the file couldn't be created, false otherwise. + /// @brief Create a unique temporary file + bool createTemporaryFileOnDisk( + bool reuse_current = false, ///< When set to true, this parameter + ///< indicates that if the current file name does not exist then + ///< it will be used without modification. + std::string* ErrMsg = 0 ///< Optional place to put error messages + ); + + /// This method renames the file referenced by \p this as \p newName. The + /// file referenced by \p this must exist. The file referenced by + /// \p newName does not need to exist. + /// @returns true on error, false otherwise + /// @brief Rename one file as another. + bool renamePathOnDisk(const Path& newName, std::string* ErrMsg); + + /// This method attempts to destroy the file or directory named by the + /// last component of the Path. If the Path refers to a directory and the + /// \p destroy_contents is false, an attempt will be made to remove just + /// the directory (the final Path component). If \p destroy_contents is + /// true, an attempt will be made to remove the entire contents of the + /// directory, recursively. If the Path refers to a file, the + /// \p destroy_contents parameter is ignored. + /// @param destroy_contents Indicates whether the contents of a destroyed + /// @param Err An optional string to receive an error message. + /// directory should also be destroyed (recursively). + /// @returns false if the file/directory was destroyed, true on error. + /// @brief Removes the file or directory from the filesystem. + bool eraseFromDisk(bool destroy_contents = false, + std::string *Err = 0) const; + + + /// MapInFilePages - This is a low level system API to map in the file + /// that is currently opened as FD into the current processes' address + /// space for read only access. This function may return null on failure + /// or if the system cannot provide the following constraints: + /// 1) The pages must be valid after the FD is closed, until + /// UnMapFilePages is called. + /// 2) Any padding after the end of the file must be zero filled, if + /// present. + /// 3) The pages must be contiguous. + /// + /// This API is not intended for general use, clients should use + /// MemoryBuffer::getFile instead. + static const char *MapInFilePages(int FD, uint64_t FileSize); + + /// UnMapFilePages - Free pages mapped into the current process by + /// MapInFilePages. + /// + /// This API is not intended for general use, clients should use + /// MemoryBuffer::getFile instead. + static void UnMapFilePages(const char *Base, uint64_t FileSize); + + /// @} + /// @name Data + /// @{ + protected: + // Our win32 implementation relies on this string being mutable. + mutable std::string path; ///< Storage for the path name. + + + /// @} + }; + + /// This class is identical to Path class except it allows you to obtain the + /// file status of the Path as well. The reason for the distinction is one of + /// efficiency. First, the file status requires additional space and the space + /// is incorporated directly into PathWithStatus without an additional malloc. + /// Second, obtaining status information is an expensive operation on most + /// operating systems so we want to be careful and explicity about where we + /// allow this operation in LLVM. + /// @brief Path with file status class. + class PathWithStatus : public Path { + /// @name Constructors + /// @{ + public: + /// @brief Default constructor + PathWithStatus() : Path(), status(), fsIsValid(false) {} + + /// @brief Copy constructor + PathWithStatus(const PathWithStatus &that) + : Path(static_cast<const Path&>(that)), status(that.status), + fsIsValid(that.fsIsValid) {} + + /// This constructor allows construction from a Path object + /// @brief Path constructor + PathWithStatus(const Path &other) + : Path(other), status(), fsIsValid(false) {} + + /// This constructor will accept a char* or std::string as a path. No + /// checking is done on this path to determine if it is valid. To + /// determine validity of the path, use the isValid method. + /// @brief Construct a Path from a string. + explicit PathWithStatus( + StringRef p ///< The path to assign. + ) : Path(p), status(), fsIsValid(false) {} + + /// This constructor will accept a character range as a path. No checking + /// is done on this path to determine if it is valid. To determine + /// validity of the path, use the isValid method. + /// @brief Construct a Path from a string. + explicit PathWithStatus( + const char *StrStart, ///< Pointer to the first character of the path + unsigned StrLen ///< Length of the path. + ) : Path(StrStart, StrLen), status(), fsIsValid(false) {} + + /// Makes a copy of \p that to \p this. + /// @returns \p this + /// @brief Assignment Operator + PathWithStatus &operator=(const PathWithStatus &that) { + static_cast<Path&>(*this) = static_cast<const Path&>(that); + status = that.status; + fsIsValid = that.fsIsValid; + return *this; + } + + /// Makes a copy of \p that to \p this. + /// @returns \p this + /// @brief Assignment Operator + PathWithStatus &operator=(const Path &that) { + static_cast<Path&>(*this) = static_cast<const Path&>(that); + fsIsValid = false; + return *this; + } + + /// @} + /// @name Methods + /// @{ + public: + /// This function returns status information about the file. The type of + /// path (file or directory) is updated to reflect the actual contents + /// of the file system. + /// @returns 0 on failure, with Error explaining why (if non-zero) + /// @returns a pointer to a FileStatus structure on success. + /// @brief Get file status. + const FileStatus *getFileStatus( + bool forceUpdate = false, ///< Force an update from the file system + std::string *Error = 0 ///< Optional place to return an error msg. + ) const; + + /// @} + /// @name Data + /// @{ + private: + mutable FileStatus status; ///< Status information. + mutable bool fsIsValid; ///< Whether we've obtained it or not + + /// @} + }; + + /// This enumeration delineates the kinds of files that LLVM knows about. + enum LLVMFileType { + Unknown_FileType = 0, ///< Unrecognized file + Bitcode_FileType, ///< Bitcode file + Archive_FileType, ///< ar style archive file + ELF_Relocatable_FileType, ///< ELF Relocatable object file + ELF_Executable_FileType, ///< ELF Executable image + ELF_SharedObject_FileType, ///< ELF dynamically linked shared lib + ELF_Core_FileType, ///< ELF core image + Mach_O_Object_FileType, ///< Mach-O Object file + Mach_O_Executable_FileType, ///< Mach-O Executable + Mach_O_FixedVirtualMemorySharedLib_FileType, ///< Mach-O Shared Lib, FVM + Mach_O_Core_FileType, ///< Mach-O Core File + Mach_O_PreloadExecutable_FileType, ///< Mach-O Preloaded Executable + Mach_O_DynamicallyLinkedSharedLib_FileType, ///< Mach-O dynlinked shared lib + Mach_O_DynamicLinker_FileType, ///< The Mach-O dynamic linker + Mach_O_Bundle_FileType, ///< Mach-O Bundle file + Mach_O_DynamicallyLinkedSharedLibStub_FileType, ///< Mach-O Shared lib stub + COFF_FileType ///< COFF object file or lib + }; + + /// This utility function allows any memory block to be examined in order + /// to determine its file type. + LLVMFileType IdentifyFileType(const char*magic, unsigned length); + + /// This function can be used to copy the file specified by Src to the + /// file specified by Dest. If an error occurs, Dest is removed. + /// @returns true if an error occurs, false otherwise + /// @brief Copy one file to another. + bool CopyFile(const Path& Dest, const Path& Src, std::string* ErrMsg); + + /// This is the OS-specific path separator: a colon on Unix or a semicolon + /// on Windows. + extern const char PathSeparator; +} + +} + +#endif |