diff options
author | Dan Gohman <gohman@apple.com> | 2010-02-17 22:47:06 +0000 |
---|---|---|
committer | Dan Gohman <gohman@apple.com> | 2010-02-17 22:47:06 +0000 |
commit | dfecbe9b0c9f14f60bf285f9e62bbb1c728f09e2 (patch) | |
tree | 47842023e7d3979e688c7b00d2bb5efd414827b0 | |
parent | 69bfbd61c6a9f9f9a6fcddacc7a9be7e02ea9a2d (diff) | |
download | external_llvm-dfecbe9b0c9f14f60bf285f9e62bbb1c728f09e2.zip external_llvm-dfecbe9b0c9f14f60bf285f9e62bbb1c728f09e2.tar.gz external_llvm-dfecbe9b0c9f14f60bf285f9e62bbb1c728f09e2.tar.bz2 |
Add an "advanced" GetElementPtr FAQ document, with answers to
questions left unanswered by the first GetElementPtr FAQ.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96526 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | docs/AdvancedGetElementPtr.html | 356 | ||||
-rw-r--r-- | docs/index.html | 3 |
2 files changed, 359 insertions, 0 deletions
diff --git a/docs/AdvancedGetElementPtr.html b/docs/AdvancedGetElementPtr.html new file mode 100644 index 0000000..128effe --- /dev/null +++ b/docs/AdvancedGetElementPtr.html @@ -0,0 +1,356 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>The Revenge Of The Often Misunderstood GEP Instruction</title> + <link rel="stylesheet" href="llvm.css" type="text/css"> + <style type="text/css"> + TABLE { text-align: left; border: 1px solid black; border-collapse: collapse; margin: 0 0 0 0; } + </style> +</head> +<body> + +<div class="doc_title"> + The Revenge Of The Often Misunderstood GEP Instruction +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="intro"><b>Introduction</b></a></div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>GEP was mysterious and wily at first, but it turned out that the basic + workings were fairly comprehensible. However the dragon was merely subdued; + now it's back, and it has more fundamental complexity to confront. This + document seeks to uncover misunderstandings of the GEP operator that tend + to persist past initial confusion about the funky "extra 0" thing. Here we + show that the GEP instruction is really not quite as simple as it seems, + even after the initial confusion is overcome.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>How is GEP different from ptrtoint, arithmetic, + and inttoptr?</b></a> +</div> +<div class="doc_text"> + <p>It's very similar; there are only subtle differences.</p> + + <p>With ptrtoint, you have to pick an integer type. One approach is to pick i64; + this is safe on everything LLVM supports (LLVM internally assumes pointers + are never wider than 64 bits in many places), and the optimizer will actually + narrow the i64 arithmetic down to the actual pointer size on targets which + don't support 64-bit arithmetic in most cases. However, there are some cases + where it doesn't do this. With GEP you can avoid this problem. + + <p>Also, GEP carries additional pointer aliasing rules. It's invalid to take a + GEP from one object and address into a different separately allocated + object. IR producers (front-ends) must follow this rule, and consumers + (optimizers, specifically alias analysis) benefit from being able to rely + on it.</p> + + <p>And, GEP is more concise in common cases.</p> + + <p>However, for of the underlying integer computation implied, there + is no difference.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>I'm writing a backend for a target which needs custom + lowering for GEP. How do I do this?</b></a> +</div> +<div class="doc_text"> + <p>You don't. The integer computation implied by a GEP is target-independent. + Typically what you'll need to do is make your backend pattern-match + expressions trees involving ADD, MUL, etc., which are what GEP is lowered + into. This has the advantage of letting your code work correctly in more + cases.</p> + + <p>GEP does use target-dependent parameters for the size and layout of data + types, which targets can customize.</p> + + <p>If you require support for addressing units which are not 8 bits, you'll + need to fix a lot of code in the backend, with GEP lowering being only a + small piece of the overall picture.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Why do struct member indices always use i32?</b></a> +</div> +<div class="doc_text"> + <p>The specific type i32 is probably just a historical artifact, however it's + wide enough for all practical purposes, so there's been no need to change it. + It doesn't necessarily imply i32 address arithmetic; it's just an identifier + which identifies a field in a struct. Requiring that all struct indices be + the same reduces the range of possibilities for cases where two GEPs are + effectively the same but have distinct operand types.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>How does VLA addressing work with GEPs?</b></a> +</div> +<div class="doc_text"> + <p>GEPs don't natively support VLAs. LLVM's type system is entirely static, + and GEP address computations are guided by an LLVM type.</p> + + <p>VLA indices can be implemented as linearized indices. For example, an + expression like X[a][b][c], must be effectively lowered into a form + like X[a*m+b*n+c], so that it appears to the GEP as a single-dimensional + array reference.</p> + + <p>This means if you want to write an analysis which understands array + indices and you want to support VLAs, your code will have to be + prepared to reverse-engineer the linearization. One way to solve this + problem is to use the ScalarEvolution library, which always presents + VLA and non-VLA indexing in the same manner.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>What happens if an array index is out of bounds?</b></a> +</div> +<div class="doc_text"> + <p>There are two senses in which an array index can be out of bounds.</p> + + <p>First, there's the array type which comes from the (static) type of + the first operand to the GEP. Indices greater than the number of elements + in the corresponding static array type are valid. There is no problem with + out of bounds indices in this sense. Indexing into an array only depends + on the size of the array element, not the number of elements.</p> + + <p>A common example of how this is used is arrays where the size is not known. + It's common to use array types with zero length to represent these. The + fact that the static type says there are zero elements is irrelevant; it's + perfectly valid to compute arbitrary element indices, as the computation + only depends on the size of the array element, not the number of + elements. Note that zero-sized arrays are not a special case here.</p> + + <p>This sense is unconnected with <tt>inbounds</tt> keyword. The + <tt>inbounds</tt> keyword is designed to describe low-level pointer + arithmetic overflow conditions, rather than high-level array + indexing rules. + + <p>Analysis passes which wish to understand array indexing should not + assume that the static array type bounds are respected.</p> + + <p>The second sense of being out of bounds is computing an address that's + beyond of the actual underlying allocated object.</p> + + <p>With the <tt>inbounds</tt> keyword, the result value of the GEP is + undefined if the address is outside the actual underlying allocated + object and not the address one-past-the-end.</p> + + <p>Without the <tt>inbounds</tt> keyword, there are no restrictions + on computing out-of-bounds addresses. Obviously, performing a load or + a store requires an address of allocated and sufficiently aligned + memory. But the GEP itself is only concerned with computing addresses.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can array indices be negative?</b></a> +</div> +<div class="doc_text"> + <p>Yes. This is basically a special case of array indices being out + of bounds.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can I compare two values computed with GEPs?</b></a> +</div> +<div class="doc_text"> + <p>Yes. If both addresses are within the same allocated object, or + one-past-the-end, you'll get the comparison result you expect. If either + is outside of it, integer arithmetic wrapping may occur, so the + comparison may not be meaningful.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can I do GEP with a different pointer type than the type of + the underlying object?</b></a> +</div> +<div class="doc_text"> + <p>Yes. There are no restrictions on bitcasting a pointer value to an arbitrary + pointer type. The types in a GEP serve only to define the parameters for the + underlying integer computation. They need not correspond with the actual + type of the underlying object.</p> + + <p>Furthermore, loads and stores don't have to use the same types as the type + of the underlying object. Types in this context serve only to specify + memory size and alignment. Beyond that there are merely a hint to the + optimizer indicating how the value will likely be used.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can I cast an object's address to integer and add it + to null?</b></a> +</div> +<div class="doc_text"> + <p>You can compute an address that way, but you can't use that pointer to + actually access the object if you do, unless the object is managed + outside of LLVM.</p> + + <p>The underlying integer computation is sufficiently defined; null has a + defined value -- zero -- and you can add whatever value you want to it.</p> + + <p>However, it's invalid to access (load from or store to) an LLVM-aware + object with such a pointer. This includes GlobalVariables, Allocas, and + objects pointed to by noalias pointers.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can I compute the distance between two objects, and add + that value to one address to compute the other address?</b></a> +</div> +<div class="doc_text"> + <p>As with arithmetic on null, You can compute an address that way, but + you can't use that pointer to actually access the object if you do, + unless the object is managed outside of LLVM.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Can I do type-based alias analysis on LLVM IR?</b></a> +</div> +<div class="doc_text"> + <p>You can't do type-based alias analysis using LLVM's built-in type system, + because LLVM has no restrictions on mixing types in addressing, loads or + stores.</p> + + <p>It would be possible to add special annotations to the IR, probably using + metadata, to describe a different type system (such as the C type system), + and do type-based aliasing on top of that. This is a much bigger + undertaking though.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>What's an uglygep?</b></a> +</div> +<div class="doc_text"> + <p>Some LLVM optimizers operate on GEPs by internally lowering them into + more primitive integer expressions, which allows them to be combined + with other integer expressions and/or split into multiple separate + integer expressions. If they've made non-trivial changes, translating + back into LLVM IR can involve reverse-engineering the structure of + the addressing in order to fit it into the static type of the original + first operand. It isn't always possibly to fully reconstruct this + structure; sometimes the underlying addressing doesn't correspond with + the static type at all. In such cases the optimizer instead will emit + a GEP with the base pointer casted to a simple address-unit pointer, + using the name "uglygep". This isn't pretty, but it's just as + valid, and it's sufficient to preserve the pointer aliasing guarantees + that GEP provides.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>Can GEP index into vector elements?</b></a> +</div> +<div class="doc_text"> + <p>Sort of. This hasn't always been forcefully disallowed, though it's + not recommended. It leads to awkward special cases in the optimizers. + In the future, it may be outright disallowed.</p> + + <p>Instead, you should cast your pointer types and use arrays instead of + vectors for addressing. Arrays have the same in-memory representation + as vectors, so the addressing is interchangeable.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>Can GEP index into unions?</b></a> +</div> +<div class="doc_text"> + <p>Unknown.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>What happens if a GEP computation overflows?</b></a> +</div> +<div class="doc_text"> + <p>If the GEP has the <tt>inbounds</tt> keyword, the result value is + undefined.</p> + + <p>Otherwise, the result value is the result from evaluating the implied + two's complement integer computation. However, since there's no + guarantee of where an object will be allocated in the address space, + such values have limited meaning.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>What effect do address spaces have on GEPs?</b></a> +</div> +<div class="doc_text"> + <p>None, except that the address space qualifier on the first operand pointer + type always matches the address space qualifier on the result type.</p> + +</div> + +<!-- *********************************************************************** --> + +<div class="doc_subsection"> + <a name="lead0"><b>Why is GEP designed this way?</b></a> +</div> +<div class="doc_text"> + <p>The design of GEP has the following goals, in rough unofficial + order of priority:</p> + <p> + <ol> + <li>Support C, C-like languages, and languages which can be + conceptually lowered into C (this covers a lot).</li> + <li>Support optimizations such as those that are common in + C compilers.</li> + <li>Provide a consistent method for computing addresses so that + address computations don't need to be a part of load and + store instructions in the IR.</li> + <li>Support non-C-like languages, to the extent that it doesn't + interfere with other goals.</li> + <li>Minimize target-specific information in the IR.</li> + </ol> + </p> +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br/> + Last modified: $Date$ +</address> +</body> +</html> + diff --git a/docs/index.html b/docs/index.html index 28f4cde..936eae1 100644 --- a/docs/index.html +++ b/docs/index.html @@ -54,6 +54,9 @@ Lifelong Program Analysis & Transformation</a> - Design overview.</li> Multi-Stage Optimization</a> - More details (quite old now).</li> <li><a href="GetElementPtr.html">GetElementPtr FAQ</a> - Answers to some very frequent questions about LLVM's most frequently misunderstood instruction.</li> +<li><a href="AdvancedGetElementPtr.html">Advanced GetElementPtr FAQ</a> - Answers +to questions about the GetElementPtr operator for those who have made it through +the first FAQ.</li> </ul> <!--=======================================================================--> |