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authorAndrew Trick <atrick@apple.com>2013-07-30 19:59:15 +0000
committerAndrew Trick <atrick@apple.com>2013-07-30 19:59:15 +0000
commitc0c9205811a6957ab04ebe4a0fc84f3563b0c9da (patch)
treedaf5c39ad443127568fb2ba819f24ee1bc4699d2 /include/llvm/CodeGen
parentd71efffdcffc4204e75238f940df41fb24979a7d (diff)
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187437 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen')
-rw-r--r--include/llvm/CodeGen/SlotIndexes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/llvm/CodeGen/SlotIndexes.h b/include/llvm/CodeGen/SlotIndexes.h
index 676cdaf..1c7bdb2 100644
--- a/include/llvm/CodeGen/SlotIndexes.h
+++ b/include/llvm/CodeGen/SlotIndexes.h
@@ -59,7 +59,7 @@ namespace llvm {
// poisoned, so that dangling SlotIndex access can be reliably detected.
void setPoison() {
intptr_t tmp = reinterpret_cast<intptr_t>(mi);
- assert(((tmp & 0x1) == 0x0) && "Pointer already poisoned?");
+ assert(((tmp & 0x1) == 0x0) && "Pointer already poisoned?");
tmp |= 0x1;
mi = reinterpret_cast<MachineInstr*>(tmp);
}
@@ -672,7 +672,7 @@ namespace llvm {
/// performance. Any remaining SlotIndex objects that point to the same
/// index are left 'dangling' (much the same as a dangling pointer to a
/// freed object) and should not be accessed, except to destruct them.
- ///
+ ///
/// Like dangling pointers, access to dangling SlotIndexes can cause
/// painful-to-track-down bugs, especially if the memory for the index
/// previously pointed to has been re-used. To detect dangling SlotIndex