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authorDan Gohman <djg@cray.com>2007-07-18 16:29:46 +0000
committerDan Gohman <djg@cray.com>2007-07-18 16:29:46 +0000
commitf17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc (patch)
treeebb79ea1ee5e3bc1fdf38541a811a8b804f0679a /include/llvm/ExecutionEngine
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It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/ExecutionEngine')
-rw-r--r--include/llvm/ExecutionEngine/ExecutionEngine.h227
-rw-r--r--include/llvm/ExecutionEngine/GenericValue.h44
-rw-r--r--include/llvm/ExecutionEngine/Interpreter.h40
-rw-r--r--include/llvm/ExecutionEngine/JIT.h40
4 files changed, 351 insertions, 0 deletions
diff --git a/include/llvm/ExecutionEngine/ExecutionEngine.h b/include/llvm/ExecutionEngine/ExecutionEngine.h
new file mode 100644
index 0000000..7100a5f
--- /dev/null
+++ b/include/llvm/ExecutionEngine/ExecutionEngine.h
@@ -0,0 +1,227 @@
+//===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the abstract interface that implements execution support
+// for LLVM.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef EXECUTION_ENGINE_H
+#define EXECUTION_ENGINE_H
+
+#include <vector>
+#include <map>
+#include <cassert>
+#include <string>
+#include "llvm/System/Mutex.h"
+#include "llvm/ADT/SmallVector.h"
+
+namespace llvm {
+
+struct GenericValue;
+class Constant;
+class Function;
+class GlobalVariable;
+class GlobalValue;
+class Module;
+class ModuleProvider;
+class TargetData;
+class Type;
+class MutexGuard;
+
+class ExecutionEngineState {
+private:
+ /// GlobalAddressMap - A mapping between LLVM global values and their
+ /// actualized version...
+ std::map<const GlobalValue*, void *> GlobalAddressMap;
+
+ /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap,
+ /// used to convert raw addresses into the LLVM global value that is emitted
+ /// at the address. This map is not computed unless getGlobalValueAtAddress
+ /// is called at some point.
+ std::map<void *, const GlobalValue*> GlobalAddressReverseMap;
+
+public:
+ std::map<const GlobalValue*, void *> &
+ getGlobalAddressMap(const MutexGuard &locked) {
+ return GlobalAddressMap;
+ }
+
+ std::map<void*, const GlobalValue*> &
+ getGlobalAddressReverseMap(const MutexGuard& locked) {
+ return GlobalAddressReverseMap;
+ }
+};
+
+
+class ExecutionEngine {
+ const TargetData *TD;
+ ExecutionEngineState state;
+ bool LazyCompilationDisabled;
+protected:
+ /// Modules - This is a list of ModuleProvider's that we are JIT'ing from. We
+ /// use a smallvector to optimize for the case where there is only one module.
+ SmallVector<ModuleProvider*, 1> Modules;
+
+ void setTargetData(const TargetData *td) {
+ TD = td;
+ }
+
+ // To avoid having libexecutionengine depend on the JIT and interpreter
+ // libraries, the JIT and Interpreter set these functions to ctor pointers
+ // at startup time if they are linked in.
+ typedef ExecutionEngine *(*EECtorFn)(ModuleProvider*, std::string*);
+ static EECtorFn JITCtor, InterpCtor;
+
+public:
+ /// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
+ /// JITEmitter classes. It must be held while changing the internal state of
+ /// any of those classes.
+ sys::Mutex lock; // Used to make this class and subclasses thread-safe
+
+ ExecutionEngine(ModuleProvider *P);
+ ExecutionEngine(Module *M);
+ virtual ~ExecutionEngine();
+
+ const TargetData *getTargetData() const { return TD; }
+
+ /// addModuleProvider - Add a ModuleProvider to the list of modules that we
+ /// can JIT from. Note that this takes ownership of the ModuleProvider: when
+ /// the ExecutionEngine is destroyed, it destroys the MP as well.
+ void addModuleProvider(ModuleProvider *P) {
+ Modules.push_back(P);
+ }
+
+ /// FindFunctionNamed - Search all of the active modules to find the one that
+ /// defines FnName. This is very slow operation and shouldn't be used for
+ /// general code.
+ Function *FindFunctionNamed(const char *FnName);
+
+ /// create - This is the factory method for creating an execution engine which
+ /// is appropriate for the current machine.
+ static ExecutionEngine *create(ModuleProvider *MP,
+ bool ForceInterpreter = false,
+ std::string *ErrorStr = 0);
+
+ /// runFunction - Execute the specified function with the specified arguments,
+ /// and return the result.
+ ///
+ virtual GenericValue runFunction(Function *F,
+ const std::vector<GenericValue> &ArgValues) = 0;
+
+ /// runStaticConstructorsDestructors - This method is used to execute all of
+ /// the static constructors or destructors for a module, depending on the
+ /// value of isDtors.
+ void runStaticConstructorsDestructors(bool isDtors);
+
+
+ /// runFunctionAsMain - This is a helper function which wraps runFunction to
+ /// handle the common task of starting up main with the specified argc, argv,
+ /// and envp parameters.
+ int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv,
+ const char * const * envp);
+
+
+ /// addGlobalMapping - Tell the execution engine that the specified global is
+ /// at the specified location. This is used internally as functions are JIT'd
+ /// and as global variables are laid out in memory. It can and should also be
+ /// used by clients of the EE that want to have an LLVM global overlay
+ /// existing data in memory.
+ void addGlobalMapping(const GlobalValue *GV, void *Addr);
+
+ /// clearAllGlobalMappings - Clear all global mappings and start over again
+ /// use in dynamic compilation scenarios when you want to move globals
+ void clearAllGlobalMappings();
+
+ /// updateGlobalMapping - Replace an existing mapping for GV with a new
+ /// address. This updates both maps as required. If "Addr" is null, the
+ /// entry for the global is removed from the mappings.
+ void updateGlobalMapping(const GlobalValue *GV, void *Addr);
+
+ /// getPointerToGlobalIfAvailable - This returns the address of the specified
+ /// global value if it is has already been codegen'd, otherwise it returns
+ /// null.
+ ///
+ void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
+
+ /// getPointerToGlobal - This returns the address of the specified global
+ /// value. This may involve code generation if it's a function.
+ ///
+ void *getPointerToGlobal(const GlobalValue *GV);
+
+ /// getPointerToFunction - The different EE's represent function bodies in
+ /// different ways. They should each implement this to say what a function
+ /// pointer should look like.
+ ///
+ virtual void *getPointerToFunction(Function *F) = 0;
+
+ /// getPointerToFunctionOrStub - If the specified function has been
+ /// code-gen'd, return a pointer to the function. If not, compile it, or use
+ /// a stub to implement lazy compilation if available.
+ ///
+ virtual void *getPointerToFunctionOrStub(Function *F) {
+ // Default implementation, just codegen the function.
+ return getPointerToFunction(F);
+ }
+
+ /// getGlobalValueAtAddress - Return the LLVM global value object that starts
+ /// at the specified address.
+ ///
+ const GlobalValue *getGlobalValueAtAddress(void *Addr);
+
+
+ void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr, const Type *Ty);
+ void InitializeMemory(const Constant *Init, void *Addr);
+
+ /// recompileAndRelinkFunction - This method is used to force a function
+ /// which has already been compiled to be compiled again, possibly
+ /// after it has been modified. Then the entry to the old copy is overwritten
+ /// with a branch to the new copy. If there was no old copy, this acts
+ /// just like VM::getPointerToFunction().
+ ///
+ virtual void *recompileAndRelinkFunction(Function *F) = 0;
+
+ /// freeMachineCodeForFunction - Release memory in the ExecutionEngine
+ /// corresponding to the machine code emitted to execute this function, useful
+ /// for garbage-collecting generated code.
+ ///
+ virtual void freeMachineCodeForFunction(Function *F) = 0;
+
+ /// getOrEmitGlobalVariable - Return the address of the specified global
+ /// variable, possibly emitting it to memory if needed. This is used by the
+ /// Emitter.
+ virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
+ return getPointerToGlobal((GlobalValue*)GV);
+ }
+
+ /// DisableLazyCompilation - If called, the JIT will abort if lazy compilation
+ // is ever attempted.
+ void DisableLazyCompilation() {
+ LazyCompilationDisabled = true;
+ }
+ bool isLazyCompilationDisabled() const {
+ return LazyCompilationDisabled;
+ }
+
+protected:
+ void emitGlobals();
+
+ // EmitGlobalVariable - This method emits the specified global variable to the
+ // address specified in GlobalAddresses, or allocates new memory if it's not
+ // already in the map.
+ void EmitGlobalVariable(const GlobalVariable *GV);
+
+ GenericValue getConstantValue(const Constant *C);
+ void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
+ const Type *Ty);
+};
+
+} // End llvm namespace
+
+#endif
diff --git a/include/llvm/ExecutionEngine/GenericValue.h b/include/llvm/ExecutionEngine/GenericValue.h
new file mode 100644
index 0000000..d0cd2cd
--- /dev/null
+++ b/include/llvm/ExecutionEngine/GenericValue.h
@@ -0,0 +1,44 @@
+//===-- GenericValue.h - Represent any type of LLVM value -------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// The GenericValue class is used to represent an LLVM value of arbitrary type.
+//
+//===----------------------------------------------------------------------===//
+
+
+#ifndef GENERIC_VALUE_H
+#define GENERIC_VALUE_H
+
+#include "llvm/ADT/APInt.h"
+#include "llvm/Support/DataTypes.h"
+
+namespace llvm {
+
+typedef void* PointerTy;
+class APInt;
+
+struct GenericValue {
+ union {
+ double DoubleVal;
+ float FloatVal;
+ PointerTy PointerVal;
+ struct { unsigned int first; unsigned int second; } UIntPairVal;
+ unsigned char Untyped[8];
+ };
+ APInt IntVal;
+
+ GenericValue() : DoubleVal(0.0), IntVal(1,0) {}
+ GenericValue(void *V) : PointerVal(V), IntVal(1,0) { }
+};
+
+inline GenericValue PTOGV(void *P) { return GenericValue(P); }
+inline void* GVTOP(const GenericValue &GV) { return GV.PointerVal; }
+
+} // End llvm namespace
+#endif
diff --git a/include/llvm/ExecutionEngine/Interpreter.h b/include/llvm/ExecutionEngine/Interpreter.h
new file mode 100644
index 0000000..b46574d
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Interpreter.h
@@ -0,0 +1,40 @@
+//===-- Interpreter.h - Abstract Execution Engine Interface -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Jeff Cohen and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file forces the interpreter to link in on certain operating systems.
+// (Windows).
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef EXECUTION_ENGINE_INTERPRETER_H
+#define EXECUTION_ENGINE_INTERPRETER_H
+
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include <cstdlib>
+
+namespace llvm {
+ extern void LinkInInterpreter();
+}
+
+namespace {
+ struct ForceInterpreterLinking {
+ ForceInterpreterLinking() {
+ // We must reference the passes in such a way that compilers will not
+ // delete it all as dead code, even with whole program optimization,
+ // yet is effectively a NO-OP. As the compiler isn't smart enough
+ // to know that getenv() never returns -1, this will do the job.
+ if (std::getenv("bar") != (char*) -1)
+ return;
+
+ llvm::LinkInInterpreter();
+ }
+ } ForceInterpreterLinking;
+}
+
+#endif
diff --git a/include/llvm/ExecutionEngine/JIT.h b/include/llvm/ExecutionEngine/JIT.h
new file mode 100644
index 0000000..b801f1d
--- /dev/null
+++ b/include/llvm/ExecutionEngine/JIT.h
@@ -0,0 +1,40 @@
+//===-- JIT.h - Abstract Execution Engine Interface -------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Jeff Cohen and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file forces the JIT to link in on certain operating systems.
+// (Windows).
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef EXECUTION_ENGINE_JIT_H
+#define EXECUTION_ENGINE_JIT_H
+
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include <cstdlib>
+
+namespace llvm {
+ extern void LinkInJIT();
+}
+
+namespace {
+ struct ForceJITLinking {
+ ForceJITLinking() {
+ // We must reference the passes in such a way that compilers will not
+ // delete it all as dead code, even with whole program optimization,
+ // yet is effectively a NO-OP. As the compiler isn't smart enough
+ // to know that getenv() never returns -1, this will do the job.
+ if (std::getenv("bar") != (char*) -1)
+ return;
+
+ llvm::LinkInJIT();
+ }
+ } ForceJITLinking;
+}
+
+#endif