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authorChris Lattner <sabre@nondot.org>2003-12-31 08:42:27 +0000
committerChris Lattner <sabre@nondot.org>2003-12-31 08:42:27 +0000
commit3f804530c737b74a7417c215ac32f76c4672e370 (patch)
treebf2225da4ed315df6c224a23abbdc4e1418827e9 /include/llvm/Module.h
parent0a5f0334ffa13f63d9b861b7d1392086ef822cbc (diff)
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Add some comments, add a new getGlobalVariable method
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10670 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/Module.h')
-rw-r--r--include/llvm/Module.h32
1 files changed, 28 insertions, 4 deletions
diff --git a/include/llvm/Module.h b/include/llvm/Module.h
index 2e448e6..bdd72e1 100644
--- a/include/llvm/Module.h
+++ b/include/llvm/Module.h
@@ -95,6 +95,10 @@ public:
PointerSize getPointerSize() const { return PtrSize; }
void setPointerSize(PointerSize PS) { PtrSize = PS; }
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the functions in the module.
+ //
+
/// getOrInsertFunction - Look up the specified function in the module symbol
/// table. If it does not exist, add a prototype for the function and return
/// it.
@@ -123,6 +127,24 @@ public:
///
Function *getNamedFunction(const std::string &Name);
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the global variables in the module.
+ //
+
+ /// getGlobalVariable - Look up the specified global variable in the module
+ /// symbol table. If it does not exist, return null. Note that this only
+ /// returns a global variable if it does not have internal linkage. The type
+ /// argument should be the underlying type of the global, ie, it should not
+ /// have the top-level PointerType, which represents the address of the
+ /// global.
+ ///
+ GlobalVariable *getGlobalVariable(const std::string &Name, const Type *Ty);
+
+
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the types in the module.
+ //
+
/// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
/// there is already an entry for this name, true is returned and the symbol
/// table is not modified.
@@ -138,16 +160,18 @@ public:
/// null if there is none by that name.
const Type *getTypeByName(const std::string &Name) const;
+
+ //===--------------------------------------------------------------------===//
+ // Methods for direct access to the globals list, functions list, and symbol
+ // table.
+ //
+
/// Get the underlying elements of the Module...
inline const GlobalListType &getGlobalList() const { return GlobalList; }
inline GlobalListType &getGlobalList() { return GlobalList; }
inline const FunctionListType &getFunctionList() const { return FunctionList;}
inline FunctionListType &getFunctionList() { return FunctionList;}
-
- //===--------------------------------------------------------------------===//
- // Symbol table support functions...
-
/// getSymbolTable() - Get access to the symbol table for the module, where
/// global variables and functions are identified.
///