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author | Stephen Hines <srhines@google.com> | 2014-12-01 14:51:49 -0800 |
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committer | Stephen Hines <srhines@google.com> | 2014-12-02 16:08:10 -0800 |
commit | 37ed9c199ca639565f6ce88105f9e39e898d82d0 (patch) | |
tree | 8fb36d3910e3ee4c4e1b7422f4f017108efc52f5 /include/llvm/Transforms/Utils/SymbolRewriter.h | |
parent | d2327b22152ced7bc46dc629fc908959e8a52d03 (diff) | |
download | external_llvm-37ed9c199ca639565f6ce88105f9e39e898d82d0.zip external_llvm-37ed9c199ca639565f6ce88105f9e39e898d82d0.tar.gz external_llvm-37ed9c199ca639565f6ce88105f9e39e898d82d0.tar.bz2 |
Update aosp/master LLVM for rebase to r222494.
Change-Id: Ic787f5e0124df789bd26f3f24680f45e678eef2d
Diffstat (limited to 'include/llvm/Transforms/Utils/SymbolRewriter.h')
-rw-r--r-- | include/llvm/Transforms/Utils/SymbolRewriter.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/include/llvm/Transforms/Utils/SymbolRewriter.h b/include/llvm/Transforms/Utils/SymbolRewriter.h new file mode 100644 index 0000000..af79372 --- /dev/null +++ b/include/llvm/Transforms/Utils/SymbolRewriter.h @@ -0,0 +1,155 @@ +//===-- SymbolRewriter.h - Symbol Rewriting Pass ----------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the prototypes and definitions related to the Symbol +// Rewriter pass. +// +// The Symbol Rewriter pass takes a set of rewrite descriptors which define +// transformations for symbol names. These can be either single name to name +// trnsformation or more broad regular expression based transformations. +// +// All the functions are re-written at the IR level. The Symbol Rewriter itself +// is exposed as a module level pass. All symbols at the module level are +// iterated. For any matching symbol, the requested transformation is applied, +// updating references to it as well (a la RAUW). The resulting binary will +// only contain the rewritten symbols. +// +// By performing this operation in the compiler, we are able to catch symbols +// that would otherwise not be possible to catch (e.g. inlined symbols). +// +// This makes it possible to cleanly transform symbols without resorting to +// overly-complex macro tricks and the pre-processor. An example of where this +// is useful is the sanitizers where we would like to intercept a well-defined +// set of functions across the module. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H +#define LLVM_TRANSFORMS_UTILS_SYMBOL_REWRITER_H + +#include "llvm/ADT/ilist.h" +#include "llvm/ADT/ilist_node.h" +#include "llvm/IR/Module.h" + +namespace llvm { +class MemoryBuffer; + +namespace yaml { +class KeyValueNode; +class MappingNode; +class ScalarNode; +class Stream; +} + +namespace SymbolRewriter { +/// The basic entity representing a rewrite operation. It serves as the base +/// class for any rewrite descriptor. It has a certain set of specializations +/// which describe a particular rewrite. +/// +/// The RewriteMapParser can be used to parse a mapping file that provides the +/// mapping for rewriting the symbols. The descriptors individually describe +/// whether to rewrite a function, global variable, or global alias. Each of +/// these can be selected either by explicitly providing a name for the ones to +/// be rewritten or providing a (posix compatible) regular expression that will +/// select the symbols to rewrite. This descriptor list is passed to the +/// SymbolRewriter pass. +class RewriteDescriptor : public ilist_node<RewriteDescriptor> { + RewriteDescriptor(const RewriteDescriptor &) LLVM_DELETED_FUNCTION; + + const RewriteDescriptor & + operator=(const RewriteDescriptor &) LLVM_DELETED_FUNCTION; + +public: + enum class Type { + Invalid, /// invalid + Function, /// function - descriptor rewrites a function + GlobalVariable, /// global variable - descriptor rewrites a global variable + NamedAlias, /// named alias - descriptor rewrites a global alias + }; + + virtual ~RewriteDescriptor() {} + + Type getType() const { return Kind; } + + virtual bool performOnModule(Module &M) = 0; + +protected: + explicit RewriteDescriptor(Type T) : Kind(T) {} + +private: + const Type Kind; +}; + +typedef iplist<RewriteDescriptor> RewriteDescriptorList; + +class RewriteMapParser { +public: + RewriteMapParser() {} + ~RewriteMapParser() {} + + bool parse(const std::string &MapFile, RewriteDescriptorList *Descriptors); + +private: + bool parse(std::unique_ptr<MemoryBuffer> &MapFile, RewriteDescriptorList *DL); + bool parseEntry(yaml::Stream &Stream, yaml::KeyValueNode &Entry, + RewriteDescriptorList *DL); + bool parseRewriteFunctionDescriptor(yaml::Stream &Stream, + yaml::ScalarNode *Key, + yaml::MappingNode *Value, + RewriteDescriptorList *DL); + bool parseRewriteGlobalVariableDescriptor(yaml::Stream &Stream, + yaml::ScalarNode *Key, + yaml::MappingNode *Value, + RewriteDescriptorList *DL); + bool parseRewriteGlobalAliasDescriptor(yaml::Stream &YS, yaml::ScalarNode *K, + yaml::MappingNode *V, + RewriteDescriptorList *DL); +}; +} + +template <> +struct ilist_traits<SymbolRewriter::RewriteDescriptor> + : public ilist_default_traits<SymbolRewriter::RewriteDescriptor> { + mutable ilist_half_node<SymbolRewriter::RewriteDescriptor> Sentinel; + +public: + // createSentinel is used to get a reference to a node marking the end of + // the list. Because the sentinel is relative to this instance, use a + // non-static method. + SymbolRewriter::RewriteDescriptor *createSentinel() const { + // since i[p] lists always publicly derive from the corresponding + // traits, placing a data member in this class will augment the + // i[p]list. Since the NodeTy is expected to publicly derive from + // ilist_node<NodeTy>, there is a legal viable downcast from it to + // NodeTy. We use this trick to superpose i[p]list with a "ghostly" + // NodeTy, which becomes the sentinel. Dereferencing the sentinel is + // forbidden (save the ilist_node<NodeTy>) so no one will ever notice + // the superposition. + return static_cast<SymbolRewriter::RewriteDescriptor *>(&Sentinel); + } + void destroySentinel(SymbolRewriter::RewriteDescriptor *) {} + + SymbolRewriter::RewriteDescriptor *provideInitialHead() const { + return createSentinel(); + } + + SymbolRewriter::RewriteDescriptor * + ensureHead(SymbolRewriter::RewriteDescriptor *&) const { + return createSentinel(); + } + + static void noteHead(SymbolRewriter::RewriteDescriptor *, + SymbolRewriter::RewriteDescriptor *) {} +}; + +ModulePass *createRewriteSymbolsPass(); +ModulePass *createRewriteSymbolsPass(SymbolRewriter::RewriteDescriptorList &); +} + +#endif |