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author | Chris Lattner <sabre@nondot.org> | 2007-02-12 05:18:08 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2007-02-12 05:18:08 +0000 |
commit | dec628eead87b20773c98a00830580df211acc98 (patch) | |
tree | cb28286b21387a97519f3e30c757c4fa07b904c5 /include/llvm/ValueSymbolTable.h | |
parent | fa48e9612e52adada82b3d74f9a8e2c35c960b36 (diff) | |
download | external_llvm-dec628eead87b20773c98a00830580df211acc98.zip external_llvm-dec628eead87b20773c98a00830580df211acc98.tar.gz external_llvm-dec628eead87b20773c98a00830580df211acc98.tar.bz2 |
Switch ValueSymbolTable to use StringMap<Value*> instead of std::map<std::string, Value*>
as its main datastructure. There are many improvements yet to be made, but
this speeds up opt --std-compile-opts on 447.dealII by 7.3%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34193 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/ValueSymbolTable.h')
-rw-r--r-- | include/llvm/ValueSymbolTable.h | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/include/llvm/ValueSymbolTable.h b/include/llvm/ValueSymbolTable.h index b05e404..2f3da5d 100644 --- a/include/llvm/ValueSymbolTable.h +++ b/include/llvm/ValueSymbolTable.h @@ -17,7 +17,7 @@ #define LLVM_VALUE_SYMBOL_TABLE_H #include "llvm/Value.h" -#include <map> +#include "llvm/ADT/StringMap.h" namespace llvm { template<typename ValueSubClass, typename ItemParentClass, @@ -47,9 +47,8 @@ class ValueSymbolTable { /// @name Types /// @{ public: - /// @brief A mapping of names to values. - typedef std::map<const std::string, Value *> ValueMap; + typedef StringMap<Value*> ValueMap; /// @brief An iterator over a ValueMap. typedef ValueMap::iterator iterator; @@ -89,12 +88,6 @@ public: /// @brief Get a name unique to this symbol table std::string getUniqueName(const std::string &BaseName) const; - /// @return 1 if the name is in the symbol table, 0 otherwise - /// @brief Determine if a name is in the symbol table - bool count(const std::string &name) const { - return vmap.count(name); - } - /// This function can be used from the debugger to display the /// content of the symbol table while debugging. /// @brief Print out symbol table on stderr @@ -104,7 +97,6 @@ public: /// @name Iteration /// @{ public: - /// @brief Get an iterator that from the beginning of the symbol table. inline iterator begin() { return vmap.begin(); } @@ -116,21 +108,26 @@ public: /// @brief Get a const_iterator to the end of the symbol table. inline const_iterator end() const { return vmap.end(); } - + /// @} /// @name Mutators /// @{ private: /// This method adds the provided value \p N to the symbol table. The Value /// must have a name which is used to place the value in the symbol table. + /// If the inserted name conflicts, this renames the value. /// @brief Add a named value to the symbol table - void insert(Value *Val); - - /// This method removes a value from the symbol table. The name of the - /// Value is extracted from \p Val and used to lookup the Value in the - /// symbol table. \p Val is not deleted, just removed from the symbol table. - /// @brief Remove a value from the symbol table. - void remove(Value* Val); + void reinsertValue(Value *V); + + /// createValueName - This method attempts to create a value name and insert + /// it into the symbol table with the specified name. If it conflicts, it + /// auto-renames the name and returns that instead. + ValueName *createValueName(const char *NameStart, unsigned NameLen, Value *V); + + /// This method removes a value from the symbol table. It leaves the + /// ValueName attached to the value, but it is no longer inserted in the + /// symtab. + void removeValueName(ValueName *V); /// @} /// @name Internal Data |