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authorEvan Cheng <evan.cheng@apple.com>2007-09-19 01:38:40 +0000
committerEvan Cheng <evan.cheng@apple.com>2007-09-19 01:38:40 +0000
commit713a98dee8ab07a3066d1707a07648d27dd0c19c (patch)
tree54c0efe9349233ea62e126f50444d2eddbdddb95 /include
parentdcfa73fe3cf9b67573b188424477bc22ed900adf (diff)
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Use struct SDep instead of std::pair for SUnit pred and succ lists. First step
in tracking physical register output dependencies. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42125 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/CodeGen/ScheduleDAG.h46
1 files changed, 28 insertions, 18 deletions
diff --git a/include/llvm/CodeGen/ScheduleDAG.h b/include/llvm/CodeGen/ScheduleDAG.h
index fdae927..17938d7 100644
--- a/include/llvm/CodeGen/ScheduleDAG.h
+++ b/include/llvm/CodeGen/ScheduleDAG.h
@@ -22,6 +22,7 @@
namespace llvm {
struct InstrStage;
+ struct SUnit;
class MachineConstantPool;
class MachineModuleInfo;
class MachineInstr;
@@ -74,7 +75,18 @@ namespace llvm {
virtual void EmitNoop() {
}
};
-
+
+ /// SDep - Scheduling dependency. It keeps track of dependent nodes,
+ /// cost of the depdenency, etc.
+ struct SDep {
+ SUnit *Dep; // Dependent - either a predecessor or a successor.
+ bool isCtrl; // True iff it's a control dependency.
+ unsigned PhyReg; // If non-zero, this dep is a phy register dependency.
+ int Cost; // Cost of the dependency.
+ SDep(SUnit *d, bool c, unsigned r, int t)
+ : Dep(d), isCtrl(c), PhyReg(r), Cost(t) {}
+ };
+
/// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
/// a group of nodes flagged together.
struct SUnit {
@@ -83,15 +95,13 @@ namespace llvm {
// Preds/Succs - The SUnits before/after us in the graph. The boolean value
// is true if the edge is a token chain edge, false if it is a value edge.
- SmallVector<std::pair<SUnit*,bool>, 4> Preds; // All sunit predecessors.
- SmallVector<std::pair<SUnit*,bool>, 4> Succs; // All sunit successors.
-
- typedef SmallVector<std::pair<SUnit*,bool>, 4>::iterator pred_iterator;
- typedef SmallVector<std::pair<SUnit*,bool>, 4>::iterator succ_iterator;
- typedef SmallVector<std::pair<SUnit*,bool>, 4>::const_iterator
- const_pred_iterator;
- typedef SmallVector<std::pair<SUnit*,bool>, 4>::const_iterator
- const_succ_iterator;
+ SmallVector<SDep, 4> Preds; // All sunit predecessors.
+ SmallVector<SDep, 4> Succs; // All sunit successors.
+
+ typedef SmallVector<SDep, 4>::iterator pred_iterator;
+ typedef SmallVector<SDep, 4>::iterator succ_iterator;
+ typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator;
+ typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator;
short NumPreds; // # of preds.
short NumSuccs; // # of sucss.
@@ -121,21 +131,21 @@ namespace llvm {
/// addPred - This adds the specified node as a pred of the current node if
/// not already. This returns true if this is a new pred.
- bool addPred(SUnit *N, bool isChain) {
+ bool addPred(SUnit *N, bool isCtrl, unsigned PhyReg = 0, int Cost = 1) {
for (unsigned i = 0, e = Preds.size(); i != e; ++i)
- if (Preds[i].first == N && Preds[i].second == isChain)
+ if (Preds[i].Dep == N && Preds[i].isCtrl == isCtrl)
return false;
- Preds.push_back(std::make_pair(N, isChain));
+ Preds.push_back(SDep(N, isCtrl, PhyReg, Cost));
return true;
}
/// addSucc - This adds the specified node as a succ of the current node if
/// not already. This returns true if this is a new succ.
- bool addSucc(SUnit *N, bool isChain) {
+ bool addSucc(SUnit *N, bool isCtrl, unsigned PhyReg = 0, int Cost = 1) {
for (unsigned i = 0, e = Succs.size(); i != e; ++i)
- if (Succs[i].first == N && Succs[i].second == isChain)
+ if (Succs[i].Dep == N && Succs[i].isCtrl == isCtrl)
return false;
- Succs.push_back(std::make_pair(N, isChain));
+ Succs.push_back(SDep(N, isCtrl, PhyReg, Cost));
return true;
}
@@ -340,7 +350,7 @@ namespace llvm {
}
pointer operator*() const {
- return Node->Preds[Operand].first;
+ return Node->Preds[Operand].Dep;
}
pointer operator->() const { return operator*(); }
@@ -359,7 +369,7 @@ namespace llvm {
unsigned getOperand() const { return Operand; }
const SUnit *getNode() const { return Node; }
- bool isChain() const { return Node->Preds[Operand].second; }
+ bool isCtrlDep() const { return Node->Preds[Operand].isCtrl; }
};
template <> struct GraphTraits<SUnit*> {