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authorChris Lattner <sabre@nondot.org>2002-10-25 23:00:13 +0000
committerChris Lattner <sabre@nondot.org>2002-10-25 23:00:13 +0000
commitd4dec05036519593b11dcf314da4a3dba2d982de (patch)
treeae4464c6d38678fe021fdc7316ee66a0eb924f2a /include
parentddb1212d89fe9ab729848992053e06b87de24261 (diff)
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Initial checkin of Machine Code representation for X86 backend. This will
eventually be merged with the sparc backend. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4286 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/CodeGen/MBasicBlock.h64
-rw-r--r--include/llvm/CodeGen/MFunction.h70
-rw-r--r--include/llvm/CodeGen/MInstBuilder.h51
-rw-r--r--include/llvm/CodeGen/MInstruction.h150
4 files changed, 335 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/MBasicBlock.h b/include/llvm/CodeGen/MBasicBlock.h
new file mode 100644
index 0000000..f846de5
--- /dev/null
+++ b/include/llvm/CodeGen/MBasicBlock.h
@@ -0,0 +1,64 @@
+//===-- llvm/CodeGen/MBasicBlock.h - Machine Specific BB rep ----*- C++ -*-===//
+//
+// This class provides a way to represent a basic block in a machine-specific
+// form. A basic block is represented as a list of machine specific
+// instructions.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef CODEGEN_MBASICBLOCK_H
+#define CODEGEN_MBASICBLOCK_H
+
+#include "llvm/CodeGen/MInstruction.h"
+#include "Support/ilist"
+
+class MBasicBlock {
+ MBasicBlock *Prev, *Next;
+ iplist<MInstruction> InstList;
+ // FIXME: we should maintain a pointer to the function we are embedded into!
+public:
+ MBasicBlock() {}
+
+ // Provide accessors for the MBasicBlock list...
+ typedef iplist<MInstruction> InstListType;
+ typedef InstListType::iterator iterator;
+ typedef InstListType::const_iterator const_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+
+ //===--------------------------------------------------------------------===//
+ /// Instruction iterator methods
+ ///
+ inline iterator begin() { return InstList.begin(); }
+ inline const_iterator begin() const { return InstList.begin(); }
+ inline iterator end () { return InstList.end(); }
+ inline const_iterator end () const { return InstList.end(); }
+
+ inline reverse_iterator rbegin() { return InstList.rbegin(); }
+ inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
+ inline reverse_iterator rend () { return InstList.rend(); }
+ inline const_reverse_iterator rend () const { return InstList.rend(); }
+
+ inline unsigned size() const { return InstList.size(); }
+ inline bool empty() const { return InstList.empty(); }
+ inline const MInstruction &front() const { return InstList.front(); }
+ inline MInstruction &front() { return InstList.front(); }
+ inline const MInstruction &back() const { return InstList.back(); }
+ inline MInstruction &back() { return InstList.back(); }
+
+ /// getInstList() - Return the underlying instruction list container. You
+ /// need to access it directly if you want to modify it currently.
+ ///
+ const InstListType &getInstList() const { return InstList; }
+ InstListType &getInstList() { return InstList; }
+
+private: // Methods used to maintain doubly linked list of blocks...
+ friend class ilist_traits<MBasicBlock>;
+
+ MBasicBlock *getPrev() const { return Prev; }
+ MBasicBlock *getNext() const { return Next; }
+ void setPrev(MBasicBlock *P) { Prev = P; }
+ void setNext(MBasicBlock *N) { Next = N; }
+};
+
+#endif
diff --git a/include/llvm/CodeGen/MFunction.h b/include/llvm/CodeGen/MFunction.h
new file mode 100644
index 0000000..683f2df
--- /dev/null
+++ b/include/llvm/CodeGen/MFunction.h
@@ -0,0 +1,70 @@
+//===-- llvm/CodeGen/MFunction.h - Machine Specific Function ----*- C++ -*-===//
+//
+// This class provides a way to represent a function in a machine-specific form.
+// A function is represented as a list of machine specific blocks along with a
+// list of registers that are used to receive arguments for the function.
+//
+// In the machine specific representation for a function, the function may
+// either be in SSA form or in a register based form. When in SSA form, the
+// register numbers are indexes into the RegDefMap that the MFunction contains.
+// This allows accessing SSA use-def information by using the source register
+// number for a use.
+//
+// After register allocation occurs, all of the register numbers in a function
+// refer to real hardware registers and the RegDefMap is cleared.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef CODEGEN_MFUNCTION_H
+#define CODEGEN_MFUNCTION_H
+
+#include "llvm/CodeGen/MBasicBlock.h"
+#include <iosfwd>
+class MInstructionInfo;
+
+class MFunction {
+ iplist<MBasicBlock> BasicBlocks;
+ // FIXME: This should contain a pointer to the LLVM function
+public:
+
+ /// print - Provide a way to get a simple debugging dump. This dumps the
+ /// machine code in a simple "assembly" language that is not really suitable
+ /// for an assembler, but is useful for debugging. This is completely target
+ /// independant.
+ ///
+ void print(std::ostream &OS, const MInstructionInfo &MII) const;
+ void dump(const MInstructionInfo &MII) const;
+
+ // Provide accessors for the MBasicBlock list...
+ typedef iplist<MBasicBlock> BasicBlockListType;
+ typedef BasicBlockListType::iterator iterator;
+ typedef BasicBlockListType::const_iterator const_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+
+ // Provide accessors for basic blocks...
+ const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; }
+ BasicBlockListType &getBasicBlockList() { return BasicBlocks; }
+
+ //===--------------------------------------------------------------------===//
+ // BasicBlock iterator forwarding functions
+ //
+ iterator begin() { return BasicBlocks.begin(); }
+ const_iterator begin() const { return BasicBlocks.begin(); }
+ iterator end () { return BasicBlocks.end(); }
+ const_iterator end () const { return BasicBlocks.end(); }
+
+ reverse_iterator rbegin() { return BasicBlocks.rbegin(); }
+ const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); }
+ reverse_iterator rend () { return BasicBlocks.rend(); }
+ const_reverse_iterator rend () const { return BasicBlocks.rend(); }
+
+ unsigned size() const { return BasicBlocks.size(); }
+ bool empty() const { return BasicBlocks.empty(); }
+ const MBasicBlock &front() const { return BasicBlocks.front(); }
+ MBasicBlock &front() { return BasicBlocks.front(); }
+ const MBasicBlock &back() const { return BasicBlocks.back(); }
+ MBasicBlock &back() { return BasicBlocks.back(); }
+};
+
+#endif
diff --git a/include/llvm/CodeGen/MInstBuilder.h b/include/llvm/CodeGen/MInstBuilder.h
new file mode 100644
index 0000000..6b0ba51
--- /dev/null
+++ b/include/llvm/CodeGen/MInstBuilder.h
@@ -0,0 +1,51 @@
+//===-- CodeGen/MInstBuilder.h - Simplify creation of MInstcn's -*- C++ -*-===//
+//
+// This file exposes a function named BuildMInst that is useful for dramatically
+// simplifying how MInstruction's are created. Instead of using code like this:
+//
+// M = new MInstruction(BB, X86::ADDrr32, DestReg);
+// M->addOperand(Arg0Reg, MOperand::Register);
+// M->addOperand(Arg1Reg, MOperand::Register);
+//
+// we can now use code like this:
+//
+// M = BuildMInst(BB, X86::ADDrr8, DestReg).addReg(Arg0Reg).addReg(Arg1Reg);
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_MINSTBUILDER_H
+#define LLVM_CODEGEN_MINSTBUILDER_H
+
+#include "llvm/CodeGen/MInstruction.h"
+
+struct MInstructionBuilder {
+ MInstruction *MI;
+
+ MInstructionBuilder(MInstruction *mi) : MI(mi) {}
+
+ /// Allow automatic conversion to the machine instruction we are working on.
+ ///
+ operator MInstruction*() const { return MI; }
+
+ /// addReg - Add a new register operand...
+ ///
+ MInstructionBuilder &addReg(unsigned RegNo) {
+ MI->addOperand(RegNo, MOperand::Register);
+ return *this;
+ }
+
+};
+
+/// BuildMInst - Builder interface. Specify how to create the initial
+/// instruction itself.
+///
+inline MInstructionBuilder BuildMInst(unsigned Opcode, unsigned DestReg = 0) {
+ return MInstructionBuilder(new MInstruction(Opcode, DestReg));
+}
+
+inline MInstructionBuilder BuildMInst(MBasicBlock *BB, unsigned Opcode,
+ unsigned DestReg = 0) {
+ return MInstructionBuilder(new MInstruction(BB, Opcode, DestReg));
+}
+
+#endif
diff --git a/include/llvm/CodeGen/MInstruction.h b/include/llvm/CodeGen/MInstruction.h
new file mode 100644
index 0000000..b96a88f
--- /dev/null
+++ b/include/llvm/CodeGen/MInstruction.h
@@ -0,0 +1,150 @@
+//===-- llvm/CodeGen/MInstruction.h - Machine Instruction -------*- C++ -*-===//
+//
+// This class represents a single machine instruction for the LLVM backend.
+// This instruction is represented in a completely generic way to allow all
+// backends to share a common representation. MInstructions are embedded into
+// MBasicBlocks, and are maintained as a doubly linked list.
+//
+// Because there are a lot of machine instruction that may be in use at a time
+// (being manipulated), we are sure to keep a very compact representation that
+// is extremely light-weight.
+//
+// This class is used to represent an instruction when it is in SSA form as well
+// as when it has been register allocated to use physical registers.
+//
+// FIXME: This should eventually be merged with the MachineInstr class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef CODEGEN_MINSTRUCTION_H
+#define CODEGEN_MINSTRUCTION_H
+
+#include <vector>
+template<typename NodeTy> struct ilist_traits;
+class MBasicBlock;
+
+/// MOperand - This class represents a single operand in an instruction.
+/// Interpretation of this operand is not really possible without information
+/// from the machine instruction that it is embedded into.
+///
+class MOperand {
+ union {
+ unsigned uVal;
+ int iVal;
+ };
+public:
+ MOperand(unsigned Value) : uVal(Value) {}
+ MOperand(int Value) : iVal(Value) {}
+
+ /// Interpretation - This enum is used by the MInstruction class to interpret
+ /// the untyped value field of the operand.
+ enum Interpretation {
+ Register, // This is some register number
+ SignExtImmediate, // This is a sign extended immediate
+ ZeroExtImmediate, // This is a zero extended immediate
+ PCRelativeDisp // This is a displacement relative to the PC
+ // FIXME: We need a symbolic value here, like global variable address
+ };
+
+ unsigned getUnsignedValue() const { return uVal; }
+ unsigned getSignedValue() const { return iVal; }
+};
+
+/// MInstruction - Represent a single machine instruction in the code generator.
+/// This is meant to be a light weight representation that is completely
+/// independant of the target machine being code generated for.
+///
+class MInstruction {
+ MInstruction *Prev, *Next; // Doubly linked list of instructions...
+
+ unsigned Opcode; // Opcode of the instruction
+ unsigned Dest; // Destination register written (or 0 if none)
+
+ std::vector<MOperand> Operands; // Operands of the instruction...
+
+ /// OperandInterpretation - This array specifies how the operands of the
+ /// instruction are to be interpreted (is it a register?, an immediate
+ /// constant?, a PC relative displacement?, etc...). Only four values are
+ /// allowed, so any instruction with more than four operands (should be
+ /// exceedingly rare, perhaps only PHI nodes) are assumed to have register
+ /// operands beyond the fourth.
+ ///
+ unsigned char OperandInterpretation[4];
+public:
+ /// MInstruction ctor - Create a new machine instruction, with the specified
+ /// opcode and destination register. Operands are then added with the
+ /// addOperand method.
+ ///
+ MInstruction(unsigned O = 0, unsigned D = 0) : Opcode(O), Dest(D) {}
+
+ /// MInstruction ctor - Create a new instruction, and append it to the
+ /// specified basic block.
+ ///
+ MInstruction(MBasicBlock *BB, unsigned Opcode = 0, unsigned Dest = 0);
+
+ /// getOpcode - Return the opcode for this machine instruction. The value of
+ /// the opcode defines how to interpret the operands of the instruction.
+ ///
+ unsigned getOpcode() const { return Opcode; }
+
+ /// getDestinationReg - This method returns the register written to by this
+ /// instruction. If this returns zero, the instruction does not produce a
+ /// value, because register #0 is always the garbage marker.
+ ///
+ unsigned getDestinationReg() const { return Dest; }
+
+ /// setDestinationReg - This method changes the register written to by this
+ /// instruction. Note that if SSA form is currently active then the SSA table
+ /// needs to be updated to match this, thus this method shouldn't be used
+ /// directly.
+ ///
+ void setDestinationReg(unsigned R) { Dest = R; }
+
+ /// getNumOperands - Return the number of operands the instruction currently
+ /// has.
+ ///
+ unsigned getNumOperands() const { return Operands.size(); }
+
+ /// getOperandInterpretation - Return the interpretation of operand #Op
+ ///
+ MOperand::Interpretation getOperandInterpretation(unsigned Op) const {
+ if (Op < 4) return (MOperand::Interpretation)OperandInterpretation[Op];
+ return MOperand::Register; // Operands >= 4 are all registers
+ }
+
+ unsigned getRegisterOperand(unsigned Op) const {
+ assert(getOperandInterpretation(Op) == MOperand::Register &&
+ "Operand isn't a register!");
+ return Operands[Op].getUnsignedValue();
+ }
+ int getSignExtOperand(unsigned Op) const {
+ assert(getOperandInterpretation(Op) == MOperand::SignExtImmediate &&
+ "Operand isn't a sign extended immediate!");
+ return Operands[Op].getSignedValue();
+ }
+ unsigned getZeroExtOperand(unsigned Op) const {
+ assert(getOperandInterpretation(Op) == MOperand::ZeroExtImmediate &&
+ "Operand isn't a zero extended immediate!");
+ return Operands[Op].getUnsignedValue();
+ }
+ int getPCRelativeOperand(unsigned Op) const {
+ assert(getOperandInterpretation(Op) == MOperand::PCRelativeDisp &&
+ "Operand isn't a PC relative displacement!");
+ return Operands[Op].getSignedValue();
+ }
+
+ /// addOperand - Add a new operand to the instruction with the specified value
+ /// and interpretation.
+ ///
+ void addOperand(unsigned Value, MOperand::Interpretation Ty);
+
+private: // Methods used to maintain doubly linked list of instructions...
+ friend class ilist_traits<MInstruction>;
+
+ MInstruction *getPrev() const { return Prev; }
+ MInstruction *getNext() const { return Next; }
+ void setPrev(MInstruction *P) { Prev = P; }
+ void setNext(MInstruction *N) { Next = N; }
+};
+
+#endif