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authorChris Lattner <sabre@nondot.org>2002-03-26 22:38:45 +0000
committerChris Lattner <sabre@nondot.org>2002-03-26 22:38:45 +0000
commitd9ddf050141bb158ab77ccc3c482b44ab2f66268 (patch)
treefc35f4c6c8eaf57f32e8fda70d31c41ca0ccde9d /include
parent9a3d69649ae8cb28d5ab38b949f656187a4f140d (diff)
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external_llvm-d9ddf050141bb158ab77ccc3c482b44ab2f66268.tar.gz
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New header file for datastructure analysis
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1993 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/Analysis/DataStructure.h377
-rw-r--r--include/llvm/Analysis/DataStructure/DataStructure.h377
2 files changed, 754 insertions, 0 deletions
diff --git a/include/llvm/Analysis/DataStructure.h b/include/llvm/Analysis/DataStructure.h
new file mode 100644
index 0000000..d845303
--- /dev/null
+++ b/include/llvm/Analysis/DataStructure.h
@@ -0,0 +1,377 @@
+//===- DataStructure.h - Build a Module's call graph -------------*- C++ -*--=//
+//
+// Implement the LLVM data structure analysis library.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_DATA_STRUCTURE_H
+#define LLVM_ANALYSIS_DATA_STRUCTURE_H
+
+#include "llvm/Pass.h"
+#include <string>
+
+class Type;
+class CallInst;
+class AllocationInst;
+class FunctionArgument;
+class DSNode;
+class FunctionRepBuilder;
+class GlobalValue;
+class FunctionDSGraph;
+class DataStructure;
+
+// FIXME: move this somewhere private
+unsigned countPointerFields(const Type *Ty);
+
+// PointerVal - Represent a pointer to a datastructure. The pointer points to
+// a node, and can index into it. This is used for getelementptr instructions,
+// which do not affect which node a pointer points to, but does change the field
+// index
+//
+struct PointerVal {
+ DSNode *Node;
+ unsigned Index; // Index into Node->FieldLinks[]
+public:
+ PointerVal(DSNode *N, unsigned Idx = 0) : Node(N), Index(Idx) {}
+
+ DSNode *getNode() const { return Node; }
+ unsigned getIndex() const { return Index; }
+
+ inline bool operator==(DSNode *N) const { return Node == N; }
+ inline bool operator!=(DSNode *N) const { return Node != N; }
+
+ inline bool operator==(const PointerVal &PV) const {
+ return Node == PV.Node && Index == PV.Index;
+ }
+ inline bool operator!=(const PointerVal &PV) const { return !operator==(PV); }
+
+ void print(std::ostream &O) const;
+};
+
+
+// PointerValSet - This class represents a list of pointer values. The add
+// method is used to add values to the set, and ensures that duplicates cannot
+// happen.
+//
+class PointerValSet {
+ std::vector<PointerVal> Vals;
+ void dropRefs();
+ void addRefs();
+public:
+ PointerValSet() {}
+ PointerValSet(const PointerValSet &PVS) : Vals(PVS.Vals) { addRefs(); }
+ ~PointerValSet() { dropRefs(); }
+ const PointerValSet &operator=(const PointerValSet &PVS);
+
+ const PointerVal &operator[](unsigned i) const { return Vals[i]; }
+
+ unsigned size() const { return Vals.size(); }
+ bool empty() const { return Vals.empty(); }
+ void clear() { dropRefs(); Vals.clear(); }
+
+ // add - Add the specified pointer, or contents of the specified PVS to this
+ // pointer set. If a 'Pointer' value is provided, notify the underlying data
+ // structure node that the pointer is pointing to it, so that it can be
+ // invalidated if neccesary later. True is returned if the value is new to
+ // this pointer.
+ //
+ bool add(const PointerVal &PV, Value *Pointer = 0);
+ bool add(const PointerValSet &PVS, Value *Pointer = 0) {
+ bool Changed = false;
+ for (unsigned i = 0, e = PVS.size(); i != e; ++i)
+ Changed |= add(PVS[i], Pointer);
+ return Changed;
+ }
+
+ // removePointerTo - Remove a single pointer val that points to the specified
+ // node...
+ void removePointerTo(DSNode *Node);
+
+ void print(std::ostream &O) const;
+};
+
+
+//===----------------------------------------------------------------------===//
+// DSNode - Base class for all data structure nodes...
+//
+// This class keeps track of its type, the pointer fields in the data structure,
+// and a list of LLVM values that are pointing to this node.
+//
+class DSNode {
+ friend class FunctionDSGraph;
+ const Type *Ty;
+ std::vector<PointerValSet> FieldLinks;
+ std::vector<Value*> Pointers; // Values pointing to me...
+ std::vector<PointerValSet*> Referrers;
+
+ DSNode(const DSNode &); // DO NOT IMPLEMENT
+ void operator=(const DSNode &); // DO NOT IMPLEMENT
+public:
+ enum NodeTy {
+ NewNode, CallNode, ShadowNode, ArgNode, GlobalNode
+ } NodeType;
+
+ DSNode(enum NodeTy NT, const Type *T);
+ virtual ~DSNode() {
+ dropAllReferences();
+ assert(Referrers.empty() && "Referrers to dead node exist!");
+ }
+
+ unsigned getNumLinks() const { return FieldLinks.size(); }
+ PointerValSet &getLink(unsigned i) {
+ assert(i < getNumLinks() && "Field links access out of range...");
+ return FieldLinks[i];
+ }
+
+ // addReferrer - Keep the referrer set up to date...
+ void addReferrer(PointerValSet *PVS) { Referrers.push_back(PVS); }
+ void removeReferrer(PointerValSet *PVS);
+ const std::vector<PointerValSet*> &getReferrers() const { return Referrers; }
+
+ void addPointer(Value *V) { Pointers.push_back(V); }
+ const std::vector<Value*> &getPointers() const { return Pointers; }
+
+ const Type *getType() const { return Ty; }
+
+ void print(std::ostream &O) const;
+
+ virtual std::string getCaption() const = 0;
+ virtual const std::vector<PointerValSet> *getAuxLinks() const {
+ return 0; // Default to nothing...
+ }
+
+ DSNode *clone() const {
+ DSNode *New = cloneImpl();
+ // Add all of the pointers to the new node...
+ for (unsigned pn = 0, pe = Pointers.size(); pn != pe; ++pn)
+ New->addPointer(Pointers[pn]);
+ return New;
+ }
+
+
+ virtual void dropAllReferences() {
+ FieldLinks.clear();
+ }
+
+protected:
+ virtual DSNode *cloneImpl() const = 0;
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+};
+
+
+// NewDSNode - Represent all allocation (malloc or alloca) in the program.
+//
+class NewDSNode : public DSNode {
+ AllocationInst *Allocation;
+public:
+ NewDSNode(AllocationInst *V);
+
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const NewDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == NewNode; }
+protected:
+ virtual NewDSNode *cloneImpl() const { return new NewDSNode(Allocation); }
+};
+
+
+// GlobalDSNode - Represent the memory location that a global variable occupies
+//
+class GlobalDSNode : public DSNode {
+ GlobalValue *Val;
+public:
+ GlobalDSNode(GlobalValue *V);
+
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const GlobalDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == GlobalNode; }
+private:
+ virtual GlobalDSNode *cloneImpl() const { return new GlobalDSNode(Val); }
+};
+
+
+// CallDSNode - Represent a call instruction in the program...
+//
+class CallDSNode : public DSNode {
+ CallInst *CI;
+ std::vector<PointerValSet> ArgLinks;
+public:
+ CallDSNode(CallInst *CI);
+
+ CallInst *getCall() const { return CI; }
+
+ const std::vector<PointerValSet> *getAuxLinks() const { return &ArgLinks; }
+ virtual std::string getCaption() const;
+
+ bool addArgValue(unsigned ArgNo, const PointerValSet &PVS) {
+ return ArgLinks[ArgNo].add(PVS);
+ }
+
+ unsigned getNumArgs() const { return ArgLinks.size(); }
+ const PointerValSet &getArgValues(unsigned ArgNo) const {
+ assert(ArgNo < ArgLinks.size() && "Arg # out of range!");
+ return ArgLinks[ArgNo];
+ }
+
+ virtual void dropAllReferences() {
+ DSNode::dropAllReferences();
+ ArgLinks.clear();
+ }
+
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const CallDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == CallNode; }
+private:
+ virtual CallDSNode *cloneImpl() const { return new CallDSNode(CI); }
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+};
+
+
+// ArgDSNode - Represent an incoming argument to the current function...
+//
+class ArgDSNode : public DSNode {
+ FunctionArgument *FuncArg;
+public:
+ ArgDSNode(FunctionArgument *MA);
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const ArgDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == ArgNode; }
+private:
+ virtual ArgDSNode *cloneImpl() const { return new ArgDSNode(FuncArg); }
+};
+
+
+// ShadowDSNode - Represent a chunk of memory that we need to be able to
+// address. These are generated due to (for example) pointer type method
+// arguments... if the pointer is dereferenced, we need to have a node to point
+// to. When functions are integrated into each other, shadow nodes are
+// resolved.
+//
+class ShadowDSNode : public DSNode {
+ friend class FunctionDSGraph;
+ DSNode *Parent;
+ Module *Mod;
+ ShadowDSNode *ShadowParent; // Nonnull if this is a synthesized node...
+ std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
+public:
+ ShadowDSNode(DSNode *Parent, Module *M);
+ virtual std::string getCaption() const;
+
+ // synthesizeNode - Create a new shadow node that is to be linked into this
+ // chain..
+ //
+ ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const ShadowDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == ShadowNode; }
+
+private:
+ ShadowDSNode(const Type *Ty, Module *M, ShadowDSNode *ShadParent);
+protected:
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+ virtual ShadowDSNode *cloneImpl() const {
+ if (ShadowParent)
+ return new ShadowDSNode(getType(), Mod, ShadowParent);
+ else
+ return new ShadowDSNode(Parent, Mod);
+ }
+};
+
+
+// FunctionDSGraph - The graph that represents a method.
+//
+class FunctionDSGraph {
+ Function *Func;
+ std::vector<DSNode*> Nodes;
+ std::vector<ShadowDSNode*> ShadowNodes;
+ PointerValSet RetNode; // Node that gets returned...
+ std::map<Value*, PointerValSet> ValueMap;
+
+ // cloneFunctionIntoSelf - Clone the specified method graph into the current
+ // method graph, returning the Return's set of the graph. If ValueMap is set
+ // to true, the ValueMap of the function is cloned into this function as well
+ // as the data structure graph itself.
+ //
+ PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
+ void RemoveUnreachableShadowNodes();
+ void UnlinkUndistinguishableShadowNodes();
+public:
+ FunctionDSGraph(Function *F);
+ FunctionDSGraph(const FunctionDSGraph &DSG);
+ ~FunctionDSGraph();
+
+ void computeClosure(const DataStructure &DS);
+
+ Function *getFunction() const { return Func; }
+
+ void printFunction(std::ostream &O, const char *Label) const;
+};
+
+
+// FIXME: This should be a FunctionPass. When the pass framework sees a 'Pass'
+// that uses the output of a FunctionPass, it should automatically build a map
+// of output from the method pass that the pass can use.
+//
+class DataStructure : public Pass {
+ // DSInfo, one intraprocedural and one closed graph for each method...
+ typedef std::map<Function*, std::pair<FunctionDSGraph*,
+ FunctionDSGraph*> > InfoMap;
+ mutable InfoMap DSInfo;
+public:
+ static AnalysisID ID; // DataStructure Analysis ID
+
+ DataStructure(AnalysisID id) { assert(id == ID); }
+ ~DataStructure() { releaseMemory(); }
+
+ // run - Do nothing, because methods are analyzed lazily
+ virtual bool run(Module *TheModule) { return false; }
+
+ // getDSGraph - Return the data structure graph for the specified method.
+ // Since method graphs are lazily computed, we may have to create one on the
+ // fly here.
+ //
+ FunctionDSGraph &getDSGraph(Function *F) const {
+ std::pair<FunctionDSGraph*, FunctionDSGraph*> &N = DSInfo[F];
+ if (N.first) return *N.first;
+ return *(N.first = new FunctionDSGraph(F));
+ }
+
+ // getClosedDSGraph - Return the data structure graph for the specified
+ // method. Since method graphs are lazily computed, we may have to create one
+ // on the fly here. This is different than the normal DSGraph for the method
+ // because any function calls that are resolvable will have the data structure
+ // graphs of the called function incorporated into this function as well.
+ //
+ FunctionDSGraph &getClosedDSGraph(Function *F) const {
+ std::pair<FunctionDSGraph*, FunctionDSGraph*> &N = DSInfo[F];
+ if (N.second) return *N.second;
+ N.second = new FunctionDSGraph(getDSGraph(F));
+ N.second->computeClosure(*this);
+ return *N.second;
+ }
+
+ // print - Print out the analysis results...
+ void print(std::ostream &O, Module *M) const;
+
+ // If the pass pipeline is done with this pass, we can release our memory...
+ virtual void releaseMemory();
+
+ // getAnalysisUsageInfo - This obviously provides a call graph
+ virtual void getAnalysisUsageInfo(AnalysisSet &Required,
+ AnalysisSet &Destroyed,
+ AnalysisSet &Provided) {
+ Provided.push_back(ID);
+ }
+};
+
+#endif
diff --git a/include/llvm/Analysis/DataStructure/DataStructure.h b/include/llvm/Analysis/DataStructure/DataStructure.h
new file mode 100644
index 0000000..d845303
--- /dev/null
+++ b/include/llvm/Analysis/DataStructure/DataStructure.h
@@ -0,0 +1,377 @@
+//===- DataStructure.h - Build a Module's call graph -------------*- C++ -*--=//
+//
+// Implement the LLVM data structure analysis library.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_DATA_STRUCTURE_H
+#define LLVM_ANALYSIS_DATA_STRUCTURE_H
+
+#include "llvm/Pass.h"
+#include <string>
+
+class Type;
+class CallInst;
+class AllocationInst;
+class FunctionArgument;
+class DSNode;
+class FunctionRepBuilder;
+class GlobalValue;
+class FunctionDSGraph;
+class DataStructure;
+
+// FIXME: move this somewhere private
+unsigned countPointerFields(const Type *Ty);
+
+// PointerVal - Represent a pointer to a datastructure. The pointer points to
+// a node, and can index into it. This is used for getelementptr instructions,
+// which do not affect which node a pointer points to, but does change the field
+// index
+//
+struct PointerVal {
+ DSNode *Node;
+ unsigned Index; // Index into Node->FieldLinks[]
+public:
+ PointerVal(DSNode *N, unsigned Idx = 0) : Node(N), Index(Idx) {}
+
+ DSNode *getNode() const { return Node; }
+ unsigned getIndex() const { return Index; }
+
+ inline bool operator==(DSNode *N) const { return Node == N; }
+ inline bool operator!=(DSNode *N) const { return Node != N; }
+
+ inline bool operator==(const PointerVal &PV) const {
+ return Node == PV.Node && Index == PV.Index;
+ }
+ inline bool operator!=(const PointerVal &PV) const { return !operator==(PV); }
+
+ void print(std::ostream &O) const;
+};
+
+
+// PointerValSet - This class represents a list of pointer values. The add
+// method is used to add values to the set, and ensures that duplicates cannot
+// happen.
+//
+class PointerValSet {
+ std::vector<PointerVal> Vals;
+ void dropRefs();
+ void addRefs();
+public:
+ PointerValSet() {}
+ PointerValSet(const PointerValSet &PVS) : Vals(PVS.Vals) { addRefs(); }
+ ~PointerValSet() { dropRefs(); }
+ const PointerValSet &operator=(const PointerValSet &PVS);
+
+ const PointerVal &operator[](unsigned i) const { return Vals[i]; }
+
+ unsigned size() const { return Vals.size(); }
+ bool empty() const { return Vals.empty(); }
+ void clear() { dropRefs(); Vals.clear(); }
+
+ // add - Add the specified pointer, or contents of the specified PVS to this
+ // pointer set. If a 'Pointer' value is provided, notify the underlying data
+ // structure node that the pointer is pointing to it, so that it can be
+ // invalidated if neccesary later. True is returned if the value is new to
+ // this pointer.
+ //
+ bool add(const PointerVal &PV, Value *Pointer = 0);
+ bool add(const PointerValSet &PVS, Value *Pointer = 0) {
+ bool Changed = false;
+ for (unsigned i = 0, e = PVS.size(); i != e; ++i)
+ Changed |= add(PVS[i], Pointer);
+ return Changed;
+ }
+
+ // removePointerTo - Remove a single pointer val that points to the specified
+ // node...
+ void removePointerTo(DSNode *Node);
+
+ void print(std::ostream &O) const;
+};
+
+
+//===----------------------------------------------------------------------===//
+// DSNode - Base class for all data structure nodes...
+//
+// This class keeps track of its type, the pointer fields in the data structure,
+// and a list of LLVM values that are pointing to this node.
+//
+class DSNode {
+ friend class FunctionDSGraph;
+ const Type *Ty;
+ std::vector<PointerValSet> FieldLinks;
+ std::vector<Value*> Pointers; // Values pointing to me...
+ std::vector<PointerValSet*> Referrers;
+
+ DSNode(const DSNode &); // DO NOT IMPLEMENT
+ void operator=(const DSNode &); // DO NOT IMPLEMENT
+public:
+ enum NodeTy {
+ NewNode, CallNode, ShadowNode, ArgNode, GlobalNode
+ } NodeType;
+
+ DSNode(enum NodeTy NT, const Type *T);
+ virtual ~DSNode() {
+ dropAllReferences();
+ assert(Referrers.empty() && "Referrers to dead node exist!");
+ }
+
+ unsigned getNumLinks() const { return FieldLinks.size(); }
+ PointerValSet &getLink(unsigned i) {
+ assert(i < getNumLinks() && "Field links access out of range...");
+ return FieldLinks[i];
+ }
+
+ // addReferrer - Keep the referrer set up to date...
+ void addReferrer(PointerValSet *PVS) { Referrers.push_back(PVS); }
+ void removeReferrer(PointerValSet *PVS);
+ const std::vector<PointerValSet*> &getReferrers() const { return Referrers; }
+
+ void addPointer(Value *V) { Pointers.push_back(V); }
+ const std::vector<Value*> &getPointers() const { return Pointers; }
+
+ const Type *getType() const { return Ty; }
+
+ void print(std::ostream &O) const;
+
+ virtual std::string getCaption() const = 0;
+ virtual const std::vector<PointerValSet> *getAuxLinks() const {
+ return 0; // Default to nothing...
+ }
+
+ DSNode *clone() const {
+ DSNode *New = cloneImpl();
+ // Add all of the pointers to the new node...
+ for (unsigned pn = 0, pe = Pointers.size(); pn != pe; ++pn)
+ New->addPointer(Pointers[pn]);
+ return New;
+ }
+
+
+ virtual void dropAllReferences() {
+ FieldLinks.clear();
+ }
+
+protected:
+ virtual DSNode *cloneImpl() const = 0;
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+};
+
+
+// NewDSNode - Represent all allocation (malloc or alloca) in the program.
+//
+class NewDSNode : public DSNode {
+ AllocationInst *Allocation;
+public:
+ NewDSNode(AllocationInst *V);
+
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const NewDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == NewNode; }
+protected:
+ virtual NewDSNode *cloneImpl() const { return new NewDSNode(Allocation); }
+};
+
+
+// GlobalDSNode - Represent the memory location that a global variable occupies
+//
+class GlobalDSNode : public DSNode {
+ GlobalValue *Val;
+public:
+ GlobalDSNode(GlobalValue *V);
+
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const GlobalDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == GlobalNode; }
+private:
+ virtual GlobalDSNode *cloneImpl() const { return new GlobalDSNode(Val); }
+};
+
+
+// CallDSNode - Represent a call instruction in the program...
+//
+class CallDSNode : public DSNode {
+ CallInst *CI;
+ std::vector<PointerValSet> ArgLinks;
+public:
+ CallDSNode(CallInst *CI);
+
+ CallInst *getCall() const { return CI; }
+
+ const std::vector<PointerValSet> *getAuxLinks() const { return &ArgLinks; }
+ virtual std::string getCaption() const;
+
+ bool addArgValue(unsigned ArgNo, const PointerValSet &PVS) {
+ return ArgLinks[ArgNo].add(PVS);
+ }
+
+ unsigned getNumArgs() const { return ArgLinks.size(); }
+ const PointerValSet &getArgValues(unsigned ArgNo) const {
+ assert(ArgNo < ArgLinks.size() && "Arg # out of range!");
+ return ArgLinks[ArgNo];
+ }
+
+ virtual void dropAllReferences() {
+ DSNode::dropAllReferences();
+ ArgLinks.clear();
+ }
+
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const CallDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == CallNode; }
+private:
+ virtual CallDSNode *cloneImpl() const { return new CallDSNode(CI); }
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+};
+
+
+// ArgDSNode - Represent an incoming argument to the current function...
+//
+class ArgDSNode : public DSNode {
+ FunctionArgument *FuncArg;
+public:
+ ArgDSNode(FunctionArgument *MA);
+ virtual std::string getCaption() const;
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const ArgDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == ArgNode; }
+private:
+ virtual ArgDSNode *cloneImpl() const { return new ArgDSNode(FuncArg); }
+};
+
+
+// ShadowDSNode - Represent a chunk of memory that we need to be able to
+// address. These are generated due to (for example) pointer type method
+// arguments... if the pointer is dereferenced, we need to have a node to point
+// to. When functions are integrated into each other, shadow nodes are
+// resolved.
+//
+class ShadowDSNode : public DSNode {
+ friend class FunctionDSGraph;
+ DSNode *Parent;
+ Module *Mod;
+ ShadowDSNode *ShadowParent; // Nonnull if this is a synthesized node...
+ std::vector<std::pair<const Type *, ShadowDSNode *> > SynthNodes;
+public:
+ ShadowDSNode(DSNode *Parent, Module *M);
+ virtual std::string getCaption() const;
+
+ // synthesizeNode - Create a new shadow node that is to be linked into this
+ // chain..
+ //
+ ShadowDSNode *synthesizeNode(const Type *Ty, FunctionRepBuilder *Rep);
+
+ // Support type inquiry through isa, cast, and dyn_cast...
+ static bool classof(const ShadowDSNode *) { return true; }
+ static bool classof(const DSNode *N) { return N->NodeType == ShadowNode; }
+
+private:
+ ShadowDSNode(const Type *Ty, Module *M, ShadowDSNode *ShadParent);
+protected:
+ virtual void mapNode(std::map<const DSNode*, DSNode*> &NodeMap,
+ const DSNode *Old);
+ virtual ShadowDSNode *cloneImpl() const {
+ if (ShadowParent)
+ return new ShadowDSNode(getType(), Mod, ShadowParent);
+ else
+ return new ShadowDSNode(Parent, Mod);
+ }
+};
+
+
+// FunctionDSGraph - The graph that represents a method.
+//
+class FunctionDSGraph {
+ Function *Func;
+ std::vector<DSNode*> Nodes;
+ std::vector<ShadowDSNode*> ShadowNodes;
+ PointerValSet RetNode; // Node that gets returned...
+ std::map<Value*, PointerValSet> ValueMap;
+
+ // cloneFunctionIntoSelf - Clone the specified method graph into the current
+ // method graph, returning the Return's set of the graph. If ValueMap is set
+ // to true, the ValueMap of the function is cloned into this function as well
+ // as the data structure graph itself.
+ //
+ PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
+ void RemoveUnreachableShadowNodes();
+ void UnlinkUndistinguishableShadowNodes();
+public:
+ FunctionDSGraph(Function *F);
+ FunctionDSGraph(const FunctionDSGraph &DSG);
+ ~FunctionDSGraph();
+
+ void computeClosure(const DataStructure &DS);
+
+ Function *getFunction() const { return Func; }
+
+ void printFunction(std::ostream &O, const char *Label) const;
+};
+
+
+// FIXME: This should be a FunctionPass. When the pass framework sees a 'Pass'
+// that uses the output of a FunctionPass, it should automatically build a map
+// of output from the method pass that the pass can use.
+//
+class DataStructure : public Pass {
+ // DSInfo, one intraprocedural and one closed graph for each method...
+ typedef std::map<Function*, std::pair<FunctionDSGraph*,
+ FunctionDSGraph*> > InfoMap;
+ mutable InfoMap DSInfo;
+public:
+ static AnalysisID ID; // DataStructure Analysis ID
+
+ DataStructure(AnalysisID id) { assert(id == ID); }
+ ~DataStructure() { releaseMemory(); }
+
+ // run - Do nothing, because methods are analyzed lazily
+ virtual bool run(Module *TheModule) { return false; }
+
+ // getDSGraph - Return the data structure graph for the specified method.
+ // Since method graphs are lazily computed, we may have to create one on the
+ // fly here.
+ //
+ FunctionDSGraph &getDSGraph(Function *F) const {
+ std::pair<FunctionDSGraph*, FunctionDSGraph*> &N = DSInfo[F];
+ if (N.first) return *N.first;
+ return *(N.first = new FunctionDSGraph(F));
+ }
+
+ // getClosedDSGraph - Return the data structure graph for the specified
+ // method. Since method graphs are lazily computed, we may have to create one
+ // on the fly here. This is different than the normal DSGraph for the method
+ // because any function calls that are resolvable will have the data structure
+ // graphs of the called function incorporated into this function as well.
+ //
+ FunctionDSGraph &getClosedDSGraph(Function *F) const {
+ std::pair<FunctionDSGraph*, FunctionDSGraph*> &N = DSInfo[F];
+ if (N.second) return *N.second;
+ N.second = new FunctionDSGraph(getDSGraph(F));
+ N.second->computeClosure(*this);
+ return *N.second;
+ }
+
+ // print - Print out the analysis results...
+ void print(std::ostream &O, Module *M) const;
+
+ // If the pass pipeline is done with this pass, we can release our memory...
+ virtual void releaseMemory();
+
+ // getAnalysisUsageInfo - This obviously provides a call graph
+ virtual void getAnalysisUsageInfo(AnalysisSet &Required,
+ AnalysisSet &Destroyed,
+ AnalysisSet &Provided) {
+ Provided.push_back(ID);
+ }
+};
+
+#endif