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author | Chris Lattner <sabre@nondot.org> | 2004-07-08 07:25:51 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2004-07-08 07:25:51 +0000 |
commit | 5ace1e4f6f3a24f28e76eff3eeb3a31cf105e422 (patch) | |
tree | 69cc98711a66c50737b2728cb02d203a32afaf29 /lib/Analysis | |
parent | f9a75460eee24c82a8d38e29d73ffc27cf360b05 (diff) | |
download | external_llvm-5ace1e4f6f3a24f28e76eff3eeb3a31cf105e422.zip external_llvm-5ace1e4f6f3a24f28e76eff3eeb3a31cf105e422.tar.gz external_llvm-5ace1e4f6f3a24f28e76eff3eeb3a31cf105e422.tar.bz2 |
Disable some code that isn't helping matters
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14682 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis')
-rw-r--r-- | lib/Analysis/DataStructure/DataStructure.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp index 751d66c..4acf46e 100644 --- a/lib/Analysis/DataStructure/DataStructure.cpp +++ b/lib/Analysis/DataStructure/DataStructure.cpp @@ -1589,20 +1589,25 @@ static void removeIdenticalCalls(std::vector<DSCallSite> &Calls) { void DSGraph::removeTriviallyDeadNodes() { TIME_REGION(X, "removeTriviallyDeadNodes"); +#if 0 + /// NOTE: This code is disabled. This slows down DSA on 177.mesa + /// substantially! + // Loop over all of the nodes in the graph, calling getNode on each field. // This will cause all nodes to update their forwarding edges, causing // forwarded nodes to be delete-able. + { TIME_REGION(X, "removeTriviallyDeadNodes:node_iterate"); for (node_iterator NI = node_begin(), E = node_end(); NI != E; ++NI) { DSNode *N = *NI; for (unsigned l = 0, e = N->getNumLinks(); l != e; ++l) N->getLink(l*N->getPointerSize()).getNode(); } + } // NOTE: This code is disabled. Though it should, in theory, allow us to // remove more nodes down below, the scan of the scalar map is incredibly // expensive for certain programs (with large SCCs). In the future, if we can // make the scalar map scan more efficient, then we can reenable this. -#if 0 { TIME_REGION(X, "removeTriviallyDeadNodes:scalarmap"); // Likewise, forward any edges from the scalar nodes. While we are at it, |