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authorChris Lattner <sabre@nondot.org>2008-01-01 01:12:31 +0000
committerChris Lattner <sabre@nondot.org>2008-01-01 01:12:31 +0000
commit62ed6b9ade63bf01717ce5274fa11e93e873d245 (patch)
tree9068503f260d6d167ced6218ee4d53599e1ff70a /lib/CodeGen/MachineBasicBlock.cpp
parent264e6fec9f3962cb269031d6d84cee9f896e0286 (diff)
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Implement automatically updated def/use lists for all MachineInstr register
operands. The lists are currently kept in MachineRegisterInfo, but it does not yet provide an iterator interface to them. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45477 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r--lib/CodeGen/MachineBasicBlock.cpp59
1 files changed, 55 insertions, 4 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 3b84d68..7f93185 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -31,13 +31,23 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
return OS;
}
-// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
-// gets the next available unique MBB number. If it is removed from a
-// MachineFunction, it goes back to being #-1.
+/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
+/// parent pointer of the MBB, the MBB numbering, and any instructions in the
+/// MBB to be on the right operand list for registers.
+///
+/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
+/// gets the next available unique MBB number. If it is removed from a
+/// MachineFunction, it goes back to being #-1.
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(Parent);
N->Number = Parent->addToMBBNumbering(N);
+
+ // Make sure the instructions have their operands in the reginfo lists.
+ MachineRegisterInfo &RegInfo = Parent->getRegInfo();
+ for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
+ I->AddRegOperandsToUseLists(RegInfo);
+
LeakDetector::removeGarbageObject(N);
}
@@ -46,6 +56,12 @@ void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
N->setParent(0);
+
+ // Make sure the instructions have their operands removed from the reginfo
+ // lists.
+ for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
+ I->RemoveRegOperandsFromUseLists();
+
LeakDetector::addGarbageObject(N);
}
@@ -56,27 +72,62 @@ MachineInstr* ilist_traits<MachineInstr>::createSentinel() {
return dummy;
}
+/// addNodeToList (MI) - When we add an instruction to a basic block
+/// list, we update its parent pointer and add its operands from reg use/def
+/// lists if appropriate.
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(parent);
LeakDetector::removeGarbageObject(N);
+
+ // If the block is in a function, add the instruction's register operands to
+ // their corresponding use/def lists.
+ if (MachineFunction *MF = parent->getParent())
+ N->AddRegOperandsToUseLists(MF->getRegInfo());
}
+/// removeNodeFromList (MI) - When we remove an instruction from a basic block
+/// list, we update its parent pointer and remove its operands from reg use/def
+/// lists if appropriate.
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
assert(N->getParent() != 0 && "machine instruction not in a basic block");
+ // If this block is in a function, remove from the use/def lists.
+ if (parent->getParent() != 0)
+ N->RemoveRegOperandsFromUseLists();
+
N->setParent(0);
LeakDetector::addGarbageObject(N);
}
+/// transferNodesFromList (MI) - When moving a range of instructions from one
+/// MBB list to another, we need to update the parent pointers and the use/def
+/// lists.
void ilist_traits<MachineInstr>::transferNodesFromList(
iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last) {
// Splice within the same MBB -> no change.
if (parent == fromList.parent) return;
+
+ // If splicing between two blocks within the same function, just update the
+ // parent pointers.
+ if (parent->getParent() == fromList.parent->getParent()) {
+ for (; first != last; ++first)
+ first->setParent(parent);
+ return;
+ }
- for (; first != last; ++first)
+ // Otherwise, we have to update the parent and the use/def lists. The common
+ // case when this occurs is if we're splicing from a block in a MF to a block
+ // that is not in an MF.
+ bool HasOldMF = fromList.parent->getParent() != 0;
+ MachineFunction *NewMF = parent->getParent();
+
+ for (; first != last; ++first) {
+ if (HasOldMF) first->RemoveRegOperandsFromUseLists();
first->setParent(parent);
+ if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo());
+ }
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {