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author | Andrew Trick <atrick@apple.com> | 2012-09-11 00:39:15 +0000 |
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committer | Andrew Trick <atrick@apple.com> | 2012-09-11 00:39:15 +0000 |
commit | 78e5efe1b202f71975ad93f33b1fda21d83fd1fb (patch) | |
tree | 06de32d5dfbdad540d72e89ba53eec2abaa3c4c7 /lib/CodeGen/MachineScheduler.cpp | |
parent | 88df977d4acde2fa5f4ef3db3ddb1ad1cd3e2f92 (diff) | |
download | external_llvm-78e5efe1b202f71975ad93f33b1fda21d83fd1fb.zip external_llvm-78e5efe1b202f71975ad93f33b1fda21d83fd1fb.tar.gz external_llvm-78e5efe1b202f71975ad93f33b1fda21d83fd1fb.tar.bz2 |
Reorganize MachineScheduler interfaces and publish them in the header.
The Hexagon target decided to use a lot of functionality from the
target-independent scheduler. That's fine, and other targets should be
able to do the same. This reorg and API update makes that easy.
For the record, ScheduleDAGMI was not meant to be subclassed. Instead,
new scheduling algorithms should be able to implement
MachineSchedStrategy and be done. But if need be, it's nice to be
able to extend ScheduleDAGMI, so I also made that easier. The target
scheduler is somewhat more apt to break that way though.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163580 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineScheduler.cpp')
-rw-r--r-- | lib/CodeGen/MachineScheduler.cpp | 356 |
1 files changed, 100 insertions, 256 deletions
diff --git a/lib/CodeGen/MachineScheduler.cpp b/lib/CodeGen/MachineScheduler.cpp index 4704dae..e36c7d4 100644 --- a/lib/CodeGen/MachineScheduler.cpp +++ b/lib/CodeGen/MachineScheduler.cpp @@ -18,11 +18,7 @@ #include "llvm/CodeGen/MachineScheduler.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/RegisterClassInfo.h" -#include "llvm/CodeGen/RegisterPressure.h" -#include "llvm/CodeGen/ScheduleDAGInstrs.h" #include "llvm/CodeGen/ScheduleHazardRecognizer.h" -#include "llvm/Target/TargetInstrInfo.h" -#include "llvm/MC/MCInstrItineraries.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" @@ -35,10 +31,12 @@ using namespace llvm; -static cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden, - cl::desc("Force top-down list scheduling")); -static cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden, - cl::desc("Force bottom-up list scheduling")); +namespace llvm { +cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden, + cl::desc("Force top-down list scheduling")); +cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden, + cl::desc("Force bottom-up list scheduling")); +} #ifndef NDEBUG static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden, @@ -281,157 +279,20 @@ void MachineScheduler::print(raw_ostream &O, const Module* m) const { // unimplemented } -//===----------------------------------------------------------------------===// -// MachineSchedStrategy - Interface to a machine scheduling algorithm. -//===----------------------------------------------------------------------===// - -namespace { -class ScheduleDAGMI; - -/// MachineSchedStrategy - Interface used by ScheduleDAGMI to drive the selected -/// scheduling algorithm. -/// -/// If this works well and targets wish to reuse ScheduleDAGMI, we may expose it -/// in ScheduleDAGInstrs.h -class MachineSchedStrategy { -public: - virtual ~MachineSchedStrategy() {} - - /// Initialize the strategy after building the DAG for a new region. - virtual void initialize(ScheduleDAGMI *DAG) = 0; - - /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to - /// schedule the node at the top of the unscheduled region. Otherwise it will - /// be scheduled at the bottom. - virtual SUnit *pickNode(bool &IsTopNode) = 0; - - /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled a node. - virtual void schedNode(SUnit *SU, bool IsTopNode) = 0; - - /// When all predecessor dependencies have been resolved, free this node for - /// top-down scheduling. - virtual void releaseTopNode(SUnit *SU) = 0; - /// When all successor dependencies have been resolved, free this node for - /// bottom-up scheduling. - virtual void releaseBottomNode(SUnit *SU) = 0; -}; -} // namespace +#ifndef NDEBUG +void ReadyQueue::dump() { + dbgs() << Name << ": "; + for (unsigned i = 0, e = Queue.size(); i < e; ++i) + dbgs() << Queue[i]->NodeNum << " "; + dbgs() << "\n"; +} +#endif //===----------------------------------------------------------------------===// // ScheduleDAGMI - Base class for MachineInstr scheduling with LiveIntervals // preservation. //===----------------------------------------------------------------------===// -namespace { -/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules -/// machine instructions while updating LiveIntervals. -class ScheduleDAGMI : public ScheduleDAGInstrs { - AliasAnalysis *AA; - RegisterClassInfo *RegClassInfo; - MachineSchedStrategy *SchedImpl; - - MachineBasicBlock::iterator LiveRegionEnd; - - /// Register pressure in this region computed by buildSchedGraph. - IntervalPressure RegPressure; - RegPressureTracker RPTracker; - - /// List of pressure sets that exceed the target's pressure limit before - /// scheduling, listed in increasing set ID order. Each pressure set is paired - /// with its max pressure in the currently scheduled regions. - std::vector<PressureElement> RegionCriticalPSets; - - /// The top of the unscheduled zone. - MachineBasicBlock::iterator CurrentTop; - IntervalPressure TopPressure; - RegPressureTracker TopRPTracker; - - /// The bottom of the unscheduled zone. - MachineBasicBlock::iterator CurrentBottom; - IntervalPressure BotPressure; - RegPressureTracker BotRPTracker; - -#ifndef NDEBUG - /// The number of instructions scheduled so far. Used to cut off the - /// scheduler at the point determined by misched-cutoff. - unsigned NumInstrsScheduled; -#endif -public: - ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S): - ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), - AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), - RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure), - CurrentBottom(), BotRPTracker(BotPressure) { -#ifndef NDEBUG - NumInstrsScheduled = 0; -#endif - } - - ~ScheduleDAGMI() { - delete SchedImpl; - } - - MachineBasicBlock::iterator top() const { return CurrentTop; } - MachineBasicBlock::iterator bottom() const { return CurrentBottom; } - - /// Implement the ScheduleDAGInstrs interface for handling the next scheduling - /// region. This covers all instructions in a block, while schedule() may only - /// cover a subset. - void enterRegion(MachineBasicBlock *bb, - MachineBasicBlock::iterator begin, - MachineBasicBlock::iterator end, - unsigned endcount); - - /// Implement ScheduleDAGInstrs interface for scheduling a sequence of - /// reorderable instructions. - void schedule(); - - /// Get current register pressure for the top scheduled instructions. - const IntervalPressure &getTopPressure() const { return TopPressure; } - const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; } - - /// Get current register pressure for the bottom scheduled instructions. - const IntervalPressure &getBotPressure() const { return BotPressure; } - const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; } - - /// Get register pressure for the entire scheduling region before scheduling. - const IntervalPressure &getRegPressure() const { return RegPressure; } - - const std::vector<PressureElement> &getRegionCriticalPSets() const { - return RegionCriticalPSets; - } - - /// getIssueWidth - Return the max instructions per scheduling group. - unsigned getIssueWidth() const { - return (InstrItins && InstrItins->SchedModel) - ? InstrItins->SchedModel->IssueWidth : 1; - } - - /// getNumMicroOps - Return the number of issue slots required for this MI. - unsigned getNumMicroOps(MachineInstr *MI) const { - if (!InstrItins) return 1; - int UOps = InstrItins->getNumMicroOps(MI->getDesc().getSchedClass()); - return (UOps >= 0) ? UOps : TII->getNumMicroOps(InstrItins, MI); - } - -protected: - void initRegPressure(); - void updateScheduledPressure(std::vector<unsigned> NewMaxPressure); - - void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos); - bool checkSchedLimit(); - - void releaseRoots(); - - void releaseSucc(SUnit *SU, SDep *SuccEdge); - void releaseSuccessors(SUnit *SU); - void releasePred(SUnit *SU, SDep *PredEdge); - void releasePredecessors(SUnit *SU); - - void placeDebugValues(); -}; -} // namespace - /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When /// NumPredsLeft reaches zero, release the successor node. /// @@ -565,6 +426,9 @@ void ScheduleDAGMI::initRegPressure() { std::vector<unsigned> RegionPressure = RPTracker.getPressure().MaxSetPressure; for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) { unsigned Limit = TRI->getRegPressureSetLimit(i); + DEBUG(dbgs() << TRI->getRegPressureSetName(i) + << "Limit " << Limit + << " Actual " << RegionPressure[i] << "\n"); if (RegionPressure[i] > Limit) RegionCriticalPSets.push_back(PressureElement(i, 0)); } @@ -610,7 +474,39 @@ void ScheduleDAGMI::releaseRoots() { /// schedule - Called back from MachineScheduler::runOnMachineFunction /// after setting up the current scheduling region. [RegionBegin, RegionEnd) /// only includes instructions that have DAG nodes, not scheduling boundaries. +/// +/// This is a skeletal driver, with all the functionality pushed into helpers, +/// so that it can be easilly extended by experimental schedulers. Generally, +/// implementing MachineSchedStrategy should be sufficient to implement a new +/// scheduling algorithm. However, if a scheduler further subclasses +/// ScheduleDAGMI then it will want to override this virtual method in order to +/// update any specialized state. void ScheduleDAGMI::schedule() { + buildDAGWithRegPressure(); + + DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) + SUnits[su].dumpAll(this)); + + if (ViewMISchedDAGs) viewGraph(); + + initQueues(); + + bool IsTopNode = false; + while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) { + if (!checkSchedLimit()) + break; + + scheduleMI(SU, IsTopNode); + + updateQueues(SU, IsTopNode); + } + assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone."); + + placeDebugValues(); +} + +/// Build the DAG and setup three register pressure trackers. +void ScheduleDAGMI::buildDAGWithRegPressure() { // Initialize the register pressure tracker used by buildSchedGraph. RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd); @@ -620,15 +516,15 @@ void ScheduleDAGMI::schedule() { // Build the DAG, and compute current register pressure. buildSchedGraph(AA, &RPTracker); + if (ViewMISchedDAGs) viewGraph(); // Initialize top/bottom trackers after computing region pressure. initRegPressure(); +} - DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) - SUnits[su].dumpAll(this)); - - if (ViewMISchedDAGs) viewGraph(); - +/// Identify DAG roots and setup scheduler queues. +void ScheduleDAGMI::initQueues() { + // Initialize the strategy before modifying the DAG. SchedImpl->initialize(this); // Release edges from the special Entry node or to the special Exit node. @@ -640,59 +536,60 @@ void ScheduleDAGMI::schedule() { CurrentTop = nextIfDebug(RegionBegin, RegionEnd); CurrentBottom = RegionEnd; - bool IsTopNode = false; - while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) { - if (!checkSchedLimit()) - break; - - // Move the instruction to its new location in the instruction stream. - MachineInstr *MI = SU->getInstr(); - - if (IsTopNode) { - assert(SU->isTopReady() && "node still has unscheduled dependencies"); - if (&*CurrentTop == MI) - CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); - else { - moveInstruction(MI, CurrentTop); - TopRPTracker.setPos(MI); - } +} - // Update top scheduled pressure. - TopRPTracker.advance(); - assert(TopRPTracker.getPos() == CurrentTop && "out of sync"); - updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure); +/// Move an instruction and update register pressure. +void ScheduleDAGMI::scheduleMI(SUnit *SU, bool IsTopNode) { + // Move the instruction to its new location in the instruction stream. + MachineInstr *MI = SU->getInstr(); - // Release dependent instructions for scheduling. - releaseSuccessors(SU); + if (IsTopNode) { + assert(SU->isTopReady() && "node still has unscheduled dependencies"); + if (&*CurrentTop == MI) + CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); + else { + moveInstruction(MI, CurrentTop); + TopRPTracker.setPos(MI); } + + // Update top scheduled pressure. + TopRPTracker.advance(); + assert(TopRPTracker.getPos() == CurrentTop && "out of sync"); + updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure); + } + else { + assert(SU->isBottomReady() && "node still has unscheduled dependencies"); + MachineBasicBlock::iterator priorII = + priorNonDebug(CurrentBottom, CurrentTop); + if (&*priorII == MI) + CurrentBottom = priorII; else { - assert(SU->isBottomReady() && "node still has unscheduled dependencies"); - MachineBasicBlock::iterator priorII = - priorNonDebug(CurrentBottom, CurrentTop); - if (&*priorII == MI) - CurrentBottom = priorII; - else { - if (&*CurrentTop == MI) { - CurrentTop = nextIfDebug(++CurrentTop, priorII); - TopRPTracker.setPos(CurrentTop); - } - moveInstruction(MI, CurrentBottom); - CurrentBottom = MI; + if (&*CurrentTop == MI) { + CurrentTop = nextIfDebug(++CurrentTop, priorII); + TopRPTracker.setPos(CurrentTop); } - // Update bottom scheduled pressure. - BotRPTracker.recede(); - assert(BotRPTracker.getPos() == CurrentBottom && "out of sync"); - updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure); - - // Release dependent instructions for scheduling. - releasePredecessors(SU); + moveInstruction(MI, CurrentBottom); + CurrentBottom = MI; } - SU->isScheduled = true; - SchedImpl->schedNode(SU, IsTopNode); + // Update bottom scheduled pressure. + BotRPTracker.recede(); + assert(BotRPTracker.getPos() == CurrentBottom && "out of sync"); + updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure); } - assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone."); +} - placeDebugValues(); +/// Update scheduler queues after scheduling an instruction. +void ScheduleDAGMI::updateQueues(SUnit *SU, bool IsTopNode) { + // Release dependent instructions for scheduling. + if (IsTopNode) + releaseSuccessors(SU); + else + releasePredecessors(SU); + + SU->isScheduled = true; + + // Notify the scheduling strategy after updating the DAG. + SchedImpl->schedNode(SU, IsTopNode); } /// Reinsert any remaining debug_values, just like the PostRA scheduler. @@ -721,59 +618,6 @@ void ScheduleDAGMI::placeDebugValues() { //===----------------------------------------------------------------------===// namespace { -/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience -/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified -/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in. -class ReadyQueue { - unsigned ID; - std::string Name; - std::vector<SUnit*> Queue; - -public: - ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {} - - unsigned getID() const { return ID; } - - StringRef getName() const { return Name; } - - // SU is in this queue if it's NodeQueueID is a superset of this ID. - bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); } - - bool empty() const { return Queue.empty(); } - - unsigned size() const { return Queue.size(); } - - typedef std::vector<SUnit*>::iterator iterator; - - iterator begin() { return Queue.begin(); } - - iterator end() { return Queue.end(); } - - iterator find(SUnit *SU) { - return std::find(Queue.begin(), Queue.end(), SU); - } - - void push(SUnit *SU) { - Queue.push_back(SU); - SU->NodeQueueId |= ID; - } - - void remove(iterator I) { - (*I)->NodeQueueId &= ~ID; - *I = Queue.back(); - Queue.pop_back(); - } - -#ifndef NDEBUG - void dump() { - dbgs() << Name << ": "; - for (unsigned i = 0, e = Queue.size(); i < e; ++i) - dbgs() << Queue[i]->NodeNum << " "; - dbgs() << "\n"; - } -#endif -}; - /// ConvergingScheduler shrinks the unscheduled zone using heuristics to balance /// the schedule. class ConvergingScheduler : public MachineSchedStrategy { |