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authorDan Gohman <gohman@apple.com>2008-12-09 22:54:47 +0000
committerDan Gohman <gohman@apple.com>2008-12-09 22:54:47 +0000
commit54e4c36a7349e94a84773afb56eccd4ca65b49e9 (patch)
tree2fc3528006f5b576a6fb9f03bc2f170b80737687 /lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
parent5a45bf1b48cd3d23faa3dfc27b8866bb536c4b9e (diff)
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Rewrite the SDep class, and simplify some of the related code.
The Cost field is removed. It was only being used in a very limited way, to indicate when the scheduler should attempt to protect a live register, and it isn't really needed to do that. If we ever want the scheduler to start inserting copies in non-prohibitive situations, we'll have to rethink some things anyway. A Latency field is added. Instead of giving each node a single fixed latency, each edge can have its own latency. This will eventually be used to model various micro-architecture properties more accurately. The PointerIntPair class and an internal union are now used, which reduce the overall size. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60806 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp')
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
index d4acf5f..b01700e 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
@@ -78,7 +78,7 @@ public:
void Schedule();
private:
- void ReleaseSucc(SUnit *SU, SUnit *SuccSU, bool isChain);
+ void ReleaseSucc(SUnit *SU, const SDep &D);
void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
void ListScheduleTopDown();
};
@@ -107,7 +107,8 @@ void ScheduleDAGList::Schedule() {
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
-void ScheduleDAGList::ReleaseSucc(SUnit *SU, SUnit *SuccSU, bool isChain) {
+void ScheduleDAGList::ReleaseSucc(SUnit *SU, const SDep &D) {
+ SUnit *SuccSU = D.getSUnit();
--SuccSU->NumPredsLeft;
#ifndef NDEBUG
@@ -121,14 +122,7 @@ void ScheduleDAGList::ReleaseSucc(SUnit *SU, SUnit *SuccSU, bool isChain) {
// Compute the cycle when this SUnit actually becomes available. This
// is the max of the start time of all predecessors plus their latencies.
- // If this is a token edge, we don't need to wait for the latency of the
- // preceeding instruction (e.g. a long-latency load) unless there is also
- // some other data dependence.
- unsigned PredDoneCycle = SU->Cycle;
- if (!isChain)
- PredDoneCycle += SU->Latency;
- else if (SU->Latency)
- PredDoneCycle += 1;
+ unsigned PredDoneCycle = SU->Cycle + SU->Latency;
SuccSU->CycleBound = std::max(SuccSU->CycleBound, PredDoneCycle);
if (SuccSU->NumPredsLeft == 0) {
@@ -149,7 +143,7 @@ void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
// Top down: release successors.
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I)
- ReleaseSucc(SU, I->Dep, I->isCtrl);
+ ReleaseSucc(SU, *I);
SU->isScheduled = true;
AvailableQueue->ScheduledNode(SU);