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author | Evan Cheng <evan.cheng@apple.com> | 2008-06-13 23:58:02 +0000 |
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committer | Evan Cheng <evan.cheng@apple.com> | 2008-06-13 23:58:02 +0000 |
commit | 5ed91b58a6a6e0ea7c745834be585cbf951a77b3 (patch) | |
tree | 823c8c5b152ce16a857c623eb5b7be83973ce0c8 /lib/CodeGen | |
parent | da24ef0a273515b67fa61bc41946aa6802b7856a (diff) | |
download | external_llvm-5ed91b58a6a6e0ea7c745834be585cbf951a77b3.zip external_llvm-5ed91b58a6a6e0ea7c745834be585cbf951a77b3.tar.gz external_llvm-5ed91b58a6a6e0ea7c745834be585cbf951a77b3.tar.bz2 |
Teach the spiller to commute instructions in order to fold a reload. This hits 410 times on 444.namd and 122 times on 252.eon.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52266 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r-- | lib/CodeGen/VirtRegMap.cpp | 143 |
1 files changed, 125 insertions, 18 deletions
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp index 335ceae..1406748 100644 --- a/lib/CodeGen/VirtRegMap.cpp +++ b/lib/CodeGen/VirtRegMap.cpp @@ -36,16 +36,17 @@ #include <algorithm> using namespace llvm; -STATISTIC(NumSpills, "Number of register spills"); -STATISTIC(NumPSpills,"Number of physical register spills"); -STATISTIC(NumReMats, "Number of re-materialization"); -STATISTIC(NumDRM , "Number of re-materializable defs elided"); -STATISTIC(NumStores, "Number of stores added"); -STATISTIC(NumLoads , "Number of loads added"); -STATISTIC(NumReused, "Number of values reused"); -STATISTIC(NumDSE , "Number of dead stores elided"); -STATISTIC(NumDCE , "Number of copies elided"); -STATISTIC(NumDSS , "Number of dead spill slots removed"); +STATISTIC(NumSpills , "Number of register spills"); +STATISTIC(NumPSpills ,"Number of physical register spills"); +STATISTIC(NumReMats , "Number of re-materialization"); +STATISTIC(NumDRM , "Number of re-materializable defs elided"); +STATISTIC(NumStores , "Number of stores added"); +STATISTIC(NumLoads , "Number of loads added"); +STATISTIC(NumReused , "Number of values reused"); +STATISTIC(NumDSE , "Number of dead stores elided"); +STATISTIC(NumDCE , "Number of copies elided"); +STATISTIC(NumDSS , "Number of dead spill slots removed"); +STATISTIC(NumCommutes, "Number of instructions commuted"); namespace { enum SpillerName { simple, local }; @@ -356,6 +357,13 @@ namespace { AvailableSpills &Spills, BitVector &RegKills, std::vector<MachineOperand*> &KillOps, VirtRegMap &VRM); + bool CommuteToFoldReload(MachineBasicBlock &MBB, + MachineBasicBlock::iterator &MII, + unsigned VirtReg, unsigned SrcReg, int SS, + BitVector &RegKills, + std::vector<MachineOperand*> &KillOps, + const TargetRegisterInfo *TRI, + VirtRegMap &VRM); void SpillRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MII, int Idx, unsigned PhysReg, int StackSlot, @@ -874,12 +882,12 @@ namespace { /// This enables unfolding optimization for a subsequent instruction which will /// also eliminate the newly introduced store instruction. bool LocalSpiller::PrepForUnfoldOpti(MachineBasicBlock &MBB, - MachineBasicBlock::iterator &MII, + MachineBasicBlock::iterator &MII, std::vector<MachineInstr*> &MaybeDeadStores, - AvailableSpills &Spills, - BitVector &RegKills, - std::vector<MachineOperand*> &KillOps, - VirtRegMap &VRM) { + AvailableSpills &Spills, + BitVector &RegKills, + std::vector<MachineOperand*> &KillOps, + VirtRegMap &VRM) { MachineFunction &MF = *MBB.getParent(); MachineInstr &MI = *MII; unsigned UnfoldedOpc = 0; @@ -971,6 +979,97 @@ bool LocalSpiller::PrepForUnfoldOpti(MachineBasicBlock &MBB, return false; } +/// CommuteToFoldReload - +/// Look for +/// r1 = load fi#1 +/// r1 = op r1, r2<kill> +/// store r1, fi#1 +/// +/// If op is commutable and r2 is killed, then we can xform these to +/// r2 = op r2, fi#1 +/// store r2, fi#1 +bool LocalSpiller::CommuteToFoldReload(MachineBasicBlock &MBB, + MachineBasicBlock::iterator &MII, + unsigned VirtReg, unsigned SrcReg, int SS, + BitVector &RegKills, + std::vector<MachineOperand*> &KillOps, + const TargetRegisterInfo *TRI, + VirtRegMap &VRM) { + if (MII == MBB.begin() || !MII->killsRegister(SrcReg)) + return false; + + MachineFunction &MF = *MBB.getParent(); + MachineInstr &MI = *MII; + MachineBasicBlock::iterator DefMII = prior(MII); + MachineInstr *DefMI = DefMII; + const TargetInstrDesc &TID = DefMI->getDesc(); + unsigned NewDstIdx; + if (DefMII != MBB.begin() && + TID.isCommutable() && + TII->CommuteChangesDestination(DefMI, NewDstIdx)) { + MachineOperand &NewDstMO = DefMI->getOperand(NewDstIdx); + unsigned NewReg = NewDstMO.getReg(); + if (!NewDstMO.isKill() || TRI->regsOverlap(NewReg, SrcReg)) + return false; + MachineInstr *ReloadMI = prior(DefMII); + int FrameIdx; + unsigned DestReg = TII->isLoadFromStackSlot(ReloadMI, FrameIdx); + if (DestReg != SrcReg || FrameIdx != SS) + return false; + int UseIdx = DefMI->findRegisterUseOperandIdx(DestReg, false); + if (UseIdx == -1) + return false; + int DefIdx = TID.getOperandConstraint(UseIdx, TOI::TIED_TO); + if (DefIdx == -1) + return false; + assert(DefMI->getOperand(DefIdx).isRegister() && + DefMI->getOperand(DefIdx).getReg() == SrcReg); + + // Now commute def instruction. + MachineInstr *CommutedMI = TII->commuteInstruction(DefMI); + if (!CommutedMI) + return false; + SmallVector<unsigned, 2> Ops; + Ops.push_back(NewDstIdx); + MachineInstr *FoldedMI = TII->foldMemoryOperand(MF, CommutedMI, Ops, SS); + if (!FoldedMI) { + if (CommutedMI == DefMI) + TII->commuteInstruction(CommutedMI); + else + MBB.erase(CommutedMI); + return false; + } + + VRM.addSpillSlotUse(SS, FoldedMI); + VRM.virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef); + // Insert new def MI and spill MI. + const TargetRegisterClass* RC = MF.getRegInfo().getRegClass(VirtReg); + TII->storeRegToStackSlot(MBB, MI, NewReg, true, SS, RC); + MII = prior(MII); + MachineInstr *StoreMI = MII; + VRM.addSpillSlotUse(SS, StoreMI); + VRM.virtFolded(VirtReg, StoreMI, VirtRegMap::isMod); + MII = MBB.insert(MII, FoldedMI); // Update MII to backtrack. + + // Delete all 3 old instructions. + InvalidateKills(MI, RegKills, KillOps); + VRM.RemoveMachineInstrFromMaps(&MI); + MBB.erase(&MI); + if (CommutedMI != DefMI) + MBB.erase(CommutedMI); + InvalidateKills(*DefMI, RegKills, KillOps); + VRM.RemoveMachineInstrFromMaps(DefMI); + MBB.erase(DefMI); + InvalidateKills(*ReloadMI, RegKills, KillOps); + VRM.RemoveMachineInstrFromMaps(ReloadMI); + MBB.erase(ReloadMI); + ++NumCommutes; + return true; + } + + return false; +} + /// findSuperReg - Find the SubReg's super-register of given register class /// where its SubIdx sub-register is SubReg. static unsigned findSuperReg(const TargetRegisterClass *RC, unsigned SubReg, @@ -1587,15 +1686,23 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) { if (unsigned SrcReg = TII->isStoreToStackSlot(&MI, StackSlot)) { assert(TargetRegisterInfo::isPhysicalRegister(SrcReg) && "Src hasn't been allocated yet?"); + + if (CommuteToFoldReload(MBB, MII, VirtReg, SrcReg, StackSlot, + RegKills, KillOps, TRI, VRM)) { + NextMII = next(MII); + BackTracked = true; + goto ProcessNextInst; + } + // Okay, this is certainly a store of SrcReg to [StackSlot]. Mark // this as a potentially dead store in case there is a subsequent // store into the stack slot without a read from it. MaybeDeadStores[StackSlot] = &MI; // If the stack slot value was previously available in some other - // register, change it now. Otherwise, make the register available, - // in PhysReg. - Spills.addAvailable(StackSlot, &MI, SrcReg, false/*don't clobber*/); + // register, change it now. Otherwise, make the register + // available in PhysReg. + Spills.addAvailable(StackSlot, &MI, SrcReg, false/*!clobber*/); } } } |