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author | Vincent Lejeune <vljn@ovi.com> | 2013-04-30 12:47:56 +0000 |
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committer | Vincent Lejeune <vljn@ovi.com> | 2013-04-30 12:47:56 +0000 |
commit | 1872730c5a0d95ba9d2ed7e1e9607e86c50e9070 (patch) | |
tree | c0661701e7952a59569307fe712d48413309ce83 /lib/ExecutionEngine | |
parent | 527db3f26b2b5fc3855ff671344e9691cbd54d37 (diff) | |
download | external_llvm-1872730c5a0d95ba9d2ed7e1e9607e86c50e9070.zip external_llvm-1872730c5a0d95ba9d2ed7e1e9607e86c50e9070.tar.gz external_llvm-1872730c5a0d95ba9d2ed7e1e9607e86c50e9070.tar.bz2 |
R600: fix loop-address.ll test
Texture cache is now used when shader type is not specified
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180785 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine')
0 files changed, 0 insertions, 0 deletions