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authorDavid Tweed <david.tweed@arm.com>2013-03-18 11:54:44 +0000
committerDavid Tweed <david.tweed@arm.com>2013-03-18 11:54:44 +0000
commitec7eb55cc4c35318ff0ec4e04c0d42e5a65e1811 (patch)
tree552e8711a2f857dc6e99290b0d514f07ddba1fe8 /lib/IR/Constants.cpp
parentb9e8678025891a3eb5431c652df541b632902fc6 (diff)
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The optimization a + (-0.0f) -> a was being misapplied to a + (+0.0f) in the vector case (because
we weren't differntiating floating-point zeroinitializers from other zero-initializers) which was causing problems for code relying upon a + (+0.0f) to, eg, flush denormals to 0. Make the scalar and vector cases have the same behaviour. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177279 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/IR/Constants.cpp')
-rw-r--r--lib/IR/Constants.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/lib/IR/Constants.cpp b/lib/IR/Constants.cpp
index 0c7effb..70f7e01 100644
--- a/lib/IR/Constants.cpp
+++ b/lib/IR/Constants.cpp
@@ -47,6 +47,19 @@ bool Constant::isNegativeZeroValue() const {
if (const ConstantFP *CFP = dyn_cast<ConstantFP>(this))
return CFP->isZero() && CFP->isNegative();
+ // Equivalent for a vector of -0.0's.
+ if (const ConstantDataVector *CV = dyn_cast<ConstantDataVector>(this))
+ if (ConstantFP *SplatCFP = dyn_cast_or_null<ConstantFP>(CV->getSplatValue()))
+ if (SplatCFP && SplatCFP->isZero() && SplatCFP->isNegative())
+ return true;
+
+ // However, vectors of zeroes which are floating point represent +0.0's.
+ if (const ConstantAggregateZero *CAZ = dyn_cast<ConstantAggregateZero>(this))
+ if (const VectorType *VT = dyn_cast<VectorType>(CAZ->getType()))
+ if (VT->getElementType()->isFloatingPointTy())
+ // As it's a CAZ, we know it's the zero bit-pattern (ie, +0.0) in each element.
+ return false;
+
// Otherwise, just use +0.0.
return isNullValue();
}