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authorLogan Chien <loganchien@google.com>2011-10-20 00:08:13 +0800
committerLogan Chien <loganchien@google.com>2011-10-20 00:09:35 +0800
commit0ebc07a576037e4e36f68bf5cece32740ca120c0 (patch)
treec2e40648043d01498ee25af839a071193561e425 /lib/Support/CrashRecoveryContext.cpp
parent62383e889e0b06fd12a6b88311717cd33a1925c4 (diff)
parentcdd8e46bec4e975d00a5abea808d8eb4138515c5 (diff)
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Merge with LLVM upstream 2011/10/20 (r142530)
Conflicts: lib/Support/Unix/Host.inc Change-Id: Idc00db3b63912dca6348bddd9f8a1af2a8d5d147
Diffstat (limited to 'lib/Support/CrashRecoveryContext.cpp')
-rw-r--r--lib/Support/CrashRecoveryContext.cpp68
1 files changed, 67 insertions, 1 deletions
diff --git a/lib/Support/CrashRecoveryContext.cpp b/lib/Support/CrashRecoveryContext.cpp
index 899c389..263114c 100644
--- a/lib/Support/CrashRecoveryContext.cpp
+++ b/lib/Support/CrashRecoveryContext.cpp
@@ -12,6 +12,7 @@
#include "llvm/Config/config.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/ThreadLocal.h"
+#include "llvm/Support/ErrorHandling.h"
#include <setjmp.h>
#include <cstdio>
using namespace llvm;
@@ -123,7 +124,56 @@ CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
#ifdef LLVM_ON_WIN32
-// FIXME: No real Win32 implementation currently.
+#include "Windows/Windows.h"
+
+// On Windows, we can make use of vectored exception handling to
+// catch most crashing situations. Note that this does mean
+// we will be alerted of exceptions *before* structured exception
+// handling has the opportunity to catch it. But that isn't likely
+// to cause problems because nowhere in the project is SEH being
+// used.
+//
+// Vectored exception handling is built on top of SEH, and so it
+// works on a per-thread basis.
+//
+// The vectored exception handler functionality was added in Windows
+// XP, so if support for older versions of Windows is required,
+// it will have to be added.
+//
+// If we want to support as far back as Win2k, we could use the
+// SetUnhandledExceptionFilter API, but there's a risk of that
+// being entirely overwritten (it's not a chain).
+
+static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
+{
+ // Lookup the current thread local recovery object.
+ const CrashRecoveryContextImpl *CRCI = CurrentContext.get();
+
+ if (!CRCI) {
+ // Something has gone horribly wrong, so let's just tell everyone
+ // to keep searching
+ CrashRecoveryContext::Disable();
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ // TODO: We can capture the stack backtrace here and store it on the
+ // implementation if we so choose.
+
+ // Handle the crash
+ const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
+
+ // Note that we don't actually get here because HandleCrash calls
+ // longjmp, which means the HandleCrash function never returns.
+ llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+
+// Because the Enable and Disable calls are static, it means that
+// there may not actually be an Impl available, or even a current
+// CrashRecoveryContext at all. So we make use of a thread-local
+// exception table. The handles contained in here will either be
+// non-NULL, valid VEH handles, or NULL.
+static sys::ThreadLocal<const void> sCurrentExceptionHandle;
void CrashRecoveryContext::Enable() {
sys::ScopedLock L(gCrashRecoveryContexMutex);
@@ -132,6 +182,13 @@ void CrashRecoveryContext::Enable() {
return;
gCrashRecoveryEnabled = true;
+
+ // We can set up vectored exception handling now. We will install our
+ // handler as the front of the list, though there's no assurances that
+ // it will remain at the front (another call could install itself before
+ // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
+ PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
+ sCurrentExceptionHandle.set(handle);
}
void CrashRecoveryContext::Disable() {
@@ -141,6 +198,15 @@ void CrashRecoveryContext::Disable() {
return;
gCrashRecoveryEnabled = false;
+
+ PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
+ if (currentHandle) {
+ // Now we can remove the vectored exception handler from the chain
+ ::RemoveVectoredExceptionHandler(currentHandle);
+
+ // Reset the handle in our thread-local set.
+ sCurrentExceptionHandle.set(NULL);
+ }
}
#else