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author | Michael J. Spencer <bigcheesegs@gmail.com> | 2010-11-29 18:16:10 +0000 |
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committer | Michael J. Spencer <bigcheesegs@gmail.com> | 2010-11-29 18:16:10 +0000 |
commit | 1f6efa3996dd1929fbc129203ce5009b620e6969 (patch) | |
tree | 6b782914982f90d3a983bcefef98b8ef68ab2961 /lib/Support/Windows/Path.inc | |
parent | 9363f739cdc3bd02e8516a25de0090f52ae12fbb (diff) | |
download | external_llvm-1f6efa3996dd1929fbc129203ce5009b620e6969.zip external_llvm-1f6efa3996dd1929fbc129203ce5009b620e6969.tar.gz external_llvm-1f6efa3996dd1929fbc129203ce5009b620e6969.tar.bz2 |
Merge System into Support.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120298 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Support/Windows/Path.inc')
-rw-r--r-- | lib/Support/Windows/Path.inc | 918 |
1 files changed, 918 insertions, 0 deletions
diff --git a/lib/Support/Windows/Path.inc b/lib/Support/Windows/Path.inc new file mode 100644 index 0000000..e517eec --- /dev/null +++ b/lib/Support/Windows/Path.inc @@ -0,0 +1,918 @@ +//===- llvm/System/Win32/Path.cpp - Win32 Path Implementation ---*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Path class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <malloc.h> +#include <cstdio> + +// We need to undo a macro defined in Windows.h, otherwise we won't compile: +#undef CopyFile +#undef GetCurrentDirectory + +// Windows happily accepts either forward or backward slashes, though any path +// returned by a Win32 API will have backward slashes. As LLVM code basically +// assumes forward slashes are used, backward slashs are converted where they +// can be introduced into a path. +// +// Another invariant is that a path ends with a slash if and only if the path +// is a root directory. Any other use of a trailing slash is stripped. Unlike +// in Unix, Windows has a rather complicated notion of a root path and this +// invariant helps simply the code. + +static void FlipBackSlashes(std::string& s) { + for (size_t i = 0; i < s.size(); i++) + if (s[i] == '\\') + s[i] = '/'; +} + +namespace llvm { +namespace sys { + +const char PathSeparator = ';'; + +StringRef Path::GetEXESuffix() { + return "exe"; +} + +Path::Path(llvm::StringRef p) + : path(p) { + FlipBackSlashes(path); +} + +Path::Path(const char *StrStart, unsigned StrLen) + : path(StrStart, StrLen) { + FlipBackSlashes(path); +} + +Path& +Path::operator=(StringRef that) { + path.assign(that.data(), that.size()); + FlipBackSlashes(path); + return *this; +} + +// push_back 0 on create, and pop_back on delete. +struct ScopedNullTerminator { + std::string &str; + ScopedNullTerminator(std::string &s) : str(s) { str.push_back(0); } + ~ScopedNullTerminator() { + // str.pop_back(); But wait, C++03 doesn't have this... + assert(!str.empty() && str[str.size() - 1] == 0 + && "Null char not present!"); + str.resize(str.size() - 1); + } +}; + +bool +Path::isValid() const { + if (path.empty()) + return false; + + // If there is a colon, it must be the second character, preceded by a letter + // and followed by something. + size_t len = path.size(); + // This code assumes that path is null terminated, so make sure it is. + ScopedNullTerminator snt(path); + size_t pos = path.rfind(':',len); + size_t rootslash = 0; + if (pos != std::string::npos) { + if (pos != 1 || !isalpha(path[0]) || len < 3) + return false; + rootslash = 2; + } + + // Look for a UNC path, and if found adjust our notion of the root slash. + if (len > 3 && path[0] == '/' && path[1] == '/') { + rootslash = path.find('/', 2); + if (rootslash == std::string::npos) + rootslash = 0; + } + + // Check for illegal characters. + if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012" + "\013\014\015\016\017\020\021\022\023\024\025\026" + "\027\030\031\032\033\034\035\036\037") + != std::string::npos) + return false; + + // Remove trailing slash, unless it's a root slash. + if (len > rootslash+1 && path[len-1] == '/') + path.erase(--len); + + // Check each component for legality. + for (pos = 0; pos < len; ++pos) { + // A component may not end in a space. + if (path[pos] == ' ') { + if (path[pos+1] == '/' || path[pos+1] == '\0') + return false; + } + + // A component may not end in a period. + if (path[pos] == '.') { + if (path[pos+1] == '/' || path[pos+1] == '\0') { + // Unless it is the pseudo-directory "."... + if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':') + return true; + // or "..". + if (pos > 0 && path[pos-1] == '.') { + if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':') + return true; + } + return false; + } + } + } + + return true; +} + +void Path::makeAbsolute() { + TCHAR FullPath[MAX_PATH + 1] = {0}; + LPTSTR FilePart = NULL; + + DWORD RetLength = ::GetFullPathNameA(path.c_str(), + sizeof(FullPath)/sizeof(FullPath[0]), + FullPath, &FilePart); + + if (0 == RetLength) { + // FIXME: Report the error GetLastError() + assert(0 && "Unable to make absolute path!"); + } else if (RetLength > MAX_PATH) { + // FIXME: Report too small buffer (needed RetLength bytes). + assert(0 && "Unable to make absolute path!"); + } else { + path = FullPath; + } +} + +bool +Path::isAbsolute(const char *NameStart, unsigned NameLen) { + assert(NameStart); + // FIXME: This does not handle correctly an absolute path starting from + // a drive letter or in UNC format. + switch (NameLen) { + case 0: + return false; + case 1: + case 2: + return NameStart[0] == '/'; + default: + return + (NameStart[0] == '/' || (NameStart[1] == ':' && NameStart[2] == '/')) || + (NameStart[0] == '\\' || (NameStart[1] == ':' && NameStart[2] == '\\')); + } +} + +bool +Path::isAbsolute() const { + // FIXME: This does not handle correctly an absolute path starting from + // a drive letter or in UNC format. + switch (path.length()) { + case 0: + return false; + case 1: + case 2: + return path[0] == '/'; + default: + return path[0] == '/' || (path[1] == ':' && path[2] == '/'); + } +} + +static Path *TempDirectory; + +Path +Path::GetTemporaryDirectory(std::string* ErrMsg) { + if (TempDirectory) + return *TempDirectory; + + char pathname[MAX_PATH]; + if (!GetTempPath(MAX_PATH, pathname)) { + if (ErrMsg) + *ErrMsg = "Can't determine temporary directory"; + return Path(); + } + + Path result; + result.set(pathname); + + // Append a subdirectory passed on our process id so multiple LLVMs don't + // step on each other's toes. +#ifdef __MINGW32__ + // Mingw's Win32 header files are broken. + sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId())); +#else + sprintf(pathname, "LLVM_%u", GetCurrentProcessId()); +#endif + result.appendComponent(pathname); + + // If there's a directory left over from a previous LLVM execution that + // happened to have the same process id, get rid of it. + result.eraseFromDisk(true); + + // And finally (re-)create the empty directory. + result.createDirectoryOnDisk(false); + TempDirectory = new Path(result); + return *TempDirectory; +} + +// FIXME: the following set of functions don't map to Windows very well. +Path +Path::GetRootDirectory() { + // This is the only notion that that Windows has of a root directory. Nothing + // is here except for drives. + return Path("file:///"); +} + +void +Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) { + char buff[MAX_PATH]; + // Generic form of C:\Windows\System32 + HRESULT res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_SYSTEM, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) { + assert(0 && "Failed to get system directory"); + return; + } + Paths.push_back(sys::Path(buff)); + + // Reset buff. + buff[0] = 0; + // Generic form of C:\Windows + res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_WINDOWS, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) { + assert(0 && "Failed to get windows directory"); + return; + } + Paths.push_back(sys::Path(buff)); +} + +void +Path::GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths) { + char * env_var = getenv("LLVM_LIB_SEARCH_PATH"); + if (env_var != 0) { + getPathList(env_var,Paths); + } +#ifdef LLVM_LIBDIR + { + Path tmpPath; + if (tmpPath.set(LLVM_LIBDIR)) + if (tmpPath.canRead()) + Paths.push_back(tmpPath); + } +#endif + GetSystemLibraryPaths(Paths); +} + +Path +Path::GetLLVMDefaultConfigDir() { + Path ret = GetUserHomeDirectory(); + if (!ret.appendComponent(".llvm")) + assert(0 && "Failed to append .llvm"); + return ret; +} + +Path +Path::GetUserHomeDirectory() { + char buff[MAX_PATH]; + HRESULT res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_APPDATA, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) + assert(0 && "Failed to get user home directory"); + return Path(buff); +} + +Path +Path::GetCurrentDirectory() { + char pathname[MAX_PATH]; + ::GetCurrentDirectoryA(MAX_PATH,pathname); + return Path(pathname); +} + +/// GetMainExecutable - Return the path to the main executable, given the +/// value of argv[0] from program startup. +Path Path::GetMainExecutable(const char *argv0, void *MainAddr) { + char pathname[MAX_PATH]; + DWORD ret = ::GetModuleFileNameA(NULL, pathname, MAX_PATH); + return ret != MAX_PATH ? Path(pathname) : Path(); +} + + +// FIXME: the above set of functions don't map to Windows very well. + + +StringRef Path::getDirname() const { + return getDirnameCharSep(path, "/"); +} + +StringRef +Path::getBasename() const { + // Find the last slash + size_t slash = path.rfind('/'); + if (slash == std::string::npos) + slash = 0; + else + slash++; + + size_t dot = path.rfind('.'); + if (dot == std::string::npos || dot < slash) + return StringRef(path).substr(slash); + else + return StringRef(path).substr(slash, dot - slash); +} + +StringRef +Path::getSuffix() const { + // Find the last slash + size_t slash = path.rfind('/'); + if (slash == std::string::npos) + slash = 0; + else + slash++; + + size_t dot = path.rfind('.'); + if (dot == std::string::npos || dot < slash) + return StringRef(""); + else + return StringRef(path).substr(dot + 1); +} + +bool +Path::exists() const { + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isDirectory() const { + DWORD attr = GetFileAttributes(path.c_str()); + return (attr != INVALID_FILE_ATTRIBUTES) && + (attr & FILE_ATTRIBUTE_DIRECTORY); +} + +bool +Path::isSymLink() const { + DWORD attributes = GetFileAttributes(path.c_str()); + + if (attributes == INVALID_FILE_ATTRIBUTES) + // There's no sane way to report this :(. + assert(0 && "GetFileAttributes returned INVALID_FILE_ATTRIBUTES"); + + // This isn't exactly what defines a NTFS symlink, but it is only true for + // paths that act like a symlink. + return attributes & FILE_ATTRIBUTE_REPARSE_POINT; +} + +bool +Path::canRead() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::canWrite() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY); +} + +bool +Path::canExecute() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isRegularFile() const { + if (isDirectory()) + return false; + return true; +} + +StringRef +Path::getLast() const { + // Find the last slash + size_t pos = path.rfind('/'); + + // Handle the corner cases + if (pos == std::string::npos) + return path; + + // If the last character is a slash, we have a root directory + if (pos == path.length()-1) + return path; + + // Return everything after the last slash + return StringRef(path).substr(pos+1); +} + +const FileStatus * +PathWithStatus::getFileStatus(bool update, std::string *ErrStr) const { + if (!fsIsValid || update) { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { + MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) + + ": Can't get status: "); + return 0; + } + + status.fileSize = fi.nFileSizeHigh; + status.fileSize <<= sizeof(fi.nFileSizeHigh)*8; + status.fileSize += fi.nFileSizeLow; + + status.mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777; + status.user = 9999; // Not applicable to Windows, so... + status.group = 9999; // Not applicable to Windows, so... + + // FIXME: this is only unique if the file is accessed by the same file path. + // How do we do this for C:\dir\file and ..\dir\file ? Unix has inode + // numbers, but the concept doesn't exist in Windows. + status.uniqueID = 0; + for (unsigned i = 0; i < path.length(); ++i) + status.uniqueID += path[i]; + + ULARGE_INTEGER ui; + ui.LowPart = fi.ftLastWriteTime.dwLowDateTime; + ui.HighPart = fi.ftLastWriteTime.dwHighDateTime; + status.modTime.fromWin32Time(ui.QuadPart); + + status.isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; + fsIsValid = true; + } + return &status; +} + +bool Path::makeReadableOnDisk(std::string* ErrMsg) { + // All files are readable on Windows (ignoring security attributes). + return false; +} + +bool Path::makeWriteableOnDisk(std::string* ErrMsg) { + DWORD attr = GetFileAttributes(path.c_str()); + + // If it doesn't exist, we're done. + if (attr == INVALID_FILE_ATTRIBUTES) + return false; + + if (attr & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) { + MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: "); + return true; + } + } + return false; +} + +bool Path::makeExecutableOnDisk(std::string* ErrMsg) { + // All files are executable on Windows (ignoring security attributes). + return false; +} + +bool +Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { + MakeErrMsg(ErrMsg, path + ": can't get status of file"); + return true; + } + + if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { + if (ErrMsg) + *ErrMsg = path + ": not a directory"; + return true; + } + + result.clear(); + WIN32_FIND_DATA fd; + std::string searchpath = path; + if (path.size() == 0 || searchpath[path.size()-1] == '/') + searchpath += "*"; + else + searchpath += "/*"; + + HANDLE h = FindFirstFile(searchpath.c_str(), &fd); + if (h == INVALID_HANDLE_VALUE) { + if (GetLastError() == ERROR_FILE_NOT_FOUND) + return true; // not really an error, now is it? + MakeErrMsg(ErrMsg, path + ": Can't read directory: "); + return true; + } + + do { + if (fd.cFileName[0] == '.') + continue; + Path aPath(path); + aPath.appendComponent(&fd.cFileName[0]); + result.insert(aPath); + } while (FindNextFile(h, &fd)); + + DWORD err = GetLastError(); + FindClose(h); + if (err != ERROR_NO_MORE_FILES) { + SetLastError(err); + MakeErrMsg(ErrMsg, path + ": Can't read directory: "); + return true; + } + return false; +} + +bool +Path::set(StringRef a_path) { + if (a_path.empty()) + return false; + std::string save(path); + path = a_path; + FlipBackSlashes(path); + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::appendComponent(StringRef name) { + if (name.empty()) + return false; + std::string save(path); + if (!path.empty()) { + size_t last = path.size() - 1; + if (path[last] != '/') + path += '/'; + } + path += name; + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::eraseComponent() { + size_t slashpos = path.rfind('/',path.size()); + if (slashpos == path.size() - 1 || slashpos == std::string::npos) + return false; + std::string save(path); + path.erase(slashpos); + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::eraseSuffix() { + size_t dotpos = path.rfind('.',path.size()); + size_t slashpos = path.rfind('/',path.size()); + if (dotpos != std::string::npos) { + if (slashpos == std::string::npos || dotpos > slashpos+1) { + std::string save(path); + path.erase(dotpos, path.size()-dotpos); + if (!isValid()) { + path = save; + return false; + } + return true; + } + } + return false; +} + +inline bool PathMsg(std::string* ErrMsg, const char* pathname, const char*msg) { + if (ErrMsg) + *ErrMsg = std::string(pathname) + ": " + std::string(msg); + return true; +} + +bool +Path::createDirectoryOnDisk(bool create_parents, std::string* ErrMsg) { + // Get a writeable copy of the path name + size_t len = path.length(); + char *pathname = reinterpret_cast<char *>(_alloca(len+2)); + path.copy(pathname, len); + pathname[len] = 0; + + // Make sure it ends with a slash. + if (len == 0 || pathname[len - 1] != '/') { + pathname[len] = '/'; + pathname[++len] = 0; + } + + // Determine starting point for initial / search. + char *next = pathname; + if (pathname[0] == '/' && pathname[1] == '/') { + // Skip host name. + next = strchr(pathname+2, '/'); + if (next == NULL) + return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + + // Skip share name. + next = strchr(next+1, '/'); + if (next == NULL) + return PathMsg(ErrMsg, pathname,"badly formed remote directory"); + + next++; + if (*next == 0) + return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + + } else { + if (pathname[1] == ':') + next += 2; // skip drive letter + if (*next == '/') + next++; // skip root directory + } + + // If we're supposed to create intermediate directories + if (create_parents) { + // Loop through the directory components until we're done + while (*next) { + next = strchr(next, '/'); + *next = 0; + if (!CreateDirectory(pathname, NULL) && + GetLastError() != ERROR_ALREADY_EXISTS) + return MakeErrMsg(ErrMsg, + std::string(pathname) + ": Can't create directory: "); + *next++ = '/'; + } + } else { + // Drop trailing slash. + pathname[len-1] = 0; + if (!CreateDirectory(pathname, NULL) && + GetLastError() != ERROR_ALREADY_EXISTS) { + return MakeErrMsg(ErrMsg, std::string(pathname) + + ": Can't create directory: "); + } + } + return false; +} + +bool +Path::createFileOnDisk(std::string* ErrMsg) { + // Create the file + HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, + FILE_ATTRIBUTE_NORMAL, NULL); + if (h == INVALID_HANDLE_VALUE) + return MakeErrMsg(ErrMsg, path + ": Can't create file: "); + + CloseHandle(h); + return false; +} + +bool +Path::eraseFromDisk(bool remove_contents, std::string *ErrStr) const { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) + return true; + + if (fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { + // If it doesn't exist, we're done. + if (!exists()) + return false; + + char *pathname = reinterpret_cast<char *>(_alloca(path.length()+3)); + int lastchar = path.length() - 1 ; + path.copy(pathname, lastchar+1); + + // Make path end with '/*'. + if (pathname[lastchar] != '/') + pathname[++lastchar] = '/'; + pathname[lastchar+1] = '*'; + pathname[lastchar+2] = 0; + + if (remove_contents) { + WIN32_FIND_DATA fd; + HANDLE h = FindFirstFile(pathname, &fd); + + // It's a bad idea to alter the contents of a directory while enumerating + // its contents. So build a list of its contents first, then destroy them. + + if (h != INVALID_HANDLE_VALUE) { + std::vector<Path> list; + + do { + if (strcmp(fd.cFileName, ".") == 0) + continue; + if (strcmp(fd.cFileName, "..") == 0) + continue; + + Path aPath(path); + aPath.appendComponent(&fd.cFileName[0]); + list.push_back(aPath); + } while (FindNextFile(h, &fd)); + + DWORD err = GetLastError(); + FindClose(h); + if (err != ERROR_NO_MORE_FILES) { + SetLastError(err); + return MakeErrMsg(ErrStr, path + ": Can't read directory: "); + } + + for (std::vector<Path>::iterator I = list.begin(); I != list.end(); + ++I) { + Path &aPath = *I; + aPath.eraseFromDisk(true); + } + } else { + if (GetLastError() != ERROR_FILE_NOT_FOUND) + return MakeErrMsg(ErrStr, path + ": Can't read directory: "); + } + } + + pathname[lastchar] = 0; + if (!RemoveDirectory(pathname)) + return MakeErrMsg(ErrStr, + std::string(pathname) + ": Can't destroy directory: "); + return false; + } else { + // Read-only files cannot be deleted on Windows. Must remove the read-only + // attribute first. + if (fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), + fi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); + } + + if (!DeleteFile(path.c_str())) + return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); + return false; + } +} + +bool Path::getMagicNumber(std::string& Magic, unsigned len) const { + assert(len < 1024 && "Request for magic string too long"); + char* buf = reinterpret_cast<char*>(alloca(len)); + + HANDLE h = CreateFile(path.c_str(), + GENERIC_READ, + FILE_SHARE_READ, + NULL, + OPEN_EXISTING, + FILE_ATTRIBUTE_NORMAL, + NULL); + if (h == INVALID_HANDLE_VALUE) + return false; + + DWORD nRead = 0; + BOOL ret = ReadFile(h, buf, len, &nRead, NULL); + CloseHandle(h); + + if (!ret || nRead != len) + return false; + + Magic = std::string(buf, len); + return true; +} + +bool +Path::renamePathOnDisk(const Path& newName, std::string* ErrMsg) { + if (!MoveFileEx(path.c_str(), newName.c_str(), MOVEFILE_REPLACE_EXISTING)) + return MakeErrMsg(ErrMsg, "Can't move '" + path + "' to '" + newName.path + + "': "); + return false; +} + +bool +Path::setStatusInfoOnDisk(const FileStatus &si, std::string *ErrMsg) const { + // FIXME: should work on directories also. + if (!si.isFile) { + return true; + } + + HANDLE h = CreateFile(path.c_str(), + FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES, + FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, + NULL, + OPEN_EXISTING, + FILE_ATTRIBUTE_NORMAL, + NULL); + if (h == INVALID_HANDLE_VALUE) + return true; + + BY_HANDLE_FILE_INFORMATION bhfi; + if (!GetFileInformationByHandle(h, &bhfi)) { + DWORD err = GetLastError(); + CloseHandle(h); + SetLastError(err); + return MakeErrMsg(ErrMsg, path + ": GetFileInformationByHandle: "); + } + + ULARGE_INTEGER ui; + ui.QuadPart = si.modTime.toWin32Time(); + FILETIME ft; + ft.dwLowDateTime = ui.LowPart; + ft.dwHighDateTime = ui.HighPart; + BOOL ret = SetFileTime(h, NULL, &ft, &ft); + DWORD err = GetLastError(); + CloseHandle(h); + if (!ret) { + SetLastError(err); + return MakeErrMsg(ErrMsg, path + ": SetFileTime: "); + } + + // Best we can do with Unix permission bits is to interpret the owner + // writable bit. + if (si.mode & 0200) { + if (bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), + bhfi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); + } + } else { + if (!(bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY)) { + if (!SetFileAttributes(path.c_str(), + bhfi.dwFileAttributes | FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); + } + } + + return false; +} + +bool +CopyFile(const sys::Path &Dest, const sys::Path &Src, std::string* ErrMsg) { + // Can't use CopyFile macro defined in Windows.h because it would mess up the + // above line. We use the expansion it would have in a non-UNICODE build. + if (!::CopyFileA(Src.c_str(), Dest.c_str(), false)) + return MakeErrMsg(ErrMsg, "Can't copy '" + Src.str() + + "' to '" + Dest.str() + "': "); + return false; +} + +bool +Path::makeUnique(bool reuse_current, std::string* ErrMsg) { + if (reuse_current && !exists()) + return false; // File doesn't exist already, just use it! + + // Reserve space for -XXXXXX at the end. + char *FNBuffer = (char*) alloca(path.size()+8); + unsigned offset = path.size(); + path.copy(FNBuffer, offset); + + // Find a numeric suffix that isn't used by an existing file. Assume there + // won't be more than 1 million files with the same prefix. Probably a safe + // bet. + static unsigned FCounter = 0; + do { + sprintf(FNBuffer+offset, "-%06u", FCounter); + if (++FCounter > 999999) + FCounter = 0; + path = FNBuffer; + } while (exists()); + return false; +} + +bool +Path::createTemporaryFileOnDisk(bool reuse_current, std::string* ErrMsg) { + // Make this into a unique file name + makeUnique(reuse_current, ErrMsg); + + // Now go and create it + HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, + FILE_ATTRIBUTE_NORMAL, NULL); + if (h == INVALID_HANDLE_VALUE) + return MakeErrMsg(ErrMsg, path + ": can't create file"); + + CloseHandle(h); + return false; +} + +/// MapInFilePages - Not yet implemented on win32. +const char *Path::MapInFilePages(int FD, uint64_t FileSize) { + return 0; +} + +/// MapInFilePages - Not yet implemented on win32. +void Path::UnMapFilePages(const char *Base, uint64_t FileSize) { + assert(0 && "NOT IMPLEMENTED"); +} + +} +} |