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author | Shih-wei Liao <sliao@google.com> | 2010-02-10 11:10:31 -0800 |
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committer | Shih-wei Liao <sliao@google.com> | 2010-02-10 11:10:31 -0800 |
commit | e264f62ca09a8f65c87a46d562a4d0f9ec5d457e (patch) | |
tree | 59e3d57ef656cef79afa708ae0a3daf25cd91fcf /lib/System/Threading.cpp | |
download | external_llvm-e264f62ca09a8f65c87a46d562a4d0f9ec5d457e.zip external_llvm-e264f62ca09a8f65c87a46d562a4d0f9ec5d457e.tar.gz external_llvm-e264f62ca09a8f65c87a46d562a4d0f9ec5d457e.tar.bz2 |
Check in LLVM r95781.
Diffstat (limited to 'lib/System/Threading.cpp')
-rw-r--r-- | lib/System/Threading.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/lib/System/Threading.cpp b/lib/System/Threading.cpp new file mode 100644 index 0000000..466c468 --- /dev/null +++ b/lib/System/Threading.cpp @@ -0,0 +1,64 @@ +//===-- llvm/System/Threading.cpp- Control multithreading mode --*- C++ -*-==// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements llvm_start_multithreaded() and friends. +// +//===----------------------------------------------------------------------===// + +#include "llvm/System/Threading.h" +#include "llvm/System/Atomic.h" +#include "llvm/System/Mutex.h" +#include "llvm/Config/config.h" +#include <cassert> + +using namespace llvm; + +static bool multithreaded_mode = false; + +static sys::Mutex* global_lock = 0; + +bool llvm::llvm_start_multithreaded() { +#ifdef LLVM_MULTITHREADED + assert(!multithreaded_mode && "Already multithreaded!"); + multithreaded_mode = true; + global_lock = new sys::Mutex(true); + + // We fence here to ensure that all initialization is complete BEFORE we + // return from llvm_start_multithreaded(). + sys::MemoryFence(); + return true; +#else + return false; +#endif +} + +void llvm::llvm_stop_multithreaded() { +#ifdef LLVM_MULTITHREADED + assert(multithreaded_mode && "Not currently multithreaded!"); + + // We fence here to insure that all threaded operations are complete BEFORE we + // return from llvm_stop_multithreaded(). + sys::MemoryFence(); + + multithreaded_mode = false; + delete global_lock; +#endif +} + +bool llvm::llvm_is_multithreaded() { + return multithreaded_mode; +} + +void llvm::llvm_acquire_global_lock() { + if (multithreaded_mode) global_lock->acquire(); +} + +void llvm::llvm_release_global_lock() { + if (multithreaded_mode) global_lock->release(); +} |