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authorAnton Korobeynikov <asl@math.spbu.ru>2010-11-15 00:06:54 +0000
committerAnton Korobeynikov <asl@math.spbu.ru>2010-11-15 00:06:54 +0000
commit33464912237efaa0ed7060829e66b59055bdd48b (patch)
tree3b5a58918b40d4368be141a6350de4e4c8607032 /lib/Target/CellSPU/SPUFrameInfo.cpp
parent78b4fee8fd040d802e027da7bef3f707b12d8df5 (diff)
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First step of huge frame-related refactoring: move emit{Prologue,Epilogue} out of TargetRegisterInfo to TargetFrameInfo, which is definitely much better suitable place
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119097 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/CellSPU/SPUFrameInfo.cpp')
-rw-r--r--lib/Target/CellSPU/SPUFrameInfo.cpp217
1 files changed, 213 insertions, 4 deletions
diff --git a/lib/Target/CellSPU/SPUFrameInfo.cpp b/lib/Target/CellSPU/SPUFrameInfo.cpp
index 60d7ba7..70ee8b8 100644
--- a/lib/Target/CellSPU/SPUFrameInfo.cpp
+++ b/lib/Target/CellSPU/SPUFrameInfo.cpp
@@ -14,16 +14,225 @@
#include "SPU.h"
#include "SPUFrameInfo.h"
#include "SPURegisterNames.h"
+#include "SPUInstrBuilder.h"
+#include "SPUInstrInfo.h"
+#include "llvm/Function.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetOptions.h"
+#include "llvm/Support/CommandLine.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// SPUFrameInfo:
//===----------------------------------------------------------------------===//
-SPUFrameInfo::SPUFrameInfo(const TargetMachine &tm):
- TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
- TM(tm)
-{
+SPUFrameInfo::SPUFrameInfo(const SPUSubtarget &sti)
+ : TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
+ Subtarget(sti) {
LR[0].first = SPU::R0;
LR[0].second = 16;
}
+
+
+/// determineFrameLayout - Determine the size of the frame and maximum call
+/// frame size.
+void SPUFrameInfo::determineFrameLayout(MachineFunction &MF) const {
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+
+ // Get the number of bytes to allocate from the FrameInfo
+ unsigned FrameSize = MFI->getStackSize();
+
+ // Get the alignments provided by the target, and the maximum alignment
+ // (if any) of the fixed frame objects.
+ unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
+ unsigned Align = std::max(TargetAlign, MFI->getMaxAlignment());
+ assert(isPowerOf2_32(Align) && "Alignment is not power of 2");
+ unsigned AlignMask = Align - 1;
+
+ // Get the maximum call frame size of all the calls.
+ unsigned maxCallFrameSize = MFI->getMaxCallFrameSize();
+
+ // If we have dynamic alloca then maxCallFrameSize needs to be aligned so
+ // that allocations will be aligned.
+ if (MFI->hasVarSizedObjects())
+ maxCallFrameSize = (maxCallFrameSize + AlignMask) & ~AlignMask;
+
+ // Update maximum call frame size.
+ MFI->setMaxCallFrameSize(maxCallFrameSize);
+
+ // Include call frame size in total.
+ FrameSize += maxCallFrameSize;
+
+ // Make sure the frame is aligned.
+ FrameSize = (FrameSize + AlignMask) & ~AlignMask;
+
+ // Update frame info.
+ MFI->setStackSize(FrameSize);
+}
+
+void SPUFrameInfo::emitPrologue(MachineFunction &MF) const {
+ MachineBasicBlock &MBB = MF.front(); // Prolog goes in entry BB
+ MachineBasicBlock::iterator MBBI = MBB.begin();
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ const SPUInstrInfo &TII =
+ *static_cast<const SPUInstrInfo*>(MF.getTarget().getInstrInfo());
+ MachineModuleInfo &MMI = MF.getMMI();
+ DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
+
+ // Prepare for debug frame info.
+ bool hasDebugInfo = MMI.hasDebugInfo();
+ MCSymbol *FrameLabel = 0;
+
+ // Move MBBI back to the beginning of the function.
+ MBBI = MBB.begin();
+
+ // Work out frame sizes.
+ determineFrameLayout(MF);
+ int FrameSize = MFI->getStackSize();
+
+ assert((FrameSize & 0xf) == 0
+ && "SPURegisterInfo::emitPrologue: FrameSize not aligned");
+
+ // the "empty" frame size is 16 - just the register scavenger spill slot
+ if (FrameSize > 16 || MFI->adjustsStack()) {
+ FrameSize = -(FrameSize + SPUFrameInfo::minStackSize());
+ if (hasDebugInfo) {
+ // Mark effective beginning of when frame pointer becomes valid.
+ FrameLabel = MMI.getContext().CreateTempSymbol();
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL)).addSym(FrameLabel);
+ }
+
+ // Adjust stack pointer, spilling $lr -> 16($sp) and $sp -> -FrameSize($sp)
+ // for the ABI
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr32), SPU::R0).addImm(16)
+ .addReg(SPU::R1);
+ if (isInt<10>(FrameSize)) {
+ // Spill $sp to adjusted $sp
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr32), SPU::R1).addImm(FrameSize)
+ .addReg(SPU::R1);
+ // Adjust $sp by required amout
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::AIr32), SPU::R1).addReg(SPU::R1)
+ .addImm(FrameSize);
+ } else if (isInt<16>(FrameSize)) {
+ // Frame size can be loaded into ILr32n, so temporarily spill $r2 and use
+ // $r2 to adjust $sp:
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr128), SPU::R2)
+ .addImm(-16)
+ .addReg(SPU::R1);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::ILr32), SPU::R2)
+ .addImm(FrameSize);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::STQXr32), SPU::R1)
+ .addReg(SPU::R2)
+ .addReg(SPU::R1);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::Ar32), SPU::R1)
+ .addReg(SPU::R1)
+ .addReg(SPU::R2);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::SFIr32), SPU::R2)
+ .addReg(SPU::R2)
+ .addImm(16);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::LQXr128), SPU::R2)
+ .addReg(SPU::R2)
+ .addReg(SPU::R1);
+ } else {
+ report_fatal_error("Unhandled frame size: " + Twine(FrameSize));
+ }
+
+ if (hasDebugInfo) {
+ std::vector<MachineMove> &Moves = MMI.getFrameMoves();
+
+ // Show update of SP.
+ MachineLocation SPDst(MachineLocation::VirtualFP);
+ MachineLocation SPSrc(MachineLocation::VirtualFP, -FrameSize);
+ Moves.push_back(MachineMove(FrameLabel, SPDst, SPSrc));
+
+ // Add callee saved registers to move list.
+ const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ int Offset = MFI->getObjectOffset(CSI[I].getFrameIdx());
+ unsigned Reg = CSI[I].getReg();
+ if (Reg == SPU::R0) continue;
+ MachineLocation CSDst(MachineLocation::VirtualFP, Offset);
+ MachineLocation CSSrc(Reg);
+ Moves.push_back(MachineMove(FrameLabel, CSDst, CSSrc));
+ }
+
+ // Mark effective beginning of when frame pointer is ready.
+ MCSymbol *ReadyLabel = MMI.getContext().CreateTempSymbol();
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL)).addSym(ReadyLabel);
+
+ MachineLocation FPDst(SPU::R1);
+ MachineLocation FPSrc(MachineLocation::VirtualFP);
+ Moves.push_back(MachineMove(ReadyLabel, FPDst, FPSrc));
+ }
+ } else {
+ // This is a leaf function -- insert a branch hint iff there are
+ // sufficient number instructions in the basic block. Note that
+ // this is just a best guess based on the basic block's size.
+ if (MBB.size() >= (unsigned) SPUFrameInfo::branchHintPenalty()) {
+ MachineBasicBlock::iterator MBBI = prior(MBB.end());
+ dl = MBBI->getDebugLoc();
+
+ // Insert terminator label
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL))
+ .addSym(MMI.getContext().CreateTempSymbol());
+ }
+ }
+}
+
+void SPUFrameInfo::emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const {
+ MachineBasicBlock::iterator MBBI = prior(MBB.end());
+ const SPUInstrInfo &TII =
+ *static_cast<const SPUInstrInfo*>(MF.getTarget().getInstrInfo());
+ const MachineFrameInfo *MFI = MF.getFrameInfo();
+ int FrameSize = MFI->getStackSize();
+ int LinkSlotOffset = SPUFrameInfo::stackSlotSize();
+ DebugLoc dl = MBBI->getDebugLoc();
+
+ assert(MBBI->getOpcode() == SPU::RET &&
+ "Can only insert epilog into returning blocks");
+ assert((FrameSize & 0xf) == 0 && "FrameSize not aligned");
+
+ // the "empty" frame size is 16 - just the register scavenger spill slot
+ if (FrameSize > 16 || MFI->adjustsStack()) {
+ FrameSize = FrameSize + SPUFrameInfo::minStackSize();
+ if (isInt<10>(FrameSize + LinkSlotOffset)) {
+ // Reload $lr, adjust $sp by required amount
+ // Note: We do this to slightly improve dual issue -- not by much, but it
+ // is an opportunity for dual issue.
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::LQDr128), SPU::R0)
+ .addImm(FrameSize + LinkSlotOffset)
+ .addReg(SPU::R1);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::AIr32), SPU::R1)
+ .addReg(SPU::R1)
+ .addImm(FrameSize);
+ } else if (FrameSize <= (1 << 16) - 1 && FrameSize >= -(1 << 16)) {
+ // Frame size can be loaded into ILr32n, so temporarily spill $r2 and use
+ // $r2 to adjust $sp:
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr128), SPU::R2)
+ .addImm(16)
+ .addReg(SPU::R1);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::ILr32), SPU::R2)
+ .addImm(FrameSize);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::Ar32), SPU::R1)
+ .addReg(SPU::R1)
+ .addReg(SPU::R2);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::LQDr128), SPU::R0)
+ .addImm(16)
+ .addReg(SPU::R1);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::SFIr32), SPU::R2).
+ addReg(SPU::R2)
+ .addImm(16);
+ BuildMI(MBB, MBBI, dl, TII.get(SPU::LQXr128), SPU::R2)
+ .addReg(SPU::R2)
+ .addReg(SPU::R1);
+ } else {
+ report_fatal_error("Unhandled frame size: " + Twine(FrameSize));
+ }
+ }
+}