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author | Anton Korobeynikov <asl@math.spbu.ru> | 2010-11-15 00:06:54 +0000 |
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committer | Anton Korobeynikov <asl@math.spbu.ru> | 2010-11-15 00:06:54 +0000 |
commit | 33464912237efaa0ed7060829e66b59055bdd48b (patch) | |
tree | 3b5a58918b40d4368be141a6350de4e4c8607032 /lib/Target/PowerPC/PPCRegisterInfo.h | |
parent | 78b4fee8fd040d802e027da7bef3f707b12d8df5 (diff) | |
download | external_llvm-33464912237efaa0ed7060829e66b59055bdd48b.zip external_llvm-33464912237efaa0ed7060829e66b59055bdd48b.tar.gz external_llvm-33464912237efaa0ed7060829e66b59055bdd48b.tar.bz2 |
First step of huge frame-related refactoring: move emit{Prologue,Epilogue} out of TargetRegisterInfo to TargetFrameInfo, which is definitely much better suitable place
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119097 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/PowerPC/PPCRegisterInfo.h')
-rw-r--r-- | lib/Target/PowerPC/PPCRegisterInfo.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/lib/Target/PowerPC/PPCRegisterInfo.h b/lib/Target/PowerPC/PPCRegisterInfo.h index 890b24b..3d2aa60 100644 --- a/lib/Target/PowerPC/PPCRegisterInfo.h +++ b/lib/Target/PowerPC/PPCRegisterInfo.h @@ -44,11 +44,6 @@ public: BitVector getReservedRegs(const MachineFunction &MF) const; - /// targetHandlesStackFrameRounding - Returns true if the target is - /// responsible for rounding up the stack frame (probably at emitPrologue - /// time). - bool targetHandlesStackFrameRounding() const { return true; } - /// requiresRegisterScavenging - We require a register scavenger. /// FIXME (64-bit): Should be inlined. bool requiresRegisterScavenging(const MachineFunction &MF) const; @@ -66,10 +61,6 @@ public: void eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj, RegScavenger *RS = NULL) const; - /// determineFrameLayout - Determine the size of the frame and maximum call - /// frame size. - void determineFrameLayout(MachineFunction &MF) const; - void processFunctionBeforeCalleeSavedScan(MachineFunction &MF, RegScavenger *RS = NULL) const; void processFunctionBeforeFrameFinalized(MachineFunction &MF) const; |