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author | Stephen Hines <srhines@google.com> | 2015-04-01 18:49:24 +0000 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2015-04-01 18:49:26 +0000 |
commit | 3fa16bd6062e23bcdb82ed4dd965674792e6b761 (patch) | |
tree | 9348fc507292f7e8715d22d64ce5a32131b4f875 /lib/Target/X86/X86CallFrameOptimization.cpp | |
parent | beed47390a60f6f0c77532b3d3f76bb47ef49423 (diff) | |
parent | ebe69fe11e48d322045d5949c83283927a0d790b (diff) | |
download | external_llvm-3fa16bd6062e23bcdb82ed4dd965674792e6b761.zip external_llvm-3fa16bd6062e23bcdb82ed4dd965674792e6b761.tar.gz external_llvm-3fa16bd6062e23bcdb82ed4dd965674792e6b761.tar.bz2 |
Merge "Update aosp/master LLVM for rebase to r230699."
Diffstat (limited to 'lib/Target/X86/X86CallFrameOptimization.cpp')
-rw-r--r-- | lib/Target/X86/X86CallFrameOptimization.cpp | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/lib/Target/X86/X86CallFrameOptimization.cpp b/lib/Target/X86/X86CallFrameOptimization.cpp new file mode 100644 index 0000000..5e8d374 --- /dev/null +++ b/lib/Target/X86/X86CallFrameOptimization.cpp @@ -0,0 +1,480 @@ +//===----- X86CallFrameOptimization.cpp - Optimize x86 call sequences -----===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines a pass that optimizes call sequences on x86. +// Currently, it converts movs of function parameters onto the stack into +// pushes. This is beneficial for two main reasons: +// 1) The push instruction encoding is much smaller than an esp-relative mov +// 2) It is possible to push memory arguments directly. So, if the +// the transformation is preformed pre-reg-alloc, it can help relieve +// register pressure. +// +//===----------------------------------------------------------------------===// + +#include <algorithm> + +#include "X86.h" +#include "X86InstrInfo.h" +#include "X86Subtarget.h" +#include "X86MachineFunctionInfo.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/IR/Function.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetInstrInfo.h" + +using namespace llvm; + +#define DEBUG_TYPE "x86-cf-opt" + +static cl::opt<bool> + NoX86CFOpt("no-x86-call-frame-opt", + cl::desc("Avoid optimizing x86 call frames for size"), + cl::init(false), cl::Hidden); + +namespace { +class X86CallFrameOptimization : public MachineFunctionPass { +public: + X86CallFrameOptimization() : MachineFunctionPass(ID) {} + + bool runOnMachineFunction(MachineFunction &MF) override; + +private: + // Information we know about a particular call site + struct CallContext { + CallContext() + : Call(nullptr), SPCopy(nullptr), ExpectedDist(0), + MovVector(4, nullptr), NoStackParams(false), UsePush(false){}; + + // Actuall call instruction + MachineInstr *Call; + + // A copy of the stack pointer + MachineInstr *SPCopy; + + // The total displacement of all passed parameters + int64_t ExpectedDist; + + // The sequence of movs used to pass the parameters + SmallVector<MachineInstr *, 4> MovVector; + + // True if this call site has no stack parameters + bool NoStackParams; + + // True of this callsite can use push instructions + bool UsePush; + }; + + typedef DenseMap<MachineInstr *, CallContext> ContextMap; + + bool isLegal(MachineFunction &MF); + + bool isProfitable(MachineFunction &MF, ContextMap &CallSeqMap); + + void collectCallInfo(MachineFunction &MF, MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, CallContext &Context); + + bool adjustCallSequence(MachineFunction &MF, MachineBasicBlock::iterator I, + const CallContext &Context); + + MachineInstr *canFoldIntoRegPush(MachineBasicBlock::iterator FrameSetup, + unsigned Reg); + + const char *getPassName() const override { return "X86 Optimize Call Frame"; } + + const TargetInstrInfo *TII; + const TargetFrameLowering *TFL; + const MachineRegisterInfo *MRI; + static char ID; +}; + +char X86CallFrameOptimization::ID = 0; +} + +FunctionPass *llvm::createX86CallFrameOptimization() { + return new X86CallFrameOptimization(); +} + +// This checks whether the transformation is legal. +// Also returns false in cases where it's potentially legal, but +// we don't even want to try. +bool X86CallFrameOptimization::isLegal(MachineFunction &MF) { + if (NoX86CFOpt.getValue()) + return false; + + // We currently only support call sequences where *all* parameters. + // are passed on the stack. + // No point in running this in 64-bit mode, since some arguments are + // passed in-register in all common calling conventions, so the pattern + // we're looking for will never match. + const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>(); + if (STI.is64Bit()) + return false; + + // You would expect straight-line code between call-frame setup and + // call-frame destroy. You would be wrong. There are circumstances (e.g. + // CMOV_GR8 expansion of a select that feeds a function call!) where we can + // end up with the setup and the destroy in different basic blocks. + // This is bad, and breaks SP adjustment. + // So, check that all of the frames in the function are closed inside + // the same block, and, for good measure, that there are no nested frames. + int FrameSetupOpcode = TII->getCallFrameSetupOpcode(); + int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode(); + for (MachineBasicBlock &BB : MF) { + bool InsideFrameSequence = false; + for (MachineInstr &MI : BB) { + if (MI.getOpcode() == FrameSetupOpcode) { + if (InsideFrameSequence) + return false; + InsideFrameSequence = true; + } else if (MI.getOpcode() == FrameDestroyOpcode) { + if (!InsideFrameSequence) + return false; + InsideFrameSequence = false; + } + } + + if (InsideFrameSequence) + return false; + } + + return true; +} + +// Check whether this trasnformation is profitable for a particular +// function - in terms of code size. +bool X86CallFrameOptimization::isProfitable(MachineFunction &MF, + ContextMap &CallSeqMap) { + // This transformation is always a win when we do not expect to have + // a reserved call frame. Under other circumstances, it may be either + // a win or a loss, and requires a heuristic. + bool CannotReserveFrame = MF.getFrameInfo()->hasVarSizedObjects(); + if (CannotReserveFrame) + return true; + + // Don't do this when not optimizing for size. + bool OptForSize = + MF.getFunction()->hasFnAttribute(Attribute::OptimizeForSize) || + MF.getFunction()->hasFnAttribute(Attribute::MinSize); + + if (!OptForSize) + return false; + + + unsigned StackAlign = TFL->getStackAlignment(); + + int64_t Advantage = 0; + for (auto CC : CallSeqMap) { + // Call sites where no parameters are passed on the stack + // do not affect the cost, since there needs to be no + // stack adjustment. + if (CC.second.NoStackParams) + continue; + + if (!CC.second.UsePush) { + // If we don't use pushes for a particular call site, + // we pay for not having a reserved call frame with an + // additional sub/add esp pair. The cost is ~3 bytes per instruction, + // depending on the size of the constant. + // TODO: Callee-pop functions should have a smaller penalty, because + // an add is needed even with a reserved call frame. + Advantage -= 6; + } else { + // We can use pushes. First, account for the fixed costs. + // We'll need a add after the call. + Advantage -= 3; + // If we have to realign the stack, we'll also need and sub before + if (CC.second.ExpectedDist % StackAlign) + Advantage -= 3; + // Now, for each push, we save ~3 bytes. For small constants, we actually, + // save more (up to 5 bytes), but 3 should be a good approximation. + Advantage += (CC.second.ExpectedDist / 4) * 3; + } + } + + return (Advantage >= 0); +} + + +bool X86CallFrameOptimization::runOnMachineFunction(MachineFunction &MF) { + TII = MF.getSubtarget().getInstrInfo(); + TFL = MF.getSubtarget().getFrameLowering(); + MRI = &MF.getRegInfo(); + + if (!isLegal(MF)) + return false; + + int FrameSetupOpcode = TII->getCallFrameSetupOpcode(); + + bool Changed = false; + + ContextMap CallSeqMap; + + for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) + for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) + if (I->getOpcode() == FrameSetupOpcode) { + CallContext &Context = CallSeqMap[I]; + collectCallInfo(MF, *BB, I, Context); + } + + if (!isProfitable(MF, CallSeqMap)) + return false; + + for (auto CC : CallSeqMap) + if (CC.second.UsePush) + Changed |= adjustCallSequence(MF, CC.first, CC.second); + + return Changed; +} + +void X86CallFrameOptimization::collectCallInfo(MachineFunction &MF, + MachineBasicBlock &MBB, + MachineBasicBlock::iterator I, + CallContext &Context) { + // Check that this particular call sequence is amenable to the + // transformation. + const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>( + MF.getSubtarget().getRegisterInfo()); + unsigned StackPtr = RegInfo.getStackRegister(); + int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode(); + + // We expect to enter this at the beginning of a call sequence + assert(I->getOpcode() == TII->getCallFrameSetupOpcode()); + MachineBasicBlock::iterator FrameSetup = I++; + + // How much do we adjust the stack? This puts an upper bound on + // the number of parameters actually passed on it. + unsigned int MaxAdjust = FrameSetup->getOperand(0).getImm() / 4; + + // A zero adjustment means no stack parameters + if (!MaxAdjust) { + Context.NoStackParams = true; + return; + } + + // For globals in PIC mode, we can have some LEAs here. + // Ignore them, they don't bother us. + // TODO: Extend this to something that covers more cases. + while (I->getOpcode() == X86::LEA32r) + ++I; + + // We expect a copy instruction here. + // TODO: The copy instruction is a lowering artifact. + // We should also support a copy-less version, where the stack + // pointer is used directly. + if (!I->isCopy() || !I->getOperand(0).isReg()) + return; + Context.SPCopy = I++; + StackPtr = Context.SPCopy->getOperand(0).getReg(); + + // Scan the call setup sequence for the pattern we're looking for. + // We only handle a simple case - a sequence of MOV32mi or MOV32mr + // instructions, that push a sequence of 32-bit values onto the stack, with + // no gaps between them. + if (MaxAdjust > 4) + Context.MovVector.resize(MaxAdjust, nullptr); + + do { + int Opcode = I->getOpcode(); + if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr) + break; + + // We only want movs of the form: + // movl imm/r32, k(%esp) + // If we run into something else, bail. + // Note that AddrBaseReg may, counter to its name, not be a register, + // but rather a frame index. + // TODO: Support the fi case. This should probably work now that we + // have the infrastructure to track the stack pointer within a call + // sequence. + if (!I->getOperand(X86::AddrBaseReg).isReg() || + (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) || + !I->getOperand(X86::AddrScaleAmt).isImm() || + (I->getOperand(X86::AddrScaleAmt).getImm() != 1) || + (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) || + (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) || + !I->getOperand(X86::AddrDisp).isImm()) + return; + + int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm(); + assert(StackDisp >= 0 && + "Negative stack displacement when passing parameters"); + + // We really don't want to consider the unaligned case. + if (StackDisp % 4) + return; + StackDisp /= 4; + + assert((size_t)StackDisp < Context.MovVector.size() && + "Function call has more parameters than the stack is adjusted for."); + + // If the same stack slot is being filled twice, something's fishy. + if (Context.MovVector[StackDisp] != nullptr) + return; + Context.MovVector[StackDisp] = I; + + ++I; + } while (I != MBB.end()); + + // We now expect the end of the sequence - a call and a stack adjust. + if (I == MBB.end()) + return; + + // For PCrel calls, we expect an additional COPY of the basereg. + // If we find one, skip it. + if (I->isCopy()) { + if (I->getOperand(1).getReg() == + MF.getInfo<X86MachineFunctionInfo>()->getGlobalBaseReg()) + ++I; + else + return; + } + + if (!I->isCall()) + return; + + Context.Call = I; + if ((++I)->getOpcode() != FrameDestroyOpcode) + return; + + // Now, go through the vector, and see that we don't have any gaps, + // but only a series of 32-bit MOVs. + auto MMI = Context.MovVector.begin(), MME = Context.MovVector.end(); + for (; MMI != MME; ++MMI, Context.ExpectedDist += 4) + if (*MMI == nullptr) + break; + + // If the call had no parameters, do nothing + if (MMI == Context.MovVector.begin()) + return; + + // We are either at the last parameter, or a gap. + // Make sure it's not a gap + for (; MMI != MME; ++MMI) + if (*MMI != nullptr) + return; + + Context.UsePush = true; + return; +} + +bool X86CallFrameOptimization::adjustCallSequence(MachineFunction &MF, + MachineBasicBlock::iterator I, + const CallContext &Context) { + // Ok, we can in fact do the transformation for this call. + // Do not remove the FrameSetup instruction, but adjust the parameters. + // PEI will end up finalizing the handling of this. + MachineBasicBlock::iterator FrameSetup = I; + MachineBasicBlock &MBB = *(I->getParent()); + FrameSetup->getOperand(1).setImm(Context.ExpectedDist); + + DebugLoc DL = I->getDebugLoc(); + // Now, iterate through the vector in reverse order, and replace the movs + // with pushes. MOVmi/MOVmr doesn't have any defs, so no need to + // replace uses. + for (int Idx = (Context.ExpectedDist / 4) - 1; Idx >= 0; --Idx) { + MachineBasicBlock::iterator MOV = *Context.MovVector[Idx]; + MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands); + if (MOV->getOpcode() == X86::MOV32mi) { + unsigned PushOpcode = X86::PUSHi32; + // If the operand is a small (8-bit) immediate, we can use a + // PUSH instruction with a shorter encoding. + // Note that isImm() may fail even though this is a MOVmi, because + // the operand can also be a symbol. + if (PushOp.isImm()) { + int64_t Val = PushOp.getImm(); + if (isInt<8>(Val)) + PushOpcode = X86::PUSH32i8; + } + BuildMI(MBB, Context.Call, DL, TII->get(PushOpcode)).addOperand(PushOp); + } else { + unsigned int Reg = PushOp.getReg(); + + // If PUSHrmm is not slow on this target, try to fold the source of the + // push into the instruction. + const X86Subtarget &ST = MF.getSubtarget<X86Subtarget>(); + bool SlowPUSHrmm = ST.isAtom() || ST.isSLM(); + + // Check that this is legal to fold. Right now, we're extremely + // conservative about that. + MachineInstr *DefMov = nullptr; + if (!SlowPUSHrmm && (DefMov = canFoldIntoRegPush(FrameSetup, Reg))) { + MachineInstr *Push = + BuildMI(MBB, Context.Call, DL, TII->get(X86::PUSH32rmm)); + + unsigned NumOps = DefMov->getDesc().getNumOperands(); + for (unsigned i = NumOps - X86::AddrNumOperands; i != NumOps; ++i) + Push->addOperand(DefMov->getOperand(i)); + + DefMov->eraseFromParent(); + } else { + BuildMI(MBB, Context.Call, DL, TII->get(X86::PUSH32r)) + .addReg(Reg) + .getInstr(); + } + } + + MBB.erase(MOV); + } + + // The stack-pointer copy is no longer used in the call sequences. + // There should not be any other users, but we can't commit to that, so: + if (MRI->use_empty(Context.SPCopy->getOperand(0).getReg())) + Context.SPCopy->eraseFromParent(); + + // Once we've done this, we need to make sure PEI doesn't assume a reserved + // frame. + X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>(); + FuncInfo->setHasPushSequences(true); + + return true; +} + +MachineInstr *X86CallFrameOptimization::canFoldIntoRegPush( + MachineBasicBlock::iterator FrameSetup, unsigned Reg) { + // Do an extremely restricted form of load folding. + // ISel will often create patterns like: + // movl 4(%edi), %eax + // movl 8(%edi), %ecx + // movl 12(%edi), %edx + // movl %edx, 8(%esp) + // movl %ecx, 4(%esp) + // movl %eax, (%esp) + // call + // Get rid of those with prejudice. + if (!TargetRegisterInfo::isVirtualRegister(Reg)) + return nullptr; + + // Make sure this is the only use of Reg. + if (!MRI->hasOneNonDBGUse(Reg)) + return nullptr; + + MachineBasicBlock::iterator DefMI = MRI->getVRegDef(Reg); + + // Make sure the def is a MOV from memory. + // If the def is an another block, give up. + if (DefMI->getOpcode() != X86::MOV32rm || + DefMI->getParent() != FrameSetup->getParent()) + return nullptr; + + // Now, make sure everything else up until the ADJCALLSTACK is a sequence + // of MOVs. To be less conservative would require duplicating a lot of the + // logic from PeepholeOptimizer. + // FIXME: A possibly better approach would be to teach the PeepholeOptimizer + // to be smarter about folding into pushes. + for (auto I = DefMI; I != FrameSetup; ++I) + if (I->getOpcode() != X86::MOV32rm) + return nullptr; + + return DefMI; +} |