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authorStephen Hines <srhines@google.com>2013-06-12 13:32:42 -0700
committerStephen Hines <srhines@google.com>2013-06-12 13:32:42 -0700
commit1878f9a7874b1ff569d745c0269f49d3daf7203d (patch)
tree19a8dbaaedf6a056c617e87596b32d3f452af137 /lib/Target/X86/X86FloatingPoint.cpp
parent7a57f27b857ec4b243d83d392a399f02fc196c0a (diff)
parent100fbdd06be7590b23c4707a98cd605bdb519498 (diff)
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Merge commit '100fbdd06be7590b23c4707a98cd605bdb519498' into merge_20130612
Diffstat (limited to 'lib/Target/X86/X86FloatingPoint.cpp')
-rw-r--r--lib/Target/X86/X86FloatingPoint.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp
index 0585b43..8522c8c 100644
--- a/lib/Target/X86/X86FloatingPoint.cpp
+++ b/lib/Target/X86/X86FloatingPoint.cpp
@@ -893,8 +893,8 @@ void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
// Produce implicit-defs for free by using killed registers.
while (Kills && Defs) {
- unsigned KReg = CountTrailingZeros_32(Kills);
- unsigned DReg = CountTrailingZeros_32(Defs);
+ unsigned KReg = countTrailingZeros(Kills);
+ unsigned DReg = countTrailingZeros(Defs);
DEBUG(dbgs() << "Renaming %FP" << KReg << " as imp %FP" << DReg << "\n");
std::swap(Stack[getSlot(KReg)], Stack[getSlot(DReg)]);
std::swap(RegMap[KReg], RegMap[DReg]);
@@ -917,7 +917,7 @@ void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
// Manually kill the rest.
while (Kills) {
- unsigned KReg = CountTrailingZeros_32(Kills);
+ unsigned KReg = countTrailingZeros(Kills);
DEBUG(dbgs() << "Killing %FP" << KReg << "\n");
freeStackSlotBefore(I, KReg);
Kills &= ~(1 << KReg);
@@ -925,7 +925,7 @@ void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
// Load zeros for all the imp-defs.
while(Defs) {
- unsigned DReg = CountTrailingZeros_32(Defs);
+ unsigned DReg = countTrailingZeros(Defs);
DEBUG(dbgs() << "Defining %FP" << DReg << " as 0\n");
BuildMI(*MBB, I, DebugLoc(), TII->get(X86::LD_F0));
pushReg(DReg);
@@ -1636,7 +1636,7 @@ void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
// Note: this might be a non-optimal pop sequence. We might be able to do
// better by trying to pop in stack order or something.
while (FPKills) {
- unsigned FPReg = CountTrailingZeros_32(FPKills);
+ unsigned FPReg = countTrailingZeros(FPKills);
if (isLive(FPReg))
freeStackSlotAfter(InsertPt, FPReg);
FPKills &= ~(1U << FPReg);