diff options
author | Rafael Espindola <rafael.espindola@gmail.com> | 2013-05-13 01:16:13 +0000 |
---|---|---|
committer | Rafael Espindola <rafael.espindola@gmail.com> | 2013-05-13 01:16:13 +0000 |
commit | 4a971705bc6030dc2e4338b3cd5cffa2e0f88b7b (patch) | |
tree | 7fc9f941c0c4980917c7889ceba9daae147594cf /lib/Target/XCore/MCTargetDesc | |
parent | aa4f36407f51d827af834d05821c7466db32f147 (diff) | |
download | external_llvm-4a971705bc6030dc2e4338b3cd5cffa2e0f88b7b.zip external_llvm-4a971705bc6030dc2e4338b3cd5cffa2e0f88b7b.tar.gz external_llvm-4a971705bc6030dc2e4338b3cd5cffa2e0f88b7b.tar.bz2 |
Remove the MachineMove class.
It was just a less powerful and more confusing version of
MCCFIInstruction. A side effect is that, since MCCFIInstruction uses
dwarf register numbers, calls to getDwarfRegNum are pushed out, which
should allow further simplifications.
I left the MachineModuleInfo::addFrameMove interface unchanged since
this patch was already fairly big.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181680 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/XCore/MCTargetDesc')
-rw-r--r-- | lib/Target/XCore/MCTargetDesc/XCoreMCTargetDesc.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/Target/XCore/MCTargetDesc/XCoreMCTargetDesc.cpp b/lib/Target/XCore/MCTargetDesc/XCoreMCTargetDesc.cpp index e38da34..10bb6df 100644 --- a/lib/Target/XCore/MCTargetDesc/XCoreMCTargetDesc.cpp +++ b/lib/Target/XCore/MCTargetDesc/XCoreMCTargetDesc.cpp @@ -51,13 +51,13 @@ static MCSubtargetInfo *createXCoreMCSubtargetInfo(StringRef TT, StringRef CPU, return X; } -static MCAsmInfo *createXCoreMCAsmInfo(StringRef TT) { +static MCAsmInfo *createXCoreMCAsmInfo(const MCRegisterInfo &MRI, + StringRef TT) { MCAsmInfo *MAI = new XCoreMCAsmInfo(TT); // Initial state of the frame pointer is SP. - MachineLocation Dst(MachineLocation::VirtualFP); - MachineLocation Src(XCore::SP, 0); - MAI->addInitialFrameState(0, Dst, Src); + MCCFIInstruction Inst = MCCFIInstruction::createDefCfa(0, XCore::SP, 0); + MAI->addInitialFrameState(Inst); return MAI; } |