aboutsummaryrefslogtreecommitdiffstats
path: root/lib/Transforms/InstCombine/InstructionCombining.cpp
diff options
context:
space:
mode:
authorBenjamin Kramer <benny.kra@googlemail.com>2012-08-29 15:32:21 +0000
committerBenjamin Kramer <benny.kra@googlemail.com>2012-08-29 15:32:21 +0000
commit8e0d1c03ca7fd86e6879b4e37d0d7f0e982feef6 (patch)
treeda4141dde75dac3eb9b6484da5be4be42f50d595 /lib/Transforms/InstCombine/InstructionCombining.cpp
parentfd49821c3598e254735e7d08469fb7e9905498c6 (diff)
downloadexternal_llvm-8e0d1c03ca7fd86e6879b4e37d0d7f0e982feef6.zip
external_llvm-8e0d1c03ca7fd86e6879b4e37d0d7f0e982feef6.tar.gz
external_llvm-8e0d1c03ca7fd86e6879b4e37d0d7f0e982feef6.tar.bz2
Make MemoryBuiltins aware of TargetLibraryInfo.
This disables malloc-specific optimization when -fno-builtin (or -ffreestanding) is specified. This has been a problem for a long time but became more severe with the recent memory builtin improvements. Since the memory builtin functions are used everywhere, this required passing TLI in many places. This means that functions that now have an optional TLI argument, like RecursivelyDeleteTriviallyDeadFunctions, won't remove dead mallocs anymore if the TLI argument is missing. I've updated most passes to do the right thing. Fixes PR13694 and probably others. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162841 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/InstCombine/InstructionCombining.cpp')
-rw-r--r--lib/Transforms/InstCombine/InstructionCombining.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/lib/Transforms/InstCombine/InstructionCombining.cpp b/lib/Transforms/InstCombine/InstructionCombining.cpp
index 68ecd51..ff758c4 100644
--- a/lib/Transforms/InstCombine/InstructionCombining.cpp
+++ b/lib/Transforms/InstCombine/InstructionCombining.cpp
@@ -1068,7 +1068,7 @@ Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) {
// If the bitcast is of an allocation, and the allocation will be
// converted to match the type of the cast, don't touch this.
if (isa<AllocaInst>(BCI->getOperand(0)) ||
- isAllocationFn(BCI->getOperand(0))) {
+ isAllocationFn(BCI->getOperand(0), TLI)) {
// See if the bitcast simplifies, if so, don't nuke this GEP yet.
if (Instruction *I = visitBitCast(*BCI)) {
if (I != BCI) {
@@ -1107,7 +1107,8 @@ Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) {
static bool
-isAllocSiteRemovable(Instruction *AI, SmallVectorImpl<WeakVH> &Users) {
+isAllocSiteRemovable(Instruction *AI, SmallVectorImpl<WeakVH> &Users,
+ const TargetLibraryInfo *TLI) {
SmallVector<Instruction*, 4> Worklist;
Worklist.push_back(AI);
@@ -1163,7 +1164,7 @@ isAllocSiteRemovable(Instruction *AI, SmallVectorImpl<WeakVH> &Users) {
}
}
- if (isFreeCall(I)) {
+ if (isFreeCall(I, TLI)) {
Users.push_back(I);
continue;
}
@@ -1188,7 +1189,7 @@ Instruction *InstCombiner::visitAllocSite(Instruction &MI) {
// to null and free calls, delete the calls and replace the comparisons with
// true or false as appropriate.
SmallVector<WeakVH, 64> Users;
- if (isAllocSiteRemovable(&MI, Users)) {
+ if (isAllocSiteRemovable(&MI, Users, TLI)) {
for (unsigned i = 0, e = Users.size(); i != e; ++i) {
Instruction *I = cast_or_null<Instruction>(&*Users[i]);
if (!I) continue;
@@ -1872,7 +1873,7 @@ static bool AddReachableCodeToWorklist(BasicBlock *BB,
Instruction *Inst = BBI++;
// DCE instruction if trivially dead.
- if (isInstructionTriviallyDead(Inst)) {
+ if (isInstructionTriviallyDead(Inst, TLI)) {
++NumDeadInst;
DEBUG(errs() << "IC: DCE: " << *Inst << '\n');
Inst->eraseFromParent();
@@ -2002,7 +2003,7 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
if (I == 0) continue; // skip null values.
// Check to see if we can DCE the instruction.
- if (isInstructionTriviallyDead(I)) {
+ if (isInstructionTriviallyDead(I, TLI)) {
DEBUG(errs() << "IC: DCE: " << *I << '\n');
EraseInstFromFunction(*I);
++NumDeadInst;
@@ -2102,7 +2103,7 @@ bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) {
// If the instruction was modified, it's possible that it is now dead.
// if so, remove it.
- if (isInstructionTriviallyDead(I)) {
+ if (isInstructionTriviallyDead(I, TLI)) {
EraseInstFromFunction(*I);
} else {
Worklist.Add(I);