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authorChris Lattner <sabre@nondot.org>2010-11-30 21:32:12 +0000
committerChris Lattner <sabre@nondot.org>2010-11-30 21:32:12 +0000
commit5fb0fb397caeb711bbaf387e5d46f96856c14b5b (patch)
tree3638d165d163a93a359553ee3b3b28208cd6a106 /lib/Transforms/Scalar/DeadStoreElimination.cpp
parent86dc6c08cf72668b433ad207cf42cdd9a8fe822a (diff)
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remove the "undead" terminology, which is nonstandard and never
made sense to me. We now have a set of dead stack objects, and they become live when loaded. Fix a theoretical problem where we'd pass in the wrong pointer to the alias query. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120465 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Scalar/DeadStoreElimination.cpp')
-rw-r--r--lib/Transforms/Scalar/DeadStoreElimination.cpp87
1 files changed, 47 insertions, 40 deletions
diff --git a/lib/Transforms/Scalar/DeadStoreElimination.cpp b/lib/Transforms/Scalar/DeadStoreElimination.cpp
index b03d092..b9a9b04 100644
--- a/lib/Transforms/Scalar/DeadStoreElimination.cpp
+++ b/lib/Transforms/Scalar/DeadStoreElimination.cpp
@@ -64,9 +64,9 @@ namespace {
bool runOnBasicBlock(BasicBlock &BB);
bool HandleFree(CallInst *F);
bool handleEndBlock(BasicBlock &BB);
- bool RemoveUndeadPointers(Value *Ptr, uint64_t killPointerSize,
- BasicBlock::iterator &BBI,
- SmallPtrSet<Value*, 16> &deadPointers);
+ bool RemoveAccessedObjects(Value *Ptr, uint64_t killPointerSize,
+ BasicBlock::iterator &BBI,
+ SmallPtrSet<Value*, 16> &deadPointers);
void DeleteDeadInstruction(Instruction *I,
SmallPtrSet<Value*, 16> *deadPointers = 0);
@@ -399,21 +399,22 @@ bool DSE::HandleFree(CallInst *F) {
bool DSE::handleEndBlock(BasicBlock &BB) {
bool MadeChange = false;
- // Pointers alloca'd in this function are dead in the end block
- SmallPtrSet<Value*, 16> DeadPointers;
+ // Keep track of all of the stack objects that are dead at the end of the
+ // function.
+ SmallPtrSet<Value*, 16> DeadStackObjects;
// Find all of the alloca'd pointers in the entry block.
BasicBlock *Entry = BB.getParent()->begin();
for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
- DeadPointers.insert(AI);
+ DeadStackObjects.insert(AI);
// Treat byval arguments the same, stores to them are dead at the end of the
// function.
for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
AE = BB.getParent()->arg_end(); AI != AE; ++AI)
if (AI->hasByValAttr())
- DeadPointers.insert(AI);
+ DeadStackObjects.insert(AI);
// Scan the basic block backwards
for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
@@ -426,10 +427,10 @@ bool DSE::handleEndBlock(BasicBlock &BB) {
// Alloca'd pointers or byval arguments (which are functionally like
// alloca's) are valid candidates for removal.
- if (DeadPointers.count(Pointer)) {
+ if (DeadStackObjects.count(Pointer)) {
// DCE instructions only used to calculate that store.
Instruction *Dead = BBI++;
- DeleteDeadInstruction(Dead, &DeadPointers);
+ DeleteDeadInstruction(Dead, &DeadStackObjects);
++NumFastStores;
MadeChange = true;
continue;
@@ -439,14 +440,14 @@ bool DSE::handleEndBlock(BasicBlock &BB) {
// Remove any dead non-memory-mutating instructions.
if (isInstructionTriviallyDead(BBI)) {
Instruction *Inst = BBI++;
- DeleteDeadInstruction(Inst, &DeadPointers);
+ DeleteDeadInstruction(Inst, &DeadStackObjects);
++NumFastOther;
MadeChange = true;
continue;
}
if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) {
- DeadPointers.erase(A);
+ DeadStackObjects.erase(A);
continue;
}
@@ -461,8 +462,8 @@ bool DSE::handleEndBlock(BasicBlock &BB) {
// If the call might load from any of our allocas, then any store above
// the call is live.
SmallVector<Value*, 8> LiveAllocas;
- for (SmallPtrSet<Value*, 16>::iterator I = DeadPointers.begin(),
- E = DeadPointers.end(); I != E; ++I) {
+ for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
+ E = DeadStackObjects.end(); I != E; ++I) {
// If we detect that our AA is imprecise, it's not worth it to scan the
// rest of the DeadPointers set. Just assume that the AA will return
// ModRef for everything, and go ahead and bail out.
@@ -484,11 +485,11 @@ bool DSE::handleEndBlock(BasicBlock &BB) {
for (SmallVector<Value*, 8>::iterator I = LiveAllocas.begin(),
E = LiveAllocas.end(); I != E; ++I)
- DeadPointers.erase(*I);
+ DeadStackObjects.erase(*I);
// If all of the allocas were clobbered by the call then we're not going
// to find anything else to process.
- if (DeadPointers.empty())
+ if (DeadStackObjects.empty())
return MadeChange;
continue;
@@ -511,41 +512,47 @@ bool DSE::handleEndBlock(BasicBlock &BB) {
continue;
}
- KillPointer = KillPointer->getUnderlyingObject();
+ // Remove any allocas from the DeadPointer set that are loaded, as this
+ // makes any stores above the access live.
+ MadeChange |= RemoveAccessedObjects(KillPointer, KillPointerSize, BBI,
+ DeadStackObjects);
- // Deal with undead pointers
- MadeChange |= RemoveUndeadPointers(KillPointer, KillPointerSize, BBI,
- DeadPointers);
+ // If all of the allocas were clobbered by the access then we're not going
+ // to find anything else to process.
+ if (DeadStackObjects.empty())
+ break;
}
return MadeChange;
}
-/// RemoveUndeadPointers - check for uses of a pointer that make it
-/// undead when scanning for dead stores to alloca's.
-bool DSE::RemoveUndeadPointers(Value *killPointer, uint64_t killPointerSize,
- BasicBlock::iterator &BBI,
- SmallPtrSet<Value*, 16> &DeadPointers) {
- // If the kill pointer can be easily reduced to an alloca,
- // don't bother doing extraneous AA queries.
- if (DeadPointers.count(killPointer)) {
- DeadPointers.erase(killPointer);
+/// RemoveAccessedObjects - Check to see if the specified location may alias any
+/// of the stack objects in the DeadStackObjects set. If so, they become live
+/// because the location is being loaded.
+bool DSE::RemoveAccessedObjects(Value *KillPointer, uint64_t KillPointerSize,
+ BasicBlock::iterator &BBI,
+ SmallPtrSet<Value*, 16> &DeadStackObjects) {
+ Value *UnderlyingPointer = KillPointer->getUnderlyingObject();
+
+ // A constant can't be in the dead pointer set.
+ if (isa<Constant>(UnderlyingPointer))
return false;
- }
- // A global can't be in the dead pointer set.
- if (isa<GlobalValue>(killPointer))
+ // If the kill pointer can be easily reduced to an alloca, don't bother doing
+ // extraneous AA queries.
+ if (DeadStackObjects.count(UnderlyingPointer)) {
+ DeadStackObjects.erase(UnderlyingPointer);
return false;
+ }
bool MadeChange = false;
+ SmallVector<Value*, 16> NowLive;
- SmallVector<Value*, 16> undead;
-
- for (SmallPtrSet<Value*, 64>::iterator I = DeadPointers.begin(),
- E = DeadPointers.end(); I != E; ++I) {
+ for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(),
+ E = DeadStackObjects.end(); I != E; ++I) {
// See if this pointer could alias it
AliasAnalysis::AliasResult A = AA->alias(*I, getPointerSize(*I, *AA),
- killPointer, killPointerSize);
+ KillPointer, KillPointerSize);
// If it must-alias and a store, we can delete it
if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
@@ -553,7 +560,7 @@ bool DSE::RemoveUndeadPointers(Value *killPointer, uint64_t killPointerSize,
// Remove it!
++BBI;
- DeleteDeadInstruction(S, &DeadPointers);
+ DeleteDeadInstruction(S, &DeadStackObjects);
++NumFastStores;
MadeChange = true;
@@ -561,12 +568,12 @@ bool DSE::RemoveUndeadPointers(Value *killPointer, uint64_t killPointerSize,
// Otherwise, it is undead
} else if (A != AliasAnalysis::NoAlias)
- undead.push_back(*I);
+ NowLive.push_back(*I);
}
- for (SmallVector<Value*, 16>::iterator I = undead.begin(), E = undead.end();
+ for (SmallVector<Value*, 16>::iterator I = NowLive.begin(), E = NowLive.end();
I != E; ++I)
- DeadPointers.erase(*I);
+ DeadStackObjects.erase(*I);
return MadeChange;
}