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authorDan Gohman <gohman@apple.com>2008-05-13 00:00:25 +0000
committerDan Gohman <gohman@apple.com>2008-05-13 00:00:25 +0000
commit089efffd7d1ca0d10522ace38d36e0a67f4fac2d (patch)
tree9221560124d6ed762ef6e5bbda45f4038dacdeb0 /lib/Transforms/Scalar/LoopUnswitch.cpp
parent74d6faf5c9732e3a51e68c58b3fb7d3e9ff8bfb6 (diff)
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Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static but not intended to be global. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Scalar/LoopUnswitch.cpp')
-rw-r--r--lib/Transforms/Scalar/LoopUnswitch.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/lib/Transforms/Scalar/LoopUnswitch.cpp b/lib/Transforms/Scalar/LoopUnswitch.cpp
index 5af0a57..7806987 100644
--- a/lib/Transforms/Scalar/LoopUnswitch.cpp
+++ b/lib/Transforms/Scalar/LoopUnswitch.cpp
@@ -54,11 +54,11 @@ STATISTIC(NumSelects , "Number of selects unswitched");
STATISTIC(NumTrivial , "Number of unswitches that are trivial");
STATISTIC(NumSimplify, "Number of simplifications of unswitched code");
-namespace {
- static cl::opt<unsigned>
- Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
- cl::init(10), cl::Hidden);
+static cl::opt<unsigned>
+Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
+ cl::init(10), cl::Hidden);
+namespace {
class VISIBILITY_HIDDEN LoopUnswitch : public LoopPass {
LoopInfo *LI; // Loop information
LPPassManager *LPM;
@@ -144,9 +144,9 @@ namespace {
std::vector<Instruction*> &Worklist, Loop *l);
void RemoveLoopFromHierarchy(Loop *L);
};
- char LoopUnswitch::ID = 0;
- RegisterPass<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
}
+char LoopUnswitch::ID = 0;
+static RegisterPass<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
LoopPass *llvm::createLoopUnswitchPass(bool Os) {
return new LoopUnswitch(Os);
@@ -459,11 +459,11 @@ static inline void RemapInstruction(Instruction *I,
// OrigPreheader is loop pre-header before this pass started
// updating CFG. NewPrehader is loops new pre-header. However, after CFG
// manipulation, loop L may not exist. So rely on input parameter NewPreheader.
-void CloneDomInfo(BasicBlock *NewBB, BasicBlock *Orig,
- BasicBlock *NewPreheader, BasicBlock *OrigPreheader,
- BasicBlock *OrigHeader,
- DominatorTree *DT, DominanceFrontier *DF,
- DenseMap<const Value*, Value*> &VM) {
+static void CloneDomInfo(BasicBlock *NewBB, BasicBlock *Orig,
+ BasicBlock *NewPreheader, BasicBlock *OrigPreheader,
+ BasicBlock *OrigHeader,
+ DominatorTree *DT, DominanceFrontier *DF,
+ DenseMap<const Value*, Value*> &VM) {
// If NewBB alreay has found its place in domiantor tree then no need to do
// anything.