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authorJakob Stoklund Olesen <stoklund@2pi.dk>2010-02-05 22:03:18 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2010-02-05 22:03:18 +0000
commit58e9ee85fda5083e2eea987917e8eab6ba31fe5e (patch)
tree542d47cbb2c02e5971df3c80b71b290118bd7877 /lib/Transforms/Scalar
parent00cb3fe786855ce6545234bc3430223eb9272206 (diff)
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external_llvm-58e9ee85fda5083e2eea987917e8eab6ba31fe5e.tar.gz
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Teach SimplifyCFG about magic pointer constants.
Weird code sometimes uses pointer constants other than null. This patch teaches SimplifyCFG to build switch instructions in those cases. Code like this: void f(const char *x) { if (!x) puts("null"); else if ((uintptr_t)x == 1) puts("one"); else if (x == (char*)2 || x == (char*)3) puts("two"); else if ((intptr_t)x == 4) puts("four"); else puts(x); } Now becomes a switch: define void @f(i8* %x) nounwind ssp { entry: %magicptr23 = ptrtoint i8* %x to i64 ; <i64> [#uses=1] switch i64 %magicptr23, label %if.else16 [ i64 0, label %if.then i64 1, label %if.then2 i64 2, label %if.then9 i64 3, label %if.then9 i64 4, label %if.then14 ] Note that LLVM's own DenseMap uses magic pointers. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95439 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Scalar')
-rw-r--r--lib/Transforms/Scalar/SimplifyCFGPass.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/lib/Transforms/Scalar/SimplifyCFGPass.cpp b/lib/Transforms/Scalar/SimplifyCFGPass.cpp
index 43447de..62f34a2 100644
--- a/lib/Transforms/Scalar/SimplifyCFGPass.cpp
+++ b/lib/Transforms/Scalar/SimplifyCFGPass.cpp
@@ -30,6 +30,7 @@
#include "llvm/Attributes.h"
#include "llvm/Support/CFG.h"
#include "llvm/Pass.h"
+#include "llvm/Target/TargetData.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
@@ -261,7 +262,7 @@ static bool MergeEmptyReturnBlocks(Function &F) {
/// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
/// iterating until no more changes are made.
-static bool IterativeSimplifyCFG(Function &F) {
+static bool IterativeSimplifyCFG(Function &F, const TargetData *TD) {
bool Changed = false;
bool LocalChange = true;
while (LocalChange) {
@@ -271,7 +272,7 @@ static bool IterativeSimplifyCFG(Function &F) {
// if they are unneeded...
//
for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
- if (SimplifyCFG(BBIt++)) {
+ if (SimplifyCFG(BBIt++, TD)) {
LocalChange = true;
++NumSimpl;
}
@@ -285,10 +286,11 @@ static bool IterativeSimplifyCFG(Function &F) {
// simplify the CFG.
//
bool CFGSimplifyPass::runOnFunction(Function &F) {
+ const TargetData *TD = getAnalysisIfAvailable<TargetData>();
bool EverChanged = RemoveUnreachableBlocksFromFn(F);
EverChanged |= MergeEmptyReturnBlocks(F);
- EverChanged |= IterativeSimplifyCFG(F);
-
+ EverChanged |= IterativeSimplifyCFG(F, TD);
+
// If neither pass changed anything, we're done.
if (!EverChanged) return false;
@@ -299,11 +301,11 @@ bool CFGSimplifyPass::runOnFunction(Function &F) {
// RemoveUnreachableBlocksFromFn doesn't do anything.
if (!RemoveUnreachableBlocksFromFn(F))
return true;
-
+
do {
- EverChanged = IterativeSimplifyCFG(F);
+ EverChanged = IterativeSimplifyCFG(F, TD);
EverChanged |= RemoveUnreachableBlocksFromFn(F);
} while (EverChanged);
-
+
return true;
}