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author | Benjamin Kramer <benny.kra@googlemail.com> | 2013-01-01 19:55:16 +0000 |
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committer | Benjamin Kramer <benny.kra@googlemail.com> | 2013-01-01 19:55:16 +0000 |
commit | 6c3074958370bf25dc6e4e4b757f0c083e245dbe (patch) | |
tree | 5ef6b5fa3866483612737b9852a6d4a8f26fd3b0 /lib/Transforms/Vectorize/LoopVectorize.cpp | |
parent | 0ea4c3d8c0d6b0815aa1381167d0f53baf186dbd (diff) | |
download | external_llvm-6c3074958370bf25dc6e4e4b757f0c083e245dbe.zip external_llvm-6c3074958370bf25dc6e4e4b757f0c083e245dbe.tar.gz external_llvm-6c3074958370bf25dc6e4e4b757f0c083e245dbe.tar.bz2 |
Add IRBuilder::CreateVectorSplat and use it to simplify code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171349 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Vectorize/LoopVectorize.cpp')
-rw-r--r-- | lib/Transforms/Vectorize/LoopVectorize.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/lib/Transforms/Vectorize/LoopVectorize.cpp b/lib/Transforms/Vectorize/LoopVectorize.cpp index adf9081..aadc134 100644 --- a/lib/Transforms/Vectorize/LoopVectorize.cpp +++ b/lib/Transforms/Vectorize/LoopVectorize.cpp @@ -150,11 +150,6 @@ LoopVectorizationLegality::RuntimePointerCheck::insert(ScalarEvolution *SE, } Value *InnerLoopVectorizer::getBroadcastInstrs(Value *V) { - // Create the types. - LLVMContext &C = V->getContext(); - Type *VTy = VectorType::get(V->getType(), VF); - Type *I32 = IntegerType::getInt32Ty(C); - // Save the current insertion location. Instruction *Loc = Builder.GetInsertPoint(); @@ -167,14 +162,8 @@ Value *InnerLoopVectorizer::getBroadcastInstrs(Value *V) { if (Invariant) Builder.SetInsertPoint(LoopVectorPreHeader->getTerminator()); - Constant *Zero = ConstantInt::get(I32, 0); - Value *Zeros = ConstantAggregateZero::get(VectorType::get(I32, VF)); - Value *UndefVal = UndefValue::get(VTy); - // Insert the value into a new vector. - Value *SingleElem = Builder.CreateInsertElement(UndefVal, V, Zero); // Broadcast the scalar into all locations in the vector. - Value *Shuf = Builder.CreateShuffleVector(SingleElem, UndefVal, Zeros, - "broadcast"); + Value *Shuf = Builder.CreateVectorSplat(VF, V, "broadcast"); // Restore the builder insertion point. if (Invariant) |