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authorChris Lattner <sabre@nondot.org>2002-06-25 16:13:21 +0000
committerChris Lattner <sabre@nondot.org>2002-06-25 16:13:21 +0000
commit0b12b5f50ec77a8bd01b92d287c52d748619bb4b (patch)
tree5764db59facb124b023f1de96f0e45d37657c82e /lib/Transforms
parent18961504fc2b299578dba817900a0696cf3ccc4d (diff)
downloadexternal_llvm-0b12b5f50ec77a8bd01b92d287c52d748619bb4b.zip
external_llvm-0b12b5f50ec77a8bd01b92d287c52d748619bb4b.tar.gz
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MEGAPATCH checkin.
For details, See: docs/2002-06-25-MegaPatchInfo.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2778 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms')
-rw-r--r--lib/Transforms/IPO/GlobalDCE.cpp19
-rw-r--r--lib/Transforms/IPO/Internalize.cpp14
-rw-r--r--lib/Transforms/IPO/MutateStructTypes.cpp167
-rw-r--r--lib/Transforms/IPO/OldPoolAllocate.cpp264
-rw-r--r--lib/Transforms/IPO/SimpleStructMutation.cpp6
-rw-r--r--lib/Transforms/Instrumentation/ProfilePaths/EdgeCode.cpp65
-rw-r--r--lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp24
7 files changed, 272 insertions, 287 deletions
diff --git a/lib/Transforms/IPO/GlobalDCE.cpp b/lib/Transforms/IPO/GlobalDCE.cpp
index 8da9f04..d69a998 100644
--- a/lib/Transforms/IPO/GlobalDCE.cpp
+++ b/lib/Transforms/IPO/GlobalDCE.cpp
@@ -15,7 +15,7 @@
static Statistic<> NumRemoved("globaldce\t- Number of global values removed");
-static bool RemoveUnreachableFunctions(Module *M, CallGraph &CallGraph) {
+static bool RemoveUnreachableFunctions(Module &M, CallGraph &CallGraph) {
// Calculate which functions are reachable from the external functions in the
// call graph.
//
@@ -27,10 +27,10 @@ static bool RemoveUnreachableFunctions(Module *M, CallGraph &CallGraph) {
// The second pass removes the functions that need to be removed.
//
std::vector<CallGraphNode*> FunctionsToDelete; // Track unused functions
- for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) {
- CallGraphNode *N = CallGraph[*I];
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ CallGraphNode *N = CallGraph[I];
if (!ReachableNodes.count(N)) { // Not reachable??
- (*I)->dropAllReferences();
+ I->dropAllReferences();
N->removeAllCalledMethods();
FunctionsToDelete.push_back(N);
++NumRemoved;
@@ -50,17 +50,16 @@ static bool RemoveUnreachableFunctions(Module *M, CallGraph &CallGraph) {
return true;
}
-static bool RemoveUnreachableGlobalVariables(Module *M) {
+static bool RemoveUnreachableGlobalVariables(Module &M) {
bool Changed = false;
// Eliminate all global variables that are unused, and that are internal, or
// do not have an initializer.
//
- for (Module::giterator I = M->gbegin(); I != M->gend(); )
- if (!(*I)->use_empty() ||
- ((*I)->hasExternalLinkage() && (*I)->hasInitializer()))
+ for (Module::giterator I = M.gbegin(); I != M.gend(); )
+ if (!I->use_empty() || (I->hasExternalLinkage() && I->hasInitializer()))
++I; // Cannot eliminate global variable
else {
- delete M->getGlobalList().remove(I);
+ I = M.getGlobalList().erase(I);
++NumRemoved;
Changed = true;
}
@@ -74,7 +73,7 @@ namespace {
// run - Do the GlobalDCE pass on the specified module, optionally updating
// the specified callgraph to reflect the changes.
//
- bool run(Module *M) {
+ bool run(Module &M) {
return RemoveUnreachableFunctions(M, getAnalysis<CallGraph>()) |
RemoveUnreachableGlobalVariables(M);
}
diff --git a/lib/Transforms/IPO/Internalize.cpp b/lib/Transforms/IPO/Internalize.cpp
index 279c7eb..ff0b790 100644
--- a/lib/Transforms/IPO/Internalize.cpp
+++ b/lib/Transforms/IPO/Internalize.cpp
@@ -17,10 +17,10 @@ static Statistic<> NumChanged("internalize\t- Number of functions internal'd");
class InternalizePass : public Pass {
const char *getPassName() const { return "Internalize Functions"; }
- virtual bool run(Module *M) {
+ virtual bool run(Module &M) {
bool FoundMain = false; // Look for a function named main...
- for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
- if ((*I)->getName() == "main" && !(*I)->isExternal()) {
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
+ if (I->getName() == "main" && !I->isExternal()) {
FoundMain = true;
break;
}
@@ -30,10 +30,10 @@ class InternalizePass : public Pass {
bool Changed = false;
// Found a main function, mark all functions not named main as internal.
- for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
- if ((*I)->getName() != "main" && // Leave the main function external
- !(*I)->isExternal()) { // Function must be defined here
- (*I)->setInternalLinkage(true);
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
+ if (I->getName() != "main" && // Leave the main function external
+ !I->isExternal()) { // Function must be defined here
+ I->setInternalLinkage(true);
Changed = true;
++NumChanged;
}
diff --git a/lib/Transforms/IPO/MutateStructTypes.cpp b/lib/Transforms/IPO/MutateStructTypes.cpp
index 758c41f..31692f8 100644
--- a/lib/Transforms/IPO/MutateStructTypes.cpp
+++ b/lib/Transforms/IPO/MutateStructTypes.cpp
@@ -95,7 +95,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
assert(DestTy && "Type didn't get created!?!?");
// Refine our little placeholder value into a real type...
- cast<DerivedType>(PlaceHolder.get())->refineAbstractTypeTo(DestTy);
+ ((DerivedType*)PlaceHolder.get())->refineAbstractTypeTo(DestTy);
TypeMap.insert(std::make_pair(Ty, PlaceHolder.get()));
return PlaceHolder.get();
@@ -139,9 +139,9 @@ Value *MutateStructTypes::ConvertValue(const Value *V) {
// Ignore null values and simple constants..
if (V == 0) return 0;
- if (Constant *CPV = dyn_cast<Constant>(V)) {
+ if (const Constant *CPV = dyn_cast<Constant>(V)) {
if (V->getType()->isPrimitiveType())
- return CPV;
+ return (Value*)CPV;
if (isa<ConstantPointerNull>(CPV))
return ConstantPointerNull::get(
@@ -150,11 +150,11 @@ Value *MutateStructTypes::ConvertValue(const Value *V) {
}
// Check to see if this is an out of function reference first...
- if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
+ if (const GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// Check to see if the value is in the map...
map<const GlobalValue*, GlobalValue*>::iterator I = GlobalMap.find(GV);
if (I == GlobalMap.end())
- return GV; // Not mapped, just return value itself
+ return (Value*)GV; // Not mapped, just return value itself
return I->second;
}
@@ -221,7 +221,7 @@ void MutateStructTypes::setTransforms(const TransformsType &XForm) {
// types...
//
const Type *OldTypeStub = TypeMap.find(OldTy)->second.get();
- cast<DerivedType>(OldTypeStub)->refineAbstractTypeTo(NSTy);
+ ((DerivedType*)OldTypeStub)->refineAbstractTypeTo(NSTy);
// Add the transformation to the Transforms map.
Transforms.insert(std::make_pair(OldTy,
@@ -239,52 +239,46 @@ void MutateStructTypes::clearTransforms() {
"Local Value Map should always be empty between transformations!");
}
-// doInitialization - This loops over global constants defined in the
+// processGlobals - This loops over global constants defined in the
// module, converting them to their new type.
//
-void MutateStructTypes::processGlobals(Module *M) {
+void MutateStructTypes::processGlobals(Module &M) {
// Loop through the functions in the module and create a new version of the
- // function to contained the transformed code. Don't use an iterator, because
- // we will be adding values to the end of the vector, and it could be
- // reallocated. Also, we don't want to process the values that we add.
+ // function to contained the transformed code. Also, be careful to not
+ // process the values that we add.
//
- unsigned NumFunctions = M->size();
- for (unsigned i = 0; i < NumFunctions; ++i) {
- Function *Meth = M->begin()[i];
-
- if (!Meth->isExternal()) {
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
+ if (!I->isExternal()) {
const FunctionType *NewMTy =
- cast<FunctionType>(ConvertType(Meth->getFunctionType()));
+ cast<FunctionType>(ConvertType(I->getFunctionType()));
// Create a new function to put stuff into...
- Function *NewMeth = new Function(NewMTy, Meth->hasInternalLinkage(),
- Meth->getName());
- if (Meth->hasName())
- Meth->setName("OLD."+Meth->getName());
+ Function *NewMeth = new Function(NewMTy, I->hasInternalLinkage(),
+ I->getName());
+ if (I->hasName())
+ I->setName("OLD."+I->getName());
// Insert the new function into the function list... to be filled in later
- M->getFunctionList().push_back(NewMeth);
+ M.getFunctionList().push_back(NewMeth);
// Keep track of the association...
- GlobalMap[Meth] = NewMeth;
+ GlobalMap[I] = NewMeth;
}
- }
// TODO: HANDLE GLOBAL VARIABLES
// Remap the symbol table to refer to the types in a nice way
//
- if (M->hasSymbolTable()) {
- SymbolTable *ST = M->getSymbolTable();
+ if (SymbolTable *ST = M.getSymbolTable()) {
SymbolTable::iterator I = ST->find(Type::TypeTy);
if (I != ST->end()) { // Get the type plane for Type's
SymbolTable::VarMap &Plane = I->second;
for (SymbolTable::type_iterator TI = Plane.begin(), TE = Plane.end();
TI != TE; ++TI) {
- // This is gross, I'm reaching right into a symbol table and mucking
- // around with it's internals... but oh well.
+ // FIXME: This is gross, I'm reaching right into a symbol table and
+ // mucking around with it's internals... but oh well.
//
- TI->second = cast<Type>(ConvertType(cast<Type>(TI->second)));
+ TI->second = (Value*)cast<Type>(ConvertType(cast<Type>(TI->second)));
}
}
}
@@ -293,20 +287,20 @@ void MutateStructTypes::processGlobals(Module *M) {
// removeDeadGlobals - For this pass, all this does is remove the old versions
// of the functions and global variables that we no longer need.
-void MutateStructTypes::removeDeadGlobals(Module *M) {
+void MutateStructTypes::removeDeadGlobals(Module &M) {
// Prepare for deletion of globals by dropping their interdependencies...
- for(Module::iterator I = M->begin(); I != M->end(); ++I) {
- if (GlobalMap.find(*I) != GlobalMap.end())
- (*I)->Function::dropAllReferences();
+ for(Module::iterator I = M.begin(); I != M.end(); ++I) {
+ if (GlobalMap.find(I) != GlobalMap.end())
+ I->dropAllReferences();
}
// Run through and delete the functions and global variables...
#if 0 // TODO: HANDLE GLOBAL VARIABLES
- M->getGlobalList().delete_span(M->gbegin(), M->gbegin()+NumGVars/2);
+ M->getGlobalList().delete_span(M.gbegin(), M.gbegin()+NumGVars/2);
#endif
- for(Module::iterator I = M->begin(); I != M->end();) {
- if (GlobalMap.find(*I) != GlobalMap.end())
- delete M->getFunctionList().remove(I);
+ for(Module::iterator I = M.begin(); I != M.end();) {
+ if (GlobalMap.find(I) != GlobalMap.end())
+ I = M.getFunctionList().erase(I);
else
++I;
}
@@ -326,46 +320,43 @@ void MutateStructTypes::transformFunction(Function *m) {
Function *NewMeth = cast<Function>(GMI->second);
// Okay, first order of business, create the arguments...
- for (unsigned i = 0, e = M->getArgumentList().size(); i != e; ++i) {
- const Argument *OFA = M->getArgumentList()[i];
- Argument *NFA = new Argument(ConvertType(OFA->getType()), OFA->getName());
+ for (Function::aiterator I = m->abegin(), E = m->aend(); I != E; ++I) {
+ Argument *NFA = new Argument(ConvertType(I->getType()), I->getName());
NewMeth->getArgumentList().push_back(NFA);
- LocalValueMap[OFA] = NFA; // Keep track of value mapping
+ LocalValueMap[I] = NFA; // Keep track of value mapping
}
// Loop over all of the basic blocks copying instructions over...
- for (Function::const_iterator BBI = M->begin(), BBE = M->end(); BBI != BBE;
- ++BBI) {
-
+ for (Function::const_iterator BB = M->begin(), BBE = M->end(); BB != BBE;
+ ++BB) {
// Create a new basic block and establish a mapping between the old and new
- const BasicBlock *BB = *BBI;
BasicBlock *NewBB = cast<BasicBlock>(ConvertValue(BB));
- NewMeth->getBasicBlocks().push_back(NewBB); // Add block to function
+ NewMeth->getBasicBlockList().push_back(NewBB); // Add block to function
// Copy over all of the instructions in the basic block...
for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
- const Instruction *I = *II; // Get the current instruction...
+ const Instruction &I = *II; // Get the current instruction...
Instruction *NewI = 0;
- switch (I->getOpcode()) {
+ switch (I.getOpcode()) {
// Terminator Instructions
case Instruction::Ret:
NewI = new ReturnInst(
- ConvertValue(cast<ReturnInst>(I)->getReturnValue()));
+ ConvertValue(cast<ReturnInst>(I).getReturnValue()));
break;
case Instruction::Br: {
- const BranchInst *BI = cast<BranchInst>(I);
- if (BI->isConditional()) {
+ const BranchInst &BI = cast<BranchInst>(I);
+ if (BI.isConditional()) {
NewI =
- new BranchInst(cast<BasicBlock>(ConvertValue(BI->getSuccessor(0))),
- cast<BasicBlock>(ConvertValue(BI->getSuccessor(1))),
- ConvertValue(BI->getCondition()));
+ new BranchInst(cast<BasicBlock>(ConvertValue(BI.getSuccessor(0))),
+ cast<BasicBlock>(ConvertValue(BI.getSuccessor(1))),
+ ConvertValue(BI.getCondition()));
} else {
NewI =
- new BranchInst(cast<BasicBlock>(ConvertValue(BI->getSuccessor(0))));
+ new BranchInst(cast<BasicBlock>(ConvertValue(BI.getSuccessor(0))));
}
break;
}
@@ -375,8 +366,8 @@ void MutateStructTypes::transformFunction(Function *m) {
// Unary Instructions
case Instruction::Not:
- NewI = UnaryOperator::create((Instruction::UnaryOps)I->getOpcode(),
- ConvertValue(I->getOperand(0)));
+ NewI = UnaryOperator::create((Instruction::UnaryOps)I.getOpcode(),
+ ConvertValue(I.getOperand(0)));
break;
// Binary Instructions
@@ -397,41 +388,41 @@ void MutateStructTypes::transformFunction(Function *m) {
case Instruction::SetGE:
case Instruction::SetLT:
case Instruction::SetGT:
- NewI = BinaryOperator::create((Instruction::BinaryOps)I->getOpcode(),
- ConvertValue(I->getOperand(0)),
- ConvertValue(I->getOperand(1)));
+ NewI = BinaryOperator::create((Instruction::BinaryOps)I.getOpcode(),
+ ConvertValue(I.getOperand(0)),
+ ConvertValue(I.getOperand(1)));
break;
case Instruction::Shr:
case Instruction::Shl:
- NewI = new ShiftInst(cast<ShiftInst>(I)->getOpcode(),
- ConvertValue(I->getOperand(0)),
- ConvertValue(I->getOperand(1)));
+ NewI = new ShiftInst(cast<ShiftInst>(I).getOpcode(),
+ ConvertValue(I.getOperand(0)),
+ ConvertValue(I.getOperand(1)));
break;
// Memory Instructions
case Instruction::Alloca:
NewI =
- new AllocaInst(ConvertType(I->getType()),
- I->getNumOperands()?ConvertValue(I->getOperand(0)):0);
+ new AllocaInst(ConvertType(I.getType()),
+ I.getNumOperands() ? ConvertValue(I.getOperand(0)) :0);
break;
case Instruction::Malloc:
NewI =
- new MallocInst(ConvertType(I->getType()),
- I->getNumOperands()?ConvertValue(I->getOperand(0)):0);
+ new MallocInst(ConvertType(I.getType()),
+ I.getNumOperands() ? ConvertValue(I.getOperand(0)) :0);
break;
case Instruction::Free:
- NewI = new FreeInst(ConvertValue(I->getOperand(0)));
+ NewI = new FreeInst(ConvertValue(I.getOperand(0)));
break;
case Instruction::Load:
case Instruction::Store:
case Instruction::GetElementPtr: {
- const MemAccessInst *MAI = cast<MemAccessInst>(I);
- vector<Value*> Indices(MAI->idx_begin(), MAI->idx_end());
- const Value *Ptr = MAI->getPointerOperand();
+ const MemAccessInst &MAI = cast<MemAccessInst>(I);
+ vector<Value*> Indices(MAI.idx_begin(), MAI.idx_end());
+ const Value *Ptr = MAI.getPointerOperand();
Value *NewPtr = ConvertValue(Ptr);
if (!Indices.empty()) {
const Type *PTy = cast<PointerType>(Ptr->getType())->getElementType();
@@ -441,7 +432,7 @@ void MutateStructTypes::transformFunction(Function *m) {
if (isa<LoadInst>(I)) {
NewI = new LoadInst(NewPtr, Indices);
} else if (isa<StoreInst>(I)) {
- NewI = new StoreInst(ConvertValue(I->getOperand(0)), NewPtr, Indices);
+ NewI = new StoreInst(ConvertValue(I.getOperand(0)), NewPtr, Indices);
} else if (isa<GetElementPtrInst>(I)) {
NewI = new GetElementPtrInst(NewPtr, Indices);
} else {
@@ -452,23 +443,23 @@ void MutateStructTypes::transformFunction(Function *m) {
// Miscellaneous Instructions
case Instruction::PHINode: {
- const PHINode *OldPN = cast<PHINode>(I);
- PHINode *PN = new PHINode(ConvertType(I->getType()));
- for (unsigned i = 0; i < OldPN->getNumIncomingValues(); ++i)
- PN->addIncoming(ConvertValue(OldPN->getIncomingValue(i)),
- cast<BasicBlock>(ConvertValue(OldPN->getIncomingBlock(i))));
+ const PHINode &OldPN = cast<PHINode>(I);
+ PHINode *PN = new PHINode(ConvertType(OldPN.getType()));
+ for (unsigned i = 0; i < OldPN.getNumIncomingValues(); ++i)
+ PN->addIncoming(ConvertValue(OldPN.getIncomingValue(i)),
+ cast<BasicBlock>(ConvertValue(OldPN.getIncomingBlock(i))));
NewI = PN;
break;
}
case Instruction::Cast:
- NewI = new CastInst(ConvertValue(I->getOperand(0)),
- ConvertType(I->getType()));
+ NewI = new CastInst(ConvertValue(I.getOperand(0)),
+ ConvertType(I.getType()));
break;
case Instruction::Call: {
- Value *Meth = ConvertValue(I->getOperand(0));
+ Value *Meth = ConvertValue(I.getOperand(0));
vector<Value*> Operands;
- for (unsigned i = 1; i < I->getNumOperands(); ++i)
- Operands.push_back(ConvertValue(I->getOperand(i)));
+ for (unsigned i = 1; i < I.getNumOperands(); ++i)
+ Operands.push_back(ConvertValue(I.getOperand(i)));
NewI = new CallInst(Meth, Operands);
break;
}
@@ -478,11 +469,11 @@ void MutateStructTypes::transformFunction(Function *m) {
break;
}
- NewI->setName(I->getName());
+ NewI->setName(I.getName());
NewBB->getInstList().push_back(NewI);
// Check to see if we had to make a placeholder for this value...
- map<const Value*,Value*>::iterator LVMI = LocalValueMap.find(I);
+ map<const Value*,Value*>::iterator LVMI = LocalValueMap.find(&I);
if (LVMI != LocalValueMap.end()) {
// Yup, make sure it's a placeholder...
Instruction *I = cast<Instruction>(LVMI->second);
@@ -495,7 +486,7 @@ void MutateStructTypes::transformFunction(Function *m) {
// Keep track of the fact the the local implementation of this instruction
// is NewI.
- LocalValueMap[I] = NewI;
+ LocalValueMap[&I] = NewI;
}
}
@@ -503,11 +494,11 @@ void MutateStructTypes::transformFunction(Function *m) {
}
-bool MutateStructTypes::run(Module *M) {
+bool MutateStructTypes::run(Module &M) {
processGlobals(M);
- for_each(M->begin(), M->end(),
- bind_obj(this, &MutateStructTypes::transformFunction));
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
+ transformFunction(I);
removeDeadGlobals(M);
return true;
diff --git a/lib/Transforms/IPO/OldPoolAllocate.cpp b/lib/Transforms/IPO/OldPoolAllocate.cpp
index 5190dd2..5182df4 100644
--- a/lib/Transforms/IPO/OldPoolAllocate.cpp
+++ b/lib/Transforms/IPO/OldPoolAllocate.cpp
@@ -13,8 +13,6 @@
#include "llvm/Transforms/Utils/CloneFunction.h"
#include "llvm/Analysis/DataStructureGraph.h"
#include "llvm/Module.h"
-#include "llvm/Function.h"
-#include "llvm/BasicBlock.h"
#include "llvm/iMemory.h"
#include "llvm/iTerminators.h"
#include "llvm/iPHINode.h"
@@ -23,7 +21,6 @@
#include "llvm/Constants.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/InstVisitor.h"
-#include "llvm/Argument.h"
#include "Support/DepthFirstIterator.h"
#include "Support/STLExtras.h"
#include <algorithm>
@@ -62,9 +59,9 @@ const Type *POINTERTYPE;
static TargetData TargetData("test");
static const Type *getPointerTransformedType(const Type *Ty) {
- if (PointerType *PT = dyn_cast<PointerType>(Ty)) {
+ if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
return POINTERTYPE;
- } else if (StructType *STy = dyn_cast<StructType>(Ty)) {
+ } else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
vector<const Type *> NewElTypes;
NewElTypes.reserve(STy->getElementTypes().size());
for (StructType::ElementTypes::const_iterator
@@ -72,7 +69,7 @@ static const Type *getPointerTransformedType(const Type *Ty) {
E = STy->getElementTypes().end(); I != E; ++I)
NewElTypes.push_back(getPointerTransformedType(*I));
return StructType::get(NewElTypes);
- } else if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
+ } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
return ArrayType::get(getPointerTransformedType(ATy->getElementType()),
ATy->getNumElements());
} else {
@@ -233,7 +230,7 @@ namespace {
return Result;
}
- bool run(Module *M);
+ bool run(Module &M);
// getAnalysisUsage - This function requires data structure information
// to be able to see what is pool allocatable.
@@ -273,7 +270,7 @@ namespace {
// specified module and update the Pool* instance variables to point to
// them.
//
- void addPoolPrototypes(Module *M);
+ void addPoolPrototypes(Module &M);
// CreatePools - Insert instructions into the function we are processing to
@@ -410,12 +407,13 @@ class NewInstructionCreator : public InstVisitor<NewInstructionCreator> {
return 0;
}
- BasicBlock::iterator ReplaceInstWith(Instruction *I, Instruction *New) {
- BasicBlock *BB = I->getParent();
- BasicBlock::iterator RI = find(BB->begin(), BB->end(), I);
- BB->getInstList().replaceWith(RI, New);
- XFormMap[I] = New;
- return RI;
+ BasicBlock::iterator ReplaceInstWith(Instruction &I, Instruction *New) {
+ BasicBlock *BB = I.getParent();
+ BasicBlock::iterator RI = &I;
+ BB->getInstList().remove(RI);
+ BB->getInstList().insert(RI, New);
+ XFormMap[&I] = New;
+ return New;
}
Instruction *createPoolBaseInstruction(Value *PtrVal) {
@@ -471,36 +469,36 @@ public:
// NewInstructionCreator instance...
//===--------------------------------------------------------------------===//
- void visitGetElementPtrInst(GetElementPtrInst *I) {
+ void visitGetElementPtrInst(GetElementPtrInst &I) {
assert(0 && "Cannot transform get element ptr instructions yet!");
}
// Replace the load instruction with a new one.
- void visitLoadInst(LoadInst *I) {
+ void visitLoadInst(LoadInst &I) {
vector<Instruction *> BeforeInsts;
// Cast our index to be a UIntTy so we can use it to index into the pool...
CastInst *Index = new CastInst(Constant::getNullValue(POINTERTYPE),
- Type::UIntTy, I->getOperand(0)->getName());
+ Type::UIntTy, I.getOperand(0)->getName());
BeforeInsts.push_back(Index);
- ReferencesToUpdate.push_back(RefToUpdate(Index, 0, I->getOperand(0)));
+ ReferencesToUpdate.push_back(RefToUpdate(Index, 0, I.getOperand(0)));
// Include the pool base instruction...
- Instruction *PoolBase = createPoolBaseInstruction(I->getOperand(0));
+ Instruction *PoolBase = createPoolBaseInstruction(I.getOperand(0));
BeforeInsts.push_back(PoolBase);
Instruction *IdxInst =
- BinaryOperator::create(Instruction::Add, *I->idx_begin(), Index,
- I->getName()+".idx");
+ BinaryOperator::create(Instruction::Add, *I.idx_begin(), Index,
+ I.getName()+".idx");
BeforeInsts.push_back(IdxInst);
- vector<Value*> Indices(I->idx_begin(), I->idx_end());
+ vector<Value*> Indices(I.idx_begin(), I.idx_end());
Indices[0] = IdxInst;
Instruction *Address = new GetElementPtrInst(PoolBase, Indices,
- I->getName()+".addr");
+ I.getName()+".addr");
BeforeInsts.push_back(Address);
- Instruction *NewLoad = new LoadInst(Address, I->getName());
+ Instruction *NewLoad = new LoadInst(Address, I.getName());
// Replace the load instruction with the new load instruction...
BasicBlock::iterator II = ReplaceInstWith(I, NewLoad);
@@ -512,57 +510,58 @@ public:
// If not yielding a pool allocated pointer, use the new load value as the
// value in the program instead of the old load value...
//
- if (!getScalar(I))
- I->replaceAllUsesWith(NewLoad);
+ if (!getScalar(&I))
+ I.replaceAllUsesWith(NewLoad);
}
// Replace the store instruction with a new one. In the store instruction,
// the value stored could be a pointer type, meaning that the new store may
// have to change one or both of it's operands.
//
- void visitStoreInst(StoreInst *I) {
- assert(getScalar(I->getOperand(1)) &&
+ void visitStoreInst(StoreInst &I) {
+ assert(getScalar(I.getOperand(1)) &&
"Store inst found only storing pool allocated pointer. "
"Not imp yet!");
- Value *Val = I->getOperand(0); // The value to store...
+ Value *Val = I.getOperand(0); // The value to store...
// Check to see if the value we are storing is a data structure pointer...
- //if (const ScalarInfo *ValScalar = getScalar(I->getOperand(0)))
- if (isa<PointerType>(I->getOperand(0)->getType()))
+ //if (const ScalarInfo *ValScalar = getScalar(I.getOperand(0)))
+ if (isa<PointerType>(I.getOperand(0)->getType()))
Val = Constant::getNullValue(POINTERTYPE); // Yes, store a dummy
- Instruction *PoolBase = createPoolBaseInstruction(I->getOperand(1));
+ Instruction *PoolBase = createPoolBaseInstruction(I.getOperand(1));
// Cast our index to be a UIntTy so we can use it to index into the pool...
CastInst *Index = new CastInst(Constant::getNullValue(POINTERTYPE),
- Type::UIntTy, I->getOperand(1)->getName());
- ReferencesToUpdate.push_back(RefToUpdate(Index, 0, I->getOperand(1)));
+ Type::UIntTy, I.getOperand(1)->getName());
+ ReferencesToUpdate.push_back(RefToUpdate(Index, 0, I.getOperand(1)));
// Instructions to add after the Index...
vector<Instruction*> AfterInsts;
Instruction *IdxInst =
- BinaryOperator::create(Instruction::Add, *I->idx_begin(), Index, "idx");
+ BinaryOperator::create(Instruction::Add, *I.idx_begin(), Index, "idx");
AfterInsts.push_back(IdxInst);
- vector<Value*> Indices(I->idx_begin(), I->idx_end());
+ vector<Value*> Indices(I.idx_begin(), I.idx_end());
Indices[0] = IdxInst;
Instruction *Address = new GetElementPtrInst(PoolBase, Indices,
- I->getName()+"storeaddr");
+ I.getName()+"storeaddr");
AfterInsts.push_back(Address);
Instruction *NewStore = new StoreInst(Val, Address);
AfterInsts.push_back(NewStore);
- if (Val != I->getOperand(0)) // Value stored was a pointer?
- ReferencesToUpdate.push_back(RefToUpdate(NewStore, 0, I->getOperand(0)));
+ if (Val != I.getOperand(0)) // Value stored was a pointer?
+ ReferencesToUpdate.push_back(RefToUpdate(NewStore, 0, I.getOperand(0)));
// Replace the store instruction with the cast instruction...
BasicBlock::iterator II = ReplaceInstWith(I, Index);
// Add the pool base calculator instruction before the index...
- II = Index->getParent()->getInstList().insert(II, PoolBase)+2;
+ II = ++Index->getParent()->getInstList().insert(II, PoolBase);
+ ++II;
// Add the instructions that go after the index...
Index->getParent()->getInstList().insert(II, AfterInsts.begin(),
@@ -571,42 +570,42 @@ public:
// Create call to poolalloc for every malloc instruction
- void visitMallocInst(MallocInst *I) {
- const ScalarInfo &SCI = getScalarRef(I);
+ void visitMallocInst(MallocInst &I) {
+ const ScalarInfo &SCI = getScalarRef(&I);
vector<Value*> Args;
CallInst *Call;
- if (!I->isArrayAllocation()) {
+ if (!I.isArrayAllocation()) {
Args.push_back(SCI.Pool.Handle);
- Call = new CallInst(PoolAllocator.PoolAlloc, Args, I->getName());
+ Call = new CallInst(PoolAllocator.PoolAlloc, Args, I.getName());
} else {
- Args.push_back(I->getArraySize());
+ Args.push_back(I.getArraySize());
Args.push_back(SCI.Pool.Handle);
- Call = new CallInst(PoolAllocator.PoolAllocArray, Args, I->getName());
+ Call = new CallInst(PoolAllocator.PoolAllocArray, Args, I.getName());
}
ReplaceInstWith(I, Call);
}
// Convert a call to poolfree for every free instruction...
- void visitFreeInst(FreeInst *I) {
+ void visitFreeInst(FreeInst &I) {
// Create a new call to poolfree before the free instruction
vector<Value*> Args;
Args.push_back(Constant::getNullValue(POINTERTYPE));
- Args.push_back(getScalarRef(I->getOperand(0)).Pool.Handle);
+ Args.push_back(getScalarRef(I.getOperand(0)).Pool.Handle);
Instruction *NewCall = new CallInst(PoolAllocator.PoolFree, Args);
ReplaceInstWith(I, NewCall);
- ReferencesToUpdate.push_back(RefToUpdate(NewCall, 1, I->getOperand(0)));
+ ReferencesToUpdate.push_back(RefToUpdate(NewCall, 1, I.getOperand(0)));
}
// visitCallInst - Create a new call instruction with the extra arguments for
// all of the memory pools that the call needs.
//
- void visitCallInst(CallInst *I) {
- TransformFunctionInfo &TI = CallMap[I];
+ void visitCallInst(CallInst &I) {
+ TransformFunctionInfo &TI = CallMap[&I];
// Start with all of the old arguments...
- vector<Value*> Args(I->op_begin()+1, I->op_end());
+ vector<Value*> Args(I.op_begin()+1, I.op_end());
for (unsigned i = 0, e = TI.ArgInfo.size(); i != e; ++i) {
// Replace all of the pointer arguments with our new pointer typed values.
@@ -618,7 +617,7 @@ public:
}
Function *NF = PoolAllocator.getTransformedFunction(TI);
- Instruction *NewCall = new CallInst(NF, Args, I->getName());
+ Instruction *NewCall = new CallInst(NF, Args, I.getName());
ReplaceInstWith(I, NewCall);
// Keep track of the mapping of operands so that we can resolve them to real
@@ -627,7 +626,7 @@ public:
for (unsigned i = 0, e = TI.ArgInfo.size(); i != e; ++i)
if (TI.ArgInfo[i].ArgNo != -1)
ReferencesToUpdate.push_back(RefToUpdate(NewCall, TI.ArgInfo[i].ArgNo+1,
- I->getOperand(TI.ArgInfo[i].ArgNo+1)));
+ I.getOperand(TI.ArgInfo[i].ArgNo+1)));
else
RetVal = 0; // If returning a pointer, don't change retval...
@@ -635,47 +634,47 @@ public:
// instead of the old call...
//
if (RetVal)
- I->replaceAllUsesWith(RetVal);
+ I.replaceAllUsesWith(RetVal);
}
// visitPHINode - Create a new PHI node of POINTERTYPE for all of the old Phi
// nodes...
//
- void visitPHINode(PHINode *PN) {
+ void visitPHINode(PHINode &PN) {
Value *DummyVal = Constant::getNullValue(POINTERTYPE);
- PHINode *NewPhi = new PHINode(POINTERTYPE, PN->getName());
- for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
- NewPhi->addIncoming(DummyVal, PN->getIncomingBlock(i));
+ PHINode *NewPhi = new PHINode(POINTERTYPE, PN.getName());
+ for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) {
+ NewPhi->addIncoming(DummyVal, PN.getIncomingBlock(i));
ReferencesToUpdate.push_back(RefToUpdate(NewPhi, i*2,
- PN->getIncomingValue(i)));
+ PN.getIncomingValue(i)));
}
ReplaceInstWith(PN, NewPhi);
}
// visitReturnInst - Replace ret instruction with a new return...
- void visitReturnInst(ReturnInst *I) {
+ void visitReturnInst(ReturnInst &I) {
Instruction *Ret = new ReturnInst(Constant::getNullValue(POINTERTYPE));
ReplaceInstWith(I, Ret);
- ReferencesToUpdate.push_back(RefToUpdate(Ret, 0, I->getOperand(0)));
+ ReferencesToUpdate.push_back(RefToUpdate(Ret, 0, I.getOperand(0)));
}
// visitSetCondInst - Replace a conditional test instruction with a new one
- void visitSetCondInst(SetCondInst *SCI) {
- BinaryOperator *I = (BinaryOperator*)SCI;
+ void visitSetCondInst(SetCondInst &SCI) {
+ BinaryOperator &I = (BinaryOperator&)SCI;
Value *DummyVal = Constant::getNullValue(POINTERTYPE);
- BinaryOperator *New = BinaryOperator::create(I->getOpcode(), DummyVal,
- DummyVal, I->getName());
+ BinaryOperator *New = BinaryOperator::create(I.getOpcode(), DummyVal,
+ DummyVal, I.getName());
ReplaceInstWith(I, New);
- ReferencesToUpdate.push_back(RefToUpdate(New, 0, I->getOperand(0)));
- ReferencesToUpdate.push_back(RefToUpdate(New, 1, I->getOperand(1)));
+ ReferencesToUpdate.push_back(RefToUpdate(New, 0, I.getOperand(0)));
+ ReferencesToUpdate.push_back(RefToUpdate(New, 1, I.getOperand(1)));
// Make sure branches refer to the new condition...
- I->replaceAllUsesWith(New);
+ I.replaceAllUsesWith(New);
}
- void visitInstruction(Instruction *I) {
+ void visitInstruction(Instruction &I) {
cerr << "Unknown instruction to FunctionBodyTransformer:\n" << I;
}
};
@@ -729,8 +728,8 @@ public:
}
#ifdef DEBUG_POOLBASE_LOAD_ELIMINATOR
- void visitFunction(Function *F) {
- cerr << "Pool Load Elim '" << F->getName() << "'\t";
+ void visitFunction(Function &F) {
+ cerr << "Pool Load Elim '" << F.getName() << "'\t";
}
~PoolBaseLoadEliminator() {
unsigned Total = Eliminated+Remaining;
@@ -745,7 +744,7 @@ public:
// local transformation, we reset all of our state when we enter a new basic
// block.
//
- void visitBasicBlock(BasicBlock *) {
+ void visitBasicBlock(BasicBlock &) {
PoolDescMap.clear(); // Forget state.
}
@@ -754,25 +753,25 @@ public:
// indicating that we have a value available to recycle next time we see the
// poolbase of this instruction being loaded.
//
- void visitLoadInst(LoadInst *LI) {
- Value *LoadAddr = LI->getPointerOperand();
+ void visitLoadInst(LoadInst &LI) {
+ Value *LoadAddr = LI.getPointerOperand();
map<Value*, LoadInst*>::iterator VIt = PoolDescMap.find(LoadAddr);
if (VIt != PoolDescMap.end()) { // We already have a value for this load?
- LI->replaceAllUsesWith(VIt->second); // Make the current load dead
+ LI.replaceAllUsesWith(VIt->second); // Make the current load dead
++Eliminated;
} else {
// This load might not be a load of a pool pointer, check to see if it is
- if (LI->getNumOperands() == 4 && // load pool, uint 0, ubyte 0, ubyte 0
+ if (LI.getNumOperands() == 4 && // load pool, uint 0, ubyte 0, ubyte 0
find(PoolDescValues.begin(), PoolDescValues.end(), LoadAddr) !=
PoolDescValues.end()) {
assert("Make sure it's a load of the pool base, not a chaining field" &&
- LI->getOperand(1) == Constant::getNullValue(Type::UIntTy) &&
- LI->getOperand(2) == Constant::getNullValue(Type::UByteTy) &&
- LI->getOperand(3) == Constant::getNullValue(Type::UByteTy));
+ LI.getOperand(1) == Constant::getNullValue(Type::UIntTy) &&
+ LI.getOperand(2) == Constant::getNullValue(Type::UByteTy) &&
+ LI.getOperand(3) == Constant::getNullValue(Type::UByteTy));
// If it is a load of a pool base, keep track of it for future reference
- PoolDescMap.insert(make_pair(LoadAddr, LI));
+ PoolDescMap.insert(make_pair(LoadAddr, &LI));
++Remaining;
}
}
@@ -784,7 +783,7 @@ public:
// function might call one of these functions, so be conservative. Through
// more analysis, this could be improved in the future.
//
- void visitCallInst(CallInst *) {
+ void visitCallInst(CallInst &) {
PoolDescMap.clear();
}
};
@@ -845,8 +844,9 @@ static void CalculateNodeMapping(Function *F, TransformFunctionInfo &TFI,
NodeMapping);
} else {
// Figure out which node argument # ArgNo points to in the called graph.
- Value *Arg = F->getArgumentList()[TFI.ArgInfo[i].ArgNo];
- addNodeMapping(TFI.ArgInfo[i].Node, CalledGraph.getValueMap()[Arg],
+ Function::aiterator AI = F->abegin();
+ std::advance(AI, TFI.ArgInfo[i].ArgNo);
+ addNodeMapping(TFI.ArgInfo[i].Node, CalledGraph.getValueMap()[AI],
NodeMapping);
}
LastArgNo = TFI.ArgInfo[i].ArgNo;
@@ -923,9 +923,9 @@ void TransformFunctionInfo::ensureDependantArgumentsIncluded(DataStructure *DS,
Done = false;
}
- for (unsigned i = 0, e = Func->getArgumentList().size(); i != e; ++i) {
- Argument *Arg = Func->getArgumentList()[i];
- if (isa<PointerType>(Arg->getType())) {
+ unsigned i = 0;
+ for (Function::aiterator I = Func->abegin(), E = Func->aend(); I!=E; ++I,++i){
+ if (isa<PointerType>(I->getType())) {
if (PtrNo < ArgInfo.size() && ArgInfo[PtrNo++].ArgNo == (int)i) {
// We DO transform this arg... skip all possible entries for argument
while (PtrNo < ArgInfo.size() && ArgInfo[PtrNo].ArgNo == (int)i)
@@ -989,9 +989,10 @@ void TransformFunctionInfo::ensureDependantArgumentsIncluded(DataStructure *DS,
if (i == 0) // Only process retvals once (performance opt)
markReachableNodes(CalledDS.getRetNodes(), ReachableNodes);
} else { // If it's an argument value...
- Argument *Arg = Func->getArgumentList()[ArgInfo[i].ArgNo];
- if (isa<PointerType>(Arg->getType()))
- markReachableNodes(CalledDS.getValueMap()[Arg], ReachableNodes);
+ Function::aiterator AI = Func->abegin();
+ std::advance(AI, ArgInfo[i].ArgNo);
+ if (isa<PointerType>(AI->getType()))
+ markReachableNodes(CalledDS.getValueMap()[AI], ReachableNodes);
}
}
@@ -1035,9 +1036,9 @@ void TransformFunctionInfo::ensureDependantArgumentsIncluded(DataStructure *DS,
}
}
- for (unsigned i = 0, e = Func->getArgumentList().size(); i != e; ++i) {
- Argument *Arg = Func->getArgumentList()[i];
- if (isa<PointerType>(Arg->getType())) {
+ i = 0;
+ for (Function::aiterator I = Func->abegin(), E = Func->aend(); I!=E; ++I, ++i)
+ if (isa<PointerType>(I->getType())) {
if (PtrNo < ArgInfo.size() && ArgInfo[PtrNo++].ArgNo == (int)i) {
// We DO transform this arg... skip all possible entries for argument
while (PtrNo < ArgInfo.size() && ArgInfo[PtrNo].ArgNo == (int)i)
@@ -1045,13 +1046,13 @@ void TransformFunctionInfo::ensureDependantArgumentsIncluded(DataStructure *DS,
} else {
// This should generalize to any number of nodes, just see if any are
// reachable.
- assert(CalledDS.getValueMap()[Arg].size() == 1 &&
+ assert(CalledDS.getValueMap()[I].size() == 1 &&
"Only handle case where pointing to one node so far!");
// If the arg is not marked as being passed in, but it NEEDS to
// be transformed, then make it known now.
//
- DSNode *N = CalledDS.getValueMap()[Arg][0].Node;
+ DSNode *N = CalledDS.getValueMap()[I][0].Node;
if (ReachableNodes.count(N)) {
#ifdef DEBUG_TRANSFORM_PROGRESS
cerr << "ensure dependant arguments adds for arg #" << i << "\n";
@@ -1063,7 +1064,6 @@ void TransformFunctionInfo::ensureDependantArgumentsIncluded(DataStructure *DS,
}
}
}
- }
}
@@ -1222,7 +1222,7 @@ void PoolAllocate::transformFunctionBody(Function *F, FunctionDSGraph &IPFGraph,
if (PoolDescs.count(RetNode.Node)) {
// Loop over all of the basic blocks, adding return instructions...
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I)
- if (ReturnInst *RI = dyn_cast<ReturnInst>((*I)->getTerminator()))
+ if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator()))
InstToFix.push_back(RI);
}
}
@@ -1246,7 +1246,7 @@ void PoolAllocate::transformFunctionBody(Function *F, FunctionDSGraph &IPFGraph,
#ifdef DEBUG_TRANSFORM_PROGRESS
for (unsigned i = 0, e = InstToFix.size(); i != e; ++i) {
cerr << "Fixing: " << InstToFix[i];
- NIC.visit(InstToFix[i]);
+ NIC.visit(*InstToFix[i]);
}
#else
NIC.visit(InstToFix.begin(), InstToFix.end());
@@ -1264,16 +1264,15 @@ void PoolAllocate::transformFunctionBody(Function *F, FunctionDSGraph &IPFGraph,
//
FunctionType::ParamTypes::const_iterator TI =
F->getFunctionType()->getParamTypes().begin();
- for (Function::ArgumentListType::iterator I = F->getArgumentList().begin(),
- E = F->getArgumentList().end(); I != E; ++I, ++TI) {
- Argument *Arg = *I;
- if (Arg->getType() != *TI) {
- assert(isa<PointerType>(Arg->getType()) && *TI == POINTERTYPE);
- Argument *NewArg = new Argument(*TI, Arg->getName());
- XFormMap[Arg] = NewArg; // Map old arg into new arg...
+ for (Function::aiterator I = F->abegin(), E = F->aend(); I != E; ++I, ++TI) {
+ if (I->getType() != *TI) {
+ assert(isa<PointerType>(I->getType()) && *TI == POINTERTYPE);
+ Argument *NewArg = new Argument(*TI, I->getName());
+ XFormMap[I] = NewArg; // Map old arg into new arg...
// Replace the old argument and then delete it...
- delete F->getArgumentList().replaceWith(I, NewArg);
+ I = F->getArgumentList().erase(I);
+ I = F->getArgumentList().insert(I, NewArg);
}
}
@@ -1366,9 +1365,9 @@ void PoolAllocate::transformFunction(TransformFunctionInfo &TFI,
// Add arguments to the function... starting with all of the old arguments
vector<Value*> ArgMap;
- for (unsigned i = 0, e = TFI.Func->getArgumentList().size(); i != e; ++i) {
- const Argument *OFA = TFI.Func->getArgumentList()[i];
- Argument *NFA = new Argument(OFA->getType(), OFA->getName());
+ for (Function::const_aiterator I = TFI.Func->abegin(), E = TFI.Func->aend();
+ I != E; ++I) {
+ Argument *NFA = new Argument(I->getType(), I->getName());
NewFunc->getArgumentList().push_back(NFA);
ArgMap.push_back(NFA); // Keep track of the arguments
}
@@ -1457,11 +1456,13 @@ void PoolAllocate::transformFunction(TransformFunctionInfo &TFI,
#ifdef DEBUG_TRANSFORM_PROGRESS
cerr << "Should be argument #: " << ArgNo << "[i = " << a << "]\n";
#endif
- assert(ArgNo < NewFunc->getArgumentList().size() &&
+ assert(ArgNo < NewFunc->asize() &&
"Call already has pool arguments added??");
// Map the pool argument into the called function...
- CalleeValue = NewFunc->getArgumentList()[ArgNo];
+ Function::aiterator AI = NewFunc->abegin();
+ std::advance(AI, ArgNo);
+ CalleeValue = AI;
break; // Found value, quit loop
}
@@ -1501,12 +1502,12 @@ void PoolAllocate::transformFunction(TransformFunctionInfo &TFI,
static unsigned countPointerTypes(const Type *Ty) {
if (isa<PointerType>(Ty)) {
return 1;
- } else if (StructType *STy = dyn_cast<StructType>(Ty)) {
+ } else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
unsigned Num = 0;
for (unsigned i = 0, e = STy->getElementTypes().size(); i != e; ++i)
Num += countPointerTypes(STy->getElementTypes()[i]);
return Num;
- } else if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
+ } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
return countPointerTypes(ATy->getElementType());
} else {
assert(Ty->isPrimitiveType() && "Unknown derived type!");
@@ -1524,8 +1525,8 @@ void PoolAllocate::CreatePools(Function *F, const vector<AllocDSNode*> &Allocs,
// Find all of the return nodes in the function...
vector<BasicBlock*> ReturnNodes;
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I)
- if (isa<ReturnInst>((*I)->getTerminator()))
- ReturnNodes.push_back(*I);
+ if (isa<ReturnInst>(I->getTerminator()))
+ ReturnNodes.push_back(I);
#ifdef DEBUG_CREATE_POOLS
cerr << "Allocs that we are pool allocating:\n";
@@ -1595,11 +1596,10 @@ void PoolAllocate::CreatePools(Function *F, const vector<AllocDSNode*> &Allocs,
// The actual struct type could change each time through the loop, so it's
// NOT loop invariant.
- StructType *PoolTy = cast<StructType>(PoolTyH.get());
+ const StructType *PoolTy = cast<StructType>(PoolTyH.get());
// Get the opaque type...
- DerivedType *ElTy =
- cast<DerivedType>(PoolTy->getElementTypes()[p+1].get());
+ DerivedType *ElTy = (DerivedType*)(PoolTy->getElementTypes()[p+1].get());
#ifdef DEBUG_CREATE_POOLS
cerr << "Refining " << ElTy << " of " << PoolTy << " to "
@@ -1653,7 +1653,7 @@ void PoolAllocate::CreatePools(Function *F, const vector<AllocDSNode*> &Allocs,
// Insert it before the return instruction...
BasicBlock *RetNode = ReturnNodes[EN];
- RetNode->getInstList().insert(RetNode->end()-1, Destroy);
+ RetNode->getInstList().insert(RetNode->end()--, Destroy);
}
}
@@ -1683,7 +1683,7 @@ void PoolAllocate::CreatePools(Function *F, const vector<AllocDSNode*> &Allocs,
}
// Insert the entry node code into the entry block...
- F->getEntryNode()->getInstList().insert(F->getEntryNode()->begin()+1,
+ F->getEntryNode().getInstList().insert(++F->getEntryNode().begin(),
EntryNodeInsts.begin(),
EntryNodeInsts.end());
}
@@ -1692,45 +1692,43 @@ void PoolAllocate::CreatePools(Function *F, const vector<AllocDSNode*> &Allocs,
// addPoolPrototypes - Add prototypes for the pool functions to the specified
// module and update the Pool* instance variables to point to them.
//
-void PoolAllocate::addPoolPrototypes(Module *M) {
+void PoolAllocate::addPoolPrototypes(Module &M) {
// Get poolinit function...
vector<const Type*> Args;
Args.push_back(Type::UIntTy); // Num bytes per element
FunctionType *PoolInitTy = FunctionType::get(Type::VoidTy, Args, true);
- PoolInit = M->getOrInsertFunction("poolinit", PoolInitTy);
+ PoolInit = M.getOrInsertFunction("poolinit", PoolInitTy);
// Get pooldestroy function...
Args.pop_back(); // Only takes a pool...
FunctionType *PoolDestroyTy = FunctionType::get(Type::VoidTy, Args, true);
- PoolDestroy = M->getOrInsertFunction("pooldestroy", PoolDestroyTy);
+ PoolDestroy = M.getOrInsertFunction("pooldestroy", PoolDestroyTy);
// Get the poolalloc function...
FunctionType *PoolAllocTy = FunctionType::get(POINTERTYPE, Args, true);
- PoolAlloc = M->getOrInsertFunction("poolalloc", PoolAllocTy);
+ PoolAlloc = M.getOrInsertFunction("poolalloc", PoolAllocTy);
// Get the poolfree function...
Args.push_back(POINTERTYPE); // Pointer to free
FunctionType *PoolFreeTy = FunctionType::get(Type::VoidTy, Args, true);
- PoolFree = M->getOrInsertFunction("poolfree", PoolFreeTy);
+ PoolFree = M.getOrInsertFunction("poolfree", PoolFreeTy);
Args[0] = Type::UIntTy; // Number of slots to allocate
FunctionType *PoolAllocArrayTy = FunctionType::get(POINTERTYPE, Args, true);
- PoolAllocArray = M->getOrInsertFunction("poolallocarray", PoolAllocArrayTy);
+ PoolAllocArray = M.getOrInsertFunction("poolallocarray", PoolAllocArrayTy);
}
-bool PoolAllocate::run(Module *M) {
+bool PoolAllocate::run(Module &M) {
addPoolPrototypes(M);
- CurModule = M;
+ CurModule = &M;
DS = &getAnalysis<DataStructure>();
bool Changed = false;
- // We cannot use an iterator here because it will get invalidated when we add
- // functions to the module later...
- for (unsigned i = 0; i != M->size(); ++i)
- if (!M->getFunctionList()[i]->isExternal()) {
- Changed |= processFunction(M->getFunctionList()[i]);
+ for (Module::iterator I = M.begin(); I != M.end(); ++I)
+ if (!I->isExternal()) {
+ Changed |= processFunction(I);
if (Changed) {
cerr << "Only processing one function\n";
break;
diff --git a/lib/Transforms/IPO/SimpleStructMutation.cpp b/lib/Transforms/IPO/SimpleStructMutation.cpp
index 908b5b1..7f18f31 100644
--- a/lib/Transforms/IPO/SimpleStructMutation.cpp
+++ b/lib/Transforms/IPO/SimpleStructMutation.cpp
@@ -32,7 +32,7 @@ namespace {
const char *getPassName() const { return "Simple Struct Mutation"; }
- virtual bool run(Module *M) {
+ virtual bool run(Module &M) {
setTransforms(getTransforms(M, CurrentXForm));
bool Changed = MutateStructTypes::run(M);
clearTransforms();
@@ -49,7 +49,7 @@ namespace {
}
private:
- TransformsType getTransforms(Module *M, enum Transform);
+ TransformsType getTransforms(Module &M, enum Transform);
};
} // end anonymous namespace
@@ -124,7 +124,7 @@ static inline void GetTransformation(const StructType *ST,
SimpleStructMutation::TransformsType
- SimpleStructMutation::getTransforms(Module *M, enum Transform XForm) {
+ SimpleStructMutation::getTransforms(Module &, enum Transform XForm) {
// We need to know which types to modify, and which types we CAN'T modify
// TODO: Do symbol tables as well
diff --git a/lib/Transforms/Instrumentation/ProfilePaths/EdgeCode.cpp b/lib/Transforms/Instrumentation/ProfilePaths/EdgeCode.cpp
index f8d7616..1c09705 100644
--- a/lib/Transforms/Instrumentation/ProfilePaths/EdgeCode.cpp
+++ b/lib/Transforms/Instrumentation/ProfilePaths/EdgeCode.cpp
@@ -34,7 +34,7 @@ void getEdgeCode::getCode(Instruction *rInst,
case 1:{
Value *val=ConstantSInt::get(Type::IntTy,inc);
Instruction *stInst=new StoreInst(val, rInst);
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,stInst);
break;
}
@@ -42,7 +42,7 @@ void getEdgeCode::getCode(Instruction *rInst,
case 2:{
Value *val=ConstantSInt::get(Type::IntTy,0);
Instruction *stInst=new StoreInst(val, rInst);
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,stInst);
break;
}
@@ -54,9 +54,9 @@ void getEdgeCode::getCode(Instruction *rInst,
create(Instruction::Add, ldInst, val,"ti2");
Instruction *stInst=new StoreInst(addIn, rInst);
- here=instList.insert(here,ldInst)+1;
- here=instList.insert(here,addIn)+1;
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,ldInst);
+ here=++instList.insert(here,addIn);
+ here=++instList.insert(here,stInst);
break;
}
@@ -74,9 +74,9 @@ void getEdgeCode::getCode(Instruction *rInst,
StoreInst(addIn, countInst, vector<Value *>
(1, ConstantUInt::get(Type::UIntTy,inc)));
- here=instList.insert(here,ldInst)+1;
- here=instList.insert(here,addIn)+1;
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,ldInst);
+ here=++instList.insert(here,addIn);
+ here=++instList.insert(here,stInst);
break;
}
@@ -102,12 +102,12 @@ void getEdgeCode::getCode(Instruction *rInst,
StoreInst(addIn, countInst,
vector<Value *>(1,castInst));
- here=instList.insert(here,ldIndex)+1;
- here=instList.insert(here,addIndex)+1;
- here=instList.insert(here,castInst)+1;
- here=instList.insert(here,ldInst)+1;
- here=instList.insert(here,addIn)+1;
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,ldIndex);
+ here=++instList.insert(here,addIndex);
+ here=++instList.insert(here,castInst);
+ here=++instList.insert(here,ldInst);
+ here=++instList.insert(here,addIn);
+ here=++instList.insert(here,stInst);
break;
}
@@ -129,11 +129,11 @@ void getEdgeCode::getCode(Instruction *rInst,
Instruction *stInst=new
StoreInst(addIn, countInst, vector<Value *>(1,castInst2));
- here=instList.insert(here,ldIndex)+1;
- here=instList.insert(here,castInst2)+1;
- here=instList.insert(here,ldInst)+1;
- here=instList.insert(here,addIn)+1;
- here=instList.insert(here,stInst)+1;
+ here=++instList.insert(here,ldIndex);
+ here=++instList.insert(here,castInst2);
+ here=++instList.insert(here,ldInst);
+ here=++instList.insert(here,addIn);
+ here=++instList.insert(here,stInst);
break;
}
@@ -175,8 +175,8 @@ void insertInTopBB(BasicBlock *front,
//now push all instructions in front of the BB
BasicBlock::InstListType& instList=front->getInstList();
BasicBlock::iterator here=instList.begin();
- here=front->getInstList().insert(here, rVar)+1;
- here=front->getInstList().insert(here,countVar)+1;
+ here=++front->getInstList().insert(here, rVar);
+ here=++front->getInstList().insert(here,countVar);
//Initialize Count[...] with 0
for(int i=0;i<k; i++){
@@ -184,10 +184,10 @@ void insertInTopBB(BasicBlock *front,
StoreInst(ConstantInt::get(Type::IntTy, 0),
countVar, std::vector<Value *>
(1,ConstantUInt::get(Type::UIntTy, i)));
- here=front->getInstList().insert(here,stInstrC)+1;
+ here=++front->getInstList().insert(here,stInstrC);
}
- here=front->getInstList().insert(here,stInstr)+1;
+ here=++front->getInstList().insert(here,stInstr);
}
@@ -226,27 +226,24 @@ void insertBB(Edge ed,
Value *cond=BI->getCondition();
BasicBlock *fB, *tB;
- if(BI->getSuccessor(0)==BB2){
+ if (BI->getSuccessor(0) == BB2){
tB=newBB;
fB=BI->getSuccessor(1);
- }
- else{
+ } else {
fB=newBB;
tB=BI->getSuccessor(0);
}
- delete BB1->getInstList().pop_back();
- Instruction *newBI=new BranchInst(tB,fB,cond);
- Instruction *newBI2=new BranchInst(BB2);
- BB1->getInstList().push_back(newBI);
- newBB->getInstList().push_back(newBI2);
+ BB1->getInstList().pop_back();
+ BB1->getInstList().push_back(new BranchInst(tB,fB,cond));
+ newBB->getInstList().push_back(new BranchInst(BB2));
}
//now iterate over BB2, and set its Phi nodes right
- for(BasicBlock::iterator BB2Inst=BB2->begin(), BBend=BB2->end();
- BB2Inst!=BBend; ++BB2Inst){
+ for(BasicBlock::iterator BB2Inst = BB2->begin(), BBend = BB2->end();
+ BB2Inst != BBend; ++BB2Inst){
- if(PHINode *phiInst=dyn_cast<PHINode>(*BB2Inst)){
+ if(PHINode *phiInst=dyn_cast<PHINode>(&*BB2Inst)){
DEBUG(cerr<<"YYYYYYYYYYYYYYYYY\n");
int bbIndex=phiInst->getBasicBlockIndex(BB1);
diff --git a/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp b/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
index dcab136..42ef33c 100644
--- a/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
+++ b/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
@@ -37,7 +37,7 @@ using std::vector;
struct ProfilePaths : public FunctionPass {
const char *getPassName() const { return "ProfilePaths"; }
- bool runOnFunction(Function *F);
+ bool runOnFunction(Function &F);
// Before this pass, make sure that there is only one
// entry and only one exit node for the function in the CFG of the function
@@ -64,7 +64,7 @@ static Node *findBB(std::set<Node *> &st, BasicBlock *BB){
}
//Per function pass for inserting counters and trigger code
-bool ProfilePaths::runOnFunction(Function *M){
+bool ProfilePaths::runOnFunction(Function &F){
// Transform the cfg s.t. we have just one exit node
BasicBlock *ExitNode = getAnalysis<UnifyFunctionExitNodes>().getExitNode();
@@ -78,20 +78,20 @@ bool ProfilePaths::runOnFunction(Function *M){
// That is, no two nodes must hav same BB*
// First enter just nodes: later enter edges
- for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
- Node *nd=new Node(*BB);
+ for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB) {
+ Node *nd=new Node(BB);
nodes.insert(nd);
- if(*BB==ExitNode)
+ if(&*BB == ExitNode)
exitNode=nd;
- if(*BB==M->front())
+ if(&*BB==F.begin())
startNode=nd;
}
// now do it againto insert edges
- for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
- Node *nd=findBB(nodes, *BB);
+ for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB){
+ Node *nd=findBB(nodes, BB);
assert(nd && "No node for this edge!");
- for(BasicBlock::succ_iterator s=succ_begin(*BB), se=succ_end(*BB);
+ for(BasicBlock::succ_iterator s=succ_begin(BB), se=succ_end(BB);
s!=se; ++s){
Node *nd2=findBB(nodes,*s);
assert(nd2 && "No node for this edge!");
@@ -104,10 +104,10 @@ bool ProfilePaths::runOnFunction(Function *M){
DEBUG(printGraph(g));
- BasicBlock *fr=M->front();
+ BasicBlock *fr=&F.front();
// If only one BB, don't instrument
- if (M->getBasicBlocks().size() == 1) {
+ if (++F.begin() == F.end()) {
// The graph is made acyclic: this is done
// by removing back edges for now, and adding them later on
vector<Edge> be;
@@ -148,7 +148,7 @@ bool ProfilePaths::runOnFunction(Function *M){
// insert initialization code in first (entry) BB
// this includes initializing r and count
- insertInTopBB(M->getEntryNode(),numPaths, rVar, countVar);
+ insertInTopBB(&F.getEntryNode(),numPaths, rVar, countVar);
// now process the graph: get path numbers,
// get increments along different paths,