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authorChris Lattner <sabre@nondot.org>2004-11-01 06:53:58 +0000
committerChris Lattner <sabre@nondot.org>2004-11-01 06:53:58 +0000
commitbfd3e527015f55d144adf44af94028db61dd6269 (patch)
treef235aeb948c6e07b7d94f81539310e9cfa930439 /lib/Transforms
parente4cb90f41cc0df3e6d69f622e06214214d053001 (diff)
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Do not compute the predecessor list for a block unless we need it.
This speeds up simplifycfg on this program, from 44.87s to 0.29s (with a profiled build): #define CL0(a) case a: goto c; #define CL1(a) CL0(a##0) CL0(a##1) CL0(a##2) CL0(a##3) CL0(a##4) CL0(a##5) \ CL0(a##6) CL0(a##7) CL0(a##8) CL0(a##9) #define CL2(a) CL1(a##0) CL1(a##1) CL1(a##2) CL1(a##3) CL1(a##4) CL1(a##5) \ CL1(a##6) CL1(a##7) CL1(a##8) CL1(a##9) #define CL3(a) CL2(a##0) CL2(a##1) CL2(a##2) CL2(a##3) CL2(a##4) CL2(a##5) \ CL2(a##6) CL2(a##7) CL2(a##8) CL2(a##9) #define CL4(a) CL3(a##0) CL3(a##1) CL3(a##2) CL3(a##3) CL3(a##4) CL3(a##5) \ CL3(a##6) CL3(a##7) CL3(a##8) CL3(a##9) void f(); void a() { int b; c: switch (b) { CL4(1) } } This testcase is contrived to expose N^2 behavior, but this patch should speedup simplifycfg on any programs that use large switch statements. This testcase comes from GCC PR17895. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17389 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms')
-rw-r--r--lib/Transforms/Utils/SimplifyCFG.cpp51
1 files changed, 24 insertions, 27 deletions
diff --git a/lib/Transforms/Utils/SimplifyCFG.cpp b/lib/Transforms/Utils/SimplifyCFG.cpp
index 38d66cb..55939ae 100644
--- a/lib/Transforms/Utils/SimplifyCFG.cpp
+++ b/lib/Transforms/Utils/SimplifyCFG.cpp
@@ -608,31 +608,29 @@ bool llvm::SimplifyCFG(BasicBlock *BB) {
// to the successor.
succ_iterator SI(succ_begin(BB));
if (SI != succ_end(BB) && ++SI == succ_end(BB)) { // One succ?
-
BasicBlock::iterator BBI = BB->begin(); // Skip over phi nodes...
while (isa<PHINode>(*BBI)) ++BBI;
- if (BBI->isTerminator()) { // Terminator is the only non-phi instruction!
- BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor
-
- if (Succ != BB) { // Arg, don't hurt infinite loops!
- // If our successor has PHI nodes, then we need to update them to
- // include entries for BB's predecessors, not for BB itself.
- // Be careful though, if this transformation fails (returns true) then
- // we cannot do this transformation!
- //
- if (!PropagatePredecessorsForPHIs(BB, Succ)) {
- DEBUG(std::cerr << "Killing Trivial BB: \n" << *BB);
- std::string OldName = BB->getName();
-
+ BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor.
+ if (BBI->isTerminator() && // Terminator is the only non-phi instruction!
+ Succ != BB) { // Don't hurt infinite loops!
+ // If our successor has PHI nodes, then we need to update them to include
+ // entries for BB's predecessors, not for BB itself. Be careful though,
+ // if this transformation fails (returns true) then we cannot do this
+ // transformation!
+ //
+ if (!PropagatePredecessorsForPHIs(BB, Succ)) {
+ DEBUG(std::cerr << "Killing Trivial BB: \n" << *BB);
+
+ if (isa<PHINode>(&BB->front())) {
std::vector<BasicBlock*>
OldSuccPreds(pred_begin(Succ), pred_end(Succ));
-
+
// Move all PHI nodes in BB to Succ if they are alive, otherwise
// delete them.
while (PHINode *PN = dyn_cast<PHINode>(&BB->front()))
if (PN->use_empty())
- BB->getInstList().erase(BB->begin()); // Nuke instruction...
+ BB->getInstList().erase(BB->begin()); // Nuke instruction.
else {
// The instruction is alive, so this means that Succ must have
// *ONLY* had BB as a predecessor, and the PHI node is still valid
@@ -640,7 +638,7 @@ bool llvm::SimplifyCFG(BasicBlock *BB) {
// strictly dominated Succ.
BB->getInstList().remove(BB->begin());
Succ->getInstList().push_front(PN);
-
+
// We need to add new entries for the PHI node to account for
// predecessors of Succ that the PHI node does not take into
// account. At this point, since we know that BB dominated succ,
@@ -651,17 +649,16 @@ bool llvm::SimplifyCFG(BasicBlock *BB) {
if (OldSuccPreds[i] != BB)
PN->addIncoming(PN, OldSuccPreds[i]);
}
+ }
+
+ // Everything that jumped to BB now goes to Succ.
+ std::string OldName = BB->getName();
+ BB->replaceAllUsesWith(Succ);
+ BB->eraseFromParent(); // Delete the old basic block.
- // Everything that jumped to BB now goes to Succ...
- BB->replaceAllUsesWith(Succ);
-
- // Delete the old basic block...
- M->getBasicBlockList().erase(BB);
-
- if (!OldName.empty() && !Succ->hasName()) // Transfer name if we can
- Succ->setName(OldName);
- return true;
- }
+ if (!OldName.empty() && !Succ->hasName()) // Transfer name if we can
+ Succ->setName(OldName);
+ return true;
}
}
}