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author | Nick Lewycky <nicholas@mxc.ca> | 2013-05-30 04:33:38 +0000 |
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committer | Nick Lewycky <nicholas@mxc.ca> | 2013-05-30 04:33:38 +0000 |
commit | e97b102e2b597751c9e9edce74d3d69bba317dcd (patch) | |
tree | f46b279af3ba53b2d80dcb9a0ef0dc2ecd76f961 /lib/Transforms | |
parent | 7486d92a6c949a193bb75c0ffa0170eeb2fabb80 (diff) | |
download | external_llvm-e97b102e2b597751c9e9edce74d3d69bba317dcd.zip external_llvm-e97b102e2b597751c9e9edce74d3d69bba317dcd.tar.gz external_llvm-e97b102e2b597751c9e9edce74d3d69bba317dcd.tar.bz2 |
Swizzle vector inputs if it helps us eliminate shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182909 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms')
-rw-r--r-- | lib/Transforms/InstCombine/InstCombine.h | 1 | ||||
-rw-r--r-- | lib/Transforms/InstCombine/InstCombineVectorOps.cpp | 245 |
2 files changed, 246 insertions, 0 deletions
diff --git a/lib/Transforms/InstCombine/InstCombine.h b/lib/Transforms/InstCombine/InstCombine.h index b1eefd2..b3084cc 100644 --- a/lib/Transforms/InstCombine/InstCombine.h +++ b/lib/Transforms/InstCombine/InstCombine.h @@ -234,6 +234,7 @@ private: bool WillNotOverflowSignedAdd(Value *LHS, Value *RHS); Value *EmitGEPOffset(User *GEP); Instruction *scalarizePHI(ExtractElementInst &EI, PHINode *PN); + Value *EvaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask); public: // InsertNewInstBefore - insert an instruction New before instruction Old diff --git a/lib/Transforms/InstCombine/InstCombineVectorOps.cpp b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp index d4344c3..ffab87f 100644 --- a/lib/Transforms/InstCombine/InstCombineVectorOps.cpp +++ b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp @@ -494,6 +494,241 @@ Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { return 0; } +/// Return true if we can evaluate the specified expression tree if the vector +/// elements were shuffled in a different order. +static bool CanEvaluateShuffled(Value *V, ArrayRef<int> Mask, + unsigned Depth = 100) { + // We can always reorder the elements of a constant. + if (isa<Constant>(V)) + return true; + + // We won't reorder vector arguments. No IPO here. + Instruction *I = dyn_cast<Instruction>(V); + if (!I) return false; + + // Two users may expect different orders of the elements. Don't try it. + if (!I->hasOneUse()) + return false; + + if (Depth == 0) return false; + + switch (I->getOpcode()) { + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: + case Instruction::ICmp: + case Instruction::FCmp: + case Instruction::Trunc: + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::UIToFP: + case Instruction::SIToFP: + case Instruction::FPTrunc: + case Instruction::FPExt: + case Instruction::GetElementPtr: { + for (int i = 0, e = I->getNumOperands(); i != e; ++i) { + if (!CanEvaluateShuffled(I->getOperand(i), Mask, Depth-1)) + return false; + } + return true; + } + case Instruction::InsertElement: { + ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); + if (!CI) return false; + int ElementNumber = CI->getLimitedValue(); + + // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' + // can't put an element into multiple indices. + bool SeenOnce = false; + for (int i = 0, e = Mask.size(); i != e; ++i) { + if (Mask[i] == ElementNumber) { + if (SeenOnce) + return false; + SeenOnce = true; + } + } + return CanEvaluateShuffled(I->getOperand(0), Mask, Depth-1); + } + } + return false; +} + +/// Rebuild a new instruction just like 'I' but with the new operands given. +/// In the event of type mismatch, the type of the operands is correct. +static Value *BuildNew(Instruction *I, ArrayRef<Value*> NewOps) { + // We don't want to use the IRBuilder here because we want the replacement + // instructions to appear next to 'I', not the builder's insertion point. + switch (I->getOpcode()) { + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: { + BinaryOperator *BO = cast<BinaryOperator>(I); + assert(NewOps.size() == 2 && "binary operator with #ops != 2"); + BinaryOperator *New = + BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(), + NewOps[0], NewOps[1], "", BO); + if (isa<OverflowingBinaryOperator>(BO)) { + New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); + New->setHasNoSignedWrap(BO->hasNoSignedWrap()); + } + if (isa<PossiblyExactOperator>(BO)) { + New->setIsExact(BO->isExact()); + } + return New; + } + case Instruction::ICmp: + assert(NewOps.size() == 2 && "icmp with #ops != 2"); + return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(), + NewOps[0], NewOps[1]); + case Instruction::FCmp: + assert(NewOps.size() == 2 && "fcmp with #ops != 2"); + return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(), + NewOps[0], NewOps[1]); + case Instruction::Trunc: + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::UIToFP: + case Instruction::SIToFP: + case Instruction::FPTrunc: + case Instruction::FPExt: { + // It's possible that the mask has a different number of elements from + // the original cast. We recompute the destination type to match the mask. + Type *DestTy = + VectorType::get(I->getType()->getScalarType(), + NewOps[0]->getType()->getVectorNumElements()); + assert(NewOps.size() == 1 && "cast with #ops != 1"); + return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy, + "", I); + } + case Instruction::GetElementPtr: { + Value *Ptr = NewOps[0]; + ArrayRef<Value*> Idx = NewOps.slice(1); + GetElementPtrInst *GEP = GetElementPtrInst::Create(Ptr, Idx, "", I); + GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds()); + return GEP; + } + } + llvm_unreachable("failed to rebuild vector instructions"); +} + +Value * +InstCombiner::EvaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) { + // Mask.size() does not need to be equal to the number of vector elements. + + assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); + if (isa<UndefValue>(V)) { + return UndefValue::get(VectorType::get(V->getType()->getScalarType(), + Mask.size())); + } + if (isa<ConstantAggregateZero>(V)) { + return ConstantAggregateZero::get( + VectorType::get(V->getType()->getScalarType(), + Mask.size())); + } + if (Constant *C = dyn_cast<Constant>(V)) { + SmallVector<Constant *, 16> MaskValues; + for (int i = 0, e = Mask.size(); i != e; ++i) { + if (Mask[i] == -1) + MaskValues.push_back(UndefValue::get(Builder->getInt32Ty())); + else + MaskValues.push_back(Builder->getInt32(Mask[i])); + } + return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()), + ConstantVector::get(MaskValues)); + } + + Instruction *I = cast<Instruction>(V); + switch (I->getOpcode()) { + case Instruction::Add: + case Instruction::FAdd: + case Instruction::Sub: + case Instruction::FSub: + case Instruction::Mul: + case Instruction::FMul: + case Instruction::UDiv: + case Instruction::SDiv: + case Instruction::FDiv: + case Instruction::URem: + case Instruction::SRem: + case Instruction::FRem: + case Instruction::Shl: + case Instruction::LShr: + case Instruction::AShr: + case Instruction::And: + case Instruction::Or: + case Instruction::Xor: + case Instruction::ICmp: + case Instruction::FCmp: + case Instruction::Trunc: + case Instruction::ZExt: + case Instruction::SExt: + case Instruction::FPToUI: + case Instruction::FPToSI: + case Instruction::UIToFP: + case Instruction::SIToFP: + case Instruction::FPTrunc: + case Instruction::FPExt: + case Instruction::Select: + case Instruction::GetElementPtr: { + SmallVector<Value*, 8> NewOps; + bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements()); + for (int i = 0, e = I->getNumOperands(); i != e; ++i) { + Value *V = EvaluateInDifferentElementOrder(I->getOperand(i), Mask); + NewOps.push_back(V); + NeedsRebuild |= (V != I->getOperand(i)); + } + if (NeedsRebuild) { + return BuildNew(I, NewOps); + } + return I; + } + case Instruction::InsertElement: { + uint32_t Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); + if (Element >= Mask.size()) { + // Such instructions are valid and exhibit undefined behaviour. + return UndefValue::get(I->getType()); + } + Value *V = EvaluateInDifferentElementOrder(I->getOperand(0), Mask); + return InsertElementInst::Create(V, I->getOperand(1), + Builder->getInt32(Mask[Element]), "", I); + } + } + llvm_unreachable("failed to reorder elements of vector instruction!"); +} Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { Value *LHS = SVI.getOperand(0); @@ -574,6 +809,16 @@ Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { if (isRHSID) return ReplaceInstUsesWith(SVI, RHS); } + if (isa<UndefValue>(RHS) && + // This isn't necessary for correctness, but the comment block below + // claims that there are cases where folding two shuffles into one would + // cause worse codegen on some targets. + !isa<ShuffleVectorInst>(LHS) && + CanEvaluateShuffled(LHS, Mask)) { + Value *V = EvaluateInDifferentElementOrder(LHS, Mask); + return ReplaceInstUsesWith(SVI, V); + } + // If the LHS is a shufflevector itself, see if we can combine it with this // one without producing an unusual shuffle. // Cases that might be simplified: |