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authorBenjamin Kramer <benny.kra@googlemail.com>2012-04-11 14:06:54 +0000
committerBenjamin Kramer <benny.kra@googlemail.com>2012-04-11 14:06:54 +0000
commit611afc0620aed7827b5fdf9072a1827952b684b6 (patch)
tree960bae4c0746e76916e5b0e3cdd1faf082ca59ed /lib/VMCore/Metadata.cpp
parentf7c3e5f05199e1202c86198e0827cac19c0f48b5 (diff)
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Cache the hash value of the operands in the MDNode.
FoldingSet is implemented as a chained hash table. When there is a hash collision during insertion, which is common as we fill the table until a load factor of 2.0 is hit, we walk the chained elements, comparing every operand with the new element's operands. This can be very expensive if the MDNode has many operands. We sacrifice a word of space in MDNode to cache the full hash value, reducing compares on collision to a minimum. MDNode grows from 28 to 32 bytes + operands on x86. On x86_64 the new bits fit nicely into existing padding, not growing the struct at all. The actual speedup depends a lot on the test case and is typically between 1% and 2% for C++ code with clang -c -O0 -g. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@154497 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Metadata.cpp')
-rw-r--r--lib/VMCore/Metadata.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/lib/VMCore/Metadata.cpp b/lib/VMCore/Metadata.cpp
index 55de0dc..090b09a 100644
--- a/lib/VMCore/Metadata.cpp
+++ b/lib/VMCore/Metadata.cpp
@@ -250,6 +250,9 @@ MDNode *MDNode::getMDNode(LLVMContext &Context, ArrayRef<Value*> Vals,
void *Ptr = malloc(sizeof(MDNode)+Vals.size()*sizeof(MDNodeOperand));
N = new (Ptr) MDNode(Context, Vals, isFunctionLocal);
+ // Cache the operand hash.
+ N->Hash = ID.ComputeHash();
+
// InsertPoint will have been set by the FindNodeOrInsertPos call.
pImpl->MDNodeSet.InsertNode(N, InsertPoint);
@@ -373,6 +376,8 @@ void MDNode::replaceOperand(MDNodeOperand *Op, Value *To) {
return;
}
+ // Cache the operand hash.
+ Hash = ID.ComputeHash();
// InsertPoint will have been set by the FindNodeOrInsertPos call.
pImpl->MDNodeSet.InsertNode(this, InsertPoint);