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authorReid Spencer <rspencer@reidspencer.com>2006-01-10 09:51:48 +0000
committerReid Spencer <rspencer@reidspencer.com>2006-01-10 09:51:48 +0000
commiteb7116bb08a99897c69570a3789af97343bff9f2 (patch)
tree91869df8155f38e9e13b6f5288932de9ce618a88 /lib/VMCore/TypeSymbolTable.cpp
parent78df7f141c63e563f82de44ecdcb6bcfe3e633ad (diff)
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For PR411:
First step in refactoring the SymbolTable is to split it into two classes, one for a symbol table of types and one for a symbol table of Values. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25175 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/TypeSymbolTable.cpp')
-rw-r--r--lib/VMCore/TypeSymbolTable.cpp193
1 files changed, 193 insertions, 0 deletions
diff --git a/lib/VMCore/TypeSymbolTable.cpp b/lib/VMCore/TypeSymbolTable.cpp
new file mode 100644
index 0000000..e2712d0
--- /dev/null
+++ b/lib/VMCore/TypeSymbolTable.cpp
@@ -0,0 +1,193 @@
+//===-- TypeSymbolTable.cpp - Implement the TypeSymbolTable class ---------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and revised by Reid
+// Spencer. It is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the TypeSymbolTable class for the VMCore library.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/TypeSymbolTable.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/ADT/StringExtras.h"
+#include <iostream>
+
+using namespace llvm;
+
+#define DEBUG_SYMBOL_TABLE 0
+#define DEBUG_ABSTYPE 0
+
+TypeSymbolTable::~TypeSymbolTable() {
+ // Drop all abstract type references in the type plane...
+ for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
+ if (TI->second->isAbstract()) // If abstract, drop the reference...
+ cast<DerivedType>(TI->second)->removeAbstractTypeUser(this);
+ }
+}
+
+std::string TypeSymbolTable::getUniqueName(const std::string &BaseName) const {
+ std::string TryName = BaseName;
+ const_iterator End = tmap.end();
+
+ // See if the name exists
+ while (tmap.find(TryName) != End) // Loop until we find a free
+ TryName = BaseName + utostr(++LastUnique); // name in the symbol table
+ return TryName;
+}
+
+// lookup a type by name - returns null on failure
+Type* TypeSymbolTable::lookup(const std::string& Name) const {
+ const_iterator TI = tmap.find(Name);
+ if (TI != tmap.end())
+ return const_cast<Type*>(TI->second);
+ return 0;
+}
+
+// Erase a specific type from the symbol table
+bool TypeSymbolTable::erase(Type *N) {
+ for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
+ if (TI->second == N) {
+ this->erase(TI);
+ return true;
+ }
+ }
+ return false;
+}
+
+// remove - Remove a type from the symbol table...
+Type* TypeSymbolTable::erase(iterator Entry) {
+ assert(Entry != tmap.end() && "Invalid entry to remove!");
+
+ const Type* Result = Entry->second;
+
+#if DEBUG_SYMBOL_TABLE
+ dump();
+ std::cerr << " Removing Value: " << Result->getName() << "\n";
+#endif
+
+ tmap.erase(Entry);
+
+ // If we are removing an abstract type, remove the symbol table from it's use
+ // list...
+ if (Result->isAbstract()) {
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing abstract type from symtab" << Result->getDescription()<<"\n";
+#endif
+ cast<DerivedType>(Result)->removeAbstractTypeUser(this);
+ }
+
+ return const_cast<Type*>(Result);
+}
+
+
+// insert - Insert a type into the symbol table with the specified name...
+void TypeSymbolTable::insert(const std::string& Name, const Type* T) {
+ assert(T && "Can't insert null type into symbol table!");
+
+ // Check to see if there is a naming conflict. If so, rename this type!
+ std::string UniqueName = Name;
+ if (lookup(Name))
+ UniqueName = getUniqueName(Name);
+
+#if DEBUG_SYMBOL_TABLE
+ dump();
+ std::cerr << " Inserting type: " << UniqueName << ": "
+ << T->getDescription() << "\n";
+#endif
+
+ // Insert the tmap entry
+ tmap.insert(make_pair(UniqueName, T));
+
+ // If we are adding an abstract type, add the symbol table to it's use list.
+ if (T->isAbstract()) {
+ cast<DerivedType>(T)->addAbstractTypeUser(this);
+#if DEBUG_ABSTYPE
+ std::cerr << "Added abstract type to ST: " << T->getDescription() << "\n";
+#endif
+ }
+}
+
+// Strip the symbol table of its names.
+bool TypeSymbolTable::strip() {
+ bool RemovedSymbol = false;
+ for (iterator TI = tmap.begin(); TI != tmap.end(); ) {
+ erase(TI++);
+ RemovedSymbol = true;
+ }
+
+ return RemovedSymbol;
+}
+
+/// rename - Given a value with a non-empty name, remove its existing entry
+/// from the symbol table and insert a new one for Name. This is equivalent to
+/// doing "remove(V), V->Name = Name, insert(V)", but is faster, and will not
+/// temporarily remove the symbol table plane if V is the last value in the
+/// symtab with that name (which could invalidate iterators to that plane).
+bool TypeSymbolTable::rename(Type *T, const std::string &name) {
+ for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
+ if (TI->second == T) {
+ // Remove the old entry.
+ tmap.erase(TI);
+ // Add the new entry.
+ this->insert(name,T);
+ return true;
+ }
+ }
+ return false;
+}
+
+// This function is called when one of the types in the type plane are refined
+void TypeSymbolTable::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+
+ // Loop over all of the types in the symbol table, replacing any references
+ // to OldType with references to NewType. Note that there may be multiple
+ // occurrences, and although we only need to remove one at a time, it's
+ // faster to remove them all in one pass.
+ //
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ if (I->second == (Type*)OldType) { // FIXME when Types aren't const.
+#if DEBUG_ABSTYPE
+ std::cerr << "Removing type " << OldType->getDescription() << "\n";
+#endif
+ OldType->removeAbstractTypeUser(this);
+
+ I->second = (Type*)NewType; // TODO FIXME when types aren't const
+ if (NewType->isAbstract()) {
+#if DEBUG_ABSTYPE
+ std::cerr << "Added type " << NewType->getDescription() << "\n";
+#endif
+ cast<DerivedType>(NewType)->addAbstractTypeUser(this);
+ }
+ }
+ }
+}
+
+
+// Handle situation where type becomes Concreate from Abstract
+void TypeSymbolTable::typeBecameConcrete(const DerivedType *AbsTy) {
+ // Loop over all of the types in the symbol table, dropping any abstract
+ // type user entries for AbsTy which occur because there are names for the
+ // type.
+ for (iterator TI = begin(), TE = end(); TI != TE; ++TI)
+ if (TI->second == const_cast<Type*>(static_cast<const Type*>(AbsTy)))
+ AbsTy->removeAbstractTypeUser(this);
+}
+
+static void DumpTypes(const std::pair<const std::string, const Type*>& T ) {
+ std::cerr << " '" << T.first << "' = ";
+ T.second->dump();
+ std::cerr << "\n";
+}
+
+void TypeSymbolTable::dump() const {
+ std::cerr << "TypeSymbolPlane: ";
+ for_each(tmap.begin(), tmap.end(), DumpTypes);
+}
+
+// vim: sw=2 ai