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author | Dan Gohman <djg@cray.com> | 2007-07-18 16:29:46 +0000 |
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committer | Dan Gohman <djg@cray.com> | 2007-07-18 16:29:46 +0000 |
commit | f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc (patch) | |
tree | ebb79ea1ee5e3bc1fdf38541a811a8b804f0679a /lib/VMCore/Value.cpp | |
download | external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.zip external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.tar.gz external_llvm-f17a25c88b892d30c2b41ba7ecdfbdfb2b4be9cc.tar.bz2 |
It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore/Value.cpp')
-rw-r--r-- | lib/VMCore/Value.cpp | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/lib/VMCore/Value.cpp b/lib/VMCore/Value.cpp new file mode 100644 index 0000000..790ae17 --- /dev/null +++ b/lib/VMCore/Value.cpp @@ -0,0 +1,306 @@ +//===-- Value.cpp - Implement the Value class -----------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Value and User classes. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Constant.h" +#include "llvm/DerivedTypes.h" +#include "llvm/InstrTypes.h" +#include "llvm/Module.h" +#include "llvm/ValueSymbolTable.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/LeakDetector.h" +#include <algorithm> +using namespace llvm; + +//===----------------------------------------------------------------------===// +// Value Class +//===----------------------------------------------------------------------===// + +static inline const Type *checkType(const Type *Ty) { + assert(Ty && "Value defined with a null type: Error!"); + return Ty; +} + +Value::Value(const Type *ty, unsigned scid) + : SubclassID(scid), SubclassData(0), Ty(checkType(ty)), + UseList(0), Name(0) { + if (!isa<Constant>(this) && !isa<BasicBlock>(this)) + assert((Ty->isFirstClassType() || Ty == Type::VoidTy || + isa<OpaqueType>(ty)) && + "Cannot create non-first-class values except for constants!"); +} + +Value::~Value() { +#ifndef NDEBUG // Only in -g mode... + // Check to make sure that there are no uses of this value that are still + // around when the value is destroyed. If there are, then we have a dangling + // reference and something is wrong. This code is here to print out what is + // still being referenced. The value in question should be printed as + // a <badref> + // + if (use_begin() != use_end()) { + DOUT << "While deleting: " << *Ty << " %" << Name << "\n"; + for (use_iterator I = use_begin(), E = use_end(); I != E; ++I) + DOUT << "Use still stuck around after Def is destroyed:" + << **I << "\n"; + } +#endif + assert(use_begin() == use_end() && "Uses remain when a value is destroyed!"); + + // If this value is named, destroy the name. This should not be in a symtab + // at this point. + if (Name) + Name->Destroy(); + + // There should be no uses of this object anymore, remove it. + LeakDetector::removeGarbageObject(this); +} + +/// hasNUses - Return true if this Value has exactly N users. +/// +bool Value::hasNUses(unsigned N) const { + use_const_iterator UI = use_begin(), E = use_end(); + + for (; N; --N, ++UI) + if (UI == E) return false; // Too few. + return UI == E; +} + +/// hasNUsesOrMore - Return true if this value has N users or more. This is +/// logically equivalent to getNumUses() >= N. +/// +bool Value::hasNUsesOrMore(unsigned N) const { + use_const_iterator UI = use_begin(), E = use_end(); + + for (; N; --N, ++UI) + if (UI == E) return false; // Too few. + + return true; +} + + +/// getNumUses - This method computes the number of uses of this Value. This +/// is a linear time operation. Use hasOneUse or hasNUses to check for specific +/// values. +unsigned Value::getNumUses() const { + return (unsigned)std::distance(use_begin(), use_end()); +} + +static bool getSymTab(Value *V, ValueSymbolTable *&ST) { + ST = 0; + if (Instruction *I = dyn_cast<Instruction>(V)) { + if (BasicBlock *P = I->getParent()) + if (Function *PP = P->getParent()) + ST = &PP->getValueSymbolTable(); + } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { + if (Function *P = BB->getParent()) + ST = &P->getValueSymbolTable(); + } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) { + if (Module *P = GV->getParent()) + ST = &P->getValueSymbolTable(); + } else if (Argument *A = dyn_cast<Argument>(V)) { + if (Function *P = A->getParent()) + ST = &P->getValueSymbolTable(); + } else { + assert(isa<Constant>(V) && "Unknown value type!"); + return true; // no name is setable for this. + } + return false; +} + +std::string Value::getNameStr() const { + if (Name == 0) return ""; + return std::string(Name->getKeyData(), + Name->getKeyData()+Name->getKeyLength()); +} + +void Value::setName(const std::string &name) { + setName(&name[0], name.size()); +} + +void Value::setName(const char *Name) { + setName(Name, Name ? strlen(Name) : 0); +} + +void Value::setName(const char *NameStr, unsigned NameLen) { + if (NameLen == 0 && !hasName()) return; + assert(getType() != Type::VoidTy && "Cannot assign a name to void values!"); + + // Get the symbol table to update for this object. + ValueSymbolTable *ST; + if (getSymTab(this, ST)) + return; // Cannot set a name on this value (e.g. constant). + + if (!ST) { // No symbol table to update? Just do the change. + if (NameLen == 0) { + // Free the name for this value. + Name->Destroy(); + Name = 0; + return; + } + + if (Name) { + // Name isn't changing? + if (NameLen == Name->getKeyLength() && + !memcmp(Name->getKeyData(), NameStr, NameLen)) + return; + Name->Destroy(); + } + + // NOTE: Could optimize for the case the name is shrinking to not deallocate + // then reallocated. + + // Create the new name. + Name = ValueName::Create(NameStr, NameStr+NameLen); + Name->setValue(this); + return; + } + + // NOTE: Could optimize for the case the name is shrinking to not deallocate + // then reallocated. + if (hasName()) { + // Name isn't changing? + if (NameLen == Name->getKeyLength() && + !memcmp(Name->getKeyData(), NameStr, NameLen)) + return; + + // Remove old name. + ST->removeValueName(Name); + Name->Destroy(); + Name = 0; + + if (NameLen == 0) + return; + } + + // Name is changing to something new. + Name = ST->createValueName(NameStr, NameLen, this); +} + + +/// takeName - transfer the name from V to this value, setting V's name to +/// empty. It is an error to call V->takeName(V). +void Value::takeName(Value *V) { + ValueSymbolTable *ST = 0; + // If this value has a name, drop it. + if (hasName()) { + // Get the symtab this is in. + if (getSymTab(this, ST)) { + // We can't set a name on this value, but we need to clear V's name if + // it has one. + if (V->hasName()) V->setName(0, 0); + return; // Cannot set a name on this value (e.g. constant). + } + + // Remove old name. + if (ST) + ST->removeValueName(Name); + Name->Destroy(); + Name = 0; + } + + // Now we know that this has no name. + + // If V has no name either, we're done. + if (!V->hasName()) return; + + // Get this's symtab if we didn't before. + if (!ST) { + if (getSymTab(this, ST)) { + // Clear V's name. + V->setName(0, 0); + return; // Cannot set a name on this value (e.g. constant). + } + } + + // Get V's ST, this should always succed, because V has a name. + ValueSymbolTable *VST; + bool Failure = getSymTab(V, VST); + assert(!Failure && "V has a name, so it should have a ST!"); + + // If these values are both in the same symtab, we can do this very fast. + // This works even if both values have no symtab yet. + if (ST == VST) { + // Take the name! + Name = V->Name; + V->Name = 0; + Name->setValue(this); + return; + } + + // Otherwise, things are slightly more complex. Remove V's name from VST and + // then reinsert it into ST. + + if (VST) + VST->removeValueName(V->Name); + Name = V->Name; + V->Name = 0; + Name->setValue(this); + + if (ST) + ST->reinsertValue(this); +} + + +// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith, +// except that it doesn't have all of the asserts. The asserts fail because we +// are half-way done resolving types, which causes some types to exist as two +// different Type*'s at the same time. This is a sledgehammer to work around +// this problem. +// +void Value::uncheckedReplaceAllUsesWith(Value *New) { + while (!use_empty()) { + Use &U = *UseList; + // Must handle Constants specially, we cannot call replaceUsesOfWith on a + // constant! + if (Constant *C = dyn_cast<Constant>(U.getUser())) { + if (!isa<GlobalValue>(C)) + C->replaceUsesOfWithOnConstant(this, New, &U); + else + U.set(New); + } else { + U.set(New); + } + } +} + +void Value::replaceAllUsesWith(Value *New) { + assert(New && "Value::replaceAllUsesWith(<null>) is invalid!"); + assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!"); + assert(New->getType() == getType() && + "replaceAllUses of value with new value of different type!"); + + uncheckedReplaceAllUsesWith(New); +} + +//===----------------------------------------------------------------------===// +// User Class +//===----------------------------------------------------------------------===// + +// replaceUsesOfWith - Replaces all references to the "From" definition with +// references to the "To" definition. +// +void User::replaceUsesOfWith(Value *From, Value *To) { + if (From == To) return; // Duh what? + + assert(!isa<Constant>(this) || isa<GlobalValue>(this) && + "Cannot call User::replaceUsesofWith on a constant!"); + + for (unsigned i = 0, E = getNumOperands(); i != E; ++i) + if (getOperand(i) == From) { // Is This operand is pointing to oldval? + // The side effects of this setOperand call include linking to + // "To", adding "this" to the uses list of To, and + // most importantly, removing "this" from the use list of "From". + setOperand(i, To); // Fix it now... + } +} + |