diff options
author | Dan Gohman <gohman@apple.com> | 2010-05-28 01:14:11 +0000 |
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committer | Dan Gohman <gohman@apple.com> | 2010-05-28 01:14:11 +0000 |
commit | f75a7d3fbf7fbb3071f45e248d3fb93312ec4fbd (patch) | |
tree | 8de936a75e71c78268a937ba4aecddde53052446 /lib/VMCore | |
parent | 5ddb087f7fea1c4898d233a6cad6589d6f0a0b11 (diff) | |
download | external_llvm-f75a7d3fbf7fbb3071f45e248d3fb93312ec4fbd.zip external_llvm-f75a7d3fbf7fbb3071f45e248d3fb93312ec4fbd.tar.gz external_llvm-f75a7d3fbf7fbb3071f45e248d3fb93312ec4fbd.tar.bz2 |
Eliminate the restriction that the array size in an alloca must be i32.
This will help reduce the amount of casting required on 64-bit targets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@104911 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/VMCore')
-rw-r--r-- | lib/VMCore/Instructions.cpp | 4 | ||||
-rw-r--r-- | lib/VMCore/Verifier.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/lib/VMCore/Instructions.cpp b/lib/VMCore/Instructions.cpp index f64b220..3060a76 100644 --- a/lib/VMCore/Instructions.cpp +++ b/lib/VMCore/Instructions.cpp @@ -828,8 +828,8 @@ static Value *getAISize(LLVMContext &Context, Value *Amt) { else { assert(!isa<BasicBlock>(Amt) && "Passed basic block into allocation size parameter! Use other ctor"); - assert(Amt->getType()->isIntegerTy(32) && - "Allocation array size is not a 32-bit integer!"); + assert(Amt->getType()->isIntegerTy() && + "Allocation array size is not an integer!"); } return Amt; } diff --git a/lib/VMCore/Verifier.cpp b/lib/VMCore/Verifier.cpp index 75988cc..4ff03db 100644 --- a/lib/VMCore/Verifier.cpp +++ b/lib/VMCore/Verifier.cpp @@ -1371,8 +1371,8 @@ void Verifier::visitAllocaInst(AllocaInst &AI) { &AI); Assert1(PTy->getElementType()->isSized(), "Cannot allocate unsized type", &AI); - Assert1(AI.getArraySize()->getType()->isIntegerTy(32), - "Alloca array size must be i32", &AI); + Assert1(AI.getArraySize()->getType()->isIntegerTy(), + "Alloca array size must have integer type", &AI); visitInstruction(AI); } |