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authorReid Spencer <rspencer@reidspencer.com>2004-05-26 07:18:52 +0000
committerReid Spencer <rspencer@reidspencer.com>2004-05-26 07:18:52 +0000
commit0d1b77e2824115d97f8392c3f4ec257b27ebbd7a (patch)
treeb35c7bf1c3a78e1251d4ca472741c639bbc7455f /lib
parentebac64534ca8f7dbaddc7569d01f190ff57ce0ea (diff)
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Part of bug 122. Removed dependency of AsmWriter on SlotCalculator by
incorporating a significantly simpler "SlotMachine" into this file. The SlotMachine is tailored for use by only the AsmWriter whose requirements for slot numbers are vastly different than from the Bytecode/Writer. Code change passes all Feature and Regression tests. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13784 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/VMCore/AsmWriter.cpp478
1 files changed, 426 insertions, 52 deletions
diff --git a/lib/VMCore/AsmWriter.cpp b/lib/VMCore/AsmWriter.cpp
index 698e725..9a791b4 100644
--- a/lib/VMCore/AsmWriter.cpp
+++ b/lib/VMCore/AsmWriter.cpp
@@ -27,7 +27,6 @@
#include "llvm/iOther.h"
#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
-#include "llvm/Analysis/SlotCalculator.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/CFG.h"
#include "Support/StringExtras.h"
@@ -35,6 +34,105 @@
#include <algorithm>
using namespace llvm;
+namespace {
+
+/// This class provides computation of slot numbers for LLVM Assembly writing.
+/// @brief LLVM Assembly Writing Slot Computation.
+class SlotMachine {
+
+/// @name Types
+/// @{
+public:
+
+ /// @brief A mapping of Values to slot numbers
+ typedef std::map<const Value*, unsigned> ValueMap;
+
+ /// @brief A plane with next slot number and ValueMap
+ struct Plane {
+ unsigned next_slot; ///< The next slot number to use
+ ValueMap map; ///< The map of Value* -> unsigned
+ Plane() { next_slot = 0; } ///< Make sure we start at 0
+ };
+
+ /// @brief The map of planes by Type
+ typedef std::map<const Type*, Plane> TypedPlanes;
+
+/// @}
+/// @name Constructors
+/// @{
+public:
+ /// @brief Construct from a module
+ SlotMachine(const Module *M );
+
+ /// @brief Construct from a function, starting out in incorp state.
+ SlotMachine(const Function *F );
+
+/// @}
+/// @name Accessors
+/// @{
+public:
+ /// Return the slot number of the specified value in it's type
+ /// plane. Its an error to ask for something not in the SlotMachine.
+ /// Its an error to ask for a Type*
+ unsigned getSlot(const Value *V) const;
+
+/// @}
+/// @name Mutators
+/// @{
+public:
+ /// If you'd like to deal with a function instead of just a module, use
+ /// this method to get its data into the SlotMachine.
+ void incorporateFunction(const Function *F);
+
+ /// After calling incorporateFunction, use this method to remove the
+ /// most recently incorporated function from the SlotMachine. This
+ /// will reset the state of the machine back to just the module contents.
+ void purgeFunction();
+
+/// @}
+/// @name Implementation Details
+/// @{
+private:
+ /// Values can be crammed into here at will. If they haven't
+ /// been inserted already, they get inserted, otherwise they are ignored.
+ /// Either way, the slot number for the Value* is returned.
+ unsigned createSlot(const Value *V);
+
+ /// Insert a value into the value table. Return the slot number
+ /// that it now occupies. BadThings(TM) will happen if you insert a
+ /// Value that's already been inserted.
+ unsigned insertValue( const Value *V );
+
+ /// Add all of the module level global variables (and their initializers)
+ /// and function declarations, but not the contents of those functions.
+ void processModule();
+
+ SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
+ void operator=(const SlotMachine &); // DO NOT IMPLEMENT
+
+/// @}
+/// @name Data
+/// @{
+public:
+
+ /// @brief The module for which we are holding slot numbers
+ const Module *TheModule;
+
+ /// @brief Whether or not we have a function incorporated
+ bool FunctionIncorporated;
+
+ /// @brief The TypePlanes map for the module level data
+ TypedPlanes mMap;
+
+ /// @brief The TypePlanes map for the function level data
+ TypedPlanes fMap;
+
+/// @}
+
+};
+
+}
+
static RegisterPass<PrintModulePass>
X("printm", "Print module to stderr",PassInfo::Analysis|PassInfo::Optimization);
static RegisterPass<PrintFunctionPass>
@@ -43,7 +141,7 @@ Y("print","Print function to stderr",PassInfo::Analysis|PassInfo::Optimization);
static void WriteAsOperandInternal(std::ostream &Out, const Value *V,
bool PrintName,
std::map<const Type *, std::string> &TypeTable,
- SlotCalculator *Table);
+ SlotMachine *Machine);
static const Module *getModuleFromVal(const Value *V) {
if (const Argument *MA = dyn_cast<Argument>(V))
@@ -58,18 +156,18 @@ static const Module *getModuleFromVal(const Value *V) {
return 0;
}
-static SlotCalculator *createSlotCalculator(const Value *V) {
+static SlotMachine *createSlotMachine(const Value *V) {
assert(!isa<Type>(V) && "Can't create an SC for a type!");
if (const Argument *FA = dyn_cast<Argument>(V)) {
- return new SlotCalculator(FA->getParent(), false);
+ return new SlotMachine(FA->getParent());
} else if (const Instruction *I = dyn_cast<Instruction>(V)) {
- return new SlotCalculator(I->getParent()->getParent(), false);
+ return new SlotMachine(I->getParent()->getParent());
} else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
- return new SlotCalculator(BB->getParent(), false);
+ return new SlotMachine(BB->getParent());
} else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)){
- return new SlotCalculator(GV->getParent(), false);
+ return new SlotMachine(GV->getParent());
} else if (const Function *Func = dyn_cast<Function>(V)) {
- return new SlotCalculator(Func, false);
+ return new SlotMachine(Func);
}
return 0;
}
@@ -246,7 +344,7 @@ std::ostream &llvm::WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
static void WriteConstantInt(std::ostream &Out, const Constant *CV,
bool PrintName,
std::map<const Type *, std::string> &TypeTable,
- SlotCalculator *Table) {
+ SlotMachine *Machine) {
if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
Out << (CB == ConstantBool::True ? "true" : "false");
} else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
@@ -322,12 +420,12 @@ static void WriteConstantInt(std::ostream &Out, const Constant *CV,
Out << " ";
printTypeInt(Out, ETy, TypeTable);
WriteAsOperandInternal(Out, CA->getOperand(0),
- PrintName, TypeTable, Table);
+ PrintName, TypeTable, Machine);
for (unsigned i = 1, e = CA->getNumOperands(); i != e; ++i) {
Out << ", ";
printTypeInt(Out, ETy, TypeTable);
WriteAsOperandInternal(Out, CA->getOperand(i), PrintName,
- TypeTable, Table);
+ TypeTable, Machine);
}
}
Out << " ]";
@@ -339,14 +437,14 @@ static void WriteConstantInt(std::ostream &Out, const Constant *CV,
printTypeInt(Out, CS->getOperand(0)->getType(), TypeTable);
WriteAsOperandInternal(Out, CS->getOperand(0),
- PrintName, TypeTable, Table);
+ PrintName, TypeTable, Machine);
for (unsigned i = 1; i < CS->getNumOperands(); i++) {
Out << ", ";
printTypeInt(Out, CS->getOperand(i)->getType(), TypeTable);
WriteAsOperandInternal(Out, CS->getOperand(i),
- PrintName, TypeTable, Table);
+ PrintName, TypeTable, Machine);
}
}
@@ -355,14 +453,14 @@ static void WriteConstantInt(std::ostream &Out, const Constant *CV,
Out << "null";
} else if (const ConstantPointerRef *PR = dyn_cast<ConstantPointerRef>(CV)) {
- WriteAsOperandInternal(Out, PR->getValue(), true, TypeTable, Table);
+ WriteAsOperandInternal(Out, PR->getValue(), true, TypeTable, Machine);
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
Out << CE->getOpcodeName() << " (";
for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
printTypeInt(Out, (*OI)->getType(), TypeTable);
- WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Table);
+ WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
if (OI+1 != CE->op_end())
Out << ", ";
}
@@ -386,35 +484,30 @@ static void WriteConstantInt(std::ostream &Out, const Constant *CV,
static void WriteAsOperandInternal(std::ostream &Out, const Value *V,
bool PrintName,
std::map<const Type*, std::string> &TypeTable,
- SlotCalculator *Table) {
+ SlotMachine *Machine) {
Out << " ";
if (PrintName && V->hasName()) {
Out << getLLVMName(V->getName());
} else {
if (const Constant *CV = dyn_cast<Constant>(V)) {
- WriteConstantInt(Out, CV, PrintName, TypeTable, Table);
+ WriteConstantInt(Out, CV, PrintName, TypeTable, Machine);
} else {
int Slot;
- if (Table) {
- Slot = Table->getSlot(V);
+ if (Machine) {
+ Slot = Machine->getSlot(V);
} else {
if (const Type *Ty = dyn_cast<Type>(V)) {
Out << Ty->getDescription();
return;
}
- Table = createSlotCalculator(V);
- if (Table == 0) { Out << "BAD VALUE TYPE!"; return; }
+ Machine = createSlotMachine(V);
+ if (Machine == 0) { Out << "BAD VALUE TYPE!"; return; }
- Slot = Table->getSlot(V);
- delete Table;
+ Slot = Machine->getSlot(V);
+ delete Machine;
}
- if (Slot >= 0) Out << "%" << Slot;
- else if (PrintName)
- if (V->hasName())
- Out << "<badref: " << getLLVMName(V->getName()) << ">";
- else
- Out << "<badref>"; // Not embedded into a location?
+ Out << "%" << Slot;
}
}
}
@@ -447,14 +540,14 @@ namespace llvm {
class AssemblyWriter {
std::ostream *Out;
- SlotCalculator &Table;
+ SlotMachine &Machine;
const Module *TheModule;
std::map<const Type *, std::string> TypeNames;
AssemblyAnnotationWriter *AnnotationWriter;
public:
- inline AssemblyWriter(std::ostream &o, SlotCalculator &Tab, const Module *M,
+ inline AssemblyWriter(std::ostream &o, SlotMachine &Mac, const Module *M,
AssemblyAnnotationWriter *AAW)
- : Out(&o), Table(Tab), TheModule(M), AnnotationWriter(AAW) {
+ : Out(&o), Machine(Mac), TheModule(M), AnnotationWriter(AAW) {
// If the module has a symbol table, take all global types and stuff their
// names into the TypeNames map.
@@ -548,7 +641,7 @@ std::ostream &AssemblyWriter::printTypeAtLeastOneLevel(const Type *Ty) {
void AssemblyWriter::writeOperand(const Value *Operand, bool PrintType,
bool PrintName) {
if (PrintType) { *Out << " "; printType(Operand->getType()); }
- WriteAsOperandInternal(*Out, Operand, PrintName, TypeNames, &Table);
+ WriteAsOperandInternal(*Out, Operand, PrintName, TypeNames, &Machine);
}
@@ -674,7 +767,7 @@ void AssemblyWriter::printFunction(const Function *F) {
else
*Out << "\"\"";
*Out << "(";
- Table.incorporateFunction(F);
+ Machine.incorporateFunction(F);
// Loop over the arguments, printing them...
const FunctionType *FT = F->getFunctionType();
@@ -701,7 +794,7 @@ void AssemblyWriter::printFunction(const Function *F) {
*Out << "}\n";
}
- Table.purgeFunction();
+ Machine.purgeFunction();
}
/// printArgument - This member is called for every argument that is passed into
@@ -717,8 +810,6 @@ void AssemblyWriter::printArgument(const Argument *Arg) {
// Output name, if available...
if (Arg->hasName())
*Out << " " << getLLVMName(Arg->getName());
- else if (Table.getSlot(Arg) < 0)
- *Out << "<badref>";
}
/// printBasicBlock - This member is called for each basic block in a method.
@@ -727,12 +818,7 @@ void AssemblyWriter::printBasicBlock(const BasicBlock *BB) {
if (BB->hasName()) { // Print out the label if it exists...
*Out << "\n" << BB->getName() << ":";
} else if (!BB->use_empty()) { // Don't print block # of no uses...
- int Slot = Table.getSlot(BB);
- *Out << "\n; <label>:";
- if (Slot >= 0)
- *Out << Slot; // Extra newline separates out label's
- else
- *Out << "<badref>";
+ *Out << "\n; <label>:" << Machine.getSlot(BB);
}
if (BB->getParent() == 0)
@@ -777,9 +863,7 @@ void AssemblyWriter::printInfoComment(const Value &V) {
printType(V.getType()) << ">";
if (!V.hasName()) {
- int Slot = Table.getSlot(&V); // Print out the def slot taken...
- if (Slot >= 0) *Out << ":" << Slot;
- else *Out << ":<badref>";
+ *Out << ":" << Machine.getSlot(&V); // Print out the def slot taken.
}
*Out << " [#uses=" << V.use_size() << "]"; // Output # uses
}
@@ -956,26 +1040,26 @@ void AssemblyWriter::printInstruction(const Instruction &I) {
//===----------------------------------------------------------------------===//
void Module::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
- SlotCalculator SlotTable(this, false);
+ SlotMachine SlotTable(this);
AssemblyWriter W(o, SlotTable, this, AAW);
W.write(this);
}
void GlobalVariable::print(std::ostream &o) const {
- SlotCalculator SlotTable(getParent(), false);
+ SlotMachine SlotTable(getParent());
AssemblyWriter W(o, SlotTable, getParent(), 0);
W.write(this);
}
void Function::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
- SlotCalculator SlotTable(getParent(), false);
+ SlotMachine SlotTable(getParent());
AssemblyWriter W(o, SlotTable, getParent(), AAW);
W.write(this);
}
void BasicBlock::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
- SlotCalculator SlotTable(getParent(), false);
+ SlotMachine SlotTable(getParent());
AssemblyWriter W(o, SlotTable,
getParent() ? getParent()->getParent() : 0, AAW);
W.write(this);
@@ -983,7 +1067,7 @@ void BasicBlock::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
void Instruction::print(std::ostream &o, AssemblyAnnotationWriter *AAW) const {
const Function *F = getParent() ? getParent()->getParent() : 0;
- SlotCalculator SlotTable(F, false);
+ SlotMachine SlotTable(F);
AssemblyWriter W(o, SlotTable, F ? F->getParent() : 0, AAW);
W.write(this);
@@ -1030,7 +1114,7 @@ void Type::dump() const { print(std::cerr); }
void CachedWriter::setModule(const Module *M) {
delete SC; delete AW;
if (M) {
- SC = new SlotCalculator(M, false);
+ SC = new SlotMachine(M );
AW = new AssemblyWriter(*Out, *SC, M, 0);
} else {
SC = 0; AW = 0;
@@ -1071,4 +1155,294 @@ void CachedWriter::setStream(std::ostream &os) {
if (AW) AW->setStream(os);
}
+//===----------------------------------------------------------------------===//
+//===-- SlotMachine Implementation
+//===----------------------------------------------------------------------===//
+
+#if 0
+#define SC_DEBUG(X) std::cerr << X
+#else
+#define SC_DEBUG(X)
+#endif
+
+// Module level constructor. Causes the contents of the Module (sans functions)
+// to be added to the slot table.
+SlotMachine::SlotMachine(const Module *M)
+ : TheModule(M)
+ , FunctionIncorporated(false)
+ , mMap()
+ , fMap()
+{
+ if ( M != 0 )
+ processModule();
+}
+
+// Function level constructor. Causes the contents of the Module and the one
+// function provided to be added to the slot table.
+SlotMachine::SlotMachine(const Function *F )
+ : TheModule( F ? F->getParent() : 0 )
+ , FunctionIncorporated(true)
+ , mMap()
+ , fMap()
+{
+ if ( TheModule ) {
+ processModule(); // Process module level stuff
+ incorporateFunction(F); // Start out in incorporated state
+ }
+}
+
+// Iterate through all the global variables, functions, and global
+// variable initializers and create slots for them.
+void SlotMachine::processModule() {
+ SC_DEBUG("begin processModule!\n");
+
+ // Add all of the global variables to the value table...
+ for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
+ I != E; ++I)
+ createSlot(I);
+
+ // Add all the functions to the table
+ for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
+ I != E; ++I)
+ createSlot(I);
+
+ // Add all of the module level constants used as initializers
+ for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
+ I != E; ++I)
+ if (I->hasInitializer())
+ createSlot(I->getInitializer());
+
+ SC_DEBUG("end processModule!\n");
+}
+
+
+// Incorporate the arguments, basic blocks, and instructions of a function.
+// This is the *only* way to get the FunctionIncorporated flag set.
+void SlotMachine::incorporateFunction(const Function *F) {
+ SC_DEBUG("begin processFunction!\n");
+
+ FunctionIncorporated = true;
+
+ // Add all the function arguments
+ for(Function::const_aiterator AI = F->abegin(),
+ AE = F->aend(); AI != AE; ++AI)
+ createSlot(AI);
+
+ SC_DEBUG("Inserting Instructions:\n");
+
+ // Add all of the basic blocks and instructions
+ for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
+ createSlot(BB);
+ for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
+ createSlot(I);
+ }
+ }
+
+ SC_DEBUG("end processFunction!\n");
+}
+
+// Clean up after incorporating a function. This is the only way
+// (other than construction) to get the FunctionIncorporated flag cleared.
+void SlotMachine::purgeFunction() {
+ SC_DEBUG("begin purgeFunction!\n");
+ fMap.clear(); // Simply discard the function level map
+ FunctionIncorporated = false;
+ SC_DEBUG("end purgeFunction!\n");
+}
+
+/// Get the slot number for a value. This function will assert if you
+/// ask for a Value that hasn't previously been inserted with createSlot.
+/// Types are forbidden because Type does not inherit from Value (any more).
+unsigned SlotMachine::getSlot(const Value *V) const {
+ assert( V && "Can't get slot for null Value" );
+ assert( !isa<Type>(V) && "Can't get slot for a type" );
+
+ // Do not number CPR's at all. They are an abomination
+ if ( const ConstantPointerRef* CPR = dyn_cast<ConstantPointerRef>(V) )
+ V = CPR->getValue() ;
+
+ // Get the type of the value
+ const Type* VTy = V->getType();
+
+ // Find the type plane in the module map
+ TypedPlanes::const_iterator MI = mMap.find(VTy);
+
+ if ( FunctionIncorporated ) {
+ // Lookup the type in the function map too
+ TypedPlanes::const_iterator FI = fMap.find(VTy);
+ // If there is a corresponding type plane in the function map
+ if ( FI != fMap.end() ) {
+ // Lookup the Value in the function map
+ ValueMap::const_iterator FVI = FI->second.map.find(V);
+ // If the value doesn't exist in the function map
+ if ( FVI == FI->second.map.end() ) {
+ // Look up the value in the module map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ // If we didn't find it, it wasn't inserted
+ assert( MVI != MI->second.map.end() && "Value not found");
+ // We found it only at the module level
+ return MVI->second;
+
+ // else the value exists in the function map
+ } else {
+ // Return the slot number as the module's contribution to
+ // the type plane plus the index in the function's contribution
+ // to the type plane.
+ return MI->second.next_slot + FVI->second;
+ }
+
+ // else there is not a corresponding type plane in the function map
+ } else {
+ assert( MI != mMap.end() && "No such type plane!" );
+ // Look up the value in the module's map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ // If we didn't find it, it wasn't inserted.
+ assert( MVI != MI->second.map.end() && "Value not found");
+ // We found it only in the module level and function level
+ // didn't even have a type plane.
+ return MVI->second;
+ }
+ }
+
+ // N.B. Can only get here if !FunctionIncorporated
+
+ // Make sure the type plane exists
+ assert( MI != mMap.end() && "No such type plane!" );
+ // Lookup the value in the module's map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ // Make sure we found it.
+ assert( MVI != MI->second.map.end() && "Value not found" );
+ // Return it.
+ return MVI->second;
+}
+
+
+// Create a new slot, or return the existing slot if it is already
+// inserted. Note that the logic here parallels getSlot but instead
+// of asserting when the Value* isn't found, it inserts the value.
+unsigned SlotMachine::createSlot(const Value *V) {
+ assert( V && "Can't insert a null Value to SlotMachine");
+ assert( !isa<Type>(V) && "Can't insert a Type into SlotMachine");
+
+ const Type* VTy = V->getType();
+
+ // Just ignore void typed things
+ if (VTy == Type::VoidTy) return 0; // FIXME: Wrong return value!
+
+ // Look up the type plane for the Value's type from the module map
+ TypedPlanes::const_iterator MI = mMap.find(VTy);
+
+ if ( FunctionIncorporated ) {
+ // Get the type plane for the Value's type from the function map
+ TypedPlanes::const_iterator FI = fMap.find(VTy);
+ // If there is a corresponding type plane in the function map
+ if ( FI != fMap.end() ) {
+ // Lookup the Value in the function map
+ ValueMap::const_iterator FVI = FI->second.map.find(V);
+ // If the value doesn't exist in the function map
+ if ( FVI == FI->second.map.end() ) {
+ // If there is no corresponding type plane in the module map
+ if ( MI == mMap.end() )
+ return insertValue(V);
+ // Look up the value in the module map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ // If we didn't find it, it wasn't inserted
+ if ( MVI == MI->second.map.end() )
+ return insertValue(V);
+ else
+ // We found it only at the module level
+ return MVI->second;
+
+ // else the value exists in the function map
+ } else {
+ if ( MI == mMap.end() )
+ return FVI->second;
+ else
+ // Return the slot number as the module's contribution to
+ // the type plane plus the index in the function's contribution
+ // to the type plane.
+ return MI->second.next_slot + FVI->second;
+ }
+
+ // else there is not a corresponding type plane in the function map
+ } else {
+ // If the type plane doesn't exists at the module level
+ if ( MI == mMap.end() ) {
+ return insertValue(V);
+ // else type plane exists at the module level, examine it
+ } else {
+ // Look up the value in the module's map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ // If we didn't find it there either
+ if ( MVI == MI->second.map.end() )
+ // Return the slot number as the module's contribution to
+ // the type plane plus the index of the function map insertion.
+ return MI->second.next_slot + insertValue(V);
+ else
+ return MVI->second;
+ }
+ }
+ }
+
+ // N.B. Can only get here if !FunctionIncorporated
+
+ // If the module map's type plane is not for the Value's type
+ if ( MI != mMap.end() ) {
+ // Lookup the value in the module's map
+ ValueMap::const_iterator MVI = MI->second.map.find(V);
+ if ( MVI != MI->second.map.end() )
+ return MVI->second;
+ }
+
+ return insertValue(V);
+}
+
+
+// Low level insert function. Minimal checking is done. This
+// function is just for the convenience of createSlot (above).
+unsigned SlotMachine::insertValue(const Value *V ) {
+ assert(V && "Can't insert a null Value into SlotMachine!");
+ assert(!isa<Type>(V) && "Can't insert a Type into SlotMachine!");
+
+ // If this value does not contribute to a plane (is void or constant)
+ // or if the value already has a name then ignore it.
+ if (V->getType() == Type::VoidTy || // Ignore void type nodes
+ (V->hasName() || isa<Constant>(V)) ) {
+ SC_DEBUG("ignored value " << *V << "\n");
+ return 0; // FIXME: Wrong return value
+ }
+
+ if (!isa<GlobalValue>(V)) // Initializers for globals are handled explicitly
+ if (const Constant *C = dyn_cast<Constant>(V)) {
+ // This makes sure that if a constant has uses (for example an array of
+ // const ints), that they are inserted also.
+ for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
+ I != E; ++I)
+ createSlot(*I);
+ }
+
+ const Type *VTy = V->getType();
+ unsigned DestSlot = 0;
+
+ if ( FunctionIncorporated ) {
+ TypedPlanes::iterator I = fMap.find( VTy );
+ if ( I == fMap.end() )
+ I = fMap.insert(std::make_pair(VTy,Plane())).first;
+ DestSlot = I->second.map[V] = I->second.next_slot++;
+ } else {
+ TypedPlanes::iterator I = mMap.find( VTy );
+ if ( I == mMap.end() )
+ I = mMap.insert(std::make_pair(VTy,Plane())).first;
+ DestSlot = I->second.map[V] = I->second.next_slot++;
+ }
+
+ SC_DEBUG(" Inserting value [" << VTy << "] = " << V << " slot=" <<
+ DestSlot << " [");
+ // G = Global, C = Constant, T = Type, F = Function, o = other
+ SC_DEBUG((isa<GlobalVariable>(V) ? "G" : (isa<Constant>(V) ? "C" :
+ (isa<Function>(V) ? "F" : "o"))));
+ SC_DEBUG("]\n");
+ return DestSlot;
+}
+
// vim: sw=2