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authorMisha Brukman <brukman+llvm@gmail.com>2004-07-27 18:33:06 +0000
committerMisha Brukman <brukman+llvm@gmail.com>2004-07-27 18:33:06 +0000
commit999d9cfde515a6735b376071090b89efb25cf8e6 (patch)
treef919f81834078879d20cbe4ed6d588186aa7e114 /lib
parentc998981505023a79ea96fe871b68512d08704e65 (diff)
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Add PowerPCBranchSelector to discover which are `long' branches.
Contributed by Nate Begeman. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@15280 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/Target/PowerPC/PPC.h3
-rw-r--r--lib/Target/PowerPC/PPCBranchSelector.cpp142
2 files changed, 144 insertions, 1 deletions
diff --git a/lib/Target/PowerPC/PPC.h b/lib/Target/PowerPC/PPC.h
index 2f2b990..0021328 100644
--- a/lib/Target/PowerPC/PPC.h
+++ b/lib/Target/PowerPC/PPC.h
@@ -24,8 +24,9 @@ class TargetMachine;
// Here is where you would define factory methods for powerpc-specific
// passes. For example:
-FunctionPass *createPPCSimpleInstructionSelector (TargetMachine &TM);
+FunctionPass *createPPCSimpleInstructionSelector(TargetMachine &TM);
FunctionPass *createPPCCodePrinterPass(std::ostream &OS, TargetMachine &TM);
+FunctionPass *createPPCBranchSelectionPass();
} // end namespace llvm;
// Defines symbolic names for PowerPC registers. This defines a mapping from
diff --git a/lib/Target/PowerPC/PPCBranchSelector.cpp b/lib/Target/PowerPC/PPCBranchSelector.cpp
new file mode 100644
index 0000000..dbc4b7d
--- /dev/null
+++ b/lib/Target/PowerPC/PPCBranchSelector.cpp
@@ -0,0 +1,142 @@
+//===-- PowerPCBranchSelector.cpp - Emit long conditional branches-*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Nate Baegeman and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains a pass that scans a machine function to determine which
+// conditional branches need more than 16 bits of displacement to reach their
+// target basic block. It does this in two passes; a calculation of basic block
+// positions pass, and a branch psuedo op to machine branch opcode pass. This
+// pass should be run last, just before the assembly printer.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "bsel"
+#include "PowerPC.h"
+#include "PowerPCInstrBuilder.h"
+#include "PowerPCInstrInfo.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "Support/Debug.h"
+#include <map>
+using namespace llvm;
+
+namespace {
+ struct BSel : public MachineFunctionPass {
+ // OffsetMap - Mapping between BB and byte offset from start of function
+ std::map<MachineBasicBlock*, unsigned> OffsetMap;
+
+ /// bytesForOpcode - A convenience function for totalling up the number of
+ /// bytes in a basic block.
+ ///
+ static unsigned bytesForOpcode(unsigned opcode) {
+ switch (opcode) {
+ case PPC32::COND_BRANCH:
+ // while this will be 4 most of the time, if we emit 12 it is just a
+ // minor pessimization that saves us from having to worry about
+ // keeping the offsets up to date later when we emit long branch glue.
+ return 12;
+ case PPC32::MovePCtoLR:
+ // MovePCtoLR is actually a combination of a branch-and-link (bl)
+ // followed by a move from link register to dest reg (mflr)
+ return 8;
+ break;
+ case PPC32::IMPLICIT_DEF: // no asm emitted
+ return 0;
+ break;
+ default:
+ return 4; // PowerPC instructions are all 4 bytes
+ break;
+ }
+ }
+
+ virtual bool runOnMachineFunction(MachineFunction &Fn) {
+ // Running total of instructions encountered since beginning of function
+ unsigned ByteCount = 0;
+
+ // For each MBB, add its offset to the offset map, and count up its
+ // instructions
+ for (MachineFunction::iterator MFI = Fn.begin(), E = Fn.end(); MFI != E;
+ ++MFI) {
+ MachineBasicBlock *MBB = MFI;
+ OffsetMap[MBB] = ByteCount;
+
+ for (MachineBasicBlock::iterator MBBI = MBB->begin(), EE = MBB->end();
+ MBBI != EE; ++MBBI)
+ ByteCount += bytesForOpcode(MBBI->getOpcode());
+ }
+
+ // We're about to run over the MBB's again, so reset the ByteCount
+ ByteCount = 0;
+
+ // For each MBB, find the conditional branch pseudo instructions, and
+ // calculate the difference between the target MBB and the current ICount
+ // to decide whether or not to emit a short or long branch.
+ //
+ // short branch:
+ // bCC .L_TARGET_MBB
+ //
+ // long branch:
+ // bInverseCC $PC+8
+ // b .L_TARGET_MBB
+ // b .L_FALLTHROUGH_MBB
+
+ for (MachineFunction::iterator MFI = Fn.begin(), E = Fn.end(); MFI != E;
+ ++MFI) {
+ MachineBasicBlock *MBB = MFI;
+
+ for (MachineBasicBlock::iterator MBBI = MBB->begin(), EE = MBB->end();
+ MBBI != EE; ++MBBI) {
+ if (MBBI->getOpcode() == PPC32::COND_BRANCH) {
+ // condbranch operands:
+ // 0. CR0 register
+ // 1. bc opcode
+ // 2. target MBB
+ // 3. fallthrough MBB
+ MachineBasicBlock *trueMBB =
+ MBBI->getOperand(2).getMachineBasicBlock();
+ MachineBasicBlock *falseMBB =
+ MBBI->getOperand(3).getMachineBasicBlock();
+
+ int Displacement = OffsetMap[trueMBB] - ByteCount;
+ unsigned Opcode = MBBI->getOperand(1).getImmedValue();
+ unsigned Inverted = PowerPCInstrInfo::invertPPCBranchOpcode(Opcode);
+
+ MachineInstr *MI = MBBI;
+ if (Displacement >= -32768 && Displacement <= 32767) {
+ BuildMI(*MBB, MBBI, Opcode, 2).addReg(PPC32::CR0).addMBB(trueMBB);
+ } else {
+ BuildMI(*MBB, MBBI, Inverted, 2).addReg(PPC32::CR0).addSImm(8);
+ BuildMI(*MBB, MBBI, PPC32::B, 1).addMBB(trueMBB);
+ BuildMI(*MBB, MBBI, PPC32::B, 1).addMBB(falseMBB);
+
+ // Let the byte tracker know that we just added 8 bytes worth of
+ // branches in addition to the original branch instruction.
+ ByteCount += 8;
+ }
+ MBB->erase(MI);
+ }
+ ByteCount += bytesForOpcode(MBBI->getOpcode());
+ }
+ }
+
+ OffsetMap.clear();
+ return true;
+ }
+
+ virtual const char *getPassName() const {
+ return "PowerPC Branch Selection";
+ }
+ };
+}
+
+/// createPPCBranchSelectionPass - returns an instance of the Branch Selection
+/// Pass
+///
+FunctionPass *llvm::createPPCBranchSelectionPass() {
+ return new BSel();
+}