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authorChris Lattner <sabre@nondot.org>2006-09-28 23:45:00 +0000
committerChris Lattner <sabre@nondot.org>2006-09-28 23:45:00 +0000
commitab4fa4f37748b82be7241516436109d8c02a4335 (patch)
tree12a6e1acefd18dc57d7e76db5edd785a60483e73 /lib
parentde65fb3a8b629831860b5880696bdba3ba7b3200 (diff)
downloadexternal_llvm-ab4fa4f37748b82be7241516436109d8c02a4335.zip
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Minor cleanups
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30668 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/VMCore/Type.cpp60
1 files changed, 24 insertions, 36 deletions
diff --git a/lib/VMCore/Type.cpp b/lib/VMCore/Type.cpp
index 59f0890..b7cf54d 100644
--- a/lib/VMCore/Type.cpp
+++ b/lib/VMCore/Type.cpp
@@ -382,44 +382,32 @@ const Type *StructType::getTypeAtIndex(const Value *V) const {
//===----------------------------------------------------------------------===//
-// Static 'Type' data
+// Primitive 'Type' data
//===----------------------------------------------------------------------===//
-#define DeclarePrimType(TY, Str) \
- struct VISIBILITY_HIDDEN TY##Type : public Type { \
- TY##Type() : Type(Str, Type::TY##TyID) {} \
- }; \
- static ManagedStatic<TY##Type> The##TY##Ty
-
-namespace {
- DeclarePrimType(Void, "void");
- DeclarePrimType(Bool, "bool");
- DeclarePrimType(SByte, "sbyte");
- DeclarePrimType(UByte, "ubyte");
- DeclarePrimType(Short, "short");
- DeclarePrimType(UShort, "ushort");
- DeclarePrimType(Int, "int");
- DeclarePrimType(UInt, "uint");
- DeclarePrimType(Long, "long");
- DeclarePrimType(ULong, "ulong");
- DeclarePrimType(Float, "float");
- DeclarePrimType(Double, "double");
- DeclarePrimType(Label, "label");
-}
-
-Type *Type::VoidTy = &*TheVoidTy;
-Type *Type::BoolTy = &*TheBoolTy;
-Type *Type::SByteTy = &*TheSByteTy;
-Type *Type::UByteTy = &*TheUByteTy;
-Type *Type::ShortTy = &*TheShortTy;
-Type *Type::UShortTy = &*TheUShortTy;
-Type *Type::IntTy = &*TheIntTy;
-Type *Type::UIntTy = &*TheUIntTy;
-Type *Type::LongTy = &*TheLongTy;
-Type *Type::ULongTy = &*TheULongTy;
-Type *Type::FloatTy = &*TheFloatTy;
-Type *Type::DoubleTy = &*TheDoubleTy;
-Type *Type::LabelTy = &*TheLabelTy;
+#define DeclarePrimType(TY, Str) \
+ namespace { \
+ struct VISIBILITY_HIDDEN TY##Type : public Type { \
+ TY##Type() : Type(Str, Type::TY##TyID) {} \
+ }; \
+ } \
+ static ManagedStatic<TY##Type> The##TY##Ty; \
+ Type *Type::TY##Ty = &*The##TY##Ty
+
+DeclarePrimType(Void, "void");
+DeclarePrimType(Bool, "bool");
+DeclarePrimType(SByte, "sbyte");
+DeclarePrimType(UByte, "ubyte");
+DeclarePrimType(Short, "short");
+DeclarePrimType(UShort, "ushort");
+DeclarePrimType(Int, "int");
+DeclarePrimType(UInt, "uint");
+DeclarePrimType(Long, "long");
+DeclarePrimType(ULong, "ulong");
+DeclarePrimType(Float, "float");
+DeclarePrimType(Double, "double");
+DeclarePrimType(Label, "label");
+#undef DeclarePrimType
//===----------------------------------------------------------------------===//