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authorLenny Maiorani <lenny@colorado.edu>2012-01-31 23:14:41 +0000
committerLenny Maiorani <lenny@colorado.edu>2012-01-31 23:14:41 +0000
commite0c7cfa7236341110ec20a17d5291a64f5f6b7df (patch)
treecdd1a8680414cda7a2389477250fdccb9a9f6c9c /lib
parent28adbf7ed5c404c718b835b7f56256b92a0c1065 (diff)
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bz11794 : EarlyCSE stack overflow on long functions.
Make the EarlyCSE optimizer not use recursion to do a depth first iteration. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149445 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/Transforms/Scalar/EarlyCSE.cpp139
1 files changed, 117 insertions, 22 deletions
diff --git a/lib/Transforms/Scalar/EarlyCSE.cpp b/lib/Transforms/Scalar/EarlyCSE.cpp
index 5241e11..f3c92d6 100644
--- a/lib/Transforms/Scalar/EarlyCSE.cpp
+++ b/lib/Transforms/Scalar/EarlyCSE.cpp
@@ -25,6 +25,7 @@
#include "llvm/Support/RecyclingAllocator.h"
#include "llvm/ADT/ScopedHashTable.h"
#include "llvm/ADT/Statistic.h"
+#include <deque>
using namespace llvm;
STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd");
@@ -259,7 +260,71 @@ public:
bool runOnFunction(Function &F);
private:
-
+
+ // NodeScope - almost a POD, but needs to call the constructors for the
+ // scoped hash tables so that a new scope gets pushed on. These are RAII so
+ // that the scope gets popped when the NodeScope is destroyed.
+ class NodeScope {
+ public:
+ NodeScope(ScopedHTType *availableValues,
+ LoadHTType *availableLoads,
+ CallHTType *availableCalls) :
+ Scope(*availableValues),
+ LoadScope(*availableLoads),
+ CallScope(*availableCalls) {}
+
+ private:
+ NodeScope(const NodeScope&); // DO NOT IMPLEMENT
+
+ ScopedHTType::ScopeTy Scope;
+ LoadHTType::ScopeTy LoadScope;
+ CallHTType::ScopeTy CallScope;
+ };
+
+ // StackNode - contains all the needed information to create a stack for
+ // doing a depth first tranversal of the tree. This includes scopes for
+ // values, loads, and calls as well as the generation. There is a child
+ // iterator so that the children do not need to be store spearately.
+ class StackNode {
+ public:
+ StackNode(ScopedHTType *availableValues,
+ LoadHTType *availableLoads,
+ CallHTType *availableCalls,
+ unsigned cg, DomTreeNode *n,
+ DomTreeNode::iterator child, DomTreeNode::iterator end) :
+ CurrentGeneration(cg), ChildGeneration(cg), Node(n),
+ ChildIter(child), EndIter(end),
+ Scopes(availableValues, availableLoads, availableCalls),
+ Processed(false) {}
+
+ // Accessors.
+ unsigned currentGeneration() { return CurrentGeneration; }
+ unsigned childGeneration() { return ChildGeneration; }
+ void childGeneration(unsigned generation) { ChildGeneration = generation; }
+ DomTreeNode *node() { return Node; }
+ DomTreeNode::iterator childIter() { return ChildIter; }
+ DomTreeNode *nextChild() {
+ DomTreeNode *child = *ChildIter;
+ ++ChildIter;
+ return child;
+ }
+ DomTreeNode::iterator end() { return EndIter; }
+ bool isProcessed() { return Processed; }
+ void process() { Processed = true; }
+
+ private:
+ StackNode(const StackNode&); // DO NOT IMPLEMENT
+
+ // Members.
+ unsigned CurrentGeneration;
+ unsigned ChildGeneration;
+ DomTreeNode *Node;
+ DomTreeNode::iterator ChildIter;
+ DomTreeNode::iterator EndIter;
+ NodeScope Scopes;
+ bool Processed;
+ };
+
bool processNode(DomTreeNode *Node);
// This transformation requires dominator postdominator info
@@ -284,19 +349,6 @@ INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false)
bool EarlyCSE::processNode(DomTreeNode *Node) {
- // Define a scope in the scoped hash table. When we are done processing this
- // domtree node and recurse back up to our parent domtree node, this will pop
- // off all the values we install.
- ScopedHTType::ScopeTy Scope(*AvailableValues);
-
- // Define a scope for the load values so that anything we add will get
- // popped when we recurse back up to our parent domtree node.
- LoadHTType::ScopeTy LoadScope(*AvailableLoads);
-
- // Define a scope for the call values so that anything we add will get
- // popped when we recurse back up to our parent domtree node.
- CallHTType::ScopeTy CallScope(*AvailableCalls);
-
BasicBlock *BB = Node->getBlock();
// If this block has a single predecessor, then the predecessor is the parent
@@ -446,18 +498,14 @@ bool EarlyCSE::processNode(DomTreeNode *Node) {
}
}
}
-
- unsigned LiveOutGeneration = CurrentGeneration;
- for (DomTreeNode::iterator I = Node->begin(), E = Node->end(); I != E; ++I) {
- Changed |= processNode(*I);
- // Pop any generation changes off the stack from the recursive walk.
- CurrentGeneration = LiveOutGeneration;
- }
+
return Changed;
}
bool EarlyCSE::runOnFunction(Function &F) {
+ std::deque<StackNode *> nodesToProcess;
+
TD = getAnalysisIfAvailable<TargetData>();
TLI = &getAnalysis<TargetLibraryInfo>();
DT = &getAnalysis<DominatorTree>();
@@ -471,5 +519,52 @@ bool EarlyCSE::runOnFunction(Function &F) {
AvailableCalls = &CallTable;
CurrentGeneration = 0;
- return processNode(DT->getRootNode());
+ bool Changed = false;
+
+ // Process the root node.
+ nodesToProcess.push_front(
+ new StackNode(AvailableValues, AvailableLoads, AvailableCalls,
+ CurrentGeneration, DT->getRootNode(),
+ DT->getRootNode()->begin(),
+ DT->getRootNode()->end()));
+
+ // Save the current generation.
+ unsigned LiveOutGeneration = CurrentGeneration;
+
+ // Process the stack.
+ while (!nodesToProcess.empty()) {
+ // Grab the first item off the stack. Set the current generation, remove
+ // the node from the stack, and process it.
+ StackNode *NodeToProcess = nodesToProcess.front();
+
+ // Initialize class members.
+ CurrentGeneration = NodeToProcess->currentGeneration();
+
+ // Check if the node needs to be processed.
+ if (!NodeToProcess->isProcessed()) {
+ // Process the node.
+ Changed |= processNode(NodeToProcess->node());
+ NodeToProcess->childGeneration(CurrentGeneration);
+ NodeToProcess->process();
+ } else if (NodeToProcess->childIter() != NodeToProcess->end()) {
+ // Push the next child onto the stack.
+ DomTreeNode *child = NodeToProcess->nextChild();
+ nodesToProcess.push_front(
+ new StackNode(AvailableValues,
+ AvailableLoads,
+ AvailableCalls,
+ NodeToProcess->childGeneration(), child,
+ child->begin(), child->end()));
+ } else {
+ // It has been processed, and there are no more children to process,
+ // so delete it and pop it off the stack.
+ delete NodeToProcess;
+ nodesToProcess.pop_front();
+ }
+ } // while (!nodes...)
+
+ // Reset the current generation.
+ CurrentGeneration = LiveOutGeneration;
+
+ return Changed;
}