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authorBill Wendling <isanbard@gmail.com>2009-03-31 08:41:31 +0000
committerBill Wendling <isanbard@gmail.com>2009-03-31 08:41:31 +0000
commite67f5e42734199a1f4771773417699262491eb86 (patch)
treeda861fb7d38f820e2dbce74ae5055da42eb568d4 /lib
parent696a1307ba5e98fe813d21cecb9dbfd72be8562c (diff)
downloadexternal_llvm-e67f5e42734199a1f4771773417699262491eb86.zip
external_llvm-e67f5e42734199a1f4771773417699262491eb86.tar.gz
external_llvm-e67f5e42734199a1f4771773417699262491eb86.tar.bz2
Oy! When reverting r68073, I added in experimental code. Sorry...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68099 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
-rw-r--r--lib/CodeGen/Spiller.cpp93
-rw-r--r--lib/CodeGen/Spiller.h9
-rw-r--r--lib/CodeGen/VirtRegMap.cpp23
-rw-r--r--lib/CodeGen/VirtRegMap.h2
-rw-r--r--lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp7
5 files changed, 38 insertions, 96 deletions
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index 4bfae39..7b2a32f 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -578,20 +578,6 @@ bool LocalSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
DOUT << "**** Post Machine Instrs ****\n";
DEBUG(MF.dump());
- // See if any of the spills we added are actually dead and can be deleted.
- for (std::vector<MachineInstr*> >::iterator
- I = AddedSpills.begin(), E = AddedSpills.end(); I != E; ++I) {
- MachineInstr *MI = *I;
-
- if (VRM.OnlyUseOfStackSlot(MI)) {
- MachineBasicBlock *MBB = MI->getParent();
- DOUT << "Removed dead store:\t" << *MI;
- VRM.RemoveMachineInstrFromMaps(MI);
- MBB->erase(MI);
- ++NumDSE;
- }
- }
-
// Mark unused spill slots.
MachineFrameInfo *MFI = MF.getFrameInfo();
int SS = VRM.getLowSpillSlot();
@@ -602,7 +588,6 @@ bool LocalSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
++NumDSS;
}
- AddedSpills.clear();
return true;
}
@@ -813,50 +798,9 @@ bool LocalSpiller::CommuteToFoldReload(MachineBasicBlock &MBB,
return false;
}
-void LocalSpiller::RemoveDeadStore(MachineInstr *Store,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator &MII,
- SmallSet<MachineInstr*, 4> &ReMatDefs,
- BitVector &RegKills,
- std::vector<MachineOperand*> &KillOps,
- VirtRegMap &VRM) {
- // If there is a dead store to this stack slot, nuke it now.
- DOUT << "Removed dead store:\t" << *Store;
- ++NumDSE;
- SmallVector<unsigned, 2> KillRegs;
- InvalidateKills(*Store, RegKills, KillOps, &KillRegs);
-
- MachineBasicBlock::iterator PrevMII = Store;
- bool CheckDef = PrevMII != MBB.begin();
- if (CheckDef) --PrevMII;
-
- VRM.RemoveMachineInstrFromMaps(Store);
- MBB.erase(Store);
-
- if (CheckDef) {
- // Look at defs of killed registers on the store. Mark the defs as dead
- // since the store has been deleted and they aren't being reused.
- for (unsigned j = 0, ee = KillRegs.size(); j != ee; ++j) {
- bool HasOtherDef = false;
-
- if (InvalidateRegDef(PrevMII, *MII, KillRegs[j], HasOtherDef)) {
- MachineInstr *DeadDef = PrevMII;
-
- if (ReMatDefs.count(DeadDef) && !HasOtherDef) {
- // FIXME: This assumes a remat def does not have side effects.
- VRM.RemoveMachineInstrFromMaps(DeadDef);
- MBB.erase(DeadDef);
- ++NumDRM;
- }
- }
- }
- }
-}
-
/// SpillRegToStackSlot - Spill a register to a specified stack slot. Check if
/// the last store to the same slot is now dead. If so, remove the last store.
-void
-LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
+void LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MII,
int Idx, unsigned PhysReg, int StackSlot,
const TargetRegisterClass *RC,
@@ -872,8 +816,36 @@ LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
DOUT << "Store:\t" << *StoreMI;
// If there is a dead store to this stack slot, nuke it now.
- if (LastStore)
- RemoveDeadStore(LastStore, MBB, MII, ReMatDefs, RegKills, KillOps, VRM);
+ if (LastStore) {
+ DOUT << "Removed dead store:\t" << *LastStore;
+ ++NumDSE;
+ SmallVector<unsigned, 2> KillRegs;
+ InvalidateKills(*LastStore, RegKills, KillOps, &KillRegs);
+ MachineBasicBlock::iterator PrevMII = LastStore;
+ bool CheckDef = PrevMII != MBB.begin();
+ if (CheckDef)
+ --PrevMII;
+ VRM.RemoveMachineInstrFromMaps(LastStore);
+ MBB.erase(LastStore);
+ if (CheckDef) {
+ // Look at defs of killed registers on the store. Mark the defs
+ // as dead since the store has been deleted and they aren't
+ // being reused.
+ for (unsigned j = 0, ee = KillRegs.size(); j != ee; ++j) {
+ bool HasOtherDef = false;
+ if (InvalidateRegDef(PrevMII, *MII, KillRegs[j], HasOtherDef)) {
+ MachineInstr *DeadDef = PrevMII;
+ if (ReMatDefs.count(DeadDef) && !HasOtherDef) {
+ // FIXME: This assumes a remat def does not have side
+ // effects.
+ VRM.RemoveMachineInstrFromMaps(DeadDef);
+ MBB.erase(DeadDef);
+ ++NumDRM;
+ }
+ }
+ }
+ }
+ }
LastStore = next(MII);
@@ -1088,7 +1060,6 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
if (VRM.isSpillPt(&MI)) {
std::vector<std::pair<unsigned,bool> > &SpillRegs =
VRM.getSpillPtSpills(&MI);
-
for (unsigned i = 0, e = SpillRegs.size(); i != e; ++i) {
unsigned VirtReg = SpillRegs[i].first;
bool isKill = SpillRegs[i].second;
@@ -1102,9 +1073,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
VRM.addSpillSlotUse(StackSlot, StoreMI);
DOUT << "Store:\t" << *StoreMI;
VRM.virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
- AddedSpills.push_back(StoreMI);
}
-
NextMII = next(MII);
}
diff --git a/lib/CodeGen/Spiller.h b/lib/CodeGen/Spiller.h
index 0ac6fa0..5a42a82 100644
--- a/lib/CodeGen/Spiller.h
+++ b/lib/CodeGen/Spiller.h
@@ -285,7 +285,6 @@ namespace llvm {
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
DenseMap<MachineInstr*, unsigned> DistanceMap;
- std::vector<MachineInstr*> AddedSpills;
public:
bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM);
private:
@@ -306,14 +305,6 @@ namespace llvm {
std::vector<MachineOperand*> &KillOps,
const TargetRegisterInfo *TRI,
VirtRegMap &VRM);
- void RemoveDeadStore(MachineInstr *Store,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator &MII,
- SmallSet<MachineInstr*, 4> &ReMatDefs,
- BitVector &RegKills,
- std::vector<MachineOperand*> &KillOps,
- VirtRegMap &VRM);
-
void SpillRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MII,
int Idx, unsigned PhysReg, int StackSlot,
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index c5bfcfd..cb0f764 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -188,7 +188,7 @@ void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
if (MF->getFrameInfo()->isFixedObjectIndex(FI))
continue;
// This stack reference was produced by instruction selection and
- // is not a spill.
+ // is not a spill
if (FI < LowSpillSlot)
continue;
assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
@@ -201,27 +201,6 @@ void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) {
EmergencySpillMap.erase(MI);
}
-bool VirtRegMap::OnlyUseOfStackSlot(const MachineInstr *MI) const {
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (MF->getFrameInfo()->isFixedObjectIndex(FI))
- continue;
- // This stack reference was produced by instruction selection and
- // is not a spill.
- if (FI < LowSpillSlot)
- continue;
- assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size()
- && "Invalid spill slot");
- if (SpillSlotToUsesMap[FI - LowSpillSlot].size() != 1)
- return false;
- }
-
- return true;
-}
-
void VirtRegMap::print(std::ostream &OS, const Module* M) const {
const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo();
diff --git a/lib/CodeGen/VirtRegMap.h b/lib/CodeGen/VirtRegMap.h
index 962c9de..2e9c899 100644
--- a/lib/CodeGen/VirtRegMap.h
+++ b/lib/CodeGen/VirtRegMap.h
@@ -430,8 +430,6 @@ namespace llvm {
/// the folded instruction map and spill point map.
void RemoveMachineInstrFromMaps(MachineInstr *MI);
- bool OnlyUseOfStackSlot(const MachineInstr *MI) const;
-
void print(std::ostream &OS, const Module* M = 0) const;
void print(std::ostream *OS) const { if (OS) print(*OS); }
void dump() const;
diff --git a/lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp b/lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
index 3bdcf88..d8a3395 100644
--- a/lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
+++ b/lib/Target/X86/AsmPrinter/X86ATTAsmPrinter.cpp
@@ -238,7 +238,12 @@ bool X86ATTAsmPrinter::runOnMachineFunction(MachineFunction &MF) {
for (MachineFunction::const_iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
// Print a label for the basic block.
- if (!I->pred_empty()) {
+ if (!VerboseAsm && (I->pred_empty() || I->isOnlyReachableByFallthrough())) {
+ // This is an entry block or a block that's only reachable via a
+ // fallthrough edge. In non-VerboseAsm mode, don't print the label.
+ assert((I->pred_empty() || (*I->pred_begin())->isLayoutSuccessor(I)) &&
+ "Fall-through predecessor not adjacent to its successor!");
+ } else {
printBasicBlockLabel(I, true, true, VerboseAsm);
O << '\n';
}