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author | Bob Wilson <bob.wilson@apple.com> | 2009-08-11 05:39:44 +0000 |
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committer | Bob Wilson <bob.wilson@apple.com> | 2009-08-11 05:39:44 +0000 |
commit | 8f10b3f2521e99168e7fb89310270d821a0b00fb (patch) | |
tree | da1622ea7dce5183b471d7df05bcc92522bfe737 /test/CodeGen/ARM/vst3.ll | |
parent | 7b70d4fdd784e412864279c6bf86b81f52c41719 (diff) | |
download | external_llvm-8f10b3f2521e99168e7fb89310270d821a0b00fb.zip external_llvm-8f10b3f2521e99168e7fb89310270d821a0b00fb.tar.gz external_llvm-8f10b3f2521e99168e7fb89310270d821a0b00fb.tar.bz2 |
Use vAny type to get rid of Neon intrinsics that differed only in whether
the overloaded vector types allowed floating-point or integer vector elements.
Most of these operations actually depend on the element type, so bitcasting
was not an option.
If you include the vpadd intrinsics that I updated earlier, this gets rid
of 20 intrinsics.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78646 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vst3.ll')
-rw-r--r-- | test/CodeGen/ARM/vst3.ll | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll index c1a6ce8..0a47efa 100644 --- a/test/CodeGen/ARM/vst3.ll +++ b/test/CodeGen/ARM/vst3.ll @@ -4,7 +4,7 @@ define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vst3i8: ;CHECK: vst3.8 %tmp1 = load <8 x i8>* %B - call void @llvm.arm.neon.vst3i.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1) + call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1) ret void } @@ -12,7 +12,7 @@ define void @vst3i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst3i16: ;CHECK: vst3.16 %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst3i.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1) + call void @llvm.arm.neon.vst3.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1) ret void } @@ -20,7 +20,7 @@ define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst3i32: ;CHECK: vst3.32 %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst3i.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1) + call void @llvm.arm.neon.vst3.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1) ret void } @@ -28,11 +28,11 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind { ;CHECK: vst3f: ;CHECK: vst3.32 %tmp1 = load <2 x float>* %B - call void @llvm.arm.neon.vst3f.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1) + call void @llvm.arm.neon.vst3.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1) ret void } -declare void @llvm.arm.neon.vst3i.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>) nounwind -declare void @llvm.arm.neon.vst3i.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>) nounwind -declare void @llvm.arm.neon.vst3i.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>) nounwind -declare void @llvm.arm.neon.vst3f.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>) nounwind +declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>) nounwind +declare void @llvm.arm.neon.vst3.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>) nounwind +declare void @llvm.arm.neon.vst3.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>) nounwind +declare void @llvm.arm.neon.vst3.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>) nounwind |