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authorBob Wilson <bob.wilson@apple.com>2009-08-11 05:39:44 +0000
committerBob Wilson <bob.wilson@apple.com>2009-08-11 05:39:44 +0000
commit8f10b3f2521e99168e7fb89310270d821a0b00fb (patch)
treeda1622ea7dce5183b471d7df05bcc92522bfe737 /test/CodeGen/ARM/vst3.ll
parent7b70d4fdd784e412864279c6bf86b81f52c41719 (diff)
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Use vAny type to get rid of Neon intrinsics that differed only in whether
the overloaded vector types allowed floating-point or integer vector elements. Most of these operations actually depend on the element type, so bitcasting was not an option. If you include the vpadd intrinsics that I updated earlier, this gets rid of 20 intrinsics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78646 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vst3.ll')
-rw-r--r--test/CodeGen/ARM/vst3.ll16
1 files changed, 8 insertions, 8 deletions
diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll
index c1a6ce8..0a47efa 100644
--- a/test/CodeGen/ARM/vst3.ll
+++ b/test/CodeGen/ARM/vst3.ll
@@ -4,7 +4,7 @@ define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst3i8:
;CHECK: vst3.8
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst3i.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1)
+ call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1)
ret void
}
@@ -12,7 +12,7 @@ define void @vst3i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst3i16:
;CHECK: vst3.16
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst3i.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1)
+ call void @llvm.arm.neon.vst3.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1)
ret void
}
@@ -20,7 +20,7 @@ define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst3i32:
;CHECK: vst3.32
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst3i.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1)
+ call void @llvm.arm.neon.vst3.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1)
ret void
}
@@ -28,11 +28,11 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst3f:
;CHECK: vst3.32
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst3f.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1)
+ call void @llvm.arm.neon.vst3.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1)
ret void
}
-declare void @llvm.arm.neon.vst3i.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>) nounwind
-declare void @llvm.arm.neon.vst3i.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>) nounwind
-declare void @llvm.arm.neon.vst3i.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>) nounwind
-declare void @llvm.arm.neon.vst3f.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>) nounwind
+declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>) nounwind
+declare void @llvm.arm.neon.vst3.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>) nounwind
+declare void @llvm.arm.neon.vst3.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>) nounwind
+declare void @llvm.arm.neon.vst3.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>) nounwind