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author | Bob Wilson <bob.wilson@apple.com> | 2010-04-20 00:17:16 +0000 |
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committer | Bob Wilson <bob.wilson@apple.com> | 2010-04-20 00:17:16 +0000 |
commit | 02170c00341a345cbc4bc6697e2b8d849b25724b (patch) | |
tree | 7e859bb5934b15bf3dc969256a17970b1622d5c4 /test/CodeGen/ARM/vstlane.ll | |
parent | 6bcf52f00a4fc352e90ff11681a0e69f9757eb37 (diff) | |
download | external_llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.zip external_llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.tar.gz external_llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.tar.bz2 |
Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics. The reason for those i8* types is that the intrinsics are
overloaded on the vector type and we don't have a way to declare an intrinsic
where one argument is an overloaded vector type and another argument is a
pointer to the vector element type. The bitcasts added here will match what
the frontend will typically generate when these intrinsics are used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vstlane.ll')
-rw-r--r-- | test/CodeGen/ARM/vstlane.ll | 54 |
1 files changed, 36 insertions, 18 deletions
diff --git a/test/CodeGen/ARM/vstlane.ll b/test/CodeGen/ARM/vstlane.ll index 3bfb14f..cf50756 100644 --- a/test/CodeGen/ARM/vstlane.ll +++ b/test/CodeGen/ARM/vstlane.ll @@ -11,48 +11,54 @@ define void @vst2lanei8(i8* %A, <8 x i8>* %B) nounwind { define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst2lanei16: ;CHECK: vst2.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst2lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) ret void } define void @vst2lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst2lanei32: ;CHECK: vst2.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst2lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) ret void } define void @vst2lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vst2lanef: ;CHECK: vst2.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B - call void @llvm.arm.neon.vst2lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) + call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) ret void } define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst2laneQi16: ;CHECK: vst2.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst2lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1) ret void } define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst2laneQi32: ;CHECK: vst2.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst2lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2) + call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2) ret void } define void @vst2laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst2laneQf: ;CHECK: vst2.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B - call void @llvm.arm.neon.vst2lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, i32 3) + call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3) ret void } @@ -76,48 +82,54 @@ define void @vst3lanei8(i8* %A, <8 x i8>* %B) nounwind { define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst3lanei16: ;CHECK: vst3.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst3lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) ret void } define void @vst3lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst3lanei32: ;CHECK: vst3.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst3lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) ret void } define void @vst3lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vst3lanef: ;CHECK: vst3.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B - call void @llvm.arm.neon.vst3lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) + call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) ret void } define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst3laneQi16: ;CHECK: vst3.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst3lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6) + call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6) ret void } define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst3laneQi32: ;CHECK: vst3.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst3lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0) + call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0) ret void } define void @vst3laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst3laneQf: ;CHECK: vst3.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B - call void @llvm.arm.neon.vst3lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) + call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) ret void } @@ -142,48 +154,54 @@ define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind { define void @vst4lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst4lanei16: ;CHECK: vst4.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst4lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) + call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1) ret void } define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst4lanei32: ;CHECK: vst4.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst4lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) + call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1) ret void } define void @vst4lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vst4lanef: ;CHECK: vst4.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B - call void @llvm.arm.neon.vst4lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) + call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1) ret void } define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4laneQi16: ;CHECK: vst4.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst4lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7) + call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7) ret void } define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst4laneQi32: ;CHECK: vst4.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst4lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2) + call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2) ret void } define void @vst4laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst4laneQf: ;CHECK: vst4.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B - call void @llvm.arm.neon.vst4lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) + call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1) ret void } |