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authorPirama Arumuga Nainar <pirama@google.com>2015-04-10 22:08:18 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2015-04-10 22:08:18 +0000
commit13a7db5b9c4f5e543d037be68ec3428216bfd550 (patch)
tree1b2c9792582e12f5af0b1512e3094425f0dc0df9 /test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll
parent0eb46f5d1e06a4284663d636a74b06adc3a161d7 (diff)
parent31195f0bdca6ee2a5e72d07edf13e1d81206d949 (diff)
downloadexternal_llvm-13a7db5b9c4f5e543d037be68ec3428216bfd550.zip
external_llvm-13a7db5b9c4f5e543d037be68ec3428216bfd550.tar.gz
external_llvm-13a7db5b9c4f5e543d037be68ec3428216bfd550.tar.bz2
am 31195f0b: Merge "Update aosp/master llvm for rebase to r233350"
* commit '31195f0bdca6ee2a5e72d07edf13e1d81206d949': Update aosp/master llvm for rebase to r233350
Diffstat (limited to 'test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll')
-rw-r--r--test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll70
1 files changed, 35 insertions, 35 deletions
diff --git a/test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll b/test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll
index e7bc5bf..a488e68 100644
--- a/test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll
+++ b/test/CodeGen/PowerPC/2011-12-05-NoSpillDupCR.ll
@@ -28,7 +28,7 @@ declare void @check(i32 %name) nounwind
define i32 @s122(i32 %n1, i32 %n3) nounwind {
entry:
- %call = tail call i32 @init(i8* getelementptr inbounds ([6 x i8]* @.str11, i64 0, i64 0))
+ %call = tail call i32 @init(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str11, i64 0, i64 0))
%call1 = tail call i64 @clock() nounwind
%sub = add nsw i32 %n1, -1
%cmp316 = icmp slt i32 %sub, 32000
@@ -46,10 +46,10 @@ for.body4.us: ; preds = %for.body4.lr.ph.us,
%sub5.us = sub i64 31999, %indvars.iv20
%sext = shl i64 %sub5.us, 32
%idxprom.us = ashr exact i64 %sext, 32
- %arrayidx.us = getelementptr inbounds [32000 x float]* @b, i64 0, i64 %idxprom.us
- %2 = load float* %arrayidx.us, align 4
- %arrayidx7.us = getelementptr inbounds [32000 x float]* @a, i64 0, i64 %indvars.iv
- %3 = load float* %arrayidx7.us, align 4
+ %arrayidx.us = getelementptr inbounds [32000 x float], [32000 x float]* @b, i64 0, i64 %idxprom.us
+ %2 = load float, float* %arrayidx.us, align 4
+ %arrayidx7.us = getelementptr inbounds [32000 x float], [32000 x float]* @a, i64 0, i64 %indvars.iv
+ %3 = load float, float* %arrayidx7.us, align 4
%add8.us = fadd float %3, %2
store float %add8.us, float* %arrayidx7.us, align 4
%indvars.iv.next = add i64 %indvars.iv, %1
@@ -66,12 +66,12 @@ for.end12: ; preds = %for.end.7, %for.end
%sub14 = sub nsw i64 %call13, %call1
%conv = sitofp i64 %sub14 to double
%div = fdiv double %conv, 1.000000e+06
- %call15 = tail call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([14 x i8]* @.str152, i64 0, i64 0), double %div) nounwind
+ %call15 = tail call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str152, i64 0, i64 0), double %div) nounwind
tail call void @check(i32 1)
ret i32 0
for.body4.lr.ph.us.1: ; preds = %for.body4.us
- %call10.us = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.us = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
br label %for.body4.us.1
for.body4.us.1: ; preds = %for.body4.us.1, %for.body4.lr.ph.us.1
@@ -81,10 +81,10 @@ for.body4.us.1: ; preds = %for.body4.us.1, %fo
%sub5.us.1 = sub i64 31999, %indvars.iv20.1
%sext23 = shl i64 %sub5.us.1, 32
%idxprom.us.1 = ashr exact i64 %sext23, 32
- %arrayidx.us.1 = getelementptr inbounds [32000 x float]* @b, i64 0, i64 %idxprom.us.1
- %5 = load float* %arrayidx.us.1, align 4
- %arrayidx7.us.1 = getelementptr inbounds [32000 x float]* @a, i64 0, i64 %indvars.iv.1
- %6 = load float* %arrayidx7.us.1, align 4
+ %arrayidx.us.1 = getelementptr inbounds [32000 x float], [32000 x float]* @b, i64 0, i64 %idxprom.us.1
+ %5 = load float, float* %arrayidx.us.1, align 4
+ %arrayidx7.us.1 = getelementptr inbounds [32000 x float], [32000 x float]* @a, i64 0, i64 %indvars.iv.1
+ %6 = load float, float* %arrayidx7.us.1, align 4
%add8.us.1 = fadd float %6, %5
store float %add8.us.1, float* %arrayidx7.us.1, align 4
%indvars.iv.next.1 = add i64 %indvars.iv.1, %1
@@ -93,7 +93,7 @@ for.body4.us.1: ; preds = %for.body4.us.1, %fo
br i1 %cmp3.us.1, label %for.body4.us.1, label %for.body4.lr.ph.us.2
for.body4.lr.ph.us.2: ; preds = %for.body4.us.1
- %call10.us.1 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.us.1 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
br label %for.body4.us.2
for.body4.us.2: ; preds = %for.body4.us.2, %for.body4.lr.ph.us.2
@@ -103,10 +103,10 @@ for.body4.us.2: ; preds = %for.body4.us.2, %fo
%sub5.us.2 = sub i64 31999, %indvars.iv20.2
%sext24 = shl i64 %sub5.us.2, 32
%idxprom.us.2 = ashr exact i64 %sext24, 32
- %arrayidx.us.2 = getelementptr inbounds [32000 x float]* @b, i64 0, i64 %idxprom.us.2
- %8 = load float* %arrayidx.us.2, align 4
- %arrayidx7.us.2 = getelementptr inbounds [32000 x float]* @a, i64 0, i64 %indvars.iv.2
- %9 = load float* %arrayidx7.us.2, align 4
+ %arrayidx.us.2 = getelementptr inbounds [32000 x float], [32000 x float]* @b, i64 0, i64 %idxprom.us.2
+ %8 = load float, float* %arrayidx.us.2, align 4
+ %arrayidx7.us.2 = getelementptr inbounds [32000 x float], [32000 x float]* @a, i64 0, i64 %indvars.iv.2
+ %9 = load float, float* %arrayidx7.us.2, align 4
%add8.us.2 = fadd float %9, %8
store float %add8.us.2, float* %arrayidx7.us.2, align 4
%indvars.iv.next.2 = add i64 %indvars.iv.2, %1
@@ -115,7 +115,7 @@ for.body4.us.2: ; preds = %for.body4.us.2, %fo
br i1 %cmp3.us.2, label %for.body4.us.2, label %for.body4.lr.ph.us.3
for.body4.lr.ph.us.3: ; preds = %for.body4.us.2
- %call10.us.2 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.us.2 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
br label %for.body4.us.3
for.body4.us.3: ; preds = %for.body4.us.3, %for.body4.lr.ph.us.3
@@ -125,10 +125,10 @@ for.body4.us.3: ; preds = %for.body4.us.3, %fo
%sub5.us.3 = sub i64 31999, %indvars.iv20.3
%sext25 = shl i64 %sub5.us.3, 32
%idxprom.us.3 = ashr exact i64 %sext25, 32
- %arrayidx.us.3 = getelementptr inbounds [32000 x float]* @b, i64 0, i64 %idxprom.us.3
- %11 = load float* %arrayidx.us.3, align 4
- %arrayidx7.us.3 = getelementptr inbounds [32000 x float]* @a, i64 0, i64 %indvars.iv.3
- %12 = load float* %arrayidx7.us.3, align 4
+ %arrayidx.us.3 = getelementptr inbounds [32000 x float], [32000 x float]* @b, i64 0, i64 %idxprom.us.3
+ %11 = load float, float* %arrayidx.us.3, align 4
+ %arrayidx7.us.3 = getelementptr inbounds [32000 x float], [32000 x float]* @a, i64 0, i64 %indvars.iv.3
+ %12 = load float, float* %arrayidx7.us.3, align 4
%add8.us.3 = fadd float %12, %11
store float %add8.us.3, float* %arrayidx7.us.3, align 4
%indvars.iv.next.3 = add i64 %indvars.iv.3, %1
@@ -137,7 +137,7 @@ for.body4.us.3: ; preds = %for.body4.us.3, %fo
br i1 %cmp3.us.3, label %for.body4.us.3, label %for.body4.lr.ph.us.4
for.body4.lr.ph.us.4: ; preds = %for.body4.us.3
- %call10.us.3 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.us.3 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
br label %for.body4.us.4
for.body4.us.4: ; preds = %for.body4.us.4, %for.body4.lr.ph.us.4
@@ -147,10 +147,10 @@ for.body4.us.4: ; preds = %for.body4.us.4, %fo
%sub5.us.4 = sub i64 31999, %indvars.iv20.4
%sext26 = shl i64 %sub5.us.4, 32
%idxprom.us.4 = ashr exact i64 %sext26, 32
- %arrayidx.us.4 = getelementptr inbounds [32000 x float]* @b, i64 0, i64 %idxprom.us.4
- %14 = load float* %arrayidx.us.4, align 4
- %arrayidx7.us.4 = getelementptr inbounds [32000 x float]* @a, i64 0, i64 %indvars.iv.4
- %15 = load float* %arrayidx7.us.4, align 4
+ %arrayidx.us.4 = getelementptr inbounds [32000 x float], [32000 x float]* @b, i64 0, i64 %idxprom.us.4
+ %14 = load float, float* %arrayidx.us.4, align 4
+ %arrayidx7.us.4 = getelementptr inbounds [32000 x float], [32000 x float]* @a, i64 0, i64 %indvars.iv.4
+ %15 = load float, float* %arrayidx7.us.4, align 4
%add8.us.4 = fadd float %15, %14
store float %add8.us.4, float* %arrayidx7.us.4, align 4
%indvars.iv.next.4 = add i64 %indvars.iv.4, %1
@@ -159,21 +159,21 @@ for.body4.us.4: ; preds = %for.body4.us.4, %fo
br i1 %cmp3.us.4, label %for.body4.us.4, label %for.end.us.4
for.end.us.4: ; preds = %for.body4.us.4
- %call10.us.4 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.us.4 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
%inc.us.4 = add nsw i32 %nl.019.us, 5
%exitcond.4 = icmp eq i32 %inc.us.4, 200000
br i1 %exitcond.4, label %for.end12, label %for.body4.lr.ph.us
for.end.7: ; preds = %entry, %for.end.7
%nl.019 = phi i32 [ %inc.7, %for.end.7 ], [ 0, %entry ]
- %call10 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.1 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.2 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.3 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.4 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.5 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.6 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
- %call10.7 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.1 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.2 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.3 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.4 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.5 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.6 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
+ %call10.7 = tail call i32 @dummy(float* getelementptr inbounds ([32000 x float], [32000 x float]* @a, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @b, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @c, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @d, i64 0, i64 0), float* getelementptr inbounds ([32000 x float], [32000 x float]* @e, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @aa, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @bb, i64 0, i64 0), [256 x float]* getelementptr inbounds ([256 x [256 x float]], [256 x [256 x float]]* @cc, i64 0, i64 0), float 0.000000e+00) nounwind
%inc.7 = add nsw i32 %nl.019, 8
%exitcond.7 = icmp eq i32 %inc.7, 200000
br i1 %exitcond.7, label %for.end12, label %for.end.7