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authorDan Gohman <gohman@apple.com>2009-10-20 04:50:37 +0000
committerDan Gohman <gohman@apple.com>2009-10-20 04:50:37 +0000
commit07adb85cb7f97968b3b9a102e5fa504a5f6ac682 (patch)
treeecae03084922aee489ff1e5bdcdb3bd43e326337 /test/CodeGen/X86/loop-blocks.ll
parent5f4fb86d5853a433815501739584624d296b57a3 (diff)
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Re-apply r84295, with fixes to how the loop "top" and "bottom" blocks are
tracked. Instead of trying to manually keep track of these locations while doing complex modifications, just recompute them when they're needed. This fixes a bug in which the TopMBB and BotMBB were not correctly updated, leading to invalid transformations. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84598 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86/loop-blocks.ll')
-rw-r--r--test/CodeGen/X86/loop-blocks.ll207
1 files changed, 207 insertions, 0 deletions
diff --git a/test/CodeGen/X86/loop-blocks.ll b/test/CodeGen/X86/loop-blocks.ll
new file mode 100644
index 0000000..af50bd9
--- /dev/null
+++ b/test/CodeGen/X86/loop-blocks.ll
@@ -0,0 +1,207 @@
+; RUN: llc < %s -march=x86-64 -mtriple=x86_64-unknown-linux-gnu -asm-verbose=false | FileCheck %s
+
+; These tests check for loop branching structure, and that the loop align
+; directive is placed in the expected place.
+
+; CodeGen should insert a branch into the middle of the loop in
+; order to avoid a branch within the loop.
+
+; CHECK: simple:
+; CHECK: jmp .LBB1_1
+; CHECK-NEXT: align
+; CHECK-NEXT: .LBB1_2:
+; CHECK-NEXT: call loop_latch
+; CHECK-NEXT: .LBB1_1:
+; CHECK-NEXT: call loop_header
+
+define void @simple() nounwind {
+entry:
+ br label %loop
+
+loop:
+ call void @loop_header()
+ %t0 = tail call i32 @get()
+ %t1 = icmp slt i32 %t0, 0
+ br i1 %t1, label %done, label %bb
+
+bb:
+ call void @loop_latch()
+ br label %loop
+
+done:
+ call void @exit()
+ ret void
+}
+
+; CodeGen should move block_a to the top of the loop so that it
+; falls through into the loop, avoiding a branch within the loop.
+
+; CHECK: slightly_more_involved:
+; CHECK: jmp .LBB2_1
+; CHECK-NEXT: align
+; CHECK-NEXT: .LBB2_4:
+; CHECK-NEXT: call bar99
+; CHECK-NEXT: .LBB2_1:
+; CHECK-NEXT: call body
+
+define void @slightly_more_involved() nounwind {
+entry:
+ br label %loop
+
+loop:
+ call void @body()
+ %t0 = call i32 @get()
+ %t1 = icmp slt i32 %t0, 2
+ br i1 %t1, label %block_a, label %bb
+
+bb:
+ %t2 = call i32 @get()
+ %t3 = icmp slt i32 %t2, 99
+ br i1 %t3, label %exit, label %loop
+
+block_a:
+ call void @bar99()
+ br label %loop
+
+exit:
+ call void @exit()
+ ret void
+}
+
+; Same as slightly_more_involved, but block_a is now a CFG diamond with
+; fallthrough edges which should be preserved.
+
+; CHECK: yet_more_involved:
+; CHECK: jmp .LBB3_1
+; CHECK-NEXT: align
+; CHECK-NEXT: .LBB3_7:
+; CHECK-NEXT: call block_a_true_func
+; CHECK-NEXT: jmp .LBB3_4
+; CHECK-NEXT: .LBB3_2:
+; CHECK-NEXT: call bar99
+; CHECK-NEXT: call get
+; CHECK-NEXT: cmpl $2999, %eax
+; CHECK-NEXT: jle .LBB3_7
+; CHECK-NEXT: call block_a_false_func
+; CHECK-NEXT: .LBB3_4:
+; CHECK-NEXT: call block_a_merge_func
+; CHECK-NEXT: .LBB3_1:
+; CHECK-NEXT: call body
+
+define void @yet_more_involved() nounwind {
+entry:
+ br label %loop
+
+loop:
+ call void @body()
+ %t0 = call i32 @get()
+ %t1 = icmp slt i32 %t0, 2
+ br i1 %t1, label %block_a, label %bb
+
+bb:
+ %t2 = call i32 @get()
+ %t3 = icmp slt i32 %t2, 99
+ br i1 %t3, label %exit, label %loop
+
+block_a:
+ call void @bar99()
+ %z0 = call i32 @get()
+ %z1 = icmp slt i32 %z0, 3000
+ br i1 %z1, label %block_a_true, label %block_a_false
+
+block_a_true:
+ call void @block_a_true_func()
+ br label %block_a_merge
+
+block_a_false:
+ call void @block_a_false_func()
+ br label %block_a_merge
+
+block_a_merge:
+ call void @block_a_merge_func()
+ br label %loop
+
+exit:
+ call void @exit()
+ ret void
+}
+
+; CodeGen should move the CFG islands that are part of the loop but don't
+; conveniently fit anywhere so that they are at least contiguous with the
+; loop.
+
+; CHECK: cfg_islands:
+; CHECK: jmp .LBB4_1
+; CHECK-NEXT: align
+; CHECK-NEXT: .LBB4_7:
+; CHECK-NEXT: call bar100
+; CHECK-NEXT: jmp .LBB4_1
+; CHECK-NEXT: .LBB4_8:
+; CHECK-NEXT: call bar101
+; CHECK-NEXT: jmp .LBB4_1
+; CHECK-NEXT: .LBB4_9:
+; CHECK-NEXT: call bar102
+; CHECK-NEXT: jmp .LBB4_1
+; CHECK-NEXT: .LBB4_5:
+; CHECK-NEXT: call loop_latch
+; CHECK-NEXT: .LBB4_1:
+; CHECK-NEXT: call loop_header
+
+define void @cfg_islands() nounwind {
+entry:
+ br label %loop
+
+loop:
+ call void @loop_header()
+ %t0 = call i32 @get()
+ %t1 = icmp slt i32 %t0, 100
+ br i1 %t1, label %block100, label %bb
+
+bb:
+ %t2 = call i32 @get()
+ %t3 = icmp slt i32 %t2, 101
+ br i1 %t3, label %block101, label %bb1
+
+bb1:
+ %t4 = call i32 @get()
+ %t5 = icmp slt i32 %t4, 102
+ br i1 %t5, label %block102, label %bb2
+
+bb2:
+ %t6 = call i32 @get()
+ %t7 = icmp slt i32 %t6, 103
+ br i1 %t7, label %exit, label %bb3
+
+bb3:
+ call void @loop_latch()
+ br label %loop
+
+exit:
+ call void @exit()
+ ret void
+
+block100:
+ call void @bar100()
+ br label %loop
+
+block101:
+ call void @bar101()
+ br label %loop
+
+block102:
+ call void @bar102()
+ br label %loop
+}
+
+declare void @bar99() nounwind
+declare void @bar100() nounwind
+declare void @bar101() nounwind
+declare void @bar102() nounwind
+declare void @body() nounwind
+declare void @exit() nounwind
+declare void @loop_header() nounwind
+declare void @loop_latch() nounwind
+declare i32 @get() nounwind
+declare void @block_a_true_func() nounwind
+declare void @block_a_false_func() nounwind
+declare void @block_a_merge_func() nounwind